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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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February 3rd, 2009, 16:58 Posted By: wraggster
Fights in Star Ocean: The Last Hope, much like Star Ocean: Till the End of Time, are frantic. One minute you’re throwing black holes and blasting enemies with bullets and in the next you’re slicing them with a laser scythe. Let’s hope the computer controlled party members can keep up with the action with intelligent moves.
Battles might be Marvel vs. Capcom 2 crazy, but they aren’t random. Players run into enemies and get an advantage if you sneak up on them from behind. The last clip gives a demonstration of this and a dreaded “Raided Attack.”
http://www.siliconera.com/2009/02/03...the-last-hope/
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February 3rd, 2009, 16:38 Posted By: wraggster
Isn't it just like the internet to propagate unsubstantiated rumors. The latest such rumor surrounding the upcoming survival horror shooter Resident Evil 5 may have given the game some free publicity, but Capcom has decided that enough is enough. It's squashing the rumor once and for all in its latest community blog post. The "action" controls will not allow you to move and shoot simultaneously. Chris Redfield's testosterone-filled body makes multitasking an impossibility.
"While RE5 is very action-heavy, the base RE game design mechanic of holding fast while shooting remains," says the Capcom blog. Newcomers to the series may need to make some "mental readjustments," but the controls have remained this way to establish a sense of risk and danger while in combat. The new controls will instead grant "more natural motion to the second analog stick on your 360 or PS3 controller," allowing you to strafe. We're sure there are strong advocates for both sides of the argument amongst Resident Evil 5's audience. Maybe not Chris Redfield strong ... but strong.
http://www.joystiq.com/2009/02/02/co...t-evil-5-ever/
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February 3rd, 2009, 16:23 Posted By: wraggster
Microsoft has announced that over 1.8 million users have downloaded the demo for Capcom's Resident Evil 5 over Xbox Live.
Released on January 26, 1.3 million of those downloads were in the first three days by Xbox Live Gold members, before the demo was available to all on January 29.
In Japan, over 53 per cent of Xbox Live Gold users have downloaded the content.
The PlayStation 3 demo is released today, and the full game is due on sale March 13.
http://www.gamesindustry.biz/article...nt-evil-5-demo
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February 3rd, 2009, 00:42 Posted By: wraggster
Notice something missing from your Xbox 360 ever since the NXE went live? Some HDMI-connected gamers lost all audio after the update, and a fix is finally on the way. According to Major Nelson, it's due to arrive February 3 at 2:00 a.m. PST in a mandatory dashboard update that should address the issues experienced with some HDTVs. That problem with your idiot friend always triggering the witch while playing Left 4 Dead? Still unaddressed.
http://www.engadget.com/2009/02/02/x...orrow-morning/
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February 2nd, 2009, 22:21 Posted By: Shrygue
via Eurogamer
Microsoft has announced the third map in the upcoming Halo 3 Mythic Map Pack, which also ships as part of the Halo Wars collector's edition later this month.
The map's called Sandbox, and promises large-scale vehicular combat as well as "limitless" customisation options in Forge, thanks to its tiered, openworld layout.
You can get a sense of why that is by checking out the first screenshot of the desert map and its network of ramps. Looks more like Mario Kart than Halo.
Bungie had this to add:
"Though you may feel as though you've been condemned to stand chin-deep in cool, refreshing waters your lips can never touch, sweetly-scented orbs of fruit dangling overhead ever out of reach, the cruel torment will end soon enough. The mythical tantalising will fade away like sand after a windstorm, becoming nothing more than a distant memory."
Thanks Bungie.
The two other maps in the Mythic Map Pack, you may recall, are Assembly and Orbital. Assembly is a medium-sized map set in a Covenant Scarab manufacturing facility, with a base on either side.
Bungie reckons Assembly will be perfect for Slayer, CTF and Assault, and you can judge for yourself thanks to screenshots released late last year.
Orbital, meanwhile, is described as a small, asymmetrical map set in a docking station of the Quito Space Tether. One Flag and One Bomb apparently work quite well, as does Slayer.
The maps will be available for free to people who buy the Halo Wars Limited Collector's Edition, due out on 27th February, and released as downloadable content shortly afterward.
Later in the year, they will be included in Halo 3: ODST, which will also include a few other multiplayer maps. Despite the difference in product, you'll all be able to play together, because the games all "all part of the Halo 3 'title ID' family", according to Bungie. Aww!
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February 2nd, 2009, 22:17 Posted By: wraggster
Newly released today
features
Afro Samurai, starring the voice talents of Samuel L. Jackson, follows the exploits of the original series and includes new material and background for fans of the series and newcomers alike
A striking art style, shading and texturing that give Afro Samurai a truly unique look and feel
A balanced experience between stylistic combat and acrobatic platforming with the ability to dynamically slice and dismember enemies with ease
Afro interacts with anything and everything in the environment in beautifully animated open world environments
Innovative gameplay system where the music affects the enemy AI and the tone of the gameplay with a hip-hop soundtrack developed in collaboration with RZA of Wu-Tang Clan fame
description
The Battle To Be #1 Begins!
Based on the hit animation series, Afro Samurai is a cutting-edge interactive adventure that delivers a new kind of cinematic game experience that’s literally dripping in style.
Join “Afro” on an epic hunt for his father killer, as he scends into the timeless mysticism of the Samurai Code.
Afro Samurai blends traditional Japanese folklore, funky technology and hip-hop culture, to create a brutally fresh interactive experience. The hit animated TV series comes alive with style so cutting-edge it hurts!
http://www.play-asia.com/SOap-23-83-...j-70-2mfs.html
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February 2nd, 2009, 21:36 Posted By: wraggster
This Wednesday on Xbox Live Arcade, shoot-em up fans get a healthy dose of redone retro goodness with R-Type Dimensions, repackaging and repolishing the first two games in the R-Type series.
R-Type and R-Type II return this Wednesday in R-Type Dimensions, which takes the classic gameplay of the original shooters and updates them with all the bells and whistles you'd expect from today's advanced downloadable titles. While you can simply amuse yourself playing the classics in their original form, the updated 3D versions look simply amazing, and you can switch between them on the fly at any point during gameplay. Along with the graphical upgrades, Dimensions also adds co-op play both online and off, a stage unlock feature that lets you choose where you want to start shooting once you've completed a stage, and Infinite mode, which loosely translates into Easy mode.
Now how much would you pay? How about 1200 Microsoft points? It's a bit of a higher price than I am used to for a remake of an older title, but the extra features could just be worth it.
http://kotaku.com/5144687/this-week-...ype-dimensions
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February 2nd, 2009, 20:58 Posted By: wraggster
Back in September, images surfaced of a prototype massively multiplayer online game set in the Halo universe. The game was reported to be under development as recently as 2007 at Ensemble Studios, which closed down for good last week after finishing up its work on the upcoming real-time strategy game Halo Wars.
The gaming business Web site Gamasutra was there when the studio shut its doors last week and reports that the Halo MMO idea was alive and very well at Ensemble for a time.
The game started as a concept called Titan in 1998, after Ultima Online started getting attention in the PC gaming development community. After Microsoft began its relationship with Bungie, the Titan idea was merged with the Halo license and was code-named Orion.
Microsoft was so serious about the concept that, according to Gamasutra, it commissioned the construction of a new Ensemble campus for the game's development. But for unnamed reasons, Microsoft halted the construction and the project, and Ensemble was later marked for closure altogether.
The Halo franchise has turned out to be something of a poisoned chalice for Ensemble, which gained fame as an independent developer of the Age of Empires RTS series in the late 1990s. Microsoft bought the company in 2001, and for the past few years the studio has been working on Halo Wars, its first ground-up console game. The Halo MMO would have been Ensemble's first foray into the MMO market as well.
Microsoft has made no official statements about the Halo MMO project, but company executives have been frank in the past about their MMO ambivalence. The Halo online project is one of a handful of high-profile console MMO projects that have been shelved at the company in recent years.
http://uk.pc.ign.com/articles/950/950098p1.html
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January 31st, 2009, 21:19 Posted By: wraggster
New from Mrmodchips
For the most demanding players, or just for the ones looking for the ultimate experience, the PRO version of our Rapid Fire Gear controller enhancement also includes tilt sensor technology.
Specifications :
The rapid fire feature is easily programmable/reprogrammable to any button (fire buttons A,B,X,Y, Right Trigger, Left Trigger, Right Bumper, Left Bumper) by simply pressing and holding down the rapid fire button on top of the controller case and pressing and holding the button you want to have rapid fire until the LED blinks.
Also disabling the rapid fire function is done using the same technique. This allows for an infinite rapid fire number of configurations that will please EVERYONE! This is really the ultimate rapid fire mod people have been waiting for.
XCM Rapid fire gear - pro version also comes with the XCM BestTilt kit. The comprehensive solution in turning your Xbox 360 controller into a Tilt sensitive controller.
Important information :
- Built-in Tilt sensor technology
- Adds Rapid Fire (turbo) to any combination of buttons, triggers and bumpers.
- Easily turn Rapid Fire (turbo) on or off any button in a matter of seconds.
- Complete controller case replacement - includes top, bottom cases as well as buttons, bumpers and triggers.
- The built in LEDs allow you to tell exactly which buttons, bumpers, or triggers are on Rapid Fire.
- XCM Rapid Fire Gear is compatible with all original Xbox 360 wireless controllers!
What is in the box:
- XCM Rapid fire gear pro soft pcb kit x 2 pcs
- XCM bestilt kit x 1 pcs
- XCM replacement full case x 1 set
- New D -Pad
- Buttons (built in LED)
- Screw driver x 1 pcs
- Manual
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January 31st, 2009, 21:16 Posted By: wraggster
New from Mrmodchips
Enjoy all guitar games on Playstation 2 and Xbox 360 with XFPS Mini Guitar. Reduced size but with a great feeling, it is perfect for home but can be carried around easily!
Only half the size of a classic PS2 guitar, the XFPS Mini guitar is compatible with all Playstation 2 guitar games but also with Xbox 360 when used with XFPS 360 (regular or pro version).
Made of wood, it has a nice authentic feeling and is very convenient to play.
Specifications :
- Half the size of classic PS2 guitar
- Compatible with Playstation 2 and Xbox 360
- Includes all buttons for PS2 and Xbox 360
- Made of wood for authentic feeling
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January 31st, 2009, 00:47 Posted By: wraggster
Xbox today announced a new retail offer for Europe only that brings the best of Halo together in one great-value package. Available from 27 February, the "Best of Halo" bundle contains "Halo Wars", the latest in the Halo franchise which redefines the real-time strategy (RTS) genre within the Halo universe; the pop culture phenomenon that is "Halo 3"; and an Xbox 360 Pro video game system plus wireless controller, all for an estimated retail price of €269.
The "Halo" franchise has become a global phenomenon, with Halo 3 garnering more than $300 million in world-wide sales in its first week of release. The critically acclaimed Xbox 360 exclusive (which racked up an impressive number of perfect review scores in leading games journals across Europe), set new records as the fastest-selling video game ever when it launched in 2007, and the franchise is one of the most successful entertainment properties in history.
The bundle will be available for a limited time in the following countries: Austria, Belgium, Czech Republic, Denmark, Finland, France, Greece, Slovakia, Italy, Netherlands, Norway, Poland, Republic of Hungary, Spain, Sweden, and Switzerland.
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January 30th, 2009, 22:21 Posted By: wraggster
The Game Gate VU, unveiled this week at the Amusement Trade Exhibition International in London, is a device that will let arcade operators charge people to play console video games.
That's right, it's essentially a Neo-Geo-esque demo station with a coin slot acceptor. Though it does look like this machine will also sport online support through iGames. To make the set up a sweeter deal for companies like Microsoft and Sony, the system will come with a Playstation 3 or Xbox 360 that will need a special activation key and monthly subscription for the arcade owner to use. If an operator stops paying the console stops working and no more quarters... or dollars.
On the downside, the console will still only be able to hold one disc at a time, meaning you can really only set it up for a single game, unlike the Neo-Geo units which has a selection of games to choose from at any given time.
Wow, sounds like a horrendous idea.
http://kotaku.com/5142927/meet-this-...toting-neo+geo
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January 30th, 2009, 21:42 Posted By: wraggster
Newly released today:
features
Licensed by Microsoft
Hi-end next generation arcade style controller
The 8 main buttonds are designed and placed on same layout as the arcades
Expansion port allows you to attach your headset so that you can chat while playing online
Recommended for fighting, action, shooting, FPS, and classic games that are available through xbox live
http://www.play-asia.com/SOap-23-83-...j-70-2xsv.html
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January 30th, 2009, 21:40 Posted By: wraggster
Newly released today:
features
Take to the streets and own the spots of New San Van with new tricks like one-foots, handplants, hippy jumps, and more
Get off your board and move stuff to create your ultimate spots to skate and destroy
You can’t rebuild the scene alone—call on your crew to uncap the spots, drain the pools, and provide some personal security
Punish your skater in the harshest ways possible with all-new bone-crushing bail physics. The new Thrasher Hall of Meat mode features brutal slam challenges complete with gestures to customize your gnarliest bails
After you’ve moved stuff around to create the best spots, show them off. Upload your custom spots, download other gamers’ stuff to skate, and vote on whose spots rule
Roll seamlessly between single player and online skate sessions and compete for cold hard cash and/or glory in the new competitive online modes
Use the Graphics Creator to build custom graphics, then slap them on your hats, hoodies, and decks. Now that you’ve personalized your skater, film your sickest lines with the expanded skate. Reel and share your vids with the world
description
The revolution continues. Skate 2 ups the ante in delivering all the grit, creativity and culture of skateboarding by letting you skate it your way – both on and off the board.
Flaunt your style like never before. Shred the streets of New San Vanelona with double your bag of tricks and show off your skills with the all-new skate.Reel. Or personalize a challenge by moving in-world objects to create your own spots which can then be uploaded, shared and experienced by others around the world.
In Skate 2, San Vanelona is nothing like you remembered. It's been five long years since your mysterious disappearance from the skate scene, and much has changed in the wake of "the disaster-too-gnarly-to-be-named." After a mass evacuation, Mongocorp rebuilt the city but their zealous protection of private property has put a damper on the once thriving skate population. Your mission is to rebuild your career and revive the New San Vanelona skate scene. You have to take back the city ... one spot at a time.
http://www.play-asia.com/SOap-23-83-...j-70-2rbi.html
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January 30th, 2009, 21:33 Posted By: wraggster
Newly released today:
MLB Front Office Manager lets gamers do everything a real-life baseball GM can do to develop a team from Spring Training through a full MLB season, into the playoffs and the World Series. Using Major League teams and players, gamers will create their own fictional baseball universe and build their reputation into elite status. Gamers can replace aging veterans with rookies, scout the Minor Leagues, make blockbuster trades, and even participate in bidding wars for posted players from Japan as they make their way to the Hall of Fame. MLB Front Office Manager offers two distinct game modes. Become the GM in Career Mode, and manage a team through a 30 year career that will hopefully lead to the Hall of Fame. As the gamer's knowledge and skill progresses over time, gamers will gain points to improve various areas and help the team win games as a result. With Online Fantasy Mode, create an online head-to-head management experience. With up to 30 Managers in the league, gamers can compete against friends to see who has what it takes to be the best.
http://www.play-asia.com/SOap-23-83-...j-70-34zq.html
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January 30th, 2009, 17:36 Posted By: wraggster
Behold, the first screenshot of the yet to be officially revealed Halo 3 multiplayer map Sandbox. You know, the map that's one third of the upcoming Mythic Map Pack. The image comes way of the official Austrian Xbox Blog, which sort of jumped the gun plasma rifle by releasing information about Sandbox and the other Mythic maps, Assembly and Orbital. Bungie must have caught word of the photographic leak and decided to host a super high-res shot of their own.
What we gather from the Sandbox screenshot is that the map looks a lot like Halo 3 arena Sandtrap, but darker and with fewer hills. If you look really close, each chunk of the map seems movable, meaning that Sandbox will be a true Forge experience. And if you investigate even further, the Austrialian Xbox Blog mentions the Mythic maps will cost 800 with an XBLM release on March 3rd. Go ahead, grab a shovel, start digging and see what you can find.
http://www.joystiq.com/2009/01/30/ha...up-dusted-off/
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January 30th, 2009, 17:18 Posted By: wraggster
Design / animation studio Gridplane's recently unloaded photos of a mockup it contributed to the Microsoft Xbox team in charge of revamping the Xbox user interface, which eventually became the New Xbox Experience, AKA NXE. There are a few things here we like -- the design has a clean, other-worldly feel to it that's semi-appealing. However, we're not so into the milky haze that could have separated us from our beloved, fashionable avatar.
http://www.engadget.com/2009/01/30/g...hat-never-was/
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