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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 29th, 2009, 18:22 Posted By: wraggster
We're not quite sure how, considering the media blackout approach that Alan Wake developer Remedy Entertainment has taken, but Norwegian gaming site Gamer.no sat down for dinner with head of franchise development for Remedy, Oskari Häkkinen, this past week. New details were (unsurprisingly) scant, though we were able to glean a handful of facts from the interview. For instance, the game has, "a lot less action than Max Payne," the studio's last franchise which recently had a current-gen update announced.
Aside from an emphasis on story, Mr. Häkkinen says that weather effects will play a role in gameplay, specifically noting, "Everything in the game can be influenced by the weather. If you are running the car will run conditions will be worse by heavy rain, than if the weather was good ... the weather is dynamic, since it will influence how you play the game."
Furthermore, Mr. Häkkinen tells Gamer.no that, "Lighting is very important in the game, and this is a unique item that really has not been used in the game before on the way we do it." The obvious comparison here would be to last year's conceptually strong Alone in the Dark -- here's hoping Remedy can deliver on the lighting concept where Alone in the Dark more or less failed.
So, we officially still know little-to-nothing! We'll keep an eye out for information at E3 2009 in June, but, ya know, we're not holding our breath or anything.
http://www.joystiq.com/2009/03/28/ne...-light-of-day/
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March 28th, 2009, 18:33 Posted By: wraggster
Exciting news for gamers - Microsoft is deep in the development process for the successor to the Xbox 360 games console, it's been revealed.
One of the first credible reports on the topic, Blizzard's Rob Pardo has confirmed that his company has taken part in talks with Microsoft about the next-next-gen console.
Speaking at a lunch at the Game Developers Conference in San Francisco, Pardo did not provide hardware details - only that Blizzard is "actively in discussions with Microsoft" about the new gaming hardware.
http://www.pocket-lint.com/news/news...eveloper.phtml
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March 28th, 2009, 10:35 Posted By: wraggster
Ubisoft today revealed R.U.S.E., a new real-time strategy game from Eugen Systems (Act of War: Direct Action) for Xbox 360, PlayStation 3, and Windows PC platforms. It is currently being readied for a release in the fiscal year 2009 / 2010.
The hook of this RTS title is how it offers systems that allow players to trick each other during play. According to an official release, R.U.S.E. is a game "where the ability to deceive and mislead the enemy determines success." A technology entitled the IrisZoom engine will allow players to seamlessly move the view of battle from the unit level to the entire battlefield.
The official line goes something like this: "With R.U.S.E., Ubisoft is once again shaking up a genre, offering an RTS with a twist that will thrill gamers," said Ubisoft senior vice president of sales and marketing Tony Key. "Ubisoft is known for innovation and R.U.S.E. continues that tradition, offering the most immense and detailed maps ever seen in an RTS. Players can explore the maps using IRISZOOM Engine, which provides an aerial, smooth interaction unlike anything ever seen before."
The game will be optimized for newer processors, including Intel's Core i7s.
http://uk.pc.ign.com/articles/965/965718p1.html
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March 28th, 2009, 00:06 Posted By: wraggster
Seemingly in contrast with recent comments made by producer Allen Murray, Bungie has told Eurogamer that it currently has no Halo 3 content planned following the Fall release of Halo 3: Overly Descriptive Subtitle Treatment. "We'll never say never, but currently Bungie has no plans to make new Halo 3 content beyond the release of ODST," came the explanation. The formerly Microsoft-owned studio does, however, intend to keep supporting the popular first-person shooter with matchmaking playlist updates and uninhibited use of the fabled Banhammer.
Whether the task of generating Halo 3 content into 2010 will fall away in favor of a new game, or simply be handed over to a different studio, remains up for speculation. Either way, it seems Halo 3 will be watched over by its creators in some form or another until we all finally stop playing -- and that could be even longer than Murray's supposed two-year time frame, right?
http://www.joystiq.com/2009/03/27/bu...t-beyond-odst/
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March 27th, 2009, 23:33 Posted By: wraggster
Ben Heck's latest device isn't gonna help you take your next-gen gaming on the go, nor will it let you play with one hand. Instead, the Xbox 360 Controller Monitor is designed to test gamepad latency using a data cable hooked up directly to each button and fed into a 8 x 8 inch display board. Each action lights up the corresponding indicator, and it includes three levels of sensitivity for each cardinal direction of the joysticks and shoulder triggers. At $600 (controller and AA batteries included), it's not exactly something for the hobbyists out there, but already this thing's got some major gaming street cred: it's currently being used for playtesting on Mass Effect 2, the new Wolfenstein, and the just announced Modern Warfare 2.
http://www.engadget.com/2009/03/26/b...-your-latency/
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March 26th, 2009, 22:17 Posted By: wraggster
In case you weren’t aware Taito has been resurrecting classic franchises with games like the Legend of Kage 2 and Space Invaders Extreme. Being less coy Taito formally announced plans to remake games for Xbox Live Arcade under the Taito Collection label. Arkanoid Live and Space Invaders Extreme are the first two Taito Collections project.
The Xbox Live Arcade version of Space Invaders Extreme is scheduled to come out this April and it looks a lot the PSP version. Here’s a trailer for Space Invaders Extreme on Xbox Live Arcade.
trailer here --> http://www.siliconera.com/2009/03/26...rcade-remakes/
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March 26th, 2009, 22:14 Posted By: wraggster
Wolfenstein 3D is popping up on more platforms than the iPhone. Activision Blizzard has plans to release the game that popularized the FPS genre on the PlayStation 3 and Xbox 360. An ESRB rating leaked the announcement, but provided no other details.
It seems unlikely a seventeen year old game will get a retail release so we’ll throw this in the unannounced Xbox Live Arcade / PlayStation Network pile.
Wolf 3D is a classic and if it gets re-released online deathmatches should be part of the package. A map editor and map sharing would be another great feature, but I wouldn’t expect Activision Blizzard to go that far.
http://www.siliconera.com/2009/03/26...-and-xbox-360/
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March 26th, 2009, 21:34 Posted By: wraggster
At the conclusion of the 9th Annual Game Developers Choice Awards, Activision unveiled a new trailer for Call of Duty: Modern Warfare 2. The trailer (which can be viewed below) shows no real gameplay, but is instead a lengthy teaser.
The teaser seems to suggest that gamers may have access to a form of either LIDAR (Light Detection and Ranging) or sonar. In The Dark Knight, Batman used something similar to obtain a visual on enemies and civilians regardless of physical obstructions. Or it could just be a stylized trailer.
The trailer ends with a release date. Call of Duty: Modern Warfare 2 is shipping to stores November 10, 2009.
http://uk.xbox360.ign.com/articles/966/966404p1.html
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March 26th, 2009, 17:29 Posted By: wraggster
Bungie's revealed that it has plans to produce more Halo 3 content, or support ODST for a while at least.
That's despite previously saying that it's viewing ODST, the stealth-orientated spin off of Master Chief's trilogy, "as the final exclamation point in our ongoing efforts to extend the Halo 3 experience".
It doesn't sound like the developer has small plans for the title either, saying it'll likely be producing Halo 3 goodness for another couple of years.
"Halo 3 took two and a half years to make, and we're still working on it," producer Allen Murray told Joystiq. "We'll probably be working on it for two more years."
http://www.computerandvideogames.com....php?id=211783
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March 26th, 2009, 17:17 Posted By: wraggster
Though Media Molecule is the big winner with four separate category victories
Bethesda’s next-gen action RPG Fallout 3 has claimed the coveted GDC 09 Game of the Year Award at this year’s event, though it was LittleBigPlanet developer Media Molecule that emerged as the ceremony’s main benefactor, scooping four accolades.
Fallout 3 fended off the likes of Fable 2, Left 4 Dead, Grand Theft Auto IV, and indeed LittleBigPlanet, to win the headline-grabbing prize. It also won the Best Writing category, beating Braid, Metal Gear Solid 4 and GTA IV in the process.
Media Molecule’s critically adored PS3 platformer, meanwhile, won four awards in total – Best Technology, Best Game Design, Best Debut Game and the Innovation Award. It was nominated for seven gongs overall.
Here’s the complete list of winners for the 9th Annual Game Developers Choice Awards:
Game of the Year – Fallout 3 (Bethesda Softworks)
Best Game Design – LittleBigPlanet (Media Molecule)
Best Writing – Fallout 3 (Bethesda Softworks)
Best Technology – LittleBigPlanet (Media Molecule)
Best Visual Arts – Prince of Persia (Ubisoft Montreal)
Best Debut Game – LittleBigPlanet (Media Molecule)
Best Handheld Game – God Of War: Chains Of Olympus (Ready at Dawn)
Innovation Award – LittleBigPlanet (Media Molecule)
Best Audio – Dead Space (EA Redwood Shores)
Best Downloadable Game – World Of Goo (2D Boy)
http://www.developmag.com/news/31600...the-Year-Award
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March 26th, 2009, 17:03 Posted By: wraggster
IGN's gotten a preview of the Gametrak Freedom motion-controller we first spied back in September. Designed by Performance Designed Products (PDP), the Xbox 360 (which will probably also be available for the PS3 at some point, too) stick's looks have changed quite a bit since then. Like most other motion controllers it uses accelerometers, but also adds ultrasonic 3D positioning using two sensor bars mounted to the display, which can triangulate the device's positioning to precisely calculate its distance, orientation and speed. Though the Gametrak Freedom is expected for Xbox 360 in the fourth quarter of this year, there are no specific details about pricing or availability yet.
http://www.engadget.com/2009/03/25/g...-outed-at-gdc/
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March 25th, 2009, 22:34 Posted By: Shrygue
via Kotaku
After corrupted files ruined yesterday's launch of Fallout 3's The Pitt DLC for Xbox 360 players, Bethesda saves face by quickly getting a non-broken version of the update uploaded to Xbox Live.
The solution to the missing textures, incomplete geography, and freezing issues that plagued yesterday's launch to The Pitt for the Xbox 360 is now only a delete and a download away. Simply go to Settings->System Settings->Memory on your Xbox 360, select Fallout 3, and then select Fallout 3: The Pitt. Delete what you've got there, re-download the file, and you should be good to go.
While the situation surely did suck, we've got to give Bethesda kudos for getting the issue resolved quickly, especially in the middle of the Game Developers Conference. Good on ya, Bethesda.
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March 25th, 2009, 19:15 Posted By: wraggster
When it was launched in 2005, Microsoft boss Bill Gates called it the Ferrari of games consoles. Since then Microsoft has sold 28 million Xbox 360 consoles worldwide, but the console hasn't always had a smooth ride.
In 2007, Watchdog reported on a problem which seemed to plague thousands of Xbox 360 owners - the infamous 'Red Ring of Death' - whereby a console would be rendered unable to function.
We thought that this was the only issue that Xbox 360 owners were encountering, but it appears we were wrong. We've had complaints from many of our viewers telling us there's another serious problem with the Xbox 360s, one that doesn't affect the console but could destroy the games you've paid a hefty wad of cash for.
What's worse, many of you have told us that Microsoft won't accept responsibility and in fact say it's your fault, not theirs.
Michael Mowatt, 13, is a devoted fan of the Xbox 360. His mum, Rachel, bought him the console to play when the weather was bad; but in order to buy his games, Michael has to save his pocket money.
Michael's neighbour keeps several racing pigeons in a coup in his garden and, in order to earn his pocket money for his games, Michael visits three times a week to clean out the pigeons - poo and all.
It took Michael two months to save enough money for two games and he was excited to get started on them straight away. But after just a couple of weeks of playing his new games discs, Michael heard a strange grinding noise coming from the Xbox 360.
Large scratch around the disc
The action on screen came to a halt and when the disc was examined there was a large circular scratch around the disc. Rachel thought that Michael had perhaps done something to it and told him off for misusing the console.
A few days later the very same thing happened to another of Michael's discs. This time Rachel knew something was wrong. Rachel called Microsoft who refused to cover the costs of replacing the games. The Xbox 360 was still in warranty so Microsoft did take the console away to be looked at, but it still refused to acknowledge responsibility and said it was Michael's fault the discs had ended up scratched. It said that he must have moved the console while playing. Michael resents this claim as he worked so hard to save for the games and is confident he hadn't touched the console at all while it was loading.
Microsoft blamed the family
Michael's Xbox 360 isn't the only case where the family have been blamed. The Monaghans are a family of seven - mum, dad and five daughters. Dad, Robert, wanted an activity the whole family could enjoy and so he decided to buy an Xbox 360 along with the game Rock Band.
The family enjoyed playing together, until only a few weeks later when the music came to a sudden stop. The console was displaying a disc read error and, when inspected, they found a large circular scratch along the surface of the disc. Robert wasn't pleased and thought the girls had done something wrong, so he put the Xbox away as a punishment.
When the Monaghan's eldest daughter, Alana, turned 11 they decided to buy a new game and put the family band back together. This time they bought Guitar Hero: World Tour but after only an hour and half of play they discovered the disc had been scratched and ruined again. This time Robert knew it wasn't his daughters and he called Microsoft.
Again Microsoft denied responsibility, telling the family it was their fault and that they'd not be replacing the games. The family were furious and adamant that the console had not been touched while the game was playing. The Xbox was taken away to be looked at and the Monaghan's were left without their console.
Complaints also extend outside the UK
This problem isn't restricted to the UK either. The EU's Consumer Commissioner has written to Microsoft twice, asking why she's receiving so many complaints about the Xbox 360. Further still, in the United States, lawyers are organising a class action against the company.
The law firm believes that Microsoft's stance, that Xbox 360 owners are cavalierly throwing their consoles around the room, doesn't make sense. It has spoken to a number of people who have insisted they didn't move the console at all.
We decided to set up an experiment with two Xboxes, a brand new console and one that we knew had already caused a scratch. We placed them both on level, stable surfaces. We arranged vases of water to indicate any movements, sealed off a secure space and inserted brand new games. Watchdog researchers then played solidly for six hours a day for three days, with neither Xbox being moved once.
After three days, the team hadn't had a single scratch. The conditions, however, weren't exactly what you'd find in an average teenager's bedroom, so we decided to take the test a little further and this time the result was quite different.
Boxes subjected to simulated vibrations
We sent the same Xbox 360s to a lab in Hampshire, where special testing equipment replicated the vibrations you'd find in a typical home. The first test simulated walking and caused the consoles no problem at all. Then the boxes were subjected to shock vibration testing, which simulated vibrations equivalent to that of someone putting a book down on the table near the Xbox. The newer console passed with flying colours; however, the older console caused a scratch similar to those experienced by the previous owner.
Our testers told us that the console had failed "very, very quickly" and that these are the kinds of vibrations you'd expect any household to have - particularly when playing games like Rock Band and Guitar Hero that encourage you to get physically involved.
Microsoft unwilling to admit there's a problem
The US lawyers have had similar test results to Watchdog's and they're likely to be a key part of their case against Microsoft. In the meantime, it seems Microsoft is unwilling to admit there's any such problem with the consoles.
When we contacted Microsoft it said the following: "Microsoft works hard to make certain that consumers in the United Kingdom clearly understand the quality and value which Microsoft provides including Xbox 360. We're committed to building consumer confidence by listening to our Xbox community and stand behind our products and services. The vast majority of Xbox 360 customers enjoy an excellent gaming and entertainment experience right out of the box.
"Microsoft reaffirms its longstanding position that it's not been able to ascertain any defect in the Xbox 360 console that causes concentric gouges (that is, 'scratching') on discs when a console is in a stationary position. Indeed, despite extensive testing and examination under static operating conditions, Microsoft has never been able to reproduce the concentric gouge that causes disc readability problems or find any such defect in consoles returned by consumers for examination. It's only with the movement of a console that such 'disc scratching' may occur. Consequently, Microsoft provides notices on the Xbox 360 console itself, in the user manual, and on its website - warning consumers not to move the console with a disc in it while in use.
"A very small fraction of our customers have contacted us about disc scratching. For those customers, Microsoft offers online support tools and call-in centre support and we encourage consumers to contact us online at:
xbox.com or by telephone on 0800 587 1102.
"Customers can send their consoles to Microsoft for further examination and repair, if required.
"Microsoft is committed to fully support its customers and honour its warranty obligations, but simply cannot replicate the disc scratching problem that's been alleged with the console in a stationary position."
http://www.bbc.co.uk/blogs/watchdog/.../xbox_360.html
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March 25th, 2009, 17:15 Posted By: wraggster
Microsoft has released an entirely new Xbox 360 development kit, with hardware containing twice as much memory as the original.
The additional RAM will enable developers to run videogame assets along side debugging and optimisation tools. This new kit will be available alongside the older version and is intended for triple-A game development.
"It's been a longstanding issue that as you're working on your game you can't load all of the resources that would be there when you're running, because you need to reserve some space for all of the debugging tools and those kinds of things," Microsoft's Boyd Multerer told Gamasutra.
"This is going to open up a whole new range of tools for the software portion of the XDK program."
Earlier yesterday Sony announced some changes to the pricing for its PlayStation 3 development kit, cutting it from USD 10,250 to USD 2000.
http://www.gamesindustry.biz/article...t-kit-unveiled
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March 25th, 2009, 17:05 Posted By: wraggster
There are so many things we love about the new Xbox 360 dev kit unveiled at this week's Game Developers Conference and due out in the summer. In addition to its sleek black-and-blue tint finish and some stylish etchings, it also boasts 1GB of RAM, or twice what is found in the retail model. Beg all you want, this gorgeous piece of hardware is only for those who make the games -- for now, at least.
http://www.engadget.com/2009/03/25/m...ev-kit-and-no/
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March 24th, 2009, 22:36 Posted By: wraggster
Newly released
features
Relive the entertaining lives of more than 40 larger-than-life WWE Legends. Legendary Managers will also have extensive functionality, playing important roles in match outcomes
Embrace a historically accurate representation of WWE telecasts from the Eighties and Nineties, including dynamic visual treatments, signature ring entrances, renowned commentators, notable venues and much more
Explore a new, grapple-based fighting system that captures the high-energy action and drama seen in historic WWE matches. Players will have each Legend’s arsenal of grapple moves, strike attacks, reversals and taunts at their disposal throughout a variety of current and nostalgic match types
Participate in key matches from multiple WrestleMania events. Vintage WWE footage will set up matches, explain feuds and detail the rivalries behind them, situating players in the heart of each contest
Create the Legends of tomorrow, complete with customizable costumes, entrances, move sets and more
Challenge players around the world to matches on the biggest stages in WWE history
description
The leading sports entertainment videogame experience embraces its colorful roots to deliver the definitive elements of WWE from the Eighties and Nineties. Featuring an impressive lineup of Legendary Superstars and Managers, a new combo fighting system, an authentic presentation and more, WWE Legends of WrestleMania enables gamers of yesterday and today to compete in classic feuds, create history of their own and secure a spot in the WWE Hall of Fame. It’s time to relive, rewrite or redefine the greatest moments in WWE history!
http://www.play-asia.com/SOap-23-83-...j-70-36cv.html
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March 24th, 2009, 22:26 Posted By: wraggster
New Special Offer from Play Asia
From the publisher: ShellShock 2: Blood Trails is a violent, first-person, survival horror game set against the backdrop of the Vietnam War.
Gameplay centers on the use of psychological horror and fear, relying on the power of suggestion, mood, tension and foreshadowing - implying the notion of danger, potential danger, imminent danger, and horrifying acts that have or are implied to have occurred or will come to pass.
Game Features:
Gameplay simulates the perceptual effects of fear, drugs and your shell-shocked state due to combat. Experience the true chaos, horror and disorientation of the Vietnam War
Every shot counts, and every bullet is precious. Fight off fear and push forward not knowing what unspeakable horror could be waiting to claim your life
Fight a cunning and elusive enemy that takes every advantage of everything at their disposal. Napalm attacks, intricate tunnel systems and vicious homemade traps - cruel, violent and unfiltered war
Fight the victims of WhiteknIght - an enemy that has no side, one who is brutal, insane and ready to rip you to shreds
Witness the horrors of the Vietnam Wars, in ShellShock 2 Blood Trails. The Asian, region free version of the game is available on Xbox360™ at an unbeatable bargain price of US$ 19.90 only.
The game supports English, Spanish, French, German and Italian.
http://www.play-asia.com/SOap-23-83-...-1zr-84-n.html
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March 24th, 2009, 21:51 Posted By: Shrygue
via Computer and Video Games
The first details on Banjo-Kazooie: Nuts & Bolts' downloadable content have cropped up, via an Achievement list for the DLC that's just appeared on Xbox.com.
As hinted by Rare earlier this month, it looks like the add-on includes "L.O.G.'s Lost Challenges" as well as a new mental retro game from big green bloke Klungo.
The Achievement list also confirms new multiplayer modes for the game, though we doubt more than two people are interested in those.
Here's the full list:
Crowd Pleaser
Knock down all of the supporting cast in Ben Hurdle
20G
Wheels on Fire
Burn an opponent's vehicle until it falls apart at the seams
20G
Halfway Home
Complete all of L.O.G.'s Lost Challenges once
15G
Ultimate - Played The Game
Show Sssuper Klungo the real meaning of sssuper
50G
Paint the Town Gold
Complete all of L.O.G.'s lost challenges to TT standard
40G
Sssave The Universsse!
Complete all Lost Challenges in L.O.G.'s Choice and Player's Choice vehicles
30G
Pointless Achievement
Find the door to L.O.G.'s Lost Challenges
5G
Old Ssskool Ssseekrit Area
Klungo not ssstupid, ussse old fake wall trick to hide Klungo goodnesss
20G
L.O.G. Ranked Apprentice
Win one of the new DLC multiplayer games in a ranked match
20G
L.O.G. Master
Win all of the new DLC multiplayer games
30G
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March 24th, 2009, 21:22 Posted By: Shrygue
via Games Industry
Bethesda has taken steps to have the latest downloadable content for its hit RPG Fallout 3 to be removed from Xbox Live servers following complaints that the file was corrupted.
The Pitt, which was originally due for release today, has now been postponed until a new file can replace it.
The full Bethesda statement is as follows:
We are continuing to look into the issues people are experiencing with The Pitt for Xbox 360. As of now it looks like the file for the English version on Xbox Live was somehow corrupted. We are currently working with Microsoft to remove the existing file off of Live to prevent any further downloads. Our plan is to replace it with a new file as soon as possible. We hope to have another update for you shortly.
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