I just finished watching the keynote, a huge announment for a lot of Canadians is that the Zune will be released in Spring of 2008. I beleive it was Robbie Bach who broke the news, he also claimed it will be launched in other territorys as well, so Im assuming 08 is also the year it will come to Europe.
I can't really source a live video stream, oh and Bill had Slash play "Guitar Hero" for him!
T3CH released a new SVN compile (rev11247) of XboxMediaCenter for Xbox1.
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.
Special Notes and Noteworthy/XML/Script changes:
* New year! Did you think I was gone for good ? Haha
* NOTICE NOTICE NOTICE ::: You must install PM3 skin CLEAN if you use PAL16x9, otherwise you get font issues ::: NOTICE NOTICE NOTICE
* T3CH Upgrader updated to 1.2, see readme & Changelog.txt in it's folder
* AMT including it's bundled plugins updated to rev1804.
Canadian Zune hopefuls have the spring months of 2008 circled in marker on their calendars, but they're going to want to keep that marker out. Though the Zune hardware itself will be launching this Spring, the Zune Marketplace and the all-you-can-eat Zune Pass services won't be launching until later in 2008. Aww, don't look at them like that. It wasn't like the other guys had their offering up in running in Canada right away either.
T3CH released a new SVN compile (rev11320) of XboxMediaCenter for Xbox1.
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.
Special Notes and Added/Noteworthy/XML/Script changes:
* added: the mask parameter of the httpapi command GetDirectory can now (in addition to taking the explicit file extensions) take one of the values: [music], [video], [pictures], [files]
* added: reset to defaults to plugin/scraper settings (skinners the button is id="12")
* added: Container.TVShowThumb to retrieve the show thumb in both season + episode listings.
* added: Scraper Settings support. Access via the set content dialog only tvdb/imdb currently contain settings. TVDB - dvdorder, userid (must be registered on site, will use your preferences), multi-language IMDB -full cast, thumb control and ability to input imdb site eg french.imdb.com, german.imdb.com (default akas.imdb.com)
* added: fallbacks for infolabels and infoimages. Ideal usage is: <label fallback="this is the fallback">$INFO[Player.Title]</label> (and same for texture).
* Like I mentioned last week, if you upgrade an old build by simply overwriting PM3 skin files, and you happen to use PAL16x9 you will have font issues. Same is true this week if you update from a build from 2007.
A new hack and this zAlternator app from PityOnU over at ZuneBoards lets the Zune masquerade as a generic "Windows Portable Device" (gee, imagine that!) or even an iPod, opening the device to new horizons of user-friendly content management. WPD is the real win here, allowing you to use Windows Media Player, Winamp or whatever other popular app you prefer for managing your media. The iTunes features are a bit more untested, but theoretically should work. To get you Zune to cooperate, there's a simple unlock hack to perform, but after that it should be pretty smooth sailing -- let us know what it's like on the other side.
Not to be confused with the Zune 2.3 firmware update, Microsoft is today pushing out the Zune 2.3 software update, which brings with it a whole slew of fixes but no real new features. If the rundown of those fixes given by the ever-helpful Cesar of the Zune Insider blog are any indication, however, it seems that there are few areas of that software that aren't touched by the update. Among the problems getting ironed out are various Marketplace issues, as well as some nagging podcast problems (like not being able to subscribe to anything larger than 10MB), setup issues, and UI mishaps, not to mention a whole mess of sync issues that have supposedly now been sorted, to name a few things. In other words, the sort of update you probably want, and no doubt wish you never needed.
T3CH released a new SVN compile (rev11426) of XboxMediaCenter for Xbox1.
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.
Special Notes and Added/Noteworthy/XML/Script changes:
* BBB's T3CH Upgrader updated to 1.3.1
* added : Better animation to Panels (icon views) and login screen much smoother looking now
* added: DialogVideoScan label now changes according to content type. e.g "Downloading Music Video Information"
* added: ListItem.RatingAndVotes and VideoPlayer.RatingAndVotes infolabels added: "Votes" to pythons ListItem_SetInfo(), if you set both "Rating" and "Votes" the *.RatingAndVotes infolabel will work.
* added: criticalsection for avcodec_open and av_register_all to avoid issues with multithreaded access to ffmpeg libs
* added: Python method xbmc.getRegion(). It returns your regions formmat specifiers. - you can pass the following: (dateshort, datelong, time, meridiem, tempunit, speedunit) - e.g. date_long_format = xbmc.getRegion('datelong') returns DDDD, MMMM D, YYYY for USA English
* added: setting for dvdorder "false" by default
GP2X Store have today revamped their online store, they previously sold GP2X, Treamcast, Tapwave Zodiac, GP32 and JXD301 but today have reopened and selling a massive range of memory cards and more for the PSP, Wii, DS, One Station and the Homebrew Phone sensation the Neophone.
Full details at GP2X Store.com and this store comes highly recommended.
Perfect Dark Zero is one of my favourite games on the Xbox 360, before coming to the Xbox 360 though, the game had some time on the Gamecube, and Original Xbox. A few days ago some footage of the game's and early build stages on the original Xbox have been released, I hope some actual game play footage exists with the final graphics and all, if the game was ever that far into development. For those who have played PDZ, you might see a few similarities in terms of map designs between the 2 builds.
Note: Their is no way anyone can say that these graphics would have been the ones you would see in the final build if it were to be released on the Xbox.
Tyrone Spellman was found guilty yesterday of third-degree murder for killing his 17-month-old daughter in 2006 after she knocked over his Xbox. The Philadelphia Inquirer reports the jury reached the verdict after eight hours, adding that Spellman faces 23.5 to 47 years in prison. He has three prior drug convictions.
Apparently, after impulsively beating his daughter to death, Spellman propped the dead child by some barbells in order to mask the death as an accident in the eyes of arriving EMTs. In a post-verdict conversation, Prosecutor James Berardinelli was told by the forewoman that the jury believed Spellman acted "in a rage" but didn't mean to kill the child.