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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 5th, 2007, 17:12 Posted By: wraggster
The first trailer from THQ's recently announced MotoGP '07 on Xbox 360 is now spitting exhaust fumes in our video player on the right. Take a gander.
Expected to release in September 2007, the sequel features the likes of brand new bikes, tracks and enhanced customisation options, and beefs up the Extreme mode of play that lets you race crotch-rockets around city streets.
Trailer Here
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March 5th, 2007, 17:04 Posted By: wraggster
A rumour has appeared in the latest issue of EGM suggesting that Capcom will release a co-op mode for its hit zombie game (that's got nothing to do with Dawn of the Dead) Dead Rising.
The co-op mode is rumoured to be released in two different forms. The first will be with a platinum edition of the Xbox 360 game and the second as a download via Xbox Live, presumably for those that already own the game and don't want a co-op mode enough to pay out for the game again.
Capcom has yet to comment on the rumours so take this one with a pinch of flesh for the time being.
via cvg
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March 5th, 2007, 17:03 Posted By: wraggster
Microsoft has finally revealed more details on its XNA contest dubbed Dream-Build-Play at the Game Developers Conference, which is quite appropriate when you think about it.
Four bedroom developers will each bag themselves $10,000 for their winning XNA games. It'snot been made official, but each winner will get the opportunity to have their game published Xbox Live Arcade.
The contest ends July 2 and the winners will be announced on August 13 at Microsoft's Gamefest 2007 event held in Seattle.
via cvg
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March 5th, 2007, 17:02 Posted By: wraggster
Microsoft and Viacom have teamed up to offer Xbox Live subscribers the first ever high definition episode of South Park.
According to Wired News, Xbox Live members in the US will be able to download the episode, Good Times With Weapons, for free from March 6 exclusively on Marketplace. Good news if you've got a US Xbox 360 but we're still waiting for this whole TV download service to kick in over here.
It looks like MS is pushing its HD DVD player too across the pond too, as US retailers are offering special deals on the 360 add-on. Best Buy will give away a free HD-DVD disc featuring the South Park episode with any purchase of Xbox 360 or the HD-DVD add-on for two weeks at the end of March.
via cvg
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March 5th, 2007, 01:22 Posted By: Lebow
Crackdown microsofts newest hit is one that deserves being the best selling game for xbox 360 on EB games. Crackdown is like the game that everyone loves, GrandTheftAuto, except that this time your the good guy and not the bad guy. You take a roll as a new supercop that is just like a human but better. Through out the game you will progress your skills to jumping rooftop to rooftop,bring able to thorw deceased boddies and cars, and being able to use super cars. The theme of crackdown is that you are a supercop with the mission to kill Gang members and there leaders. With this unique idea to turn GTA into a super GTA no wonder the game is selling like crazy. If you want this game get it as soon as you can so that you can ensure your spot in the halo 3 online beta for free because it is first come first serve on this offer.
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March 4th, 2007, 10:53 Posted By: wraggster
New from Divineo UK
Insult your enemies at the push of a button…
Trash Talker for Xbox 360 is the ultimate weapon to flame, taunt and ridicule your buddies over Xbox Live. Sitting between your game controller and your plug-in headset, Trash Talker gives you a bank of buttons which activate pre-recorded sound clips, letting you assemble your own messages and activate them at will.
You can record your own taunts and insults if you wish, but Trash Talker’s capable of much more. Why not slip in a soundbite from your favourite film or TV show, to activate during the game? If you’re injured, you could utter “I ain’t got time to bleed” in Jessie Ventura’s sepulchral growl from Predator. If you’re killed, play Arnie’s catchline, “I’ll be back!”. If a talkative opponent is getting on your nerves, play him BA from The A-Team saying, “Shut up, you crazy fool”. The possibilities are endless…
Trash Talker for Xbox 360 contains everything you need. There’s the Trash Talker unit, a USB cable to connect it to your PC and a PC application with which to manage your sounds. You can store up to 16 samples at a time, and the device has a total storage capacity of one minute.
Taunt, strategise and control…
Easy to use.
Soundbites and recordings at the push of a button.
Stores up to 16 samples.
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March 2nd, 2007, 17:33 Posted By: wraggster
New from Play Asia
features
Pages: 224
Coverage of every option in every dashboard blade to maximize performance.
Detailed instructions to use every multimedia facet, including Windows® Media Center, Windows XP, music, TV shows, etc.
Learn how to build your own library of music to listen to while you game!
Coverage on expanding usage beyond the Xbox 360, including Xbox.com, and more details on HD-DVD, Xbox Live® Vision Camera, and the Microsoft® Zune™.
Information on XNA™ compatibility and use with the Xbox 360. Learn how to turn your Xbox 360 into your very own video game development kit!
In depth look at the evolution of the Xbox 360 from concept design to bringing it home.
Foreword from Paolo “WildChicken” Malabuyo, Lead Design Program Manager for the Xbox Platform Experience.
description
Get the most out of your Xbox 360™!
In your hands is everything you need to know to turn your premier gaming system into the nexus of your home entertainment system and maximize its gaming potential.
Buy from Play Asia
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March 2nd, 2007, 10:53 Posted By: Darksaviour69
After many delays, Worms will be available for download beginning Wednesday, March 7 at 0800 GMT (1 a.m. PST), and will be available worldwide for 800 Microsoft Points ($10.00/£6.80/€9.30)
GAME FEATURES
* A mix of strategy and arcade action that, although simple to understand, contains real depth and massive replayability
* Turn-based multiplayer action for up to four players locally or over Xbox Live
* An assortment of game options:
o Landscape on which to do battle
o Turn and round times
o Starting weapon arsenal for each team
* Three detailed tutorials to introduce the mechanics to first-time players
* Twenty increasingly difficult single-player challenges
* Three graphical themes for play
* A random landscape generator to ensure that no two landscapes are ever the same
* Twenty-two weapons and utilities to deploy against your enemies
* Many customizable elements, including what worms and teams are named, what worms say, and which gravestone they have when they die
* High-definition visuals and many graphical improvements throughout the game
* Twelve achievements
* Weekly, monthly and overall leaderboards
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March 2nd, 2007, 07:47 Posted By: wraggster
New 360 Game released:
It's a whole new ballgame! Major League Baseball 2K7 redefines the pure baseball video game experience with true, Next-Gen details, all-new throwing mechanics and a revolutionary presentation system. Featuring stunning, lifelike player models, Signature Style animations, Inside Edge data and more, Major League Baseball 2K7 delivers the most authentic baseball action to date.
Buy at Play Asia
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March 2nd, 2007, 07:39 Posted By: wraggster
New 360 game that works on both US and PAL (UK etc) Xbox 360s:
features
Brilliant experience from a legendary game designer. From Dave Jones, the creative mastermind behind “Grand Theft Auto” and “Lemmings,” comes “Crackdown,” an explosive masterpiece set to define open-world, free-form next-generation gaming.
True next-generation visuals. Harnessing the power of Xbox 360, “Crackdown” players enforce justice against the backdrop of a crime-ridden metropolis that is massive in scale, monstrous in scope and meticulous in detail. The unique presentation style employs a highly stylized rendering technique that turns the game into a living graphical novel.
Cooperative gameplay for double the mayhem. From the game’s initial concept to final design, Real Time Worlds focused on delivering dynamic, engaging cooperative gameplay for double the carnage, action and intensity.
3-D free-form gameplay. For the first time ever, an urban playground has been created to encourage players to explore and exploit the full width, depth and height of a city. Players wage war on the crime syndicates by taking part in high-octane chases on foot and on wheels while using any appropriate route along, around, across, over, under or through the environment. Freedom abounds because it is up to the player to determine how best to complete the nonlinear objectives in a myriad of wild and creative ways.
Over-the-top action. All strategies and tactics are acceptable, provided players reclaim the streets by unleashing the awesome abilities inside each agent. As players develop and hone their gameplay skills, their agent’s genetic tendencies will increase, allowing players to realize their agent’s full potential. Players will be able to run at dazzling speeds, take death-defying leaps, handle the most incredible weapons, perform impossible vehicular maneuvers, move massive objects and deliver bone-crushing blows.
Music as environment. More than 100 licensed tracks, spanning a wide range of styles and genres, give audio identities to characters and locations in “Crackdown.” The music coupled with a next-generation use of 5.1 surround sound will let gamers know just from the music and sound effects they hear which crime syndicate is headed their way.
The environment as a weapon. Is a character low on ammo? No problem. Thanks to an amazing amount of props and a deep physics system, players can use whatever they can get their hands on as weapons — trash cans, vehicles, even people — to clean the streets of crime. In “Crackdown,” the effects of the players’ actions stay in place much longer than in other open-environment titles, giving gamers a far greater range of options when setting the scene for mass destruction. If players gather vehicles to create a barricade, they will be there when the they return with more. Gamers can create an arrangement of explosives and come back later to set the explosion. “Crackdown” remembers, and reacts, to the players’ actions within the game world.
Limited Time Offer - Halo 3 Multiplayer Beta
description
Crackdown™ pushes the action-driving hybrid genre into the next generation with the first ever truly 3-D playground. Enforce justice by any means necessary in a crime-ridden urban center built to encourage the exploration of the full width, depth, and height of the city. Coupled with highly innovative co-op gameplay, a first for the genre, and an interactive world where nearly anything can be used as a weapon, create a volatile cocktail of action as you clean up the streets.
Crackdown is developed by Scotland's Real Time Worlds exclusively for Microsoft Game Studios and Xbox 360™. Real Time Worlds is led by Dave Jones, the creative mastermind behind some of the most innovative and best-selling video games including the global blockbuster Grand Theft Auto and the legendary hit Lemmings.
Buy at Play Asia
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March 2nd, 2007, 07:30 Posted By: BrooksyX
Following Xbox360 Hypervisor Vulnerability released on Tuesday, Crawler360 just released the first Xbox 360 homebrew app (non XNA). It uses the shader hack found in King Kong and requires kernel 4532 or 4548. This will not work on newer kernel versions and downgrading is no longer possible due to the effuse being blown in the latest kernel update. The source file must be compiled before use, read the readme file for directions.
The readme file
Xbox 360 Hypervisor/King Kong Exploit
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Thanks to Anonymous Hacker's great work, I' m now able to publish my own
little implementation of the exploit.
I've used the full version of the King Kong game, as it has been shown to
work by these anonymous people at 22C3, and it was the first one I found
with editable shaders. Most games have these - KK was just the first one
I've checked.
So you need a KK full (USA or PAL doesn't matter, they are the same) DVD
image (including video partition), and obviously a hacked drive firmware.
You could also try hotswapping from your (hopefully existing!) KK original
to the modified copy. Then you could go with a stock firmware.
Why not using the KK demo? It would work the same (though the shader file
format is different), but requires a firmware hack too, as the possibility
to run it from DVD-R was blacklisted in a very early kernel already, which
doesn't have the vulnerability.
So, how does the hack work? Basically, the bugtraq post
( http://www.securityfocus.com/archive/1/461489 in case you haven't read it
yet) explains it all. All I did was to convert the series of memory writes
into a shader, and writing a small serial loader stub.
You need to connect the serial port to use this hack. Ready Speedy22's
fine "Xbox 360 Motherboards and Headers" documentation, it's on J2B1.
NOTE: It's LVTTL. Do not even think about connecting to an RS232 port
directly.
RS232 is +-12V, LVTTL is 3V. Think about what's happening when you connect
your 110V equipment to 220V. You don't want to happen that on your
southbridge.
For example, use a MAX3232, or just use any of these USB serial port
adapters which already output 3.3V.
Speed is hardcoded to 115200/8N1.
To modify your existing game image, start the "patcher" tool. It will patch
your game image to include the loader. It is a bit lame, but works. The
tool will also remove the three startup videos for a faster boot.
When you launch the modified game, it will directly go to the main screen.
Press start on a controller. It should display "LOADING", and then freeze
while displaying "Acessing Content". If it doesn't freeze, you don't have
the correct kernel version (4532 or 4548, but only 4532 was tested). See
below on how to update.
Now, the serial loader gets active. You should see a "Xe>" on the serial
port. Now, upload your binary code (just as a binary blob). To terminate
your upload, send 16x 'x'. It will be loaded to 0x01300000, and executed.
Be warned, only CPU #0 is trapped. The other threads/cores are still
happily executing, so you need to catch them.
"Hello, world!"
===============
Use the source, luke!
compile with
powerpc64-linux-gcc hello.S -o hello.o -Ttext=0x1300000 -nostdlib
objcopy -O binary hello.o hello.bin
HOWTO UPDATE (to the correct kernel)
============
To clarify things again:
If you have 4552, you are screwed. Sorry.
If you have 4532 or 4548, it has to work. If it doesn' t work, something
else is wrong, but please don't try to update.
If you have pre-4532:
Grab http://assets.xbox.com/en-us/hardwar...VD_10-2006.zip
(check MD5SUM first: microsoft could have changed this file!
the correct md5 is cd4db8e2c94266ab73513c361dd5b8f6)
Burn it to a CD, and start it. It will update your console to 4532.
- crawler360
Source
Download via comments
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March 1st, 2007, 22:13 Posted By: wraggster
via gamespot
The video portion of Microsoft's Xbox Live Marketplace continues to swell, thanks largely to an animated group of troublemakers from South Park, Colorado.
Microsoft's director of Xbox Live programming, Major Nelson (real name Larry Hryb), updated his blog with a list of new content coming to Video Marketplace this week, and fans of South Park will have plenty to watch.
I have no idea what's going on right now.
Seasons 5 through 8 of the program, which includes the classics "Cripple Fight," "Scott Tenorman Must Die," and "Good Times With Weapons," will be available for download exclusively over Xbox Live. The Academy Award-nominated South Park: Bigger, Longer, & Uncut feature film is also due on XBL this week.
Other TV shows new to the Video Marketplace include teen dramas The OC, Laguna Beach, and One Tree Hill, season two of Robot Chicken, and new UFC brawls. New content from beyond the boob tube includes the geriatric romp Grumpy Old Men and trailers for Transformers, Bee Movie, and Blades of Glory. A complete list of this week's content is below.
Television Shows
South Park (Seasons 5-8)
The OC
Laguna Beach (Seasons 1, 2)
All of Us (Season 4)
New UFC Fights
Robot Chicken (Season 2)
Tim & Eric Awesome Show Great Job (Season 1)
One Tree Hill (Season 4)
Movies
South Park: Bigger, Longer, & Uncut
Grumpy Old Men
Theatrical Trailers
Blades of Glory
Pathfinder
Bee Movie
Simpsons Movie
Fred Clause
Harry Potter & the Order of the Phoenix
Transformers
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March 1st, 2007, 22:04 Posted By: wraggster
Via engadget
The Zune has already seen its fair share of hacks in its relatively short lifetime, from running Linux to supporting USB drives, but it seems that there's still plenty of room for improvement, the latest addition being a small but significant tweak that forces the device to play nice with your DivX files. Whipped up by a member of the Zune Scene forums, the hack simply consists of a modification to the Windows registry that allows DivX files to be dragged and dropped into the Zune software. Then, the next time you sync the device, the files are automatically transcoded into the more Zune-friendly WMV format, ready to be viewed at your leisure. The hack also apparently supports Xvid files, albeit with less than optimal results. Not exactly the solution that native DivX support on the player would be, but if you've got a pile of DivX file and nothing else to play 'em on, it looks like it's about the best you're gonna get for the foreseeable future. As always, however, if you're not comfortable messing with your registry, you may want to steer clear this one.
More Info
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March 1st, 2007, 19:48 Posted By: wraggster
via register
Hardware hackers have developed a technique to hack Microsoft's Xbox 360 gaming console so that it might be possible to run alternative operating systems on the hardware.
The approach, which only works given physical access to the hardware and is strictly for fun, relies on a taking advantage of a vulnerability in the Xbox 360 hypervisor. Properly exploited, the bug allows tinkerers to run arbitrary code (even an alternative OS) with full privileges and full hardware access.
The hypervisor on Xbox 360 machines controls access to memory and provides encryption and decryption services. The approach means that all games and other applications running on the Xbox 360, in theory at least, need to be cryptographically signed with Microsoft's private key and run in non-privileged read-only mode.
Unprivileged code cannot change executable code, but flaws in the way unprivileged code interacts with the hypervisor via the syscall instruction laid the groundwork to the hack.
Full details on the ingenious exploit, including proof of concept code, were published on BugTraq on Wednesday. The anonymous hackers tipped Microsoft off about the issue last month and "following cordial discussions" the software giant quickly produced a patch. The hack has been possible since since the bug was introduced in late October.
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March 1st, 2007, 19:42 Posted By: wraggster
A port of Raiden IV for the Xbox 360 is apparently in alpha stage and is scheduled to be released in the US at some unspecified point in the distant future. This news comes from an interview with one of UFO Interactive's managers recently conducted by Team Fremont. (And don't forget, UFO is also bringing to the US the PS2 port of Raiden III later this month.)
This is all very surprising, especially considering that it's going to be a while before Raiden IV is even released in Japanese arcades (it's currently slated for July). Moreover, no news of a Japanese 360 port has emerged through any of the usual sources. What has me worried the most is that UFO is considering releasing this on XBLA, which could very well mean a shoddy port in unsuitable resolution and with no option for tate. On the other hand, even if this is a regular disc release it could turn out ugly. By Royal decree all Xbox 360 games have to be 720p minimum and Raiden IV is a 640x480 game -- which is not even a widescreen resolution. G.rev faced the same problem when porting Senko no Ronde, but then again their game was in yoko so things were much simpler. It will be interesting to see how this gets handled.
via insert credit
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March 1st, 2007, 19:17 Posted By: wraggster
Warner Music and Microsoft have penned a deal that will see a greater emphasis places on pushing videogame soundtracks in your face.
Under terms of the deal Warner Music will claim, administer and license music compositions owned and controlled by Microsoft. Some of these will obviously include scores for Halo: Combat Evolved, Halo 2, Age of Empires, Fable, Kameo: Elements of Power.
Ed Pierson, Warner's legal chap, explains: "We're confident we can develop and identify some exciting and unique new licensing opportunities for these well-known game compositions."
So a Halo 3 pop single for the charts? Sung by the Scissor Sisters? We'll let you know.
via cvg
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March 1st, 2007, 17:39 Posted By: wraggster
Citizen Zero has been in development for a number of years with an anticipated release for Xbox, but the company behind the game is now turning its attention to a new spy-themed MMO.
Steve Wang, head of studios for Micro Forté, said, "Although we were sad to stop working on CZ, we are extremely excited about the progress of our spy project."
Speaking of the new project, lead designer Paul McInnes added, "Our new project is a spy-themed MMO, but it incorporates new game-play elements and technologies that we are really looking forward to delivering to the public."
Further announcements are expected in the coming months.
via cvg
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March 1st, 2007, 17:36 Posted By: wraggster
Scissor Sisters has launched the Xbox Soundtracks programme, which looks for artists inspired by gaming to create their own 360 trailer music and remixes.
The group launched the programme with a reworking of their track "She's My Man", which bizarrely was inspired by the X06 trailer for Ensemble RTS Halo Wars.
The remix apparently features "dirty beats and distorted vocals" inspired by the "epic graphics and vision" behind the trailer, though somehow we can't see it featuring on the final soundtrack, unless the convenient goes a bit camp.
"It's such a cool project to be involved in. Babydaddy and I are massive gamers so it was a great experience reworking our mix to the Halo Wars game," said Jake Shears of the Scissor Sisters.
"I'm really looking forward to seeing some of the other tracks people create. The games on the Xbox 360 are so intense and emotional, that they can be just as inspiring as sitting down and watching a movie."
There's also a competition for wannabe artists to create their own tunes to a range of 360 trailers. When the contest goes live in May aspiring musicians will be able to upload their track and video on to the Xbox Soundtracks site where anyone can view and rate their efforts, and hopefully win them a trip to lay down the track for real with Universal Music.
via cvg
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