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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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June 21st, 2011, 00:29 Posted By: wraggster
A new bug-fix release of the latest fbBuild has been released, which will allow to create a freeBOOT-style NAND image and reboot JTAG-able 360s into the latest 13146 dashboard!
What's new/fixed:
- corrected some ini parser flaws, ';' is no longer required to terminate entries newline at end of file no longer required
- added errors/warnings when providing a command line option but no arg
- added checks for odd flash header data when seeking kv/smc binaries (xenon images)
- removed need of , in filelist.ini when no crc is provided on crc-optional sections
http://www.xbox-scene.com/xbox1data/...kkFqvjQBel.php
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June 21st, 2011, 00:28 Posted By: wraggster
There is already a new version firmware in the wild wild, and naturally we are already in the process of testing, decapping and making sure it works with the new DG-16D4S Unlocked PCB.
I will say though that key extraction successful and key sector decryption is reversed and confirmed already – Team Jungle does it again
Also the 0225 firmware is finished and the 0401 firmware is in the last stages of development. Not long now.
More news soon
http://team-xecuter.com/new-liteon-d...-dg-16d4s-1071
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June 21st, 2011, 00:16 Posted By: wraggster
MAME 0.72 Release 2 for Xbox 360 is released. This is a port of MAME v0.72 for your Xbox 360 Console.
[Xbox 360] MAME 0.72 Release 2
==============================
This is a port of MAME V0.72 for your Xbox 360 Console.
Whats New
=========
- Fixed sound issues
- Added basic options screen.
- Removed software filters and Added Pixel shaders. Additional filters will be added later.
- Source code has been included in this release.
Features
========
- Easy to use UI
- Previews
- Full graphics and sound
- 4 players supported
- Cheat menu support
- Hiscore.dat support
- Pixel shader filters
Usage
=====
You will need to find roms that work with MAME 0.72
By default roms will go into GAME:\roms
The mame.ini [Directories] option can be modified so that will hold up to 4 seperate rom paths. Valid devices are:
Usb0:
Usb1:
Usb2:
Hdd1:
Memunit0:
Memunit1:
DVD:
Controls
========
Controls can be configured easily via the mame configuration menu. The defaults set are:
- Back + Start to exit back to menu
- Right Thumb to enter Configuration Mode
- Left Thumb for On Screen Display
Todo
====
- Add additional UI options
- Additional graphics options. Resizing/scaling etc.
Bugs
====
- A small number of roms will crash with a 'Fatal Exception' error.
- Some roms have palette/sprite (endian) issues.
- Some roms have screen aspect ratio issues.
Credits and Thanks
==================
- Thanks to Artik and Logic Sunrise for their continued support.
- Portions of the code is based on MameOX. Credits to the team.
http://www.emucr.com/2011/06/mame-07...-xbox-360.html
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June 20th, 2011, 23:47 Posted By: wraggster
News via http://www.emucr.com/2011/06/cxbx-svn-r169.html
Cxbx SVN r169 is released. Cxbx is an Xbox emulator for the Microsoft Windows operating system developed by a group of programmers led by a hacker named Caustik and written in the C++ programming language. Cxbx's goal is to convert a game from an Xbox executable to a native Windows executable.
Cxbx SVN Changelog:
r164
Whacked is playable + lots of other random updates!
r165
Added XG for 4432.
r166
Added XG for 4432.
r167
Added XG for 4432.
r168
Quick update
r169
Added preliminary native XInput support files and new HLE database files.
Download via comments
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June 19th, 2011, 20:14 Posted By: wraggster
Crysis studio Crytek has denied reports that it's already developing for the Xbox 360's successor.
Earlier this week, a "high-ranking" insider claimed the developer was working on Timesplitters 4 for the new machine, which Microsoft would probably unveil at E3 2012.
However, today Crytek handed a statement to IGN denying any knowledge of a new system from Microsoft.
"Relating to the recent rumours, Crytek do not have any next generation hardware from Microsoft, nor do we know when Microsoft may announce future hardware or what that hardware will entail," it read.
The studio also took the opportunity to reassure gamers that the promised DirectX 11 update for the PC version of Crysis 2 is imminent.
"Crytek are working at pushing the boundaries of what current technology can bring, including our focus on DX11 which will be released shortly as an update for Crysis 2, and we believe this work, added to our estimations of what the new hardware will provide, set up CryENGINE as a next generation engine for all consoles."
Last month, a rumour did the rounds that EA is already working with next-gen Xbox dev kits, while earlier this week Avalanche Studios announced it was about to start developing a new IP for the next round of consoles.
http://www.eurogamer.net/articles/20...ge-of-new-xbox
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June 19th, 2011, 19:47 Posted By: wraggster
Microsoft has moved to clarify that the security of Xbox Live has not been compromised, after hacking group LulzSec published what appear to be personal details and password data from users.
According to CBC, 'Lulz Security' claims that it has released log-in information for 62,000 private internet accounts Thursday, including Facebook, PayPal, dating sites, Xbox Live and Twitter.
Despite initial panic over the gaming-related section of the information echoing Anonymous' attack on PlayStation Network - after which Sony took its online service down for almost four weeks - Microsoft has dismissed the worries. It said in a subsequent statement:
"This group appears to have posted a list of thousands of potential email addresses and passwords, and encouraged users to try them across various online sites like Xbox Live in the event one of the users happens to use the same password and email address combination. At this time we do not have any evidence Xbox Live has been compromised. However we take the security of our service seriously and work on an ongoing basis to improve it against evolving threats."
The list is reportedly made up of data from mostly US accounts but includes hundreds of Canadians, as well as citizens from the United Kingdom, Australia, New Zealand and Brazil.
CBC says that some of the names include journalists and government employees, including provincial public servants in Alberta, Nova Scotia, and Prince Edward Island and at least one municipal worker in Whitehorse.
LulzSec said on its Twitter account that it uploaded the file containing all the information to a file-sharing site Thursday morning. The site took it down, but it was uploaded again on Thursday evening, before being taken down once more. LulzSec reported thousands of downloads before it was removed.
Bragging phrases on the hacking group's Twitter include the line: "Envelope yourself in the sickening realization that you secretly love f--king someone's Facebook life beyond repair."
http://www.computerandvideogames.com...VG-General-RSS
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June 19th, 2011, 09:54 Posted By: wraggster
Microsoft console reaches new milestone following 2005 launch
Over 1.5m Xbox 360 consoles have been sold in Japan – a territory Microsoft has found tough to crack.
The system originally launched back in 2005 and reached 1m sales in 2009.
Now the console has topped 1.5m sales according to Japanese site Wazap, as translated by Kotaku.
Over 55m Xbox 360s had been sold across the globe to date.
http://www.mcvuk.com/news/44966/JAPA...ells-15m-units
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June 16th, 2011, 23:57 Posted By: wraggster
Following the "commercial and critical success" of last year's Xbox Live Indie Games Winter Uprising promotion, a new Uprising event has been announced for this summer. The clearly named Indie Games Summer Uprising is scheduled to kick off on August 22 and run through September 12, with two games planned to release each week.
This time XBLIG developers are being called upon to submit their games ahead of time for consideration. Starting July 4, voting will begin to decide the final list of featured titles. There's already and impressive list of candidates, with over two dozen games submitted. You'd best hurry if you'd like your project considered: Submissions will only be accepted until June 24.
http://www.joystiq.com/2011/06/16/xb...g-submissions/
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June 16th, 2011, 23:43 Posted By: wraggster
The next-generation of home consoles – the next Xbox and the PlayStation 4 – will be ten times as powerful as the Xbox 360 and the PlayStation 3.
That's according to programming legend John Carmack, who told Eurogamer that Microsoft and Sony's new consoles will "be here in a couple of years".
This week a new report suggested Microsoft will reveal its next Xbox at E3 2012. A 2013 launch is rumoured to be in the works.
In March new job listings suggested Microsoft was ramping up development of its next generation Xbox console. The evidence seemed to suggest that the system is so early in development that the graphics hardware at the very least hadn't been locked down.
Sony, however, continues to push its ten-year lifecycle prediction for the PlayStation 3.
In fact Sony Computer Entertainment Europe boss Andrew House told Eurogamer at E3 last week that it's a case of "ten yeas plus".
"From a Sony perspective, we're very comfortable with PS3 and the way that market's developing," he said. "We're highly focused on launching Vita as a next-generation portable now some seven years after PSP was launched. We're really not looking at anything beyond that at this stage."
"The next-generation will be here soon, a couple of years," Carmack told Eurogamer in a new Rage interview.
"It'll be another ten times as powerful as this [PS3, Xbox 360]. I'd be surprised if that doesn't last over a decade before people wind up saying, well, we've really tapped out everything you could possibly do on there."
Carmack said that the next-generation will present game creators with a tough challenge: how do you make game graphics stand out?
"The better games get the harder you have to go to give a delta people care about. That's going to be a challenge for the next-generation of consoles, to show what pack-in title is going to look so much more awesome than what you get on the current ones that people want to go spend $300 on a new console.
"They'll be able to do it on the next generation, but it's going to be much harder."
Crysis 2 creator Crytek is thought to be making Timesplitters 4 for the next Xbox, using DirectX 11 in development.
http://www.eurogamer.net/articles/20...0x-as-powerful
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June 16th, 2011, 20:40 Posted By: wraggster
The rumours were true: Microsoft's released the Kinect beta SDK for Windows, so PC users can now start (officially) dancing and motion-tracking in front of their keyboards.
Microsoft has been keen to support Kinect development on PC ever since bedroom programmers started cracking the motion sensor and creating all kinds of magic.
The SDK, which you can download here, features:
Raw sensor streams
Access to raw data streams from the depth sensor, color camera sensor, and four-element microphone array enables developers to build upon the low-level streams that are generated by the Kinect sensor.
Skeletal tracking
The capability to track the skeleton image of one or two people moving within the Kinect field of view make it easy to create gesture-driven applications.
Advanced audio capabilities
Audio processing capabilities include sophisticated acoustic noise suppression and echo cancellation, beam formation to identify the current sound source, and integration with the Windows speech recognition API.
Sample code and documentation
The SDK includes more than 100 pages of technical documentation. In addition to built-in help files, the documentation includes detailed walkthroughs for most samples provided with the SDK.
Easy installation
The SDK installs quickly, requires no complex configuration, and the complete installer size is less than 100 MB. Developers can get up and running in just a few minutes with a standard standalone Kinect sensor unit (widely available at retail outlets).
http://www.computerandvideogames.com...VG-General-RSS
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June 16th, 2011, 01:08 Posted By: wraggster
The team responsible for Halo: Combat Evolved Anniversary is planning to modify a handful of original Xbox controllers to be 360-compatible so that a select few can experience the game exactly as it was back in 2001.
343 Industries' Frank O'Connor revealed in a NeoGAF post that his team is "trying to get some OG Dukes rebuilt with 360 guts for Halo Fest."
He added that 343 hopes to have "about" six custom pads made "by people who have been doing the same thing for years."
They'll be used at the Halo Fest event at PAX in August and then, according to Giant Bomb's follow-up, signed by the dev team and auctioned for charity at the annual Child's Play dinner.
The original Xbox's controller, nicknamed the Duke, was notorious for its unwieldy size. Later on in the console's life-cycle a more compact 'Type-S' pad was introduced that was more similar in appearance to the 360 controller we have today.
343's Halo: Combat Evolved makeover is due out on Xbox 360 on 15th November.
http://www.eurogamer.net/articles/20...or-new-halo-ce
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June 16th, 2011, 01:08 Posted By: wraggster
The team responsible for Halo: Combat Evolved Anniversary is planning to modify a handful of original Xbox controllers to be 360-compatible so that a select few can experience the game exactly as it was back in 2001.
343 Industries' Frank O'Connor revealed in a NeoGAF post that his team is "trying to get some OG Dukes rebuilt with 360 guts for Halo Fest."
He added that 343 hopes to have "about" six custom pads made "by people who have been doing the same thing for years."
They'll be used at the Halo Fest event at PAX in August and then, according to Giant Bomb's follow-up, signed by the dev team and auctioned for charity at the annual Child's Play dinner.
The original Xbox's controller, nicknamed the Duke, was notorious for its unwieldy size. Later on in the console's life-cycle a more compact 'Type-S' pad was introduced that was more similar in appearance to the 360 controller we have today.
343's Halo: Combat Evolved makeover is due out on Xbox 360 on 15th November.
http://www.eurogamer.net/articles/20...or-new-halo-ce
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June 16th, 2011, 01:06 Posted By: wraggster
Atari action RPG Dungeons & Dragons: Daggerdale was the most downloaded Xbox Live Arcade game last week, Microsoft has revealed.
According to a set of charts posted on Major Nelson's blog, Pinball FX2 came in second, followed by Full House Poker, Castle Crashers and Trials HD. Here's the full top 20:
Dungeons & Dragon Daggerdale
Pinball FX2
Full House Poker
Castle Crashers
Trials HD
Game Room
Portal: Still Alive
Outland
Battlefield 1943
Section 8: Prejudice
Torchlight
Plants vs. Zombies
Uno
Dead Rising 2: Case West
Yu-Gi-Oh! 5D's Decade Duels
Magic: The Gathering
Sega Rally Online Arcade
The Fancy Pants Adventures
Peggle
Limbo
Elsewhere, the Xbox Live activity chart made for some rather depressing reading, with not a single game released this year cracking the top 10.
Based on global unique users, Call of Duty continues to be Xbox 360 users' multiplayer franchise of choice, with Halo: Reach and FIFA also still riding high.
Call of Duty: Black Ops
Modern Warfare 2
Halo: Reach
FIFA Soccer 11
NBA 2K11
GTA IV
Battlefield: Bad Co. 2
Gears of War 2
Halo 3
Call of Duty 4
L.A. Noire
Call of Duty: WaW
Red Dead Redemption
Assassin's Creed Brotherhood
Forza Motorsport 3
NHL 11
Fallout: New Vegas
Mortal Kombat
Madden NFL 11
Left 4 Dead 2
http://www.eurogamer.net/articles/20...ads-xbla-chart
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June 16th, 2011, 00:27 Posted By: wraggster
At first glance, the N-Control Avenger looks like the fevered dream of a quirky lunatic, destined for fame and failure as a legendary crapgadget. When one showed up on our doorstep, we were admittedly skeptical. Could a lever- and pulley-laden Xbox 360 controller clamshell really give us a competitive edge? Wouldn't all the extra bits and pieces only result in a cumbersome mess? Is this doodad really worth the $50 asking price? We went hands-on to find out, and boy howdy, were we surprised.
http://www.engadget.com/2011/06/14/n...k-complicated/
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June 16th, 2011, 00:18 Posted By: wraggster
Microsoft Gamefest 2011 will take place on 14 – 15 July in London, for anyone working with Microsoft platforms.
The event attracts developers, producers, publishers and programmers interested in Games for Windows, Xbox 360 and Windows Phone.
Sessions this year include "Xbox, Listen": Using Speech Recognition with Kinect," "Graphics, including Learning from Others to Create Meaningful 3D" and talks on user generated content and compliance testing.
Scott Selfon, senior audio specialist at Microsoft, Tiago Sousa, principal R&D graphics programmer at Crytek and Richard Hackett, studio technical director at Blitz Games Studios will all be appearing at the event.
Microsoft Gamefest takes place at Chelsea Football Club, and until 24 June registration at href=" http://www.microsoftgamefest.com">MicrosoftGamefest will be priced at £250, rising to £300 after that date. Registration onsite will cost £400
.http://www.gamesindustry.biz/article...-kinect-and-3d
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June 16th, 2011, 00:09 Posted By: wraggster
A developer from Crytek has reportedly leaked information that the successor to Microsoft's Xbox 360 console will be on show at next year's E3.
The anonymous programmer also revealed that popular FPS Timesplitters 4 is currently in production for the new machine, using DirectX 11, and that the game was being demonstrated behind closed doors at this year's event. Crytek, who recently developed Crysis 2, are reportedly also preparing for PlayStation 4 development.
The news was leaked by a "high ranking" member of the Crytek staff to Videogamer. The source also said that the visuals for Timesplitters 4 show a marked improvement on the current Xbox 360, largely in part to the tessellation effects possible with DirectX 11.
Both Crytek and Microsoft have refused to comment on the rumour.
http://www.gamesindustry.biz/article...box-at-e3-2012
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June 16th, 2011, 00:06 Posted By: wraggster
It could be another two years before Kinect ushers in new types of genres and gameplay, according to Turn 10's Dan Greenawalt.
Speaking at E3 last week, the Forza Motorsport producer said that developers are only now getting to grips with the possibilities of Microsoft's motion sensing peripheral.
"We're two years away from having entirely new genres that are born out of this kind of thinking," said Greenawalt.
"Getting an idea to market, especially on a big title, takes years. So it's not a matter of seeing something in a game that you think is cool and six months later you throw it into your game - that's really not the case."
This is a new country, it's a brand new frontier to explore
Dan Greenawalt, Turn 10
Kinect was central to Microsoft's message last week at E3, as it revealed long-anticipated core gaming support for the device from franchises such as Ghost Recon, Fable and Mass Effect. But Greenawalt believes this is only the start of something new and hopes that further down the line Kinect will have pushed gaming into entirely different spaces.
"If I'm honest, I still think the development community is just getting started," he said. "Three years from now, four years from now we're going to look back at the types of games that were originally launched and the types of games you're going to see coming forward and we're going to say 'that was the start of something big.'
"I can't tell you what those big things are. Some of them are secret but most I just don't know about."
Forza was one of the first core games to be shown using Kinect at E3 in 2010, with the Turn 10 team taking the technology and working from scratch to create something unique for the series.
"When Kudo [Tsunoda] was first showing this inside of Microsoft, this sensor, for us we got really excited because I thought about my kids playing Hot Wheels, how people drool over cars at a car show, and all the different ways people interact to cars at a car show," added Greenawalt.
"This is a new country, it's a brand new frontier to explore. We had to start from square one because there wasn't a large development community, everything was in its infancy."
Forza Motorsport 4 is set for release this October.
http://www.gamesindustry.biz/article...s-away-turn-10
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June 15th, 2011, 01:33 Posted By: wraggster
You can be part of the ongoing experiments in Microsoft's Kinect Fun Labs. Six more well-known Kinect hacks are up for consideration as new Fun Labs apps, and Microsoft wants you to vote on the one you'd like to see first.
The apps in question include Keyboard Anywhere, Virtual Conductor, Kinect Body Art, Hand Puppets, Digital Pin Art, and Music Visualizer. If you have a strong opinion about which hack you'd like to see on your Xbox first, hit the Facebook "like" button associated with your choice between now and July 6.
http://www.joystiq.com/2011/06/14/vo...-fun-labs-toy/
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June 15th, 2011, 00:30 Posted By: wraggster
The Xbox 360 is once again the highest selling console in the US, according to data released by the NPD Group, with the console sold 270,000 units in May - up 39 percent over last year.
The Xbox 360 has occupied the top-spot for 11 of the last 12 months, and enjoyed 17 consecutive months of year-on-year sales growth. Microsoft released an official response predicting that the seventh year of the Xbox 360's life-cycle would be its most successful, "a feat never achieved by any console in history."
Four of the top-ten console games in May were available on Xbox 360 – L.A. Noire, Portal 2, Mortal Kombat, and Brink – with software sales reaching $140 million for the system and total retail spend amounting to $265 million, the highest of any current generation console.
However, while Microsoft's game business is enjoying a period of growth, the NPD data painted a less optimistic picture for the wider industry. Sales of hardware and accessories were both down year-on-year, with physical software sales at their lowest point since October 2006.
Nevertheless, Microsoft is anticipating a "monumental" finish to 2011, "with the biggest blockbuster games, Kinect games and experiences, as well as movies, music and TV together all in one place. This will propel Xbox 360 to be number one worldwide by the end of the year, out-selling PlayStation 3 and Wii."
http://www.gamesindustry.biz/article...one-spot-in-us
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June 15th, 2011, 00:22 Posted By: wraggster
Xbox 720 (the widely-accepted pretend name for the Xbox 360's successor) is being targeted for its debut appearance at E3 2012 and development on its games has already begun, according to a new rumour.
Crytek is among the first to kick off next-gen development, reportedly having begun work on Timesplitters 4 for the Xbox and PlayStation successors.
Microsoft is yet to nail down its hardware specs, but aims to reveal the new machine within the next 12 months, according to Videogamer's 'high-ranking industry source at Crytek'. MS aims to reveal and launch its new console before the PlayStation 4.
According to the report, Crytek is not only developing a new Timeplitters - the first-person shooter series that debuted on PS2 in 2000 - but was showing it behind closed doors at E3 2011 last week. The game apparently uses CryEngine 3 and is based on DirectX 11 technology, the main features of which are multithreaded rendering, compute shaders and tessellation. Mmm, lovely tessellation.
The game is said to feature sanbox-style gameplay elements and levels with multiple paths, offering the gamer a choice of routes to the same ultimate conclusion. Its visuals are claimed to already be noticeably better than current-gen games.
Developer Crytek UK - originally Free Radical before Crytek rescued it from meltdown - officially confirmed to CVG back in 2007 that work on Timesplitters 4 had begun. It even released concept art before its long-time no-show stirred up rumours of its cancellation.
http://www.computerandvideogames.com...VG-General-RSS
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