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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
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February 9th, 2007, 07:44 Posted By: wraggster
New for Xbox360:
features
Will work with future Xbox 360 Wireless Accessories.
Provides up to a 30-foot range for complete wireless freedom.
Use up to four Wireless Controllers and four Wireless Headsets simultaneously with one Wireless Gaming Receiver.
Easily integrates with PC gaming scenarios and utilizes the same binding technology as Xbox 360.
Provides a great value by eliminating the need for additional accessories for Windows-based gaming at an attractive price point.
Plugs into a PC USB port and has a six foot cable.
Future drivers available for Windows Vista™ and Force Feedback for the Wireless Racing Wheel.
description
The Xbox 360 Wireless Gaming Receiver for Windows lets you take your quality, wireless gaming experiences that you enjoy on your console and experience them on your Windows gaming platform.
Buy at Play Asia
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February 8th, 2007, 23:20 Posted By: wraggster
Speaking to Pro-G, Square Enix producer Hiromichi Tanaka confirmed that he was working on a new MMORPG bound for Xbox 360 and Windows Vista, adding "PS3 is a possibility." Ten months ago, Tanaka was saying just the opposite about the oft-hinted at MMO -- probably a sequel to Final Fantasy XI; possibly not. In April 2006, Tanaka confirmed the project for PlayStation 3, but made no mention of an Xbox 360 version. Now it would appear that development has shifted away from PS3 and onto Xbox 360.
Since Square Enix has already promised several versions of Final Fantasy XIII for PS3, it's in the company's interest, as a publisher concerned with multi-platform presence, to bring its next MMO to Xbox 360 first; a PS3 version could always come later. The project could also provide an opportunity to make use of Square Enix's recently acquired Unreal Engine 3 license.
via joystiq
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February 8th, 2007, 22:59 Posted By: wraggster
2006's rumour that ZX Spectrum 2D shoot-'em-up JetPac is heading to Xbox Live Arcade has re-emerged.
The latest word on the revival of the classic is pointing to the website for USK (the German monitoring organisation of entertainment software) where the product JetPac Refuelled is listed, with Microsoft named as publisher. The game's described as an arcade shoot-'em-up.
A call to Microsoft turned up nothing new and no confirmation on JetPac Refuelled, but with JetPac original being developed by Rare - albeit under the developer's former moniker Ultimate - Play the Game - and the recent news that the developer is to focus on Xbox Live Arcade games, things are starting to add up for a Live Arcade outing.
JetPac was released in 1983 and saw a jet-packed space man attempting to construct a spaceship, fill it with fuel and blast off from a planet surface while under assault from a variety of bizarre enemies.
via cvg
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February 8th, 2007, 17:22 Posted By: Darksaviour69
gamingbits posted:
There's been a generous amount of downloadable content available for the already huge Elder Scrolls IV: Oblivion on the Xbox 360. Fans, me included, can't get enough of all the things you can do and discover in Cyrodiil. The upcoming Shivering Isles expansion offers about 30 hours of gameplay to Oblivion, a sword that gains experience (dubbed Dawnfang) and is set to the backdrop of a trippy Sheogorath. If you needed another reason to dive into the Shivering Isles expansion, here's one Oblivion fans haven't had since beating the original quests: Achievements.
We've confirmed with Bethesda Softworks that the "Shivering Isles" Expansion will indeed offer an additional 250 Gamerscore Points, with 10 Achievements, bringing the total possible Gamerscore available from Oblivion to 1250.
Microsoft recently updated its Xbox 360 Achievement/Gamerscore policy for retail and XBLA game titles
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February 8th, 2007, 13:19 Posted By: Darksaviour69
In New Zealand a 14-year-old thief that had stolen a Xbox 360, contacted Microsoft to register it and asked for a new power cord (he forgot to steal it too). The original victim, rang Microsoft to report it stolen and told them the serial number, but MS told the victim that the thief had already registered it, just a day after the burglary took place!
Microsoft had the thief name, address and phone number, as they were to send him a new power cord.
Police had to wait a while in order to obtain a court order allowing it to claim the information from Microsoft (customer/thief privacy issues), before they could arrest the thief.
[full story]
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February 8th, 2007, 12:30 Posted By: Darksaviour69
Rumors have been circling around the net that a black Xbox 360 with a 120gb hard drive and HDMI is due out in Australia for $749 AU in April. There is even a picture going around too:
but this is a picture of an old xbox dev kit.
so at this stage, its still very much a rumor (even if some sites are posting it as official)
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February 7th, 2007, 18:42 Posted By: wraggster
The Xbox 360 may have lost its title as the fastest-selling home console in Australia to the Nintendo Wii, but that hasn't stopped local Microsoft execs from touting the machine's success. Australia's top Xbox executive, Microsoft's David McLean, says the 360 is well ahead of its last-gen competitors at this stage of its life cycle, and is well poised to take on its next-gen challengers.
In an interview with GameSpot AU (read the full transcript here), McLean--Microsoft Home and Entertainment Division Regional Director for Australia and New Zealand--said the 360 had sold 145,000 units in its first 45 weeks of sale down under, with a current attach rate of 4.8 games per console. McLean says the 360 is well ahead of where Sony's PlayStation 2 was at the same stage. The PS2 was first released in Australia in 2000, and has sold 2.2 million units so far.
"We launched 45 weeks ago [in Australia]. In the PS2’s first 45 weeks, they sold 116,000 units. In our first 45 weeks, we sold 145,000 units. So if you think about momentum and moving from that to a situation of 2.2 million units over time, we feel we’re on track. We’re ahead of where our competitors were at this stage of the life cycle," he said.
"At this point in my competitor’s life cycle [for the PS2], their attach rate was 2.5 units of software per console, according to GfK Australia. At that time, they had their major franchises out in the market. Grand Theft Auto 3, Gran Turismo 3 and Metal Gear Solid 2 were available. Our attach rate is currently running at 4.8-–we’ve just released Gears of War, we’ve got some heavy hitting titles coming this year with Halo 3, Grand Theft Auto IV, and Crackdown. We’re extremely confident that we’ll see our attach rate grow at an accelerated rate."
Despite the bullish outlook, McLean did confirm that internal forecasts for 360 sales in Australia to the end of June 2007 were being lowered in line with the software giant's global outlook. As part of its last earnings report, Microsoft said it was targeting 12 million units sold by the end of June, down from an earlier forecast of 13-15 million. McLean declined to disclose a specific forecast for the Australian market.
"Typically we don’t talk about numbers for individual regions, but we are a part of that global number," he said. "I think it's a good decision for us as a business to make. It's focusing on the right things--being profitable, focusing on great software and accessories attach, focusing on providing new services and experiences for our gamers and creating a healthy ecosystem around Xbox 360."
via gamespot
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February 7th, 2007, 18:41 Posted By: wraggster
Alan Wake (the game with the really great tornado from last year's E3) has been reconfirmed as an exclusive title for Microsoft platforms. Via Wired's Game|Life blog, the news comes from the awesomely named Helsingin Sanomat website. Remedy (makers of the Max Payne titles) had this game slated as a 360/PC exclusive back in their E3 2006 trailers, but news of Microsoft's new 'mentoring' role for the company appears to have renewed interest in the game. It's unclear why Microsoft isn't following their general pattern of purchasing the company outright, but the 30-employee strong company is staying independent. Microsoft's resources still back the company, though:
"Microsoft has huge machinery for games production. If a team of 80 voice actors are needed from the States, they can provide it. Their test laboratory is also fantastic."
via /.
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February 7th, 2007, 18:21 Posted By: wraggster
BioWare has released five new screenshots of its upcoming 360 role-playing game Mass Effect, and they're so pretty we've already printed them off and made a sci-fi montage on our desks.
No new details on the game at the moment, but as the latest from the creators of the excellent Knights of the Old Republic - and arguably the most stunning-looking game to date - we can't wait to get our hands on the disc, immerse ourselves in a massive duvet cocoon and only return to work once we've explored every last inch of Mass Effect's infinite galaxy.
Better hold on to the P45 before the rumoured May release date, then.
Screens Here
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February 7th, 2007, 18:19 Posted By: wraggster
In a soon-to-be-published interview with CVG, Crackdown senior designer Stephen Iannetta says that after playing the demo he thinks gamers will "buy Crackdown on the basis of Crackdown" and not just for an invite to the Halo 3 multiplayer beta.
"Prior to the demo coming out there were a lot of people saying 'wait a minute, this is just a way to sell Crackdown'," he says, "and I think the more they played the demo the more they realised 'no wait, this is a great game'".
The multiplayer beta invites are due to ship with all initial copies of Crackdown, one of three methods to gain access when it launches this spring.
"I think it's really clever marketing by Microsoft", Iannetta continues. "I think the people that have played the demo and seen the game will actually realise it's a selling point for Crackdown and it's not used to get more copies out of it."
Iannetta also told CVG that he thinks that the two games are "complementary products" and that "people who enjoy playing Halo will enjoy playing Crackdown".
via cvg
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February 7th, 2007, 18:03 Posted By: Darksaviour69
Jeff Minter, gaming legend (Tempest 2000,Attack of the Mutant Camels, Llamatron, and the Xbox 360 media visualization.. thing), has posted on his blog about his up coming XBLA game Space Giraffe.
Space Giraffe is "to Tempest what Llamatron was to Robotron", which means, basicly, Tempest ....on acid!
Jeff posted on the blog:I'm really loving playing it. The last couple of nights we've had full on sessions on the big plasma and it just looks *lovely*. And it's wonderfully shooty, you get to blow a lot of stuff up very prettily without it being forbiddingly difficult, once you get your head round a couple of key concepts that make it not-just-Tempest-y . I'm only at level 32 now, plenty of time to make the later levels really hard if I want to, plenty of scope for challenging new enemy types, but I want at least these early levels to be a nice fat slice of sweet gaming cake that *everyone* can sink their teeth into once they get the gist. And I think I've got that. It's really nice.
The game has been sent to MS HQ for testing and to get the "green light" to finish the game. Jeff's previous game Unity, for the GameCube (a REZ type game) was cancelled after a long development period, lets hope this does not happen again.
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February 7th, 2007, 17:35 Posted By: Darksaviour69
EA and Valve, today announced the naming and product configurations The Black Box and The Orange Box, two of the most anticipated action game offerings shipping worldwide this Winter 2007.
The Black Box will ship for the PC, and includes Half-Life 2: Episode Two, Portal and Team Fortress 2. The Orange Box will ship for the PC, PS3 and Xbox 360, and includes all the content of The Black Box, plus the original Half-Life 2 and Half-Life 2: Episode One.
Included in The Black Box and The Orange Box include:
• Half-Life 2: Episode Two -- the second installment in Valve’s episodic trilogy advances the award-winning story, leading the player to new locations outside of City 17.
• Portal -- a pioneering type of single player action game that rewrites the rules for how players approach and manipulate their environment – much like how Half-Life 2’s Gravity Gun reinvented the way gamers interact with objects in the game.
• Team Fortress 2 -- an all-new version of the legendary title that spawned team based multiplayer action games. The game’s daring new art style features the most advanced graphics of any Source-based game released to date.
The Black Box and The Orange Box are targeted for release this winter 2007. For more information, visit www.steamgames.com
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February 7th, 2007, 14:24 Posted By: Darksaviour69
Xbox 360 is teaming up with Old Spice to bring the first Rewards Challenge to Xbox Live. Increase your gamerscore by 1,500 between February 12 and April 12, 2007 (60 days), for the chance to earn a bounty of rewards. In order to participate, you need to have a valid Windows Live ID with your Xbox LIVE gamercard linked, be a legal resident of the 50 United States and District of Columbia (expect future challenges to be global in scope) and at least thirteen years-old.
Reward Package Qualifications
*Level 1 (Gamers who have a gamerscore between 0-4,999 at time of entry): Game Picture, Dashboard theme, Contra for Xbox LIVE Arcade
*Level 2 (5,000-9,999 gamerscore at time of entry): Level 1 Package, 100 Microsoft Points and a contest T-shirt
*Level 3 (10,000+ gamerscore at time of entry): Level 1 Package, 200 Microsoft Points, contest T-shirt and Fusion Frenzy 2
*In addition, Old Spice will give Level 1 and 2 the gift of experience by upgrading their Rewards Level for 2007.
Think you can do it? With more than $500,000 in total rewards, such as Microsoft Points and Xbox 360 games, it is time to tackle those unbeaten games and start unlocking Achievements, because this Spring the rewards go beyond just having an impressive gamerscore.
Be sure to log on to www.xbox.com/rewards on February 12 to sign up for participation. Reward quantities are limited so gamers who reach the set goal will be awarded on a first come, first served basis only.
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February 6th, 2007, 19:38 Posted By: wraggster
After its relative success in Japan, Mistwalker is hoping to expand Blue Dragon's potential in any/every direction possible while it moves forward with work on Blue Dragon 2. The smokers in the audience will be especially pleased to find a Blue Dragon Zippo lighter on sale via Bandai's LaLaBit Market net store during February and March, with the items scheduled for delivery in April. The lighters cost ¥10,500 (US$87) each -- a bit pricey, but then, they are going to become rare Zippos.
And there's other Mistwalker swag soon to go on sale at LaLaBit, as well, including snazzy Blue Dragon t-shirts and mugs. What we'd really like, though, is a genuine Blue Dragon flamethrower. (For toasting marshmallows.) That would be cool.
via joystiq
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February 6th, 2007, 19:37 Posted By: wraggster
via joystiq
Modder mavin Adam Thole wasn't satisfied with the wire dangling from his tilt-sensing Xbox 360 controller -- so he cut it off. Thole has now successfully applied his mod to the wireless version of the 360 controller, including a switch to seamlessly transition between the left analogue stick and tilt control.
Thole plans to produce a how-to video for creating your own tiltable controller using his tiltBoard. For the impatient or unskilled, Thole's selling a pricey pre-built unit on eBay.
More Info
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February 6th, 2007, 19:19 Posted By: wraggster
Bill Gates has demonstrated his unique public speaking skillset again, this time by further ostracizing gamers who grew to love one of the best Xbox 360 titles of last year - Viva Piñata. Comments made by Mr. Gates during an interview on the Charlie Rose show include the choice comment 'We have a thing called Viva Piñata that's for young girls, where you're tending a garden and these animals come along...'. His comment are carried by Eurogamer, who also provide a link to the YouTube video of the interview. For gamers who really appreciated this under-marketed and lovably quirky title, this is just another low blow
via /.
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February 6th, 2007, 19:16 Posted By: wraggster
via gibiz
Blizzard's Itzik Ben Bassat has suggested that consoles are becoming more and more like PCs - to the point where they could be obsolete within as little as five years.
Ben Bassat, who is Blizzard's VP of business development and international, observed, "The PC is becoming an entertainment hub - you use it to watch videos and TV, play games, listen to music... With wireless, you can send your content from your PC to anywhere in the house, to your TV, something I already do. You can play PC on your TV because it's an LCD screen.
"Consoles are becoming sophisticated PCs which sit in the living room... We'll have to see how all this develops. Maybe in five years you won't need a console because you'll have one PC which delivers content all over your house."
Ben Bassat confirmed that Blizzard has no plans to bring hugely popular MMORPG World of Warcraft to consoles - but did say that the company is keeping a close eye on the next-gen machines, particularly with regard to the online space.
"Online console gaming is still in its very early stages, and it needs to be developed further to provide opportunities of a scale which will be interesting to us," he explained.
"So when we come to develop a new game we will look at the kind of opportunities that exist out there and what we want to develop, and if it could be interesting on console. We should remember that a 360 is just a sophisticated PC."
Ben Bassat said he has not seen enough of Sony's online service for PlayStation 3 to be able to evaluate it - but he was full of praise for Microsoft and Xbox Live Arcade.
"Personally I love XBLA - I think Microsoft has done an excellent job developing it and there are lots of exciting things there," he stated.
"I'm very impressed, I'm impressed by the people who do it, and the service is very easy, very intuitive. I love it."
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February 6th, 2007, 19:10 Posted By: wraggster
via engadget
It's no secret that the Xbox 360's disc drive is hella noisy, by far outstripping any incidental fan noises that might be going on inside that white box. Luckily, help is on the way -- sort of. Microsoft has started building its 360s with a new DVD drive manufactured by BenQ-LiteOn-Philips, the BenQ VAD6038, which purportedly runs "super-quiet" in comparison to the previous two drives used by MS, and even speeds up and smooths out load times. Of course, this does nothing for the 10 million plus current owners of Xbox 360s suffering from the noisy insanity of the older drives, but it does mean that as Microsoft ramps up production with this new drive, your next 360 hopefully won't fall victim to the whir.
More Info
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February 6th, 2007, 18:58 Posted By: wraggster
Sega of America has released details on Virtua Tennis 3's Xbox Live modes, as well as confirming that the Xbox 360 version of the game will support super-high 1080p resolutions, for those with massively-expensive televisions.
According to Sega, Virtua Tennis 3 will support both ranked an friendly matches over Xbox Live, as well as allowing you to enter exhibition games or tournaments in both the single and doubles variety.
There's also a spectator system coming for the Tennis ace, VT:TV, which will allow players to watch the pros compete in ranked matches in a similar fashion to Project Gotham 3 and eventually, Halo 3.
via cvg
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