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August 1st, 2009, 12:00 Posted By: wraggster
New xna game released for Windows:

Towers and Tanks: Weapons of mass Construction is our latest effort in 3d game making. Based off the traditional style of Tower Defense themed games; we attempt to bring to the genre an entirely new approach. While staying true to the original play-style of tower defense games we have added an entire new level of gameplay. The invading armies fight back, resource collecting, perk system, tower upgrading and auto-upgrading, priority targeting and so much more. We went with a flatshaded look to give the game a more toony feel. At it's current state we are nearly 75% complete with the core systems.
http://www.gameprojects.com/project/?id=10305b2899
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August 3rd, 2009, 21:07 Posted By: wraggster
Posters on Cheap Ass Gamer who keep track of Xbox 360 hard drive installs noticed that those who'd been admitted to the dashboard update preview program were seeing games take up markedly less space than before (a fact later confirmed by Digital Foundry). How much smaller? Well, DF noticed that King of Fighters XII and Raiden Fighters Aces went from 3.4GB to 703 and 484MB respectively, post update.
By DF's approximation, the update allows the system to be more efficient in selecting what non-essential data it puts on the hard drive. Though that results in a big savings in some cases, there are exceptions. Fable 2, for example, is no smaller post-update, leading us to assume Lionhead needed every inch of the disc for all that GOTY material.
http://www.joystiq.com/2009/08/03/ne...rive-installs/
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August 4th, 2009, 19:47 Posted By: wraggster

We've seen our fair share of Microsoft's upcoming Zune HD, but the company just threw together a delightful little photoshoot for its new PMP, with the black and silver version of the device on display along with a large quantity of attractiveness in both flavors. Most of the shots are variation on a pretty basic theme (and a little small, since these haven't made their way through quite "official" channels just yet), but they do give a good idea of what the UI will look like if you're into the Black Eyed Peas. Check 'em all out below.
http://www.engadget.com/2009/08/04/n...ilver-color-o/
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August 4th, 2009, 19:50 Posted By: wraggster
The ability to optionally install games on the Xbox 360's hard drive is something we've been jazzed about for some time, because while the machine's DVD drive isn't terribly slow, it isn't terribly quiet either -- and who has time for progress bars? However, those of us still rocking older, 20GB machines quickly discovered that the 6-plus GB install files of some games put a real hurtin' on what little disk space we had left, leaving us to choose between reducing load-times while exploring the Urban Wasteland or deleting all those random demos we keep forgetting about. Microsoft has a solution, and this time it's not a moderately less expensive new hard drive. Included in the upcoming Xbox 360 dashboard update, due one week from today, is a previously unmentioned feature that shrinks those game installs, sometimes by a huge margin. King of Fighters XII went from 3.4GB down to 703MB, while Raiden Fighters Aces is now just 484MB. Any of you early bird previewers finding other titles that have trimmed the fat?
http://www.engadget.com/2009/08/04/m...stalls-much-m/
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August 5th, 2009, 17:01 Posted By: wraggster
Pulling together all the facts into one place, Microsoft has detailed a final and confirmed list of new feature coming to 360 via the Xbox Live summer update on August 11.
Here's the full release:
Less than a week from today, the Xbox LIVE summer update will arrive to more than 20 million Xbox LIVE members and with it will come the next evolution of connected entertainment on Xbox 360. Get ready to meet the many new faces of your Xbox 360; whether it's new Avatar clothing and awards from Adidas or "Splosion Man", or even a private home cinema, Xbox LIVE has something for you.
Movie night on Xbox LIVE
Browse, select and jump right into your favourite movies from the top genres: comedy, action, horror...even a tear-jerking chick flick. There are hundreds to choose from, with many in HD.
Avatars are people too!
Now thanks to Avatar Marketplace the options for customising your avatar are endless. With an ever-expanding selection of stores, full of premium outfits and accessories from your favourite games and fashion brands, you can express yourself through your Avatar like never before. Your Avatar's one-stop-shop will launch with a growing collection from the top names in fashion and gaming including:
Top Brands: Adidas, Quiksilver, Roxy, Tokidoki
Unique Fashions: Steampunk, Recessionista
Your Favourite Games: "BioShock 2," "Halo 3," "Halo 3: ODST," "Gears of War 2," "Fable II," "The Secret of Monkey Island SE," "Splinter: Cell Conviction," "Star Wars Clone Wars: Republic Heroes"
You can also earn special Avatar clothes and items just by playing your favourite games, starting with a hot logo t-shirt from "Splosion Man," the hit Xbox LIVE Arcade title that kicked-off off the 2nd annual Summer of Arcade. And to keep your Avatars from getting bored, we're giving them fun new props to play with; everything from a basketball to pompoms, even a mobile phone...just try to stick with nights and weekends.
Full Xbox 360 games at the push of a button
Xbox 360 games: Games on Demand. Launching with a library of 21 great titles, Games on Demand marks the introduction of digitally distributed full Xbox 360 games: the titles you want, when you want them, straight to your Xbox 360 at the push of a button. You'll also have the option to easily purchase Games on Demand titles directly via credit card.
From award-winning hits like "Mass Effect," "and "Assassin's Creed," to family favourites like "LEGO Star Wars: The Complete Saga" and "Sonic the Hedgehog," Games on Demand gives you access to a growing catalogue of full Xbox 360 titles, updated weekly and available to browse and download 24 x7 from the comfort of your couch. Check out our line-up at launch:
Assassin's Creed (Ubisoft)
Burnout Paradise (EA)
Call of Duty 2 (Activision)
Elder Scrolls IV: Oblivion
Fight Night Round 3 (EA)
Kameo: Elements of Power (Microsoft Game Studios)
LEGO Star Wars: The Complete Saga (LucasArts)
Mass Effect (Microsoft Game Studios)
Meet The Robinsons (Disney)
MX vs. ATV Untamed (THQ)
Need for Speed Carbon (EA)
Need for Speed: Most Wanted (EA)
Perfect Dark Zero (Microsoft Game Studios)
Prey (2K Games)
Rockstar Games Presents Table Tennis (Rockstar Games)
Sega Rally (Sega)
TEST DRIVE: UNLIMITED (Atari)
Tom Clancy's Rainbow Six Vegas
Tomb Raider Legend (Eidos)
Viva Piñata (Microsoft Game Studios)
Viva Piñata 2: Trouble in Paradise (Microsoft Game Studios)
No more hide and seek
Now you can view, find and arrange your content on Xbox LIVE the way you want. Want to send a specific friend a message? Sort your friends list by Gamertag, status and even activity, so you can easily find the friends you want. There are also new options for viewing your Achievements and progress, improved matchmaking support and more.
Best of all, you can now rate every single piece of content on Xbox LIVE Games Marketplace using a five star system. Support your favourite XBLA game with a five star rating, or find the top-rated titles in the newly-updated Indie Games Marketplace - it's never been easier to find the best and most beloved game content on Xbox LIVE.
Just the beginning...
The Xbox LIVE summer update brings all new ways to play games, and connect with friends or friendly rivals anywhere in the world. It's another step toward realising the Xbox 360 promise of entertainment for everyone, and another reason why Xbox LIVE is hands down the best entertainment value in your living room. But this is just the beginning...
Coming soon, we're bringing a whole new wave of partnerships and custom features straight to your Xbox 360 - instant on 1080p streaming video with 5.1 audio from Zune, personalised digital radio stations from Last.fm, and the biggest forces in social networking: Facebook and Twitter.
In the meantime, have fun with your Avatar, or download that classic Xbox 360 game you've been meaning to pick up. Sit back, relax and enjoy and stay tuned for the next evolution in connected entertainment, courtesy of Xbox LIVE.
http://www.computerandvideogames.com....php?id=220821
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August 5th, 2009, 17:05 Posted By: wraggster
Electronic Arts CEO John Riccitiello has said the company is "positive" on the opportunities offered by both Microsoft's Natal and Sony's motion controller, stating the company will support both.
"We're really positive on both," said the exec during a call to investors following the release of EA's Q1 financials.
"Our view is that motion-based gaming is something that is both going to drive install base, drive interest and drive growth. We’re positive overall."
He added: "We’re planning to support both. We haven’t yet announced our plans to do so, but we shall do so in the right time-frame for that, which is likely to be early-to-mid-2010."
Riccitiello's comments, reported by VG247, follow recent rumours Natal will be released towards the end of 2010. Sony's motion controller is scheduled for spring 2010.
http://www.gamesindustry.biz/article...s3-motion-tech
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August 5th, 2009, 17:09 Posted By: wraggster
If you haven't been lucky enough to preview the upcoming Xbox Live dashboard update like we did, there's a good chance you're eagerly awaiting its August 11 release so that you can finally modify your Netflix queue straight from the box. If so, prepare to be disappointed... or, uh, thrilled when you find out that the new experience isn't quite as comprehensive as you might have expected. It restricts users to perusing the Top 50 films in any of a handful of categories, meaning no searching by title and no browsing alphabetically. Why? According to Microsoft's Ben Smith, Director of Program Management for Xbox Live, that's how you want it. He says: "I think when people come to Xbox they're not really looking so much for functional, they really want to have fun, they want to be wowed." We're saying "wow," all right, but for entirely different reasons. There is a morsel of good news, though: if enough people indicate they actually like function and want an honest-to-goodness, full-featured Netflix experience Microsoft is fully prepared to upgrade the service. Again. Eventually
http://www.engadget.com/2009/08/05/u...ped-microsoft/
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August 5th, 2009, 17:21 Posted By: wraggster
The staple Xbox 360 - the Xbox 360 Pro - looks set to march straight off retail shelves and into the history books, if new console packaging is anything to go by.
First hinted at by Ars Technica's ever-reliable mole in June, then further hinted at by new 360 packshot renders later that month, photos sent to us by GameStop employees earlier this week seem to offer proof that Microsoft will soon go from offering three Xbox 360 consoles to just two.
Look at the spine of these new, actual 360 Arcade boxes (pictured above, on the right) arriving at retailers across the US. Unlike previous models of the Arcade (on the left), which showed the relative inclusions offered in the Arcade, Pro and Elite models of the 360, this new box only shows the Arcade and Elite. No Pro.
Wonder if this means the Elite is in line for a price cut (to the price the Pro is currently), as it assumes the mantle of "standard" 360 console? It'd make sense, especially as a spoiler for Sony's surely-impending launch of the PS3 Slim.
http://kotaku.com/5330287/xbox-360-p...ut-pretty-soon
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August 5th, 2009, 17:24 Posted By: wraggster
New from Divineo China

For a fully customized Xbox 360, the answer is XCM Black Chameleon Case. It includes a full Black case, with pre-cut window and a rotating color air-tube. Stunning lightning guaranteed!
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August 5th, 2009, 18:54 Posted By: wraggster

An hour with the Zune HD inspired a moment of rapture for CNET reporter Donald Bell, who breathlessly told the world "I am tentatively reaffirming my faith in Microsoft." Reading his impressions, it's easy to see why.
We got a few minutes with the Zune HD all the way back at its announcement, and everything felt and looked like something to get excited about, but that was just a taste; now we know that the Zune's relative stagnancy over the last few years hasn't been for nothing. The hardware feels "expensive, solid, and sexy" and the 3.3-inch OLED screen looks "outstanding," while the software—particularly the music playback screen and music recommendation features—sounds miles ahead of the Zune's already decent interface. It's great to hear that our hopes were warranted, but there's a bombshell buried in here, a few paragraphs down.
Speaking of Wi-Fi, the Zune's new Web browser smokes. Not since first using the iPhone have I been this impressed with a mobile web browser. There's no branding on the browser, but I was told it was cooked up by Microsoft's Internet Explorer team (makes sense). [Ed. note: It does?] Page load was snappy, and pinching and reorienting pages work just like the iPhone and iPod Touch.
As anyone who has used Windows Mobile in the last—well, ever, including the much-improved-but-still-only-tolerable-Mobile IE 6, this is a comeback for the ages. I just hope Bell wasn't swept away in the moment; if these observations hold, the Zune HD could be a certifiable Very Big Deal. Or possibly, if Microsoft wakes up and drops a cellular antenna into this thing, a Very Very Very Big Deal
http://gizmodo.com/5330637/more-zune...decent-browser
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August 6th, 2009, 16:38 Posted By: wraggster
Microsoft’s digital service to offer premium prices – but has retail got the shelf space to compete?
Though we’re yet to hear the specific price of each title heading to Microsoft’s Xbox 360 Games On Demand service next week, Joystiq is claiming that all titles will be priced between 1,600 MS Points (£13.50) and 2,400 MS Points (£20).
This is good news for bricks and mortar retail – MCV research has shown that nearly all of the titles due to arrive on the service next week can be sourced for significantly less on the High Street.
Taking eight of the titles that will form the debut offering for Microsoft’s Games-On-Demand service, MCV used online price comparison site GamesTracker and phoned a number of GAME outlets to find how much physical copies currently cost:
* Assassins Creed – £14.99 (High Street); £8.99 (Online)
* Elder Scrolls IV: Oblivion – £14.99 (High Street); £9.94 (Online)
* Fight Night Round 3 – £14.99 (High Street); £6.19 (Online)
* Perfect Dark Zero – £4.99 (High Street); £4.99 (Online)
* Prey – £? (High Street); £4.99 (Online)
* Rockstar Presents Table Tennis – £4.99 (High Street); £4.34 (Online)
* Sega Rally – £9.99 (High Street); £7.39 (Online)
* Viva Pinata 2 – £? (High Street); £7.98 (Online)
As the results show, at the very least retail looks to be competitive with Microsoft’s price. In the majority of cases retail looks to be significantly cheaper, particularly when shopping online.
And these prices don’t take into account the savings that can be made when buying pre-owned.
However, one obstacle that High Street retail might face is shelf space and stock availability. MCV was unable to obtain prices for two games – Prey and Viva Pinata 2 – as none of the ten stores contacted had any stock of either title.
MCV contacted Microsoft was unable to confirm the UK Games-On-Demand pricing at the time of writing.
In further Games-On-Demand news, three additional titles have been added to the North American Games on Demand selection that won’t be appearing on the European service next week – 2K Games’ BioShock, Namco’s Ridge Racer 6 and Konami’s Karaoke Revolution American Idol Encore.
http://www.mcvuk.com/news/35301/High...ames-On-Demand
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August 6th, 2009, 16:48 Posted By: wraggster
Natal is looking "really cool", according to Valve's Left 4 Dead writer Chet Faliszek, but he is concerned it won't come with a launch title that makes it as compelling a purchase as the Wii, or that gamers actually want to move around in order to play games.
"We [Valve] got to check it out, and it’s actually really cool,†he told Destructoid. "Like, there's someone running around, jumping around and someone else walks up and it instantly recognises this other person, splits them off and [they do] their own thing.
"There's a lot of coolness around it, but I'm not sure about the game that comes with that, and I'm not sure, personally, how much I want to move around. I'm a lazy, lazy man. I don't want to move. I don't want to be fatigued playing a game."
Of course, Nintendo has proved with Wii that a large number of gamers are happy to move around to play games - but a large part of the console's success was down to its launch games, according to Faliszek.
"I think Wii hit it out of the park with the titles that it shipped with. I bought two Wiis, and they're both [for visiting] family, and playing. I can't seem to box them up and carry them, so I had to buy two. [Wii's launch titles] are perfect games for that … I haven't found much else that's compelling.
"I want to see the compelling game first," he concluded.
http://www.gamesindustry.biz/article...alves-faliszek
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August 6th, 2009, 19:52 Posted By: wraggster

Former presidential candidate ... vice-presidential, really? Could have fooled us. Anyway, former vice-presidential candidate Sarah Palin saw fit to grant a man her autograph on an Xbox 360 and now he's selling it on eBay for ...
One billion dollars (dramatic music)
No, but the actual figure is almost as ludicrous at $1.1 million. And for that price, you're not even getting an Elite, just a plain ol' Pro -- which may be a collector's item soon anyways. Perhaps, if the gentleman sells the item, he'll be a very supportive donor to Palin's expected 2012 presidential bid. Yes he can.
http://www.joystiq.com/2009/08/06/ot...or-1-1-millio/
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August 6th, 2009, 19:54 Posted By: wraggster
We don't have any official word on this yet, but the above image (sent by GameStop employees to Kotaku) seems pretty convincing: The Xbox 360 Pro is no longer listed among the 360 offerings on the Arcade box on the right, leading many to believe the middle-of-the-road offering is being phased out.
You may remember that the Pro's death was heralded by Ars Technica's reliable mole back in June, leading us to hope that the second part of that prediction (irresistibly attractive Pro bundles) may not be too far off.
We'll keep trying throughout the day to get official word from Microsoft.
http://www.joystiq.com/2009/08/06/xb...ade-packaging/
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August 7th, 2009, 21:29 Posted By: wraggster
Microsoft has introduced the option to buy its made-up Xbox currency using your PayPal account, assuming you're American.
All you have to do, boy howdy, is go to the account summary page on Xbox.com, and you should find an option to associate your PayPal and Live accounts lurking in the "Manage Payment Options" area.
However, Xbox Live's Major Nelson notes that this only works for buying Microsoft Points, and only via Xbox.com, not through the console itself.
Plus, it only works if you live in the USA. We've asked Microsoft whether it's going to happen over and will let you know if we hear back.
http://www.eurogamer.net/articles/us...paypal-support
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August 7th, 2009, 21:57 Posted By: wraggster
Did you think that when Microsoft's Games on Demand service launched, it'd be an egalitarian wonderland where every game would be the same price around the world? Well sorry. That's not the case.
The service (well, the listing for it; you can't download the games yet) is popping up all over the world for those signed up to Microsoft's new dashboard preview, and along with the game listings are game prices. Not every game seems to have turned up yet, but most have.
Some of them are fine. They're exactly what you'd pay at retail for the game, and although you could say that's still a rip-off (since your digital product lacks a box and printed manual), that's how digital delivery rolls these days. Sorry.
Most games are divided between two main price points.
$20
Mass Effect
Need for Speed
Sonic the Hedgehog
Viva Pinata
$30
Lego Star Wars
Oblivion
Call of Duty 2
BioShock
Assassin's Creed
But others? Others are ridiculous, especially when you compare prices across different regions. Take poor Australia, for example. In Australia, if you want to buy Mass Effect from the safety of your couch, it'll cost you 6000 Microsoft Points.
6000.
The game retails in stores for AUD$30-50, but on Games on Demand, that's AUD$99. Over twice the price. It's a similar story with Call of Duty 2; in the US, it's 2400 MSP, but in New Zealand, it's 4400 MSP.
Now, before you go bananas, the Games on Demand service doesn't officially go live until August 11. So there's a chance these might be placeholder prices (or in the case of the previously-unannounced BioShock, placeholder...games?). Then again, they might not be.
We've got some questions in with Microsoft about how permanent these listings and prices are, and will update if we hear back from them.
http://kotaku.com/5332168/360-games-...tly-consistent
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August 9th, 2009, 22:43 Posted By: wraggster
Desperate to see more of the Zune HD UI before the player drops in the fall? Then check out this video, taken all spy shot-like at the recent gdgt launch party during an interactive demo.
As we all know by now, the browser got some good press on Friday, when CNET gushed over how well it did what browsers do. Our own Zune HD hands on a while back was impressive too.
Microsoft's Very Big Deal for the holiday season, indeed.
http://gizmodo.com/5333430/microsoft...c-and-video-ui
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August 10th, 2009, 16:45 Posted By: wraggster
Microsoft has introduced PayPal as a method of payment to its US Xbox Live service, enabling users to purchase Microsoft Points without first registering a credit card.
The new service however, is only available through Xbox.com, so not via the console itself. Multiple PayPal accounts can be linked an individual Xbox Live account.
Introduction of the new PayPal integration comes ahead of the launch of Microsoft's new Games On Demand service, which will offer a range of full Xbox 360 games for sale digitally at prices ranging from 1600 to 2400 Microsoft Points, or between USD 19.99 and USD 29.99.
http://www.gamesindustry.biz/article...ve-marketplace
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August 10th, 2009, 19:05 Posted By: wraggster
Microsoft has reminded us that Xbox Live will be down tomorrow whilst the summer dashboard update is applied.
This, you remember, brings an expansive platter of additions. Among them: full Xbox 360 games on demand, an Avatar Marketplace, community game ratings, better party controls and a renamed Indie Games channel.
There are some hidden bonuses too, as the Digital Foundry blog points out.
All that and Trials HD on Xbox Live Arcade this Wednesday. It's enough to make our whole week.
http://www.eurogamer.net/articles/xb...pdate-tomorrow
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August 10th, 2009, 19:09 Posted By: wraggster
Newly released today

features
Simple game play and easy to master combat - use sticks, longbow or tomahawk to defeat enemies
Over 15 very different levels including lush forests, desert plains, raging rivers, and even the spirit world
Numerous enemies to fight, from wolves and giant bees to mythical beasts
Use 'mobile stone' to speak to a Spirit Guide for help and advice - three help levels allow difficulty to be tailored to suit different age levels
Learn to mimic and possess different animals in order to acquire new skills or reach hidden inaccessible areas
Perform ancient spells in battle and use 'dream catchers' to restore health
description
Set in a fantastic world based upon the mythology of Native America, Brave: A Warrior's Tale plays as a series of flashbacks in which a now elderly Brave describes the events of his life. Players take on the role of Courage and experience Brave's legendary adventures first hand as they relive his story and play through all-new content that will make Courage a legend in his own right! Can Courage live up to his name and stop the evil Wendigo's threat to their village?
http://www.play-asia.com/SOap-23-83-...j-70-2rb8.html
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August 10th, 2009, 23:38 Posted By: wraggster

Well, would you look at that. Microsoft's Zune HD's overexposed -- both in quantity of pics and in quality of photography -- camera shoot with the FCC has been made public, showing off quite a bit of the device, its internals, and its dock. We've got two model numbers listed here, 1395 and 1402 representing the 16GB and 32GB models, respectively, and in case you're wondering, that's Windows CE you're seeing above, the OS on which Zune HD's UI is built. Hit up the read link to browse yourself, or check out the gallery below for the highlights, including a NVIDIA Tegra chip sighting and an amusing "For our princess" tattoo on the inside of the back cover. Now if we could only get a MSRP or narrower release window...
http://www.engadget.com/2009/08/10/z...32gb-capaciti/
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August 11th, 2009, 10:36 Posted By: wraggster
Ben Smith, director of program management for Xbox Live, sent us an email after we expressed concern over some quotes he'd given about the Xbox 360's Netflix service. Following up, we asked Smith if Netflix was putting the kibosh on Microsoft implementing the search feature to continue driving customers to its site for that functionality. He stated that Netflix has been a great partner to work with, and that the company hasn't applied pressure to prevent a search function from being added to the Xbox version.
So, why not add the search feature into the latest update? Why emulate the video store presentation that Netflix has been hammering out of business? Smith deftly avoided the question: "We have not yet brought a full-fledged search feature to the console yet. Like many things it's an area that's interesting to us for potential future releases but we don't have anything to announce right now."
We were also curious if Netflix was cutting into the Xbox Video Marketplace, to which Smith stated that the two have "co-existed well." He notes that the different payment models and content catalogs service different types of users.
Given that Xbox 360 "power users" can access advanced functions using the Xbox Guide, we wondered if such functionality could be implemented, thus leaving casual users with the NXE functionality. Smith responded, "Our goal is to make experiences great and easy to use for all users."
Oh well, maybe with the next update we'll get lucky.
http://www.joystiq.com/2009/08/10/xb...ure-in-future/
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August 11th, 2009, 10:42 Posted By: wraggster
Microsoft's Games on Demand pricing isn't exactly consistent across this orbiting ball of dirt we all call home. What costs $20 in one place costs $40 (or sometimes more) in another. So we asked Microsoft, why the discrepancy?
Microsoft HQ said the pricing decisions outside the US were the responsibility of that particular territory. So, for example, if Mass Effect is priced at 6000 Microsoft Points in Australia (as opposed to only 1600 MSP in the US), then that's Xbox Australia's decision. That's fine. So we asked Xbox Australia. Their response?
No one retailer has the lowest pricing for every product, and our program is about giving people 24 x 7 convenience and selection when shopping for Xbox 360 games.
We're incredibly excited about what Games on Demand means for digital distribution, and will continue to evaluate and evolve the service to meet market and consumer demands.
Anybody think paying double the asking price for a game is worth the convenience? Anyone? Anyone?
http://kotaku.com/5334475/microsoft-...demand-pricing
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August 11th, 2009, 17:22 Posted By: wraggster
This one is for all the unlucky souls that didn't make it into the Xbox Live Update preview program: Your wait is over! The Xbox Live Update is finally here, and it's here for everyone. That's right, now everyone has access to the update's many riches and wonders, including better (and "exclusive") Netflix functionality, Avatar Awards, Games on Demand, User Ratings and more. And let's not forget you can also purchase clothing for your digital doll.
Getting the update is easy. Just turn on your Xbox, connect to Live and BAM, instant update. For a quick look at some of the new features, check out the video above, and find a Netflix video tour after the break.
http://www.joystiq.com/2009/08/11/ps...pdate-is-live/
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August 11th, 2009, 17:26 Posted By: wraggster
Microsoft claims Netflix will be "exclusive" to the Xbox 360 games console at the bottom of its dashboard update page. Pardon our wariness on the use of that term, since we cover the games industry and "exclusivity" lasts about as long as a relationship on Gossip Girl. Despite our reservations, the information seems quite explicit, as the note reads: "Xbox 360 will be the only game console to offer this movie-watching experience."
This would seemingly put the kibosh on the rumors of Netflix on Wii -- but we're guessing iPhone isn't considered a game console. We're currently following up with Netflix and Microsoft to find out what the time table is on this exclusivity. Netflix and Microsoft may have an "exclusive partnership," but every relationship comes stamped with an expiration date.
http://www.joystiq.com/2009/08/11/xb...x-exclusivity/
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August 11th, 2009, 17:28 Posted By: wraggster
Wanna know what all's inside the update you're gonna download today, besides the fresh taste of exclusivity? Microsoft's dropped the official list of everything that's new. Honestly, it's the little things I'm more excited about.
Here's what I like:
• Account recovery is faster—great if you play over at your friends' places a lot, 'cause it takes damn near forever.
• Party invites are less clunky
• You actually get notifications when your subscription's about to expire
• Achievement browser's better, and you can launch games from it (yes!)
• Active Downloads and other screens like that are actually easy to get to
• Under My Xbox, there's a handy troubleshooting section called Solutions that brings together all of the info that was scattered throughout the UI (scary you need this though, I mean, we're talking about a game console, right?)
• And while it's not as good as having more than 100 friends, you can sort your friends list in different ways
All of that just seems to add up a nicer experience that frustrates you less often. Plus, you know, there's all that other stuff we already told you about. I wish I could download it today too, but my Xbox went all RRoD on me two days ago. Enjoy it for me, kay?
http://gizmodo.com/5334853/xbox-360-...gs-that-matter
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August 11th, 2009, 18:51 Posted By: wraggster
According to the latest Nielsen video game ratings, the Xbox 360 is the first current-generation console to top the PlayStation 2 in terms of minutes played per month.
According to the graph provided by the Niesen website, the Xbox 360 actually came out on top of the PS2 in terms of overall percentage of minutes used, the first time a current-generation console has managed to top Sony's last-gen console. It went on to lose the lead in June, perhaps due to one particularly active Nielsen family going on vacation or something. That's the thing with the video game Nielsens...it's relatively easy for one user to make a difference. Then again, it could be indicative of a larger trend, so good for the 360!
Microsoft also points out that the Xbox 360 was also tops in terms of active user percentage, maintaining 11-12% of the active users from January through June of this year, as seen in the graph below. Note that the Nintendo Wii has the lowest percentage of active users during the period, even losing to the Gamecube. That's rather depressing.
http://kotaku.com/5334947/xbox-360-t...ielsen-ratings
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August 11th, 2009, 18:59 Posted By: wraggster

Oh, you want even more Zune HD news today? You got it! Yahoo! Tech managed to get a hands-on with the device, snapping some pictures of the browser and, more importantly, the on-screen keyboard. It's only a minor glimpse, but it definitely looks sleek. Shot of the browser after the break, and hit up the read link for full gallery. Seriously, Microsoft, add a 3G chipset and dialer app, and you can go ahead and draft those "million seller" press releases already.
http://www.engadget.com/2009/08/10/z...ght-on-camera/
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August 11th, 2009, 19:02 Posted By: wraggster
New from Divineo China

Expand your Xbox 360 experience with downloadable content, rip music, and play an array of original Xbox games. 120 GB and detachable, the hard drive allows gamers to store their games, music, downloaded trailers, levels, demos and community-created content from Xbox Live Marketplace and more.
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August 11th, 2009, 19:06 Posted By: wraggster
Play Asia are doing a fantastic special offer this week in the form of C&C 3 Red Alert for the 360 and its a region free release at the killer price of 14.90

The desperate leadership of a doomed Soviet Union travels back in time to change history and restore the glory of Mother Russia.
The time travel mission goes awry, creating an alternate timeline where technology has followed an entirely different evolution, a new superpower has been thrust on to the world stage, and World War III is raging.
The Empire of the Rising Sun has risen in the East, making World War III a three-way struggle between the Soviets, the Allies, and the Empire with armies fielding wacky and wonderful weapons and technologies like Tesla coils, heavily armed War Blimps, teleportation, armored bears, intelligent dolphins, floating island fortresses, and transforming tanks.
Another red hot deal for you, Red Alert 3 is available at an unbeatable bargain price of US$ 14.90 only. This region free US version supports English and Spanish, what are you waiting for? Join the army today.
http://www.play-asia.com/SOap-23-83-...-24h-84-n.html
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August 11th, 2009, 19:19 Posted By: wraggster
New from SuccessHK is a budget priced Xbox 360 Arcade stick:

Recommended for Fighting, Action, Shooting, and Classic games that are available through download
Fully featrued 8 button arcade stick
HOME button for full console control
Full arcade realism
Priced at a decent USD 38.58
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August 11th, 2009, 23:33 Posted By: wraggster
On Tuesday, Microsoft has released an Xbox 360 software update that overwrites the first stage bootloader of the system. Although there have been numerous software updates for Microsoft's gaming console in the past, this is the first one to overwrite the vital boot block. Any failure while updating this will break the Xbox 360 beyond repair. Statistics from other systems have shown that about one in a thousand bootloader updates goes wrong, and unless Microsoft has a novel solution to this problem, this puts tens of thousands of Xboxes at risk.
It seems that this update is being done to fix a vulnerability already known to the Free60 Project. This vulnerability has been successfully exploited to run arbitrary code, and a complete end user compatible hack has been in development for some time and is planned to be released on free60.org shortly. It will allow users to take back control of their Xboxes and run arbitrary code like homebrew applications or Linux right after turning on the console and without the need of a modchip, finally opening up the Xbox 360 to a level of hacking as the original Xbox.
Because of the dangerousness of the update and the homebrew lockout, the Free60 Project advises all Xbox 360 users to not update their systems to the latest software version. The Project website at http://free60.org/ will provide the latest information on this ongoing topic, including the final hack software.
Free60 (www.free60.org) is a project that aims to enable Xbox 360 users to run homebrew applications and operating systems like Linux on their consoles. The effort is headed by Felix Domke and Michael Steil, who have a background in dbox2, Xbox and GameCube hacking, and who have spoken at various conferences about their findings. Two years ago, Free60 released a hack that allowed arbitrary code execution using a game ("King Kong Hack") as well as an adapted version of Linux, but this possibility has been disabled by Microsoft in subsequent updates of the Xbox 360 software.
Felix and Michael have repeatedly argued that game console manufacturers should open up their platforms to Linux and homebrew, similar to what Sony has done with the PlayStation 3.
http://www.free60.org/
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August 12th, 2009, 00:11 Posted By: wraggster

We've witnessed a very interesting development cycle with the Zune HD, getting to witness the software at various early stages of development, instead of a completed device all at once. Our latest glimpse of the player is along the lines of what's been cropping up the last week or so: wild transitions, fun motion graphics and plenty of beautiful media to show it all off with. We did get to touch the new keyboard briefly, and while there's no telling what sort of predictive text Microsoft has worked in, since we only had a URL bar to work with, it's a passable (and certainly beautiful) attempt to cram a full QWERTY touchscreen keyboard into such a small device. Reports are conflicting as to whether there will be a landscape keyboard in the final build of the device, but it's been spotted in some iterations of the device -- it didn't show up when we tried to rotate the player, however.
Unfortunately, while the browser is up and running, the hotel we were at wasn't able to offer us a working internet connection -- hopefully we'll be able to rectify that soon. For now hold tight, check out the gallery below and the peep the video after the break for a magical exploration of the Zune HD's truly impressive interface.
http://www.engadget.com/2009/08/11/z...media-edition/
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August 12th, 2009, 00:12 Posted By: wraggster
Looks like the rising tide of Zune HD news has taken some casualties along the way: Microsoft's official Zune store no longer lists any flash players at all, leaving just the Zune 80 and Zune 120 to hold things down while we wait for the next generation. Amazon and some others still have stock, so if you're looking to pick one up on the rebound you know what to do -- but we think you're better off holding out for a little Tegra action.
http://www.engadget.com/2009/08/11/f...rom-zune-site/
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August 12th, 2009, 16:20 Posted By: wraggster
According to a job posting from August 10, 2009, Microsoft is looking for a LIVE Community Director in the Entertainment & Devices Division. The job posting seems to suggest that Microsoft is looking to bring the Xbox Live, Windows Mobile, and other similar properties closer together. More specifically, there's talk of a 'casual and social gaming platform' that would be available via more than just one device: 'The LIVE Engagement Team is looking for a LIVE Community Director to manage its LIVE community strategy and execution across a range of properties, from Xbox LIVE to Windows Mobile. This senior position will play a vital role in the community space as the LIVE Engagement team builds and program's Microsoft's next-generation, LIVE-enabled casual and social gaming platform across the Web, the console, mobile and beyond.' The first key responsibility listed in the job posting is to '[d]evelop a community strategy that leverages all parts of the LIVE Services team to deliver scenarios and engagement across three screens
http://games.slashdot.org/story/09/0...Console-Mobile
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August 12th, 2009, 16:32 Posted By: wraggster
Microsoft has answered a bunch of questions about the new Xbox Live Tenure feature, otherwise known as the little number that shows how long you have been a Gold subscriber for.
The maximum number of years is currently six, Larry "Major Nelson" Hryb reminds us - although this changes to seven tomorrow, 13th August.
As of next week, everybody who has been a Gold subscriber for over a year will display a number. Logically, any time spent as a Silver member does not count. And Tenure will no longer be reset after 14-days as a non-Gold member.
The "Member Since" date on the Xbox.com Account page is not your Tenure, by the way - but the date you last upgraded to a Gold membership. To find out your Tenure, log-in to the Billing and Account Management page.
So, who has the highest?
http://www.eurogamer.net/articles/mi...tenure-queries
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August 12th, 2009, 19:16 Posted By: wraggster
Kotaku recently got their hands on a catalog from retail superstore Meijer's which is supposedly due to hit ... catalog stands(?) on August 30. The clipping of interest from this ad book is for a "new lower price" for the Xbox 360 Elite model -- it seems they're slicing $100 off the price of the system, bringing it down to the $299 price point shared by the Pro version.
This fits in nicely with the grand design foreseen by the Ars Technica mole back in June, which claimed Microsoft would completely replace the Pro model with the Elite sometime in September. However, we called nearly a dozen Meijer's locations to try and confirm the cut -- only one Media Center employee had heard about it, and explained that it would be a "week-long sale," and not a permanent price drop.
We're certain to find out more in the near future -- either on August 30, when the catalog (and Elite price) is supposed to drop, or perhaps next week during GamesCom, which some believe will provide a veritable cornucopia of startling announcements.
http://www.joystiq.com/2009/08/12/ru...box-360-elite/
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August 12th, 2009, 19:18 Posted By: wraggster
Codemasters wasn't too impressed with that Project Natal-enabled Burnout demo, apparently, and thinks gamers won't trash their controllers and steering wheels for racing games when Natal is unleashed on the public. Speaking to Videogamer, Codemasters' Ralph Fulton -- who is currently hard at work on DiRT 2 -- said, "The complexity of control for a racing game, certainly for a core racing game like ours, requires a controller."
Fulton points to the need for feedback and precision, claiming that Project Natal just won't do either justice. That's not to say there isn't a place for Natal in racers, as Fulton thinks it could add some functionality on top of traditional controls, though he fails to provide us with any ideas of his own. Until we get our hands on the final product, we're just going to have to watch those chase scenes from Ronin over and over again with a pair of fuzzy dice strapped to our TV.
http://www.joystiq.com/2009/08/11/co...ols-in-racers/
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August 12th, 2009, 19:23 Posted By: wraggster
Hey Microsoft, this isn't 1965. Computers don't take up entire rooms anymore. And hard drives are cheap.
With the Elite looking to get a $100 price cut, you'll be able to purchase a 120GB Xbox 360 console for $299. Yet the retail price on the 360's 120GB drive is still more than half that ($160).
Even though most retailers shave the price down to about $135, the idea that we should be paying anything approaching a dollar per gig is ludicrous.
Both Sony and Nintendo—two companies not necessarily renown for open hardware platforms—have both addressed and solved the issue of rapidly dropping storage prices on their current consoles by handing the reins to their users. The Wii has always been equipped with an SD slot that now even accepts stock 32GB SDHC cards—normal, consumer-grade tech that you can price-compare anywhere. And the PS3 has supported users who wanted to install their own hard drives (or even Linux!) since day freaking one.
Yet Microsoft, who has put forth so much effort in securing deals like Netflix and offering us a New Xbox Experience, is stuck in a proprietary hard drive pricing pattern so old that it probably doesn't know women can vote, Man's walked on the moon or we have 0-calorie sweeteners.
I know what you're thinking: Microsoft charges a lot for their drive because it's some special, expensive to produce tech. It's not. Inside that plastic shell is a stock, boring-as-hell 2.5-inch laptop drive. And you can find such a drive with 500GB of storage for $90 right now.
Keep in mind that Microsoft is buying in bulk.
Oh, and then there's the point that Microsoft is really, really, really, really stupid for not just subsidizing hard drives to begin with. How many of us with 20GB HDDs have gone to download demos only to find our drives full? How many of us are daunted by DLC because we know an extra few maps will necessitate deleting content? And while I know Microsoft doesn't take the 360's video store seriously, how could they ever expect any of us to have the free space to download I Love You Man?
But everything I listed above—that's not the worst of it. It's one final kick in the nuts that Microsoft has sent to those of us willing to do some modding ourselves that rubs me the wrong way.
While I could just pop open my 360 hard drive case and toss in a new drive myself (of course, I get to feel like a criminal while doing so as the process requires a separate PC and various unauthorized firmware files), Microsoft has limited the 360 to only supporting hard drives in their designated 20GB, 60GB and 120GB sizes.
So in other words, even though I can technically go through the trouble of installing a sweet, 500GB of storage capable of holding my entire game collection, Microsoft has taken the time specifically to thwart me in that endeavor. Doing my own installation is no longer a treat, like sticking a turbocharger on an engine. Instead it becomes a home repair I do myself to save a few bucks, like negotiating a new drain line to my dishwasher.
I never thought I'd see a day when Microsoft was more willing to give away software than hardware. But in a great irony, their latest dashboard update is once again free. The dinky hard drive to store it on? That'll still cost ya...more than even a new copy of Windows 7 Home Premium.
http://gizmodo.com/5335747/ridicu+pr...-and-microsoft
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August 12th, 2009, 19:24 Posted By: wraggster
Rumours build that Microsoft is to counter Sony’s PS3 price cut by scrapping the Pro model and cutting the Elite RRP
Just hours after MCV revealed that Sony has been clearing the channel in preparation for its PS3 price cut on Tuesday it now appears as if Microsoft could be preparing an Xbox 360 price cut to counter the move.
Kotaku has become the latest website to claim that Microsoft is to ditch its mid-range Xbox 360 Pro SKU and drop the price of its high-end Elite model to fill the vacant space. It claims that the drop will come into effect on August 30th – the same time that Sony will launch its lower-cost PS3.
The Xbox 360 Elite, which is the only SKU to come in black and includes a 120GB HDD, currently carries an RRP of £229.99. If the talk is true then this will drop to £169.99 to replace the outgoing Pro SKU, which includes a 60GB HDD.
This would represent a £60 decrease in the UK and would make Microsoft’s high-end model the cheapest next-gen console on the market.
It is presumed that the Arcade SKU, which doesn’t include an HDD or HDMI cable, will remain at its current RRP of £129.99.
http://www.mcvuk.com/news/35363/MS-t...60-Elite-by-60
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August 12th, 2009, 19:25 Posted By: wraggster
We've already had a pretty clear indication that the Xbox 360 Elite would be replacing the current middle-of-the-road Pro model as Microsoft winnows its SKU options down to two, and a new Meijer ad obtained by Kotaku has now further backed up rumors of the switchover, and seemingly confirmed that that, as expected, the Elite will also be occupying the Pro's $299 price point. Of course, all of this is still far from official, but the ad does also peg the date for the price drop as August 30th, so it seems likely we'll hear something from Microsoft before then -- perhaps at a conveniently timed major gaming conference.
http://www.engadget.com/2009/08/12/x...t-august-30th/
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August 13th, 2009, 17:28 Posted By: wraggster

We already knew that the Zune HD would be available in five different colors, and a just sent out pre-order email has now given us our first (very small) glimpse of the options available. In addition to the standard black and silver (or platinum), it seems you'll also have your choice of blue, lime green, red / maroon, and a beige-y color of some sort, each of which can also be adorned with your choice of 10 exclusive Zune Originals designs. From the looks of it, however, folks pre-ordering are limited to the two less colorful options.
http://www.engadget.com/2009/08/13/z...e-order-email/
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August 13th, 2009, 17:30 Posted By: wraggster

No need to hide your unabashed love for Microsoft -- we know you've already plopped down a few bills to pre-order your Zune HD, but did you bother sinking a few Jacksons on high-margin accessories? If not, we'll have you know that the Zune HD AV Dock (left) and Zune HD AV & Power Pack (right) can be pre-ordered right now from Microsoft's online store as well as through Amazon, and we suspect most every other respectable e-tailer will pick 'em up soonly. Both devices are expected to ship alongside the device itself on September 15th, with the former including a dock, three inserts, wireless remote, AC adapter, HDMI cable and AV output cable for $89.99. The latter is meant to pipe content from your docked Zune HD onto a TV, as it includes an AC adapter, HDMI cable and AC output cable for $49.99.
http://www.engadget.com/2009/08/13/m...for-pre-order/
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August 13th, 2009, 17:32 Posted By: wraggster

Are you a currently unemployed Software Engineer? If so, here's a recession antidote of an altogether different stripe: Microsoft is taking applications for a LIVE Community Director, whose job it will be to manage "LIVE community strategy and execution across a range of properties, from Xbox LIVE to Windows Mobile." The posting then goes on to discuss how the team will be tasked with constructing a next gen, LIVE-enabled platform across the web, the console, mobile and more... which, you know, sounds a little bit like the Live Anywhere concept. Either way, it sounds like the company might be doing a little more than merely contemplating its mobile strategy, Shane Kim's recent interview notwithstanding. What are you waiting for? Dust off that resume and hit the read link.
http://www.engadget.com/2009/08/12/i...ive-on-mobile/
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August 13th, 2009, 18:43 Posted By: wraggster
The Xbox 360 summer system earlier this week made it possible for users to buy and download titles directly to their console. But don't go looking to digitally import games.
The US Xbox LIVE Marketplace and the Japanese Xbox LIVE Marketplace have different titles.
For work, I have an American Xbox 360 with a US Xbox LIVE Gold account. I use it to download games and write reviews of them. When Games On Demand was rolled out, I wanted to check out the instant gratification service and tried downloading Assassin's Creed and got this message:
This item isn't available from your current location.
I tried downloading Call of Duty 2 and got the same message. I tried downloading LEGO Star Wars: The Complete Saga and got the same message. Thought this might be third party region coding, but got ditto for Perfect Dark Zero and even Viva Piñata, which is available on the Japanese Marketplace.
However, it was possible to download Xbox title Fable.
The reverse seems to be true as well — meaning, those living outside Japan do not appear able to digitally import Japanese Xbox 360 games on demand.
Region locking: Good for corporations, and for now, bad for Microsoft and developers. These titles are available used in retail shops at lower prices. I shall take my business elsewhere.
http://kotaku.com/5336183/xbox-360-g...-region-locked
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August 13th, 2009, 21:24 Posted By: wraggster
Heres a video posted on youtube showing proof apparently of the ability to have Homebrew on the 360 using the Free60 Exploit:
This is the confirmation that the hack announced by Tmbinc is actually working. I have used a sample Cygnos360 V2 I got from Team Cygnos and flashed the hack onto the second NAND. The onboard NAND was untouched by that. As you can see i can still switch to the NXE dash. When switching to the NAND onboard of Cygnos the blue LED lights up on the USB daughter board. I can then boot straight of that NAND.
AMAZING WORK TMBINC!!!!!!
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August 14th, 2009, 00:40 Posted By: wraggster
What kinds of videos will you be able to play on that luscious OLED screen? And for how long? Your answers: not that many, and for a qualified "up to" four hours. UPDATE: The spec sheet was incorrect, in a good way.
To be fair to Microsoft, iPod video format support is pretty horribly limited, but wide codec compatibility would've been something of a coup for the the Zune HD. As it stands, here's what it can handle:
Windows Media Video (WMV) (.wmv) – Main and Simple Profile, CBR or VBR, up to 3.0 Mbps peak video bit rate; 720 pixels x 480 pixels up to 30 frames per second (or 720 pixels x 576 pixels up to 25 frames per second). Zune software will transcode HD WMV files at device sync.
MPEG-4 (MP4/M4V) (.mp4) Part 2 video3– Simple Profile up to 2.5 Mbps peak video bit rate; 720 pixels x 480 pixels up to 30 frames per second (or 720 pixels x 576 pixels up to 25 frames per second). Zune software will transcode HD MPEG-4 files at device sync.
H.264 video – Baseline Profile up to 2.5 Mbps peak video bit rate; 720 pixels x 480 pixels up to 30 frames per second (or 720 pixels x 576 pixels up to 25 frames per second). Zune software will transcode HD H.264 files at device sync. DVR-MS4 – Zune software will transcode at time of sync.
720p playback will only come by means of an external dock connector—not that the 480 x 272 screen could display it anyway, or that it would matter on a device this size. In any case, this is fine—transcoding video is something we're used to for portable devices, and past Zune software has been serviceable. About that battery life, though:
24 hours is plenty for music playback, though it's well under the iPod Touch's (admittedly inflated) 36h claim, and we'll have to see how well the battery holds up during radio playback and, most importantly, web browsing. The video figure is concerning though, not just because it's kinda low, but because that asterisk points down to "320 x 240 WMV9 500 Kbps" video—well below that maximum possible playback quality. Is Tegra a little bit of a battery hog?
UPDATE: Microsoft has come out and said their spec page was incorrect—the real figures are 33 hours of music playback and 8.5 hours of video—better than the iPod Touch on both fronts. As you were!
http://gizmodo.com/5336903/zune-hd-s...y-life-updated
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August 14th, 2009, 16:05 Posted By: wraggster
Representatives from Microsoft's Xbox division have released an official reaction to the NPD Group's videogame sales data for July of 2009, calling the Xbox 360's hardware growth the "industry's sole bright spot" in 2009.
According to the statement, the Xbox 360 is the only console to show growth in 2009, with a 17 per cent increase in sales over the same seven-month period in 2008.
"Amid a tough economic climate, Xbox 360 is the only home console showing growth in the US this year, offering wallet-watching consumers the best value with a USD 199 starting price, the broadest selection of games for everyone, and innovative social and entertainment experiences they can’t get anywhere else," said Microsoft.
Microsoft also reported continued growth in online play amongst its Xbox Live subscribers, and that EA's Battlefield: 1943 "shattered the record for first-day and first-week downloads" in its July debut.
http://www.gamesindustry.biz/article...says-microsoft
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August 14th, 2009, 16:11 Posted By: wraggster
UK retailer Argos is no longer selling the 60GB SKU of the Xbox 360, fuelling rumours that Microsoft is set to announce a new lower price for the Xbox 360 Elite.
"We are very sorry but Microsoft have discontinued this line," says the retailer on its official website.
Rumours are suggesting that Microsoft will discontinue the 60GB hardware, leaving the Xbox 360 Elite – with 120GB hard drive – as the main SKU at retail, alongside the entry level Arcade unit.
The Premium console currently retails at GBP 169 and the Elite at GBP 229 in the UK.
Rival firm Sony is widely expected to announce a price cut on the PlayStation 3 next week during the Gamescom event, and possibly a new SKU in the shape of the PS3 Slim.
Like the Xbox 360, Sony hardware is also reported to be drying up at retail.
GamesIndustry.biz has contacted Microsoft and Argos for comment.
http://www.gamesindustry.biz/article...0-discontinued
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August 14th, 2009, 16:13 Posted By: wraggster
Xbox exec Chris Lewis says 360 is in a good place as industry braces for double price cut
Microsoft's Chris Lewis has said that any possible PS3 price drop from Sony at Gamescom next week won’t affect its plans – which are now widely expected to include a price drop of its own.
“We are in a good place in terms of the value we offer,†the Xbox EMEA VP told MCV.
“We have a plan and a rhythm we are marching to – and we won’t be knocked off that cadence in terms of what the opposition might do.â€
Sony is preparing to unveil its brand new PS3 Slim next Tuesday at the Gamescom show in Germany.
In addition, MCV has been led to believe that Microsoft will be countering Sony's move with a price cut of its own – most likely scrapping the Pro Xbox 360 SKU and dropping the Elite 360 by £60 to £169.99.
http://www.mcvuk.com/news/35395/MS-P...-wont-worry-us
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August 14th, 2009, 16:15 Posted By: wraggster
Microsoft will put little-seen music and video player on the market for $219.99 - less than an iPod Touch.
The Zune HD is slimmer than previous version and has a touchscreen for the first time. It comes in five colours and has a built-in radio receiver, wi-fi, and can display high-definition video to a big screen.
The devices are available for pre-order but won't hit shelves until September 15. The 16GB version is $219.99, and the 32GB version is $289.99.
The Zune has still to be released in Europe.
http://www.mobile-ent.biz/news/34024...l-in-September
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August 14th, 2009, 17:31 Posted By: wraggster
We've all been a bit up in arms about the apparent lack of a push for apps on the Zune HD given the platform's obvious strengths, but news from Daring Fireball seems to suggest that may not be the whole story. According to John Gruber, after publishing a short story on the ZHD and Microsoft's seeming lack of developer interest, he was contacted by an iPhone dev who claimed to have been pinged by Redmond to code for the new device. According to the source -- a Twitter client-maker -- he was asked to port his software to the Zune platform for "a bucket of money," though he ultimately declined the offer. Details beyond that fact are scarce, though apparently this dev is "certain" the offer was for the Zune. We won't argue for the benefits of having your application on two high-profile devices (clearly a personal decision), but it is extremely encouraging to hear that Microsoft sees the need to bring more than just basic functionality to a device like the Zune HD. Now, it's just a question of how smartly they go about it.
http://www.engadget.com/2009/08/14/i...r-the-zune-hd/
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August 14th, 2009, 21:27 Posted By: wraggster
You've already seen the player hands-on; the final reveal for the Zune HD was how well it handled when docked on a high-def TV. As you can see in this video, it blows away anything else in its class.
I was trying to figure out what it was about the Zune HD's TV interface that I was enjoying so much, and then I realized: Unlike every other device of its size and capacity, this thing is a true portable media center. It's not as fast as a fully fledged PC running Windows Media Center, but it is zippy as hell for a pocketable, portable player.
Zune HD goes dark when it's docked, like you see in the gallery. This isn't like an iPod—once docked, it's invisible, the power behind what you watch or listen to. The remote is the key. I bopped around, browsing music, scanning for radio stations (that HD has a few meanings, including an HD radio receiver, so you can see the "what's playing" data and everything) and even watching a short full-screen video on this 60-inch Samsung. The demo Zune only had the one video—I can't wait to see what it's like to fill a 32GB one with great movies and TV episodes.
The only noticeable thing missing from the interface was any online connectivity—you can't download movies to a Zune without a PC anyway, but docked, I am not even sure you can stream music (as you can when carrying a Zune in a Wi-Fi environment). More on that when we review it, naturally.
As we showed you months ago, the player itself takes the PMP user interface to a new level. When you select something, all the screen elements move at different vectors, creating at times a 3D effect, as you can catch up close in the video below. (Pardon the glare, but that's one hazard—for better or worse, it's a shiny shiny screen.)
I don't want to say more—this is not a review, and I won't be the reviewer when we do pass judgment—but let me say that, as someone who's never been terribly excited by past Zunes, this one took me pleasantly by surprise.
http://gizmodo.com/5337532/zune-hd-t...or-your-pocket
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August 14th, 2009, 21:37 Posted By: wraggster
The Xbox 360 has reached a milestone in Europe, having recently surpassed nine million console sales in the region. Microsoft's Chris Lewis confirmed the figure to MCV, stating that the console now has "about 27 per cent of the current share of the console market." For those of you keepng score at home, that's about a million consoles sold since January.
In fact, Microsoft also boasted that it's the only console to show growth in the region, pointing to the downward slope in sales of the PS3 and Wii. "This calendar year, we're the only console showing positive growth. That's 22 per cent on the first half against a market that is down to a similar margin overall." In fact, there are so many Xbox 360s in Europe now, you could probably build a 15 foot wall around Liechtenstein ... twice.
http://www.joystiq.com/2009/08/14/xb...ion-in-europe/
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August 15th, 2009, 00:25 Posted By: Shrygue
via MCV
Whilst it’s unlikely to quell the price cut rumours running rife in the build-up to next week’s Gamescom, UK retailer Argos has told MCV that a listing on its site claiming that the Xbox 360 Pro SKU had been discontinued was a mistake.
“We are aware of the administrative error regarding the games console page on our website and apologise for any confusion this may have caused,” an Argos spokesperson told MCV.
“The page has temporarily been removed as we look to correct the error.
“We can confirm that the product remains on sale in Argos stores and will be available again for purchase online as soon as possible.”
Despite Argos’ statement, the industry is still bracing itself for a price cut to the Xbox 360 Elite and the announcement of a PS3 Slim at Gamescom next week.
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August 15th, 2009, 10:53 Posted By: wraggster
Despite the fact that every console saw month-to-month losses in July, Microsoft has issued its own take on the somewhat depressing NPD numbers, claiming that the Xbox 360 is "the only console to show growth this year" and "the industry's sole bright spot in 2009". Readers will recall that Aaron Greeberg made similar statements last month, after which it was revealed that the Xbox 360 sales had grown by 21 percent since last June.
Microsoft now reports that number is down to 17 percent growth over the first seven months in 2009, as compared to the same period last year. Granted, the number isn't quite as remarkable, but given that the Xbox 360 is the only console to achieve any growth at all -- as long as you don't count those pesky handhelds -- it's impressive nonetheless.
Microsoft also touts that the Xbox 360 is the number one platform for third-party titles. The company claims that third-party game sales totaled $101 million in July, which "maintains the streak of leading third-party games sales for every month of 2009." See, little red arrows aren't all bad.
http://www.joystiq.com/2009/08/14/mi...wth-this-year/
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August 15th, 2009, 11:00 Posted By: wraggster
With the launch of the Zune HD and the CEDIA show just around the corner, we've been hoping this could mean an all new integrated future for Windows Media Center and other Microsoft platforms -- until now. As a few commenters pointed out yesterday, the corrected spec sheet received from Microsoft indicated HDTV and protected Windows Media Center DVR-MS (the files used by Vista Media center) recordings were not supported. We reached out for clarification and received the following:
"Zune HD, and the forthcoming Zune 4.0 PC software, will support and transcode Windows Media Center recorded TV file formats from Windows Vista or Windows 7 that contain MPEG-2 video, in either the DVR-MS or WTV formats. Support is limited to unencrypted SD and HD recordings. HD Files with AC3 audio are not supported by Zune."
As you may or may not be aware, at least in the U.S. , and most other countries, any high definition broadcasts you snag from antenna, ClearQAM or otherwise use Dolby Digital AC-3 audio, meaning the Zune software won't be able to convert them. Current workarounds for bringing Media Center recordings on the go should still be a go, but all we can see is the missed opportunity to tie the two platforms together with easy one click transcoding support. Hopefully Microsoft still has something up its sleeve to pull together Zune and Windows 7 Media Center, but portable DVR recordings ain't it.
http://www.engadget.com/2009/08/14/z...enter-recordi/
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August 15th, 2009, 20:59 Posted By: wraggster
Can you feel it? The Zune HD is really really real, and the FCC just rubber stamped another internal component: the onboard HD Radio. With a September 15th release date already on the books, it's not exactly a surprise that the wireless insides of the device won't fry your babies, but it's still a comforting thought. And check out that sexy label! Totally worth the second trip to FCC land.
http://www.engadget.com/2009/08/15/z...e-fcc-as-well/
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August 16th, 2009, 11:15 Posted By: wraggster
[source: tmbinc @ xboxhacker.net] As a first step toward a "release", I've committed the tool to build an image suitable for the hack, as well as some additional information and a description of "how it works". You can find that work in the free60.org repository:
http://free60.cvs.sourceforge.net/vi...ee60/imgbuild/
I understand that not all of the required binaries are available right now, but we'll work on provider ways to derive them from nand dumps. But those of you who are able to recover the required binaries should be able to build an image which boots right into xell.
http://www.eurasia.nu/modules.php?na...ticle&sid=2439
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August 16th, 2009, 23:06 Posted By: wraggster
New xna game for 360 released:

The first of the apocalipse dawn series however its in a unplayable stage. The idea is there will be three maps each in a different setting. One is in a bunker another a series of dark tunnels and a larger wide open zombie assault. They should be at least 6 guns i have all ready done 4 of the weapons. It should be 4 player online co-op and its a first person shooter. Don't expect straght results am working on my own in spare time. i'll keep you posted on the progress. I would have more maps but a 150mb limit sucks. Chances are the computer version will be better and longer.
Now Thinking of Creating A Streets Map.
Work now continues as usual.
This game is being made with xna and the C# enviroment.
All Suggestions & Opinions Welcome!
Please comment!
http://www.gameprojects.com/project/?id=eb0d4f0da3
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August 17th, 2009, 11:26 Posted By: wraggster
Blizzard's Rob Pardo has questioned the precision technology of Microsoft's forthcoming motion-sensing device, Project Natal.
Microsoft claims the tech will be more precise than hardware currently on the market, such as the Wiimote and the MotionPlus add-on, but Pardo has said that after hands-on time with the device, he thinks it's still "imprecise".
"I’ve got to play with Natal a little bit, and it seems like the difficulty with it is still spatial recognition with moving your hands and doing things," Pardo told VG247.
Discussing new control methods for real-time strategy games - in particular using Natal to to drag and drop units using hand gestures - Pardo doubted that Microsoft's technology could match the accuracy demanded of the genre.
"You’d actually still need an interface that you could do that with, and Natal is still going to be pretty imprecise in the way Wii is today," he said. "I mean, I could see the future one day [allowing it], but I don’t know if Natal’s it. Maybe it’s a step towards it."
However, Pardo did admit that he's not looked into the possibilities of using Natal too deeply, and that Microsoft could have solutions to imprecision that he isn't yet aware of.
"I’ve thought about it for all of five seconds right now, so there could be some genius there that I don’t immediately see," he offered.
http://www.gamesindustry.biz/article...tal-technology
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August 17th, 2009, 18:11 Posted By: wraggster
Microsoft revealed aggressive pricing for its upcoming Zune HD device last week, with plans to sell it for $219.99 - less than the price of an iPod touch. However, it seems the company is also planning to take on Apple in the mobile apps space, by enticing developers to convert their iPhone apps to run on its new Zunes.
At least, that's according to respected tech blog Daring Fireball, which quotes an iPhone developer as saying they had been offered "a bucket of money" to port their iPhone Twitter client to Zune.
Previous Zune models have been focused on music and video content rather than apps, although earlier this year, games were made available for the device too. Adding apps to the Zune Marketplace isn't a huge leap.
The Zune HD has been receiving unaccustomed praise from tech journalists and bloggers, but news that Microsoft is courting developers hints that the company realises a healthy app catalogue will be just as important as technical specs if it wants to take on the iPod touch.
http://www.casualgaming.biz/news/290...r-Zune-HD-apps
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August 17th, 2009, 18:12 Posted By: wraggster
etail told that the price of Xbox 360 Arcade SKU and several accessories are on the up
With the industry bracing itself for an RRP drop for the top-end Xbox 360 Elite SKU this week, it now looks as if the entry-level Arcade hardware could be in for a price increase.
At the end of last week it seemed that all the evidence was pointing to an end to the Xbox 360 Pro SKU and a price drop for the high-end Xbox 360 Elite offering.
But confusion is now rife in the channel with Microsoft seemingly confirming that the Xbox 360 Arcade console is going to see an RRP increase.
Leaked documentation and sources close to MCV last week claimed that the Xbox 360 Pro is being phased out, with the Xbox 360 Elite – a SKU that includes a 120GB HDD – dropping by £60 to take its place.
This belief was given further credence by an online listing from Argos claiming that the Pro had been ‘discontinued’ – though the retailer later claimed this was an error.
http://www.mcvuk.com/news/35416/Conf...-price-changes
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August 17th, 2009, 18:21 Posted By: wraggster
Retailers have told Eurogamer that Microsoft will increase the price of the Arcade Xbox 360 bundle to GBP 159.99 (from GBP 129.99) starting September 1. The five XBLA games will no longer be included in the bundle, either.
ShopTo boss Igor Cipolletta received confirmation from Microsoft this morning, as did a corroborating independent retail chain source.
Eurogamer was also told that Microsoft will increase the price of individual Xbox 360 accessories by one or two pounds. An independent retail source said this was being done to counteract the poor pound-to-Euro currency exchange rate.
Furthermore, the email from Microsoft to retailers mentioned only Arcade and Elite bundles, which also strengthens recent rumours the Premium Xbox 360 bundle is to be discontinued.
Microsoft has been contacted and GamesIndustry.biz is awaiting comment on the price increase.
http://www.gamesindustry.biz/article...0-arcade-price
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August 17th, 2009, 18:22 Posted By: wraggster
While most people were struck with thoughts of the future when Microsoft's motion-control apparatus Project Natal was unveiled, Rare couldn't get its mind off the past. In a recent interview with VideoGamer, 15-year Rare veteran George Andreas explained the device "gives us an opportunity to maybe at some point in the future investigate some of those older IPs."
Andreas was particularly excited about one unnamed Rare franchise which would be "absolutely phenomenal, absolutely phenomenal" if it should incoroporate Natal. He added, "I think it would be an absolutely world-beating product. But we need to explore a little bit more in that direction." Got any ideas? Our money's on Jetpac -- though we suppose a motion-controlled Conker's Bad Fur Day would have its humorous, bawdy merits. Just ... make sure the blinds are closed while you're playing it, okay?
http://www.joystiq.com/2009/08/17/ra...al-beat-world/
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August 17th, 2009, 20:42 Posted By: wraggster
Tmbinc has posted a video of his work on porting Snes 9x the Snes emulator to the Xbox 360, heres the video:
Given that there is little existing homebrew code for xbox 360, I've sat down and ported Snes9x. After a day, mostly spent in debugging libxenon itself, I've had this running:
I used Snes9x GX, i.e. the Wii/Gamecube-Port, as a base. I didn't use much of the GC-specific code, but it gave me a good idea of what functions I have to implement. I don't yet have coded a UI, but it uses the GPU for scaling, USB for input (wired controller only so far), and runs on the bare metal (i.e. no linux, no hypervisor). CPU is still running at quarter speed, but there are no dropped frames.
This is excellent news and the upcoming release of the Free60 project should provide homebrew fans with a console that should be able to easily emulate PS2, Dreamcast, Xbox, Gamecube and maybe even the Wii ?
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August 17th, 2009, 22:44 Posted By: wraggster
The latest issue of Game Informer contains a surprising statistic for anyone who's ever loved and lost their Microsoft-branded home console – according to their survey, in which over 5,000 console owners participated, the Xbox 360's current failure rate due to the Red Ring of Death, E74 or other hardware failure is 54.2 percent. They also calculated the relative death toll for PS3s due to the Yellow Light of Death (10.3 percent) and Wiis, due to ... well, we're not actually sure what color the Wii's light turns to upon its demise (6.8 percent).
Unfortunately, for having the highest failure rate, survey participants also pinned Microsoft for having the least helpful customer service representatives. Not that it matters – later in the survey, only 3.8 percent of participants said they'd never buy another Xbox 360 due to its high failure rate.
Speaking of which, we're not sure what future techno-utopia this poll was conducted in, but a 54.2 percent Xbox 360 failure rate sounds awfully low. Had the survey's participants been comprised entirely of Joystiq staffers, it would have been a bone-chilling 100 percent.
http://www.joystiq.com/2009/08/17/ga...-failure-rate/
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August 17th, 2009, 22:49 Posted By: wraggster
It's no big secret that NVIDIA's potent Tegra chip will be powering Microsoft's forthcoming Zune HD, but up until now, the former company had been rather quiet about its involvement in the project. Just a few days after the OLED-equipped portable media player went up for pre-order around the web, NVIDIA has stepped in to affirm that its own Tegra processor will be "providing the multimedia muscle in Zune HD." We're told that no fewer than eight independent processors make up Tegra's collective whole, with each one engineered for a specific class of tasks; among them are an HD video processor, an audio processor, a graphics processor and two ARM cores. Each of the chips can work together or independently to minimize power consumption, and the built-in nPower technology is said to optimize system power use and enable extended HD video / MP3 playback time. Sounds good in print, but we've got just under a month to find out how it performs for real.
http://www.engadget.com/2009/08/17/n...tails-it-real/
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August 18th, 2009, 03:19 Posted By: wraggster
One of the things I appreciated most about my Xbox 360 Elite was that it shipped with a HDMI cable in the box, letting me get the most out of my system's visuals without the need for further expense.
Thing is, I got my Elite years ago. If you plan on picking one up in the future, you won't be so lucky, as several GameStop employees have told us new models of the hardware hitting stores across the US (new box pictured) no longer ship with a HDMI cable. In fact, they don't even ship with component cables either, just some SD composite cables, meaning anyone with a HDTV is going to have to pay a little extra. A HD tax, if you will.
Disappointing, Microsoft. How are you going to help kick the HD generation along shipping composite cables? This was a bum move when Sony pulled it in 2006. Pulling it in 2009 is just...yeah, disappointing.
http://kotaku.com/5339432/elite-360-...with-hd-cables
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August 18th, 2009, 10:20 Posted By: wraggster
News via http://www.eurasia.nu/modules.php?na...ticle&sid=2441
According to logic-sunrise.com (French site) a member of Team XBMC known as Spiff has confirmed a separate team is working on a port of XBMC (XBox Media Center) for Xbox 360 based on the new Free60 JTAG hack released by tmbinc. This comes as no surprise to me since the XBMC project is open source and freely available to anyone who wants to port it. However, in a news update at the original source Team XBMC firmly denies any direct involvement in the project. I find that a bit amusing considering the project origins and the chosen name.
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August 18th, 2009, 18:01 Posted By: wraggster
According to a new reader survey by Game Informer, the Xbox 360 suffers from a whopping 54.2% failure rate. That's an insanely high figure, but I can't say it seems that inaccurate. And you know what? People don't care.
As someone who just got his second red ring in as many years, is it really that surprising that about half of all Xboxes have shit the bed? Personally, I don't know a single person with an Xbox 360 who hasn't had to deal with it, so hell, maybe the 54.2% figure is generous.
Comparatively, the PS3 has a failure rate of 10.6% and the Wii is at 6.8%. But despite these numbers, gamers play the Xbox the most; 40.3% play it 3 to 5 hours a day, with 37% of PS3 owners doing the same. And unsurprisingly, a full 40.4% of Wii owners turn that console on less than an hour a day.
And that's really the big takeaway here. It's not news that older Xbox 360s fail almost inevitably, but it's interesting that gamers have almost accepted that fact and still play the Xbox despite it. In fact, a mere 3.8% of gamers said that hardware failure will keep them from ever buying another Xbox. I guess people just really like their 1 vs. 100.
http://gizmodo.com/5339915/survey-xb...ople-dont-care
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August 18th, 2009, 20:54 Posted By: wraggster
New special offer from play Asia:

One of SEGA's most popular franchises storms onto the Xbox 360® video game and entertainment system with Golden Axe: Beast Rider™.
As the unstoppable Tyris Flare, engage in vicious melee combat both on foot and atop massive mythical beasts, savaging enemies with blades and magic on a quest for vengeance.
Plow down your enemies with axes and magic, make a blood bath out of the world. This is a place where you can release all your pent up frustrations and anger. Let some steam out, lower your blood pressure.
Golden Axe: Beast Rider is available at an unbeatable bargain price of US$ 14.90 only. This game is region free and supports a variety of languages: English, Spanish, French, Italian.
http://www.play-asia.com/SOap-23-83-...-24r-84-n.html
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August 18th, 2009, 20:57 Posted By: wraggster
Newly released today:

Wolfenstein brings the Nazi’s dark obsession with the occult to life with epic action and harrowing shooter combat. Use a powerful arsenal of both definitive and occult-enhanced Axis & Allied weapons to beat back a supernatural Nazi force that is full of surprises.
You play as BJ Blazkowicz, a highly decorated member of the Office of Secret Actions (OSA). You are sent on a special mission into the heart of the Reich to investigate evidence that the Nazis may possess a new and mysterious power.
While behind enemy lines, you discover the Nazis have done much more than develop a new toy. The Nazis are harnessing the power of the Black Sun through a dark parallel dimension called The Veil; in order to create a weapon of war-ending mass destruction.
You are the only one that can stop them and save the world from their perverse domination.
Wolfenstein the nerve wrecking actioner is available on multiple platforms:
Xbox360â„¢
Wolfenstein US US$ 64.90
Wolfenstein ASIA US$ 59.90
PlayStation3â„¢
Wolfenstein US US$ 64.90
PC Game
Wolfenstein (DVD-ROM) ASIA US$ 39.90
Wolfenstein (DVD-ROM) US US$ 54.90
Game Guides
Wolfenstein Signature Series Strategy Guide US US$ 19.90
http://www.play-asia.com/SOap-23-83-...-24q-84-n.html
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August 18th, 2009, 23:36 Posted By: wraggster
Some great news from the awesome Team Xecuter:


We are pleased to release our latest addon hardware for the Xbox 360. The Xecuter xDrive 360 !
Features:
2nd 360 Drive for all version of XBOX 360.
Easy to install, no power adaptor.
Fully supports Hitachi, Samsung, Benq & Liteon.
Switch between your internal untouched DVD Drive and your external modified DVD Drive.
Easy external upgrade of xDrive 360 using the CK3
Extend the life of your internal DVD Drive.
Prices and shipping dates to follow.
I cant wait for this to show itself, could this be the killer homebrew addon for the 360?
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August 19th, 2009, 12:13 Posted By: wraggster
GAMESCOM’09: Did excessive stock in the channel cause Microsoft to slam breaks on price cut announcement?
Whilst Peter Molyneux’s impressive Fable III presentation was a pleasant surprise for most at Gamescom, the biggest shock of all was the lowering of the curtains with not so much as a whisper of price cuts or new Xbox 360 SKUs.
Many – including MCV – were expecting Microsoft to announce a price cut to its high-end Xbox 360 Elite, replacing the Xbox 360 Pro in its range of console SKUs.
Some had also predicted a price rise for the Xbox 360 Arcade.
However, MCV was yesterday told by a national electronics retailer that Microsoft was considering delaying the announcement of its price cut whilst it waits for unusually high stock levels of both the Arcade and Elite to clear from the channel.
What is known is that Microsoft has informed retail of a new, as of yet unspecified, Xbox 360 SKU. Whether or not this is the anticipated Xbox 360 Elite price drop remains to be seen.
http://www.mcvuk.com/news/35459/Micr...-360-price-cut
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August 19th, 2009, 12:19 Posted By: Darksaviour69
Fable 3was confirmed today at gamescom in Germany by Peter Molyneux, Lionhead’s creative director, and will be available on Xbox 360 in the 2010 holiday season.
“We’ve spent a lot of time at Lionhead thinking about how we can innovate the gameplay and progress the world of the ‘Fable’ games for its third chapter, and we’re confident that players won’t second-guess what we have planned for ‘Fable III,’” said Molyneux, . “Though I can’t give too much away right now, players should expect to have to make much tougher choices with far wider consequences than ever before in Albion — and with many more interactive adventure elements.”
In the epic story of “Fable III,” the journey to rule the throne of Albion begins five decades after the events of the last chapter, and you play as the child of your hero from “Fable II.” As you rule your kingdom as king or queen, you will be called upon to make choices and sacrifices that will test your morality and can affect your entire kingdom. Themes of heroism, leadership and consequence are taken to a grand scale as you fight to unite a divided people.
Microsoft and Lionhead Studios announced episodic release of “Fable II” on Xbox LIVE. The launch of “Fable II: Game Episodes” will debut Sept. 29 with the release of the first episode for free download on Xbox LIVE.
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August 20th, 2009, 17:13 Posted By: wraggster
Imagine Publishing has posted ABC results for some of its gaming magazine portfolio, indicating a stable performance from its Xbox 360 titles.
X360, the company's flagship Xbox 360 title, recorded a marginally increased ABC of 26,092 according to the latest figures - a 0.1 per cent increase from 26,068 in the six months ending December 2008. Meanwhile its other unofficial Xbox 360 title, 360, saw an 11.4 per cent drop in sales, from 12,939 to 11,518.
With a rise from 13 issues to 17 issues per annum for 360, the magazine still saw an overall sales increase though - with Imagine's combined monthly Xbox 360 magazine circulation now standing at 37,610.
The publisher declined to reveal figures for its Games TM and Total PC Gaming titles, as well as Play, which it says is on a 12-month audit.
"It’s great to see we are growing our Xbox 360 reader base and are still the number one choice for the independent Xbox market," commented Imagine advertising manager James Haley.
"Videogames is a very challenging market at the moment - the closure of Future’s PSW highlights this. Our results are extremely encouraging, offering a solid, transparent platform for our advertisers to showcase their products and engage with their target market at a critical time in the year."
Earlier this month, Future Publishing announced it wouldn't be posting ABCs for the period January - June 2009 due to cost-cutting measures.
http://www.gamesindustry.biz/article...-360-portfolio
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August 21st, 2009, 16:24 Posted By: wraggster
According to US retailer GameStop, Activision's Call of Duty: Modern Warfare 2 could be the best-selling game of all time.
Although sales were down for the company in the most recent financial quarter, the retailer expects the market to pick up due to a strong release slate in the back end of the year, lead by the Infinity Ward shooter.
"Although we have seen some title slippage, we still see a strong fall line-up, led by Call of Duty Modern Warfare 2, Assassin’s Creed 2, and Halo 3 ODST, and expect that Modern Warfare 2 could be the best-selling title of all time," said Julian Paul Raines, chief operating officer, in a conference call to investors.
Pre-orders for the game are strong, said GameStop, with consumers upgrading from the standard and Hardened editions, priced at USD 59.99 and 79.99 respectively, to the Prestige Edition, which ships with night vision goggles for USD 149.99.
"We believe that Modern Warfare 2 has a chance to be the largest title of all time and obviously we are basing that on the reservation activity that we are seeing in our stores, so we continue to see strong reservation activity," added Tony Bartel, executive vice president.
"We have very strong reservations on the Call of Duty Prestige Edition and that’s obviously a price point. There’s a lot of excitement around the goggles on that, so we have a very strong demand that we are seeing in our reservations. Once that was announced, we had a lot of reservations move from the base version to the Prestige version, which is a very good sign."
The company also gave an indication of titles it expects to boost sales in the first half of next year, including Halo Reach, Final Fantasy XIII, Gran Turismo 5, God of War III, Metal Gear Solid, Super Mario Galaxy II, Bioshock 2, Splinter Cell Conviction and Starcraft 2.
"Those are great titles, close to a dozen great titles that we have that will impact us favourably and impact the entire industry favourably in 2010," offered Bartel.
And following a number of high-profile delays, CEO Daniel DeMatteo added that it was unusual for retailers to have a clear indication of titles for the following year, which leads the company to believe 2010 will start with a bang.
"I never remember a time when we had as much knowledge this far in advance of titles that are going to be releasing into the following year," he told investors.
"Many of these titles have moved either because of they just weren’t complete or not ready, which I believe are probably the majority, or some of them may have moved just because of the competition in the back half of the year and maybe the economy."
He also said that hardware sales should start moving again now that Sony has announced a price cut for the PlayStation 3, and the company is assuming that competitors Microsoft and Nintendo will follow by reducing their own hardware.
"The recently announced Sony price cuts and most likely others should get the installed base growing again.
"Historically what has happened is that manufacturers follow the others with a price reduction. We assume in our forecast that some time in Q3 that that will occur, but we don’t have any data on that. We have an assumption it will," he concluded.
The GameStop share price fell by over 7 per cent – just over USD 1.77 – to close yesterday at USD 23.41
http://www.gamesindustry.biz/article...le-of-all-time
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August 21st, 2009, 16:40 Posted By: wraggster
Microsoft has allowed the public to get their hands on its new hands-free games controller for the first time.
The US firm showed off the "Natal" technology, designed for use with its Xbox 360 console, at the European games convention gamescom in Germany.
The controller uses a microphone combined with visual and infrared cameras to control the onscreen action.
It was first unveiled at the E3 Expo in Los Angeles in June this year, but had not been on public display until now.
Kudo Tsunoda, Xbox 360's general manager and creative director of Natal, said that as consoles evolved from being a dedicated games machine into "living room entertainment", it was important to develop a new control interface.
"The current controller is a barrier to some people using our console," he said.
"To many users, the vast array of buttons and analogue sticks is plain confusing."
Mr Tsunoda said that Natal would allow casual users to use the console while at the same time delivering "extra fidelity to core users".
Two demos were on show at gamescom for people to try out, including a playable version of Burnout Paradise in which users control cars using an imaginary steering wheel, moving their feet forwards or backwards to control the speed.
Heat maps
At the heart of the Natal system is an infrared sensor that detects a person, their movements and their distance from the sensor.
The device calibrates itself to the room's temperature and then looks for warm bodies around the room.
Clothes, people, size, lighting - we're making Natal so it will work in all conditions
Kudo Tsunoda
Microsoft unveils new controller
Once detected, it scans the person's shape and tries to match it against profiles it stores in its memory. If the person is new, it asks them to create a new profile.
If it finds a match, it loads the person's profile and begins to work out their position. If a person moves towards the sensor they become "hotter"; as they step back they get "colder".
Natal plots 48 different points on a person's body, such as hands, feet and elbows, to create a wire-frame virtual manikin that mimics a person's movements.
Mr Tsunoda said that this means that even if someone - or something - were to move in front of a player, the sensor would not get confused, providing some of the player was still visible.
The system will allow players to automatically log on to the Xbox Live network, which allows players to compete with other gamers across the internet.
It would also monitor and adapt as people change shape, he added.
"If you take a young child, they grow at quite a fast rate," he said.
"However, these changes over days or weeks are slight. So if there are small day-to-day changes, Natal will recognise that and update your profile."
Mr Tsunoda said that because everything was done in infrared, it negated any problems they could have encountered with normal light.
"Clothes, people, size, lighting - we're making Natal so it will work in all conditions.
"And, yes, you can even log in and play Natal in the dark."
http://news.bbc.co.uk/1/hi/technology/8214385.stm
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August 21st, 2009, 21:14 Posted By: wraggster

Now that NVIDIA is totally free to chat up its Tegra involvement in the Zune HD, it's wasted little time in publishing a list of Zune HD preview locations where you can witness the magic for yourself this weekend. The tour is fairly limited to the big urban hubs, but peep the PDF and see if your friendly neighborhood Best Buy is represented.
http://www.engadget.com/2009/08/21/z...-this-weekend/
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August 22nd, 2009, 03:19 Posted By: Eviltaco64
http://www.genesispoll.com/

In honor of the 20th anniversary of the Genesis, Sega made a poll for the next Genesis game to hit XBLA where anyone could vote one time a day.
Among the games you could've voted for were Streets of Rage, Revenge of Shinobi, Earthworm Jim (which was later removed), Golden Axe II, Shining Force, Wonderboy, and the winner - Toejam and Earl.
Now don't worry, Earthworm Jim fans. Gameloft is releasing the game on PSN, XBLA, WiiWare, and mobile phones!
Sega hasn't yet made a comment about it's release date.
(Toejam and Earl cover image courtesy of Racketboy)
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August 22nd, 2009, 12:34 Posted By: wraggster
New from Divineo China

XCM Wireless controller shell for Xbox 360 not only change the style of your pad, but comes with extra features such as special buttons lightning and an improved D-pad for better directional control.
XCM new wireless controller shell now comes with a new D-pad and LED kit set to light up all buttons. This version in Piano Black comes with a special shiny color finish.
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August 23rd, 2009, 01:33 Posted By: wraggster
This is like U.S. presidential elections. No sooner do we have a conclusion to a two-year orgy of rumor and speculation than another immediately begins.
But a sampling of analysts turn up some who believe that, sure, Microsoft will follow suit with an Xbox 360 slimline design.
The pros for such a move: If the re-engineering cost can be held down, smaller product means lower costs in shipping, packaging, and more space on the shelf. Also, Microsoft seems to have beaten the RRoD with the Jasper motherboard, but actively marketing "New, more reliable Xbox!" in the same old case rings a bit hollow. A new case gives enough cover for such a campaign.
Cons: Jasper solved RRoD, and so that effort and outlay represents Microsoft's re-engineering of the console; marketing "new more reliable Xbox!" diminishes and reminds the existing installation base it has the "old, less reliable Xbox!" And aside from the me-tooism, Microsoft's better bet is in selling different hard drive configurations - and a 360 slim would likely require either its own line of removable drives, or have an internal-only unit.
That said, here's your cheerleader for a 360 slim: David Cole, DFC Intelligence, speaking to Industry Gamers.
"I think it is a question of when not if. However, the when part is a big uncertainty...rumors have been going on for a long time. I think people were asking me the same question last year at this time. As cost efficiencies allow smaller and more reliable is always a good thing. However, you also have something like Project Natal which could also tie in with hardware redesigns. There are a lot of questions Microsoft must weigh internally and there are always going to arguments on both sides of the fence around timing. So I don't know, but in our DFC forecasts we anticipated a major redesign in 2010 ....so I guess that was our bet."
Yes, great awesome. Now please start sending all your faeks, hoaxes, shakycams and shoops to our tips box.
http://kotaku.com/5343302/analysts-g...ng-on-360-slim
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August 24th, 2009, 00:12 Posted By: wraggster

Another day, another Xbox 360 Elite price cut rumor. This time, said gossip comes to us in the form of a tipster (who wishes to remain anonymous), whose unnamed Canadian retail outlet is adding a new SKU to its store shelves -- a $349.99 Xbox 360 Elite bundle which includes a copy of Halo 3 and a network adapter. Considering both of those items still carry fairly hefty price tags, that's one heck of a deal.
Said tipster sent in four photos (the others are posted after the jump) and a supposed street date for the Canadian bundle -- August 28. Another interesting bit of info: The tipster also claimed that a new shipment of Xbox 360 Arcades carry no mention of the supposedly-soon-to-be-phased-out Pro model. If you're a Canadian retail employee who can shed some light onto the veracity of this new bundle, shoot us an email -- and as always, we'll respect your anonymity. We'll also respect your anemones. And your enmity!
Update: We've just received a tip pointing out that this very bundle is now available at The Source, a Circuit City affiliate based out of Canada. Get this -- the online offer actually shows a $329.99 price tag for the whole kit-and-caboodle. Oh, if only we lived up in America's Big White Hat!
http://www.joystiq.com/2009/08/23/ru...ing-to-canada/
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August 24th, 2009, 00:48 Posted By: wraggster
News via http://www.eurasia.nu/modules.php?na...ticle&sid=2445
User "jc" in #free60 found that his Jasper, built June-30th 2009, already contained the new bootloader (but with a 7363 Kernel). We don't know when Microsoft switched it in production, but this discovery means that they did this at least over a month before the update. So far, we don't know what Boxes are safe to buy. If you want to check your box, dump the flash, at look at the "CB" Version (offset 0x8202, the two hex bytes after "CB"). For Jasper, CB Versions 6750 (and up) are bad, CB Version 6723 is still good (at least we think so), CB Version 6712 is good for sure. If you find that your jasper is still either "good" or "bad", please post the mfg date (and CB version) here so we can determine the cutoff date. Let me remind your that we are not completely done with the adaptation of the hack to jasper yet. We've sorted out most things now, so we'll release it soon. The recent build.py changes will make an adaptation easily possible, and nandpro already supports jasper. Remaining things are the SMC and the J1F1-replacement points. We're working on this, don't worry. My Jasper, built 2008-10-10, is "good" (CB version 6712).
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August 24th, 2009, 16:53 Posted By: wraggster
id Software CEO Todd Hollenshead has said he believes Microsoft will be the first out with next-generation of hardware.
"Somebody’s going to do it, and - to me - probably the player who's in the best position to do so is Microsoft, because I do think they’ve recouped a lot of the costs of their console," Hollenshead said in an interview with VG247.
"Maybe they’ll push the [Xbox 360] to year six - maybe seven - but I've got to believe that they're already planning the transition now, and they have their eye on the ball as to what it is, because I think they see that there are some weaknesses that they can exploit with what's going on at Sony," he added.
The biggest problem facing the games industry at the moment, said the CEO, is the global recession. As such, each platform holder is faced with "major disincentives" to start another console cycle.
At some point though, he predicted, "the PC is going to gain substantial competitive leverage by virtue of superior technology" which consoles will no longer be able to compete with.
That is when the industry will be forced to handle the next console transition, he speculated. Even though the PlayStation 3 install base "is still a problem for Sony", and the price points for both PlayStation 3 and Xbox 360 are atill above what can be considered mainstream or mass market.
Hollenshead also spoke about his company's recent purchase by Zenimax - an event which he said saw id acquire a publisher as much as Zenimax acquiring a developer.
There are issues with independent game development - especially for id, he said, largely caused by the decreasing number of companies in a position to work with the developer.
"Most of the publishers that were out there all had titles or teams that were internal that were in sort of our competitive area of shooters, so that created natural conflict," he explained.
"Also, the declining number of companies that we could work with - just because of companies going out of business or being bought, acquired, merged, etc - was becoming a concern."
Not that Hollenshead thinks id's situation applies to all independent developers, but he does believe it's become increasingly difficult for them to achieve a "mega-hit" alone.
"If you want a huge mega-hit, that's not a million seller," he pointed out, "it's a ten million unit seller. And to make a game that sells ten million units not only requires a lot more development time and effort to be put in the game - it requires other financial considerations as well.
"You've got to spend tens of millions of dollars - I mean, it's anyone's guess on how much Microsoft spends marketing Halo - but I have seen hundred million dollar figures bandied about. So you've got to spend huge money marketing a title. And when you take all these things into account, an independent, internally-funded developer is almost too much to ask for."
http://www.gamesindustry.biz/article...t-gen-hardware
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August 24th, 2009, 17:06 Posted By: wraggster
Admittedly, when we saw Game Informer's survey that pegged Xbox 360's failure rate at 54.2 percent, we were thinking that was a bit steep of a number, possibly bumped up a few digits from some possible sampling errors. So when we were gearing up to read Microsoft's statement responding to the data, we fully expected some harsh rebuttal of the number. Turns out we got disappointed. A spokesperson for Redmond pointed to its superior entertainment value, its "best warranty in the industry" and its "constantly improving design, manufacture, and performance." At no point is there a dispute or even direct reference to the findings, which is really something that could've helped public perception on a nagging issue. How about taking a page from Fujifilm, eh Microsoft?
http://www.engadget.com/2009/08/24/m...e-rate-report/
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August 24th, 2009, 17:07 Posted By: wraggster

Can't say we're all that surprised given other sightings, but one anonymous tipster has sent us pics from a local Walmart of the 120GB Xbox 360 Elite in a shiny white package with a back-of-box chart that neglects to mention the Pro models, essentially striking it from the records. It's still scanning at $399 for now, but having seen multiple retailers' print flyers -- including Walmart's own -- quoting $299, the computers very well may be updating just after some official Microsoft announcement, which wouldn't surprise us at all if it happen sometime this week, just ahead of the PS3 Slim launch. Peruse the pics in higher-res format below.
Update: As several readers have pointed out, the back-of-box chart shows the Elite as having standard, presumably non-HD cables only, and there's no mention of bundled HDMI cables anywhere. Also of note is the wording for Xbox Live has changed from "Silver Membership" to "Free." Before you go thinking the premium Gold membership is going away, however, there's a superscript '4,' and if it's like the older box, it leads to a longer explanation on the Xbox Live's tiered plans -- not to mention there's an ad for buying into XBL Gold just under the chart.
http://www.engadget.com/photos/xbox-...ro-on-the-box/
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August 25th, 2009, 01:27 Posted By: wraggster
When the first Xbox got old, Microsoft gave it Old Yeller treatment, though the metaphor would be more accurate if the beleaguered mutt had been forcibly stuffed into a rocket and shot into the sun. Some analysts think the 360 may get a kinder treatment later in its life cycle with a new form factor in the vein of Sony's new slim PS3.
"I think it is a question of when not if. However, the when part is a big uncertainty ... rumors have been going on for a long time. I think people were asking me the same question last year at this time," David Cole of DFC Intelligence told IndustryGamers. Others are less convinced, like Arvind Bhatia of Sterne Agee who said, "It would be nice but I don't think they have to. I think Natal will be killer app that will help keep the momentum for the 360 next year. I do think they need to cut the price by at least $50."
So, since the analysts can't seem to agree, we thought we'd put the question to you, the readers:
Will Microsoft introduce a new 360 form factor in the next 12 months?
Yes
No
http://www.joystiq.com/2009/08/24/an...mmer-xbox-360/
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August 25th, 2009, 01:30 Posted By: wraggster

We've already gotten a glimpse of the Zune HD's packaging courtesy of Best Buy's big preview event this past weekend -- but what about the contents of said packaging? Therein lies excitement. Excitement like some giant fold-out instructions, a USB cable, and a pair of headphones that seem to be more or less identical to the ones that came with the Zune 120 -- oh, and a little thing called the Zune HD. Hit up the link below for a closer look, and a couple more demo videos for those that still can't get enough of the thing.
http://www.engadget.com/2009/08/24/z...d-at-best-buy/
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August 25th, 2009, 16:37 Posted By: wraggster
Microsoft could be about to reduce the price of the Xbox 360 in the US, bringing the price of its Elite system in line with the new price of the PlayStation 3.
According to a Target advert, published by Engadget, the price of the 120GB Xbox 360 Elite is set to fall to USD 299.99 from USD 399.99, while the 60GB console will be reduced to USD 249.99 from USD 299.99.
The advert is scheduled to appear on August 30 suggesting that, if the new price points have come from Microsoft, an announcement will be made later this week.
Analysts have been expecting Microsoft would be forced to follow Sony's price cut since the new PlayStation 3 price was unveiled at last week's Gamescom.
"The USD 299 price point will likely become the new standard for the next generation consoles for the next year," Jesse Divnich, director of analyst services at EEDAR, recently predicted.
Other analysts have suggested reductions are likely to appear this summer, to coincide with the September release of Halo ODST.
A discontinuation of the 60GB console has also been rumoured, which would allow Microsoft to concentrate its efforts on just two SKUs - the Arcade and Elite bundles.
However, while the likelihood of a price reduction in the US seems increasingly likely, there's no guarantee the move will be mirrored in the UK. Earlier this month, UK retailers said they were gearing up for a price increase on the Xbox 360 Arcade pack, from GBP 129.99 to GBP 159.99. This was being done to counteract the poor pound-to-Euro currency exchange rate, said one independent retail source.
http://www.gamesindustry.biz/article...60-elite-price
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August 25th, 2009, 18:50 Posted By: wraggster
New special offer from Play Asia:

The UP video game will take players on an exotic adventure with Carl Fredricksen and his young sidekick, Wilderness Explorer Russell, as they set off on a wild journey through the undiscovered jungles of South America.
Players will be able to experience all four main characters from the movie -- Carl, Russell, Dug the lovable dog or Kevin the prehistoric bird -- while playing as a single-player or with a friend cooperatively throughout the entire game.
Players will encounter exciting, new environments as they navigate through treacherous jungle terrains, battle dangerous creatures and trek the slippery slopes of the Amazonian Tepuis.
In addition, the game also features multi-player game modes, including an epic level that will allow up to four players to compete in aerial combat.
There is only one direction to go, UP. The UP video game is available for an unbeatable bargain price of US$ 24.90. As an Asian version, you can play it on any Xbox360â„¢ console. The game offers English and French language options, play the game in a language you are more familiar with.
http://www.play-asia.com/SOap-23-83-...-24z-84-n.html
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August 25th, 2009, 20:48 Posted By: Shrygue
via IGN
The second round of downloadable content (DLC) for the original Mass Effect is now available. Called Pinnacle Station, the new scenario can be grabbed from the Xbox Live Marketplace for 400 Microsoft Points, or US $5. Included are 13 new combat scenarios and, according to the download's description page, two to three hours of gameplay. It also says you have to reach spectre status in-game before seeing what Pinnacle Station has to offer.
Pinnacle Station arrives roughly one and half years after the first DLC, Bring Down the Sky, which was released in March of 2008. BioWare's Mass Effect, an action role-playing game, was released for the Xbox 360 in November of 2007. A sequel is expected early next year.
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August 26th, 2009, 01:45 Posted By: wraggster
Despite having released a number of games on the platform, Rare's Xbox 360 franchises haven't had the fan following of your War Gears and your Halos -- the developer's design director, George Andreas, chalks this up to the fact that the "hardware is aimed at a different demographic, and so we've always battled against that." That is fairly true -- the hardcore Xbox 360 audience has little patience for anthropomorphic piñatas or bird-backpacked bears. However, Andreas has hope for the future -- a future which will see the introduction of Microsoft's full-body controller, Project Natal.
Andreas has stated Rare's interest in the new technology before, but in a recent interview with VideoGamer.com, he further explained the studio's excitement -- "it's a union of the two philosophies of the different companies, I guess," he said. Sounds like Rare's sticking to its family-friendly roots -- we suppose that rules out the possibility of Rare's secret Natal project being Gun Murder 3: The Legend of the Lost Shoot-Blaster.
http://www.joystiq.com/2009/08/25/na...-philosophies/
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August 26th, 2009, 16:27 Posted By: wraggster
FASA Interactive founder Jordan Weisman has spoken out about Microsoft's acquisition of his highly-regarded studio, saying that the corporation "destroyed" its development culture and came close to doing the same with Halo developer Bungie.
"When Microsoft bought FASA Interactive and incorporated it into Microsoft... the two reasons they bought us was, one, they wanted the catalogue of intellectual properties and, two, they felt that we had developed a really good development culture. And the reality is that, pretty much from the day we moved to Redmond, that development culture was destroyed," Weisman told GamesIndustry.biz.
"I don't think the studio ever really had a chance. It was destroyed right in the beginning."
And Microsoft came close to repeating its mistakes with Bungie, added Weisman, who was working for the corporation as creative director at the time the Chicago-based studio was acquired.
"When we were acquiring Bungie, they wanted me to sit down with the owners of Bungie and tell them how well the transition went," he explained. "And it was like - 'what planet are you guys on?' This transition did not go well. And actually I became the lead vocal pain in the ass to get things done very different for Bungie.
"I tried to convince them to leave Bungie in Chicago, but not winning that I did succeed in getting them to put them in a walled off room, which didn't follow any of the other Microsoft stuff. We were much better able to defend Bungie's culture than we were FASA's culture."
Weisman established FASA, creators of the MechWarrior and Crimson Skies franchises, in 1980, and the company was subsequently merged with Virtual World Entertainment then acquired by Microsoft in 1999.
In 2007, FASA became one of the first studios closed by Microsoft as part of a series of cutbacks.
The reasons for this are clear for Weisman, who had already left the company to start up new venture WizKids by the time Microsoft pulled down the shutters on FASA.
They moved everybody into Microsoft's standard organisation, he said, and then changed his role so his staff were no longer reporting to him. "I was creative director for the entire group - all 300 people, not just the 60 that came with me from Chicago - so that didn't help either."
Since FASA's downfall, Weisman has successfully licensed some of his own IPs back from Microsoft and today plans to, in turn, licence them out to creative teams and publishers. The venture forms a part of his new company - Smith & Tinker - which yesterday announced it had successfully raised capital of USD 29 million to further fund its first release, Nanovor, and subsequent kids' entertainment projects.
The game designer plans to work with Vancouver-based studio Piranha Games to make a new MechWarrior title - "if we can put a deal together with a publisher - we're operating under some pretty tight restrictions of the licence that make publishing the games kind of challenging."
It's a situation Weisman admits is far from ideal.
"I guess one of the disadvantages to being old is that you outlive your children sometimes. And in this case, my children are owned by different people around the world and so it becomes a different kind of relationship."
http://www.gamesindustry.biz/article...ulture-weisman
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August 26th, 2009, 16:27 Posted By: wraggster
The Xbox 360 will sell one million units in Australia by the year's end, group manager Jeremy Hinton has predicted, and the goal will be reached without reducing the console's current AUD 299 price point.
"We've just hit 700,000 consoles sold in Australia, and we're now finding that it's the fastest growing console down under," Hinton told Gamespot.
"We expect to hit a million Xbox 360 consoles sold across Australia and New Zealand by the end of the year. We're confident we can reach this goal with the console's current price point and the new experiences we're bringing through Xbox Live, such as Movies on Demand, Facebook and Twitter."
Speaking about Microsoft's response to Sony's recent worldwide price drops of its PlayStation 3 hardware, Hinton said he felt the 360 would still be the more appealing to Australian consumers.
"It's only going to help them, although I don't know that anyone was surprised by the announcement given the months of rumours before it," he said.
"But its a long way until Christmas and I think the Australian consumer will still see the AUD 299 price point of Xbox 360 as the more compelling offer.
"We always have things planned," he added. "In the past we might have been in third place and we might have been thinking about what Sony's doing, but now things are different.
"We've had our Christmas plans set for a long time and they won't change simply because Sony's plans do."
http://www.gamesindustry.biz/article...a-by-christmas
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August 26th, 2009, 16:34 Posted By: wraggster
This sign was spotted in front of a Japanese game shop and states that the store will no longer be buying back used Xbox 360s that went on sale before August 2007.
The poster tells customers how they can check the serial number on their machine's date. The store will buy Xbox 360s will the dates 2007-09-01 and onward. It's not yet confirmed how widespread this is or if this is merely an isolated incident.
The Xbox 360 went on sale in Japan on December 10, 2005.
http://kotaku.com/5345678/japanese-s...x-360-consoles
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August 26th, 2009, 22:02 Posted By: wraggster

The aptly named Laura Bento constructed this delicious Xbox-themed lunch for her husband. In other news, that guy is totally out of his league.
The controller itself is obviously mostly comprised of rice, but the D-Pad was constructed from naturally grey Konnyaku (Japanese yam cake), while lemon peel, green apple peel, red pepper and dyed blue egg white make up the four colorful buttons.
And from the star jelly pudding to the mini carrot cakes, it all looks delicious...until you notice the large wall of teriyaki Spam. Why would Laura Bento dare do such a thing??
http://gizmodo.com/5345936/xbox-360-...x-360-to-shame
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August 26th, 2009, 22:03 Posted By: wraggster
The rumoured announcement of a 360 price cut in the wake of Sony's PS3 Slim move is expected to be confirmed tomorrow, say retail sources.
MCV reckons that the announcement will include word on a price drop for the Xbox 360 Elite model, the discontinuation of the Pro unit and changes to the Arcade SKU.
Check back tomorrow to see if it happens. Let you fellow readers know below if you spot a new deal on the way to work though.
http://www.computerandvideogames.com...VG-General-RSS
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August 27th, 2009, 10:57 Posted By: Darksaviour69
Starting Friday, August 28th (tomorrow) the price of the Xbox 360 Elite is getting a one-hundred dollar price cut in the United States.
Here is how the new pricing breaks down for the US:
Xbox 360 Elite $399.99 now $299.99
Xbox 360 Pro $299.99 now $249.99 (While supplies last)
Xbox 360 Arcade $199.99 $199.99
For the UK its a little different. While the elite drops £30, the Pro is the same price (and being phased out) and the Arcade's price is raised by £30 
Here is how the new pricing breaks down for the UK:
Xbox 360 Elite £229.99 now £199.99
Xbox 360 Pro £169.99 now same price but being phased out
Xbox 360 Arcade £129.99 now £159.99
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August 27th, 2009, 21:23 Posted By: wraggster
Microsoft tells MCV that plans for Facebook and Twitter access on Xbox Live are not yet finalised
Xbox 360 platform holder Microsoft has told MCV that reports claiming Twitter and Facebook access on Xbox 360 will be reserved for Gold members of Xbox Live only are incorrect.
The belief stems from a footnote in this morning’s announcement of a price cut for the Xbox 360 Elite console which stated: “Xbox Live Gold Membership will be required for Twitter and Facebook when they are available.â€
However, a Microsoft spokesperson told MCV that the information is “incorrect†and that the firm “is still formulating its plans†for Xbox 360’s upcoming social network integration.
Facebook and Twitter were initially expected to come as part of Microsoft’s recent Xbox 360 ‘fall’ update but will now arrive some time later this year.
http://www.mcvuk.com/news/35592/Xbox...aims-incorrect
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August 27th, 2009, 21:24 Posted By: wraggster
Retailer GAME has reacted positively to today's news of the Xbox 360 Elite price drop, saying that now will be the "perfect time" for consumers to buy the console.
Microsoft announced the cut earlier today, confirming it was reducing the Elite's price to GBP 199.99 (USD 299.99 in the US). It's a move that offers consumers great value, according to Martyn Gibbs, customer and brand director of GAME.
"Whether you are looking to buy your first console or you've been waiting for a price drop, now is the perfect time to get your hands on this console. It can be enjoyed by the whole family with a fantastic range of games coming between now and Christmas and will also soon offer Sky through it as well," he said.
And with Sony also slashing of the price of the PlayStation 3 to GBP 249.99 last week, there are now great value options available to buyers, Gibbs added.
"Following the price drop on PS3 last week, the choice of great value consoles is fantastic."
http://www.gamesindustry.biz/article...antastic-value
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August 27th, 2009, 21:25 Posted By: wraggster
Microsoft has told GamesIndustry.biz that new Xbox 360 consumers won't be put off by higher prices now that the company is phasing out the £179 Premium console and only offering the Arcade and Elite units.
The company bumped up the Arcade price this morning, and for those looking for a console complete with hard-drive to take advantage of digital content, they now only have the option of the £199 Elite on store shelves.
"I don't see it that way," said Chris Lewis, VP of the Xbox business in Europe, when asked why the barrier to entry will be more expensive tomorrow when the new prices come into effect, than it is today.
"The way to see it now is that we're trying to make the premium Xbox 360 experience even more affordable for people. We're giving access to the Xbox 360 Elite. Research clearly shows this, when you reach these magic price points that are very important in the consumer marketplace, when you reach EUR 249 / £199 you do open up much more volume and accessibility.
"From our point of view we've rationalised and clarified the SKU line-up and made the premium experience even more affordable for people," he said.
Raising the price of the Arcade unit was necessary due to currency fluctuations, said Lewis, adding that the company did not see it as a mistake to drop the price of the Arcade to £129 over 18 months ago, as it helped accelerate the company into a leadership position.
"We're very happy with the results, and we placed a lot of time and rigour on this. We do a lot of consumer research and we thought it was the right thing to do at the right time. We wanted to inject more pace into the business 18 months ago.
"We also doubled our investment in media, we dropped our pricing twice last calendar year to get to what we thought was the right value offering across all of the SKUs at that time whilst putting in a high-level investment in marketing and people and the organisation to get us into the leadership position we now enjoy.
"We've got no tolerance to see that performance drop. Which is why we've aligned the prices in the way that we have today," he added.
Lewis also said that more console and software bundles will be on the way for Christmas, both from Microsoft and retail partners, and the company is bullish on its success during the festive retail period.
The price cuts aren't a reaction to Sony's recent lowering of the PlayStation 3 price, said Lewis, and the company intends to remain aggressive on price in the hardware market.
"Our appetite is to continue to win, and to hold our lead and grow our lead over the competition is very central to what we have planned in and budgeted in for the year," he said
http://www.gamesindustry.biz/article...rrier-to-entry
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August 27th, 2009, 21:26 Posted By: wraggster
Analyst firm EEDAR has said that the price cuts on the Xbox 360 will not give any significant boost to sales of Microsoft's console this year.
The Xbox 360 Elite dropped in price to USD 299 / EUR 249 / GBP 199 today, and brings the system in-line with the recently lowered PlayStation 3 price point.
"Forecasting for the remainder of the year, EEDAR does not expect the Xbox 360 to see a significant sales lift over last year’s performance despite its price drop for the Xbox 360 Elite system," wrote the company.
"In fact, the consistency of sales would indicate that the USD 299 price point is a sweet spot for the next-generation home consoles."
Jesse Divnich, director of analyst service at EEDAR, said that Microsoft is likely to further lower the price of the Elite console to USD 249 in the next 12 months, in time to offer a USD 299 Xbox complete with the Project Natal technology.
"Over the next year Microsoft will most likely reposition the Xbox 360 Elite model closer to the USD 249 price point to both pressure Sony and attract potential Nintendo Wii consumers.
"From a strategic standpoint this would then allow Microsoft to introduce the new Natal model in 2010/2011 at the USD 299 price point and still have an option for consumers cheaper than the Sony PlayStation 3," he wrote.
http://www.gamesindustry.biz/article...uts-says-eedar
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August 27th, 2009, 21:28 Posted By: wraggster
Microsoft's Aaron Greenberg believes that Xbox 360's notorious hardware problems are "well behind us" thanks to manufacturing improvements.
"I think we've made it clear we stand by the quality of our product and we will make it right by fixing the problem at no extra cost to you," Greenberg told GameSpot.
"But at the same time, we've been working hard to make improvements in the products we're currently making, so I really feel like most of this is well behind us." The platform holder's product management kingpin put that down to things like "lower-heat chips and better cooling".
Although Xbox 360 comes with a one-year warranty, Microsoft will replace consoles that fail with three red rings or E74 errors for a period of three years after the purchase date.
Xbox 360 has been plagued by reliability issues ever since its November 2005 launch, and at one stage author Dean Takahashi claimed the original factory defect rate was 68 per cent.
http://www.eurogamer.net/articles/gr...s-reliable-now
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August 27th, 2009, 21:29 Posted By: wraggster
Microsoft Europe bigwig Chris Lewis has shrugged off suggestions that this morning's Xbox 360 Elite price-drop was done deliberately to undermine the imminent launch of PS3 Slim.
"As we've said before, we have our own rhythm that we march to and that's not going to change," Chris Lewis, VP of MS Europe, told GamesIndustry.biz.
"The timing was very deliberate: these things take considerable time to plan, and for that reason I'm sure you'll appreciate this is very much part of the strategy that was planned some time ago.
"We think it's very appropriate anyway," he added. "We've always said we'd offer great value and be competitive, we're still €50 or better in price than our nearest competition, and we'll focus on creating great value as well as fabulous services and content for consumers."
Lewis said a move like this will be "part and parcel of the plan" for Xbox 360 over its lifetime, however long that may be. "Our appetite to continue to win, and to hold our lead and grow our lead over the competition is very central to what we have planned in and budgeted in for the year," he explained.
As of tomorrow, the Xbox 360 Elite costs £199.99, while the Xbox 360 Arcade rises to £159.99. This, as Lewis reiterated, is to offset exchange rate "fluctuations" in the UK.
He is confident Microsoft still offers "the most affordable console on the market", though, and expects people to continue "flocking" to shops to buy it.
Incidentally, the removal of the HDMI lead from the Xbox 360 Elite box gives "flexibility" to buyers to decide what sort of set-up configuration they want, said Lewis. Shortly before, he rather more credibly suggested the lead was taken out so the price could be lowered.
http://www.eurogamer.net/articles/ms...ed-to-ps3-slim
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August 27th, 2009, 21:49 Posted By: wraggster
Microsoft's VP of Interactive Entertainment Business in Europe, Chris Lewis, tells GI.biz that the removal of the HDMI cable from the Elite packaging was to enable more "flexibility to consumers who can then decide which type of cable they want for their specific gaming and TV screen set-up." Pardon us, but that's like saying Sub-Zero ripping out your spine gives your body more "flexibility." Of course, the drawback is that you're dead.
Adding insult to injury, the new Elite bundle isn't just shipping sans HDMI cable, it has no HD cables at all; meaning that consumers now have even more flexibility to purchase better cables. While any old HDMI cable will do (they're cheap too!), the Xbox 360 component cable is proprietary and priced at $40 (as is the VGA cable). Want optical audio with your HDMI? That adapter's proprietary, too -- and $50. In fairness, PS3s don't ship with HD cables either (they do have an optical audio port, though), and that's always been a joke -- a joke that Microsoft is now in on.
http://www.joystiq.com/2009/08/27/mi...umers-flexibi/
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August 27th, 2009, 21:50 Posted By: wraggster
Although the Xbox 360's cheapest package, the Arcade, experienced no price adjustment in the States during the recent markdown, the same can't be said for its British cousin. In the UK, the Arcade actually increased 30 lbs. pounds overnight, with no added value in the box. Microsoft, by way of CVG, has explained it as an attempt to "offset" exchange rate fluctuations and local market conditions.
A Microsoft representative told the site that the increase from £130 to £160 is a first for the company, which has never "made upward adjustments to the trade price of consoles before." British gamers have been asked to take solace in the fact that -- even with the increase -- the Xbox 360 remains "the most affordable console in the market."
http://www.joystiq.com/2009/08/27/xb...soft-explains/
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August 28th, 2009, 16:13 Posted By: wraggster
EA's chief thinker Rich Hilleman reckons Microsoft and Sony "nearly expired" making PlayStation 3 and Xbox 360, and that we'll see incremental updates long before a true next generation rolls around.
"I expected we'll see a PlayStation 3.5 before we see a PlayStation 4 and an Xbox 560 before we see an Xbox 720," Hilleman told VentureBeat.
His words are arguably reflected in Sony's move to make a PS3 Slim and Microsoft's decision to do Project Natal, which was conceived to effectively relaunch the Xbox 360 sometime next autumn.
How long until we see a true next generation is unclear, although Sony's oft-touted Ten Year Plan suggests we have a while to go.
http://www.eurogamer.net/articles/ea...560-before-720
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August 28th, 2009, 21:52 Posted By: wraggster
Studio reveals it’s looking for creative minds beyond of game design
Rare’s approach to project Natal may not be as game-centric as initially believed.
A recent recruitment ad campaign revealed that the UK developer is looking for new staff that are not particularly versed in game design.
“Your experience in games design is not necessarily important,†it read.
http://www.mcvuk.com/news/35605/Rare...Natal-approach
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August 28th, 2009, 21:57 Posted By: wraggster
This shouldn't really come as too much of a surprise, but anyone wanting to enjoy Twitter and Facebook on Xbox Live will have to pony up for Gold member subscription, the same premium prerequisite currently needed for Netflix Instant Watch and pretty much all online gaming. Silver membership will be given a "free trial," but exactly what limitations that entails, or if they'll be an option to "upgrade" to the full version, is anyone's guess.
http://www.engadget.com/2009/08/28/t...-gold-members/
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August 28th, 2009, 23:01 Posted By: wraggster

Newly released today
Batman: Arkham Asylum" exposes players to a unique, dark and atmospheric adventure that takes them to the depths of Arkham Asylum - Gotham's psychiatric hospital for the criminally insane.
Gamers will move in the shadows, instigate fear amongst their enemies and confront The Joker and Gotham City's most notorious villains who have taken over the asylum.
Jump into the den of the most memorable villains. Blood thirsty and crazy, but definitely not stupid, the residents in the Asylum are every citizen's nightmare come true. Become the true light of Gotham city, wipe out the evil before they wipe out the city.
Play around with Batman's many different gadgets. Watching the action unfold in the movie is exciting, this game, however pushes the excitement to a new level, a true mission that only the fittest of the superheroes can partake.
The game is available on multiple platforms:
Xbox360â„¢
Batman: Arkham Asylum ASIA US$ 49.90
Batman: Arkham Asylum US US$ 64.90
PlayStation3â„¢
Batman: Arkham Asylum ASIA US$ 49.90
Batman: Arkham Asylum US US$ 64.90
PC Game
Batman: Arkham Asylum (DVD-ROM) ASIA US$ 34.90
Batman: Arkham Asylum (DVD-ROM) US US$ 49.90
http://www.play-asia.com/SOap-23-83-...-255-84-n.html
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August 29th, 2009, 11:38 Posted By: wraggster
Hey, our main dudes over at Joystiq sat down with Xbox's Aaron Greenberg recently, and there are some great bits of info in the interview. Aaron says the big Xbox price cut has been planned for months, so it's "just a coincidence" that it happened right on top of the PS3 Slim -- and he also says he's an avid Joystiq reader, so if Redmond had wanted to get the jump on Sony, they'd have been prepared. Other nuggets: the $99 WiFi adapter isn't coming down in price, the Netflix relationship is going well, and getting Hulu or Amazon Unbox on the 360 is like "asking out a really hot chick on a date, they don't all say yes." Yeah, it's a pretty great interview -- hit the read link for the whole thing.
http://www.engadget.com/2009/08/28/x...t-a-really-ho/
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August 29th, 2009, 11:39 Posted By: wraggster

With TV shows, music video, and video podcasts already proliferating the Zune marketplace, it was really only a matter of time before Microsoft dipped its toes into HD movies -- not to mention kind of a logical step since Xbox Live was getting its movie section Zune-branded. BostonPocketPC writer Steven Hughes has uploaded pictures of an alleged pamphlet handed out at Best Buy's Zune HD showings that, among other things, make reference to finding Zune Marketplace content including HD movies. Ban on HDTV Media Center recordings notwithstanding, things are looking up for Zune 4.0 software. And here we thought Apple was late to the party with its movie service.
http://www.engadget.com/2009/08/28/z...e-marketplace/
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August 29th, 2009, 11:40 Posted By: wraggster
So much for secrecy. South African Xbox 360 distributor Comztek has told local gaming news site XboxGaming.co.za that the a 250GB "Super Elite" model is due there in October. Additionally, the Forza 3 bundle we saw heading to Germany is also en route to SA, retailing for R4,999 (US $646), or around the same price as the Elite before its recent global price cut. South African retailer BT Games has apparently also posted a flier in honor of the launch (pictured), offering a R500 discount on the Super Elite (non-Forza 3 bundle, presumably) with the trade-in of a slimline PlayStation 2, totaling R4,199 (US $541) post-discount, or a 120GB Elite for R2,999 after the same trade-in rebate. Let's hope the folks in Redmond have as much of a sense of humor about leaks as Sony does.
http://www.engadget.com/2009/08/28/x...south-african/
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August 31st, 2009, 17:20 Posted By: wraggster
Newly released today

features
Set in the Amazon in the year 2011, players will experience lush jungle visuals, haunting ambient sounds, changes in the weather, and an enemy in their home element
Featuring the best of both worlds, Raven Squad has both FPS and RTS gameplay combine for a blazing action experience
A multiplayer co-operative campaign that allows players to take control of a squad and play through the entire game with a friend online
Multiple solutions to every conflict - every battle can play out differently and be resolved in many different ways
8 characters with their own unique backgrounds, personalities, behaviors, weapons and skills
Players can order their squads into vehicles and take the wheel in first-person mode
description
Raven Squad is a tactical action game set in the Amazonian jungles that blends a first person shooter (FPS) experience with the command and overview advantages of a tactical real-time strategy (RTS) with dominantly story driven objectives. The player can solve each tactical situation using his own combination of the two genres either by himself or cooperatively with a friend.
http://www.play-asia.com/SOap-23-83-...j-70-2oyq.html
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