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11:40 December 2nd, 2007

Yet more 32GB and 2GB Creative Zen confirmation

Posted By: wraggster

As if the last two reports about a 32GB Zen from Creative weren't enough for you, here's another for a lazy Saturday. This time, Crave claims to have an unspecified confirmation that a 2GB and 32GB Zen is coming, and it's coming in flash form. Would that make this the highest capacity flash PMP out there? It'd certainly be pipping Sansa to the post.

http://www.engadget.com/2007/12/01/y...-confirmation/

0 comments - Last Comment By wraggster

17:32 December 4th, 2007

XboxMediaCenter (XBMC) 2007-12-03 SVN rev10891 build - T3CH

Posted By: wraggster

via xbox scene

This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Added/Noteworthy/XML/Script changes:
* AMT including it's bundled plugins updated to rev1756, AOL Videos Plugin updated to 1.1.1
* added: Bordered image control merged from linuxport branch (rev 10876, 10877)
* added: New text layout class with rendering of multi-style, multi-colour text in all controls.

Official T3CH Site: http://t3ch.yi.se

1 comments - Last Comment By Maturion

10:40 December 8th, 2007

Big Testing SeasonTM for ScummVM 0.11.0

Posted By: wraggster

News from the ScummVM Team:

It is time to announce our next Big Testing SeasonTM. This means that pretty soon you, our fellow users, will see the new and shiny ScummVM version.

We have extended the set of our supported games by 8 new (or old ) games. The list includes: I Have No Mouth and I Must Scream, Lure of the Temptress, Elvira - Mistress of the Dark, Elvira II - The Jaws of Cerberus, Waxworks (Amiga version only), and early Sierra preAGI games Mickey's Space Adventure, Troll's Tale, and Winnie the Pooh in the Hundred Acre Wood.

There are detailed instructions on how to perform testing in a helpful way. You will find them on our Wiki page. Please stick to those and report on our mailing list, in #scummvm or on our forums. The current list of tested games can be found here.
No new downloads as of writing but more info --> http://www.scummvm.org/?shownews=20071206.xml

0 comments - Last Comment By wraggster

20:29 December 10th, 2007

XboxMediaCenter (XBMC) 2007-12-09 SVN rev10941 build - T3CH

Posted By: wraggster

via xboxscene

T3CH released a new SVN compile (rev10941) of XboxMediaCenter for Xbox1.
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Noteworthy/XML/Script changes:
* added: cook.dll support in codecs.conf
* Since a new codecs.conf was added to SVN I added the newer cook.dll codec from 20071007. Thanks to the people who researched it!
* AMT including it's bundled plugins updated to rev1764, AOL Videos Plugin updated (same revision though..)

Official T3CH Site: http://t3ch.yi.se

0 comments - Last Comment By wraggster

16:07 December 15th, 2007

How would you change Microsoft's flash Zune?

Posted By: wraggster



Hey, we gave you the opportunity to voice your opinion on Microsoft's original Zune back in August, so it's only fair that the new kids on the block get their turn in the ring, too. This go 'round, however, we're adding a little twist -- focus your attention on the flash-based iterations only. The diminutive Zune 4 and Zune 8 were probably more highly anticipated than their HDD-based siblings, and considering that the rumors were literally all over the map leading up to the release, we can't say anything really shocked us when launch day came and went. Granted, we were a bit bummed to find that these wouldn't feature TV outputs, but hey, at least we got the option of adding more than just two lines of text to the thing's rear, right?

By now, you've had more than ample time to give the flash-based Zune of your choice some serious play, and we're sure you've logged a couple of complaints in your mind, so here's your chance to get it all out in the open. If given the keys to the Zune 4 / 8 design lab, what changes would you implement? Add in a few more pixels? How about a few more gigabytes? Melt the whole thing down and shape it like a discus? Or is your heart still longing for the oh-so-elusive Zune phone? Whatever your wish may be, feel free to let the whole world know in comments below -- you never know who'll tune in.

http://www.engadget.com/2007/12/14/h...-based-zune-2/

1 comments - Last Comment By Shadowblind

01:04 December 18th, 2007

XboxMediaCenter (XBMC) 2007-12-17 SVN rev11025 build - T3CH

Posted By: wraggster

via xbox scene

T3CH released a new SVN compile (rev11025) of XboxMediaCenter for Xbox1.
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Noteworthy/XML/Script changes:
* fixed: Use pool.ntp.org for timeserver address, thanks to DrDDT.
* AMT including it's bundled plugins updated to rev1772.

Official T3CH Site: http://t3ch.yi.se (release RSS feed)

0 comments - Last Comment By wraggster

02:04 December 21st, 2007

NeoGenesis v22 UMKT Released

Posted By: wraggster

Via tehskeen

nes6502 has released a modified version of NeoGenesis a Sega Genesis, Sega CD and Sega 32X emulator for the original Microsoft XBOX video game console. Using this emulator you can enjoy your classic game collection on your last generation console.

What's New?

This version of NeoGenesis supports ROMs over 6MB. This supports Ultimate Mortal Kombat Trilogy. I tested it with the default skin at 1080i with filters. It ran great with no crashes. I don't know if this breaks anything else, so I would use this as a standalone version. Source changes are included.

1 comments - Last Comment By KISSER

14:06 December 24th, 2007

XboxMediaCenter (XBMC) 2007-12-23 SVN rev11071 build - T3CH

Posted By: wraggster

via xboxscene

T3CH released a new SVN compile (rev11071) of XboxMediaCenter for Xbox1.
This T3CH-compile is a complete snapshot of what is in SVN at the time the build was compiled, with just a few small additions.

Special Notes and Noteworthy/XML/Script changes:
* I wish everyone Happy Holidays!
* New script T3CH Upgrader made by BigBellyBilly replaces the old T3CH Downloader script. Thx Man!
* AMT including it's bundled plugins updated to rev1778. XBMC Lyrics updated to rev1771.

Official T3CH Site: http://t3ch.yi.se (release RSS feed)

1 comments - Last Comment By Maturion

19:24 December 26th, 2007

ScummVM 0.11.0svn for Xbox

Posted By: wraggster

Carcharius released a new port of ScummVM for Xbox1:


I've just released a beta of my port of ScummVM. This one is based off of the current ScummVM subversion tree (0.11.0svn).

This isn't an update of my previous port, it's a complete 'do over' (as an american might say). Some (xbox specific) things are in this version that weren't in my previous port and it's likely that some things from the previous version aren't in this one.

It is something that I've had in progress for a while now, other stuff kept getting in the way so I couldn't spend time on it. Because of that it's probably not as well tested as it could have been.

That's where you guys come in - please test the hell out of it during the next week or so and post any feedback so that I know what to look at.

Please remember that this is not an official port or part of the ScummVM project itself, so lease don't go bothering those guys with any issues. If you find anything wrong, please come and tell me about it here on xbox-scene.
More Info

0 comments - Last Comment By wraggster

14:15 December 27th, 2007

Sega taking Phantasy Star Online offline in Japan

Posted By: wraggster

We know what you're thinking, "Xbox version shutting down in Japan? Well, that dude's gotta be pissed." Yup, on January 31, 2008 Sega's risking a global backlash and terminating Xbox Live services for the onetime Dreamcast title in Japan.

The good news for the rest of the world's Phantasy Star Online community is that no similar announcements have been made outside of Japan. We don't know about you guys, but we don't want to be around once the legions of MMO-addicted GameCubers catch wind of a cancellation on that platform.

http://www.joystiq.com/2007/12/27/se...line-in-japan/

3 comments - Last Comment By JKKDARK

 

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