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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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December 11th, 2011, 00:10 Posted By: wraggster
SCE UK is splashing the cash to guarantee a merry Christmas for PS3. The platform holder has booked a late Christmas marketing blitz for a new PS3 bundle, which includes Uncharted 3, GT5, Battlefield 3, FIFA 12 and Karate Kid on Blu-ray for £259.95.
The firm says Christmas spending is ‘happening later this year,’ and is confident it can beat its 2010 hardware performance by attracting users of Xbox 360 and Wii.
“This bundle is for people looking to upgrade from Xbox 360 or Wii to the best platform on the market,” said UK marketing director Alan Duncan. “And it could be for the family audience, or for someone buying for their boyfriends or their husbands. It is an entertainment solution for the whole home.
“We have got a lot of Move and family-based activity out there, but we felt it was also important to reassert the game credentials of the platform as well.
"We think people are looking for that all encompassing family gift. We have much higher ambitions for this year than what we managed last year. We have the best offer on the market and we want to let people know about it. But not only that, it also reflects the market as it is at the moment, we think Christmas is happening later than ever because there is a lot of uncertainty out there.”
The campaign is running throughout December, around football matches, The X Factor and key movies, and Duncan says the company is being flexible in regards to other opportunities.
“This is a big chunk of our hardware marketing budget. It is in the millions,” he added. “We’ll look at other opportunities. We are trying to be as flexible as possible because there are fluctuations in the market at the moment.”
http://www.mcvuk.com/news/read/sony-...tmas-ad/088428
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December 10th, 2011, 23:55 Posted By: wraggster
A new operating system is not the most exciting Xbox 360 launch this year. There are no hordes of eager consumers queuing outside GAME to get their hands on it. No outlandish launch party. There's a distinct lack of chainsaw-wielding monsters, super cars or spartan warriors. What we have are menus. Shiny menus. But menus all the same.
MAKING A DASH
Yet to dismiss Microsoft's Xbox updates for those reasons would be doing it a huge disservice. It’s these updates that have kept Xbox 360 relevant. The console doesn’t feel like a six-year old device and isn’t selling like one either. It’s a surprise the firm’s competitors haven’t followed a similar strategy.
"That's why we are market leader at the moment," answers Microsoft's UK consumer channels group lead Neil Thompson.I've gone on record before saying we will give you a new Xbox every year without giving you a new Xbox. That's what we’ve done.
"The reason we got into the traditional console business was because we felt, as a software company, that we could make a difference through these sort of innovations. You need content innovation. You need innovation around the interactive technology, which is what Kinect has done. And you need services to keep refreshing themselves.
“When you get all of those things working together, then the hardware will have a much longer life than what we traditionally understood in this business.”
The most obvious difference with the latest Xbox dashboard is how it looks. Microsoft has adopted a tile-system (or ‘metro user interface’ as Microsoft calls it), which is designed to make Xbox Live easier to navigate.
"The Metro interface is integrated with every single application on every screen,” says Xbox Live UK product manager Pawan Bhardwaj. “The pervious interface was quite overwhelming and you had two hubs, the Kinect hub and the controller-based hub. We have got rid of those two and now have one hub that you can control with gestures, the controller or with your voice.”
This tile look isn’t new. It is already used in Windows Phone 7 and Microsoft is incorporating it into its next PC operating system, Windows 8. The firm is making sure all its interfaces look alike. Why?
“We’ve found a consumer-friendly way for people to navigate devices,” explains Thompson. ”It’s intuitive irrespective of the piece of plastic and metal you’re using.”
Along with the physical changes, Microsoft has also added functionality, namely Bing search. Kinect users can simply say “Bing Harry Potter” and the console will list all the Harry Potter content found on Xbox Live – be it movies, soundtracks or games. And this can be broken down into categories.It goes some way, Microsoft hopes, to fixing the problem of finding content in the digital space.
Thompson adds: “Wherever you are searching for content, you need a facility to make it intuitive and quick. The ability to say what you want and Xbox just delivers it, that is a powerful element versus having to look through multiple menus.”
NEXT BOX
The new update offers some hints to what the future of Xbox might look like. Microsoft has introduced cloud storage to Xbox Live, which lets users back-up their saved games to the cloud and access it on a different Xbox 360. Surely it is just a matter of time before Microsoft launches an OnLive-style cloud streaming service?
“For full feature games? I think we are a while off,” says Thompson. “We need broadband speeds to become consistent and bigger. But the Government has announced a massive investment in Broadband capacity, so who knows. There will be a point where you will have those sort of facilities.”
The new dashboard also opens new advertising opportunities, and Microsoft believes Xbox Live can be a more effective ad platform than your typical TV channel.
“We are fairly unique as a company in that we cover the phone, the PC and the living room,” says Thompson. “The ad model is changing. Broadcast advertising is getting smaller and personalised digital advertising, based on behaviours and trending, is exponentially growing. And Xbox is the biggest entertainment service in the living room worldwide. There is no one bigger.
“You can imagine over time, as we learn more about what sort of content people like consuming, we can get clever in how we promote that content to individuals.“
ENTERTAINMENT GIANT
Microsoft has a dream. It wants Xbox to become ‘a true entertainment platform.’ And the success of this new dashboard will be defined by what consumers do with it.
“It is all about how frequently people are using the services and what breadth of services they are using,” says Thompson. “It is fair to say when we first started Xbox Live, it was all core gaming services – Halo match-ups and the rest of it. But it has moved on.”
And to ensure new services get used, Microsoft will add some 14 new applications to Xbox Live in the UK (40 globally) between now and Christmas, with LoveFilm, YouTube and 4OD amongst the headline acts. All of these content providers have been integrated into Xbox, they use a similar menu system and they have Bing built-in.
Granted, the launch of a few new apps, a search engine and re-designed menus may not be as exciting as a Call of Duty launch. Consumers aren’t flocking to GAME so they can use Bing.
But it is through these updates that users are still engaged, still spending money. And it’s why the six year-old Xbox 360 remains the most advanced games console on the market.
http://www.mcvuk.com/news/read/analy...is-year/088431
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December 10th, 2011, 23:51 Posted By: wraggster
Microsoft has announced a brand new Kinect-only game featuring many of Disney Pixar’s most popular IPs.
Formerly known as Rush, the freshly renamed Kinect Rush: A Disney Pixar Adventure will include appearances from Toy Story, Cars, The Incredibles, Up! And Ratatouille.
Little is known about the game other than it will involve “solving puzzles and uncovering hidden secrets”.
Kinect Rush: A Disney Pixar Adventure will retail for £39.99 and will be released in March 23rd 2012.
The game joins other similarly themed titles for Kinect such as Once Upon A Monster and Kinect Disneyland Adventures.
http://www.mcvuk.com/news/read/new-d...-kinect/088442
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December 10th, 2011, 23:43 Posted By: wraggster
Networking-savvy gamers have figured out a way to disable the adverts in the latest Xbox 360 Dashboard overhaul.
360 users seem quite fond of the new-look Dashboard, but one major gripe on the forums points to the prominence given to adverts, and in particular how they take priority over the games and content.
Searching for a solution, the proactive users on Reddit have taken matters into their own hands and blocked 'rad.msn.com', the server Microsoft uses to beam ads to the 360.
The first method involves blocking the domain through your router, which will throw up a 404 if you try and access it from a PC. Alternatively you can use OpenDNS, a free service which can block specific sites.Here's how to do it (using this method will require you to re-download title updates):- Sign up for a free OpenDNS account.
- Add a network for your current IP address.
- Go to Advanced Settings and next to 'Domain Typos', check the box 'Enable typo correction' if it's not already checked and apply.
- Go to Web Content Filtering settings and set the filtering level to 'None', and under 'Manage individual domains', put rad.msn.com and select 'Always block' and then click 'Add domain'. Screenshot.
- On your Xbox, go to System Settings -> Network Settings -> (your connection) -> Configure Network -> DNS settings -> Manual, and enter the OpenDNS IP addresses for the primary and secondary DNS servers: 208.67.222.222 and 208.67.220.220.
- You may need to clear your hard drive cache before ads disappear entirely: System Settings -> Storage -> Hard Drive -> press Y -> Clear System Cache (note that you'll have to re-download any title updates for any games you play after doing this).
We haven't tried any of this, so we can't guarantee that it works or that it doesn't mess with your online gaming/other network services. Use at your own risk folks.
http://www.computerandvideogames.com...dashboard-ads/
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December 10th, 2011, 23:21 Posted By: wraggster
Microsoft has made Kinect voice and motion control a necessary requirement for all new Xbox apps.
According to Kotaku, Microsoft has confirmed that anyone wishing to publish their content on Xbox will need to include controls for that little sensor bar before it's given a green light.This is clearly a sign of MS further enforcing the importance of Kinect in its operations going forward.
It's also good for universal intuitiveness. Thenew Xbox dashboard arrived earlier this week, bringing with it revamped apps for all the previously available Xbox services such as Netflix. These new apps now adopt menus in line with the dashboard itself, bringing an intuitive sense of unity to the whole system.
http://www.computerandvideogames.com...all-xbox-apps/
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December 10th, 2011, 22:59 Posted By: wraggster
Capcom has insisted that "Mega Man is a key brand for Capcom and will remain so" despite the publisher having cancelled two games starring its mascot.
Speaking to Game Informer, senior VP of strategic planning and business development Christian Svensson said that Mega Man was still very much in Capcom's thoughts despite the publisher having halted development of Mega Man Legends 3 for 3DS and downloadable title Mega Man Universe.
"Change has been a constant during my six years at Capcom but I want to be crystal clear on this point," he said. "Mega Man is a key brand for Capcom and will remain so. I don't have any products we've announced publically...but there are top men within Capcom thinking about the future of the brand and where it's going. We will have official announcements in due course."
The cancellation of Mega Man Legends 3 drew particular ire from fans after Capcom invited them to be part of the development process. "Unfortunately there are times [when] we have to make decisions that don't make sense to the community and the fallout, while understandable, is regrettable," Svensson said. "Our relationships with fans are extremely important and I know we've got some that are disenfranchised right now.
"Unfortunately, in this situation, there is no panacea. It's going to take time to rebuild those bridges. Product cycles are long and it'll be a little while until fans can see the light at the end of the tunnel...I can only ask for people's patience."
Meanwhile, Andriasang reports that Capcom Japan has announced an iOS release of Mega Man X, first released for the SNES in 1993.
http://www.next-gen.biz/news/capcom-...tment-mega-man
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December 10th, 2011, 00:00 Posted By: wraggster
If you've actually heard of the WTV recorded TV file format, then you're probably a Windows 7 Media Center fan, and thus you're excited at any indication that Microsoft hasn't completely forgotten about you. That small gesture came this week with the new Xbox Dashboard update, but sadly it isn't much to get excited about. It's bad enough that it took Microsoft over three years to add support for WTV at all, but now it's here and it's one step above useless. Sure, you can play the files -- after waiting almost 30 seconds for them to load -- but you can't fast forward, rewind, skip around or even resume. The list of shows only displays the episode title and rather than the actual show name, and that's the only metadata you get. Speaking of the show title, that is also the only way to sort -- no folders or by date. So yeah, the new Dashboard supports WTV, but not in a way which actually makes it useful. Better than nothing, we guess.
http://www.engadget.com/2011/12/09/f...pport-but-don/
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December 9th, 2011, 23:04 Posted By: wraggster
Gesture and voice control 'to be integrated into all new content'
Apps for the Xbox 360 and future consoles will require Kinect support, according to reports.
Microsoft has allegedly told Kotaku that any developers looking to upload content must ensure users can navigate them via voice or gestures through the Kinect sensor.
Microsoft is also said to be providing devs making apps with tools to help index search terms and create a standard for voice recognition and motion control.
This could also potentially be transferred to PC and mobile.
If true the move would mean Microsoft are hoping to make its successful motion sensor a central part of the Xbox experience, rather than just an add-on.
http://www.develop-online.net/news/3...-Xbox-360-apps
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December 9th, 2011, 22:56 Posted By: wraggster
Developers share their concern as software update throws all XBLIG games into single list
A number of independent developers have responded angrily to the latest Xbox 360 dashboard update.
Many are angry over what they see as the indie marketplace being “hidden away” again.
Discussing the issue on a Microsoft developer forum, one of the main gripes is that it apparently takes 17 button presses from the home page to access the top indie downloads – a section seen by some as a vital source of revenue and publicity for devs.
“Everyone knows the top downloads list is where the good money was made, if you landed high enough you could have sales for a few weeks if not months,” said Monster Talk creator Neil Jones.
“If people can’t get to this list easily then things don't look good. Even if your game gets top rated it won’t help that much if it takes the user 16 plus button presses to find the indie game top rated list.”
http://www.develop-online.net/news/3...-new-Xbox-dash
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December 9th, 2011, 00:15 Posted By: wraggster
Peter Moore, the high-profile COO of publisher EA, has insisted that its recent release Battlefield 3 successfully captured a slice of Modern Warfare 3’s market share.
That’s despite Activision’s game becoming the fastest selling entertainment product of all time.
In EA’s favour, however, the game failed to best the week one sales of predecessor Black Ops in the UK. And Battlefield 3 is the fastest selling EA game ever released.
“It's early days and we're only a month in – we feel very good about it,” Moore told IndustryGamers. “Two entities have benefited from Call of Duty and Battlefield being on the market: gamers and the industry.
“Together we've grown the genre enormously. 10m [copies of Battlefield 3] sold in and 5m sold through doesn't come out of nowhere – if we haven't gained share, that means in the first week we've added 5 million new FPS gamers.
"I think when the dust fully settles, maybe when we're looking at this at the end of our fiscal year (March 31, 2012) we'll do an analysis and I think we will have taken share. I don't think there's any doubt about that, unless everything BF3 sells is just incremental."
Remember – 95 per cent of statistics are meaningless.
http://www.mcvuk.com/news/read/ea-ba...rfare-3/088350
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December 9th, 2011, 00:07 Posted By: wraggster
New UK boss talks up the potential of service partnerships
OnLive appears eager to end its direct competition with the established home consoles, with one of the company’s executives openly encouraging Sony and Microsoft to incorporate the cloud game tech.
Bruce Grove, OnLive’s newly appointed general manager for the UK, said the company is willing to talk about provide cloud gaming technologies on both PlayStation and Xbox.
"If they decide they want to use our technology, that would be a great discussion because we've already got the infrastructure," he told Eurogamer.
"We know how to do it. There are a lot of things we could bring to the table and they could bring to the table. It would certainly be a discussion we would love to have. It would be very interesting.”
But Grove appeared less interested in OnLive being outright acquired by Sony and Microsoft, but instead provide a branded service for either company.
“For us, it broadens our market,” he said.
“Look at in the same way the Xbox is becoming a media hub. It's becoming more than just a game system. OnLive is a service that could quite easily work through their service and would work quite nicely, to be honest."
During OnLive’s launch across the US, the firm had positioned itself as a direct rival to Sony, Nintendo and Microsoft, promising a service that supersedes what consoles offer.
http://www.develop-online.net/news/3...ox-integration
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December 8th, 2011, 22:40 Posted By: wraggster
As expected, Microsoft has made its new and improved Xbox Companion app for Windows Phone available to coincide with the latest Xbox dashboard update -- what's not so expected is the iOS app that also rolled out today. Dubbed My Xbox Live, the iOS app (optimized for both iPhone and iPad) is expectedly a bit more limited than its Windows Phone counterpart, but it will let you read and send messages, edit your profile and update your avatar, manage your friend list, and keep an eye on your achievements (and those of your friends). The new Windows Phone app, on the other hand, brings with it a decidedly more integrated experience, including the ability to search for games, music and movies available through Xbox Live, and view second screen information while you're using your console. Hit the appropriate source link below to download the app of your choice.
http://www.engadget.com/2011/12/07/x...phone-and-ios/
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December 7th, 2011, 23:59 Posted By: wraggster
You can now add Microsoft to the growing list of companies including anti-class action lawsuit language in their terms of service. Following in the footsteps of EA and Sony, the latest Xbox Live terms of service requires that United States users agree to a "class action waiver."
As the language suggests, the waiver bars any user from entering a class action lawsuits against Microsoft, requiring instead that all disputes be solved by "informal negotiation." Should said negotiation fail to solve the dispute, individuals may enter into binding arbitration with the company.
Microsoft certainly isn't the first company to add such language to its terms of service, as mentioned above, and it likely won't be the last. The company has dealt with the looming specter of class action lawsuits before, one as recently as 2010. As with other similar terms of service changes, users may choose to reject it by sending a letter (a paper one) to Microsoft Corporation, ATTN: LCA ARBITRATION, One Microsoft Way, Redmond, WA 98052-6399.
http://www.joystiq.com/2011/12/07/ne...-lawsuits-aga/
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December 7th, 2011, 23:57 Posted By: wraggster
Retailer Gamestation has this morning begun advertising an incredible discount on Elder Scrolls V: Skyrim.
The chain will slash the price of the popular RPG to just £22.49 on Xbox 360 and PS3. The PC version will be cut to £19.99.
It’s unusual for such an aggressive discount to be applied to a game that is still selling incredibly well and was released so recently. Skyrim was released nearly a month ago on November 11th and still resides in the Top Five of the UK charts.
Plenty of other games have seen their prices slashed rapidly by retail this year, including the likes of Deus Ex: Human Revolution, Driver: San Francisco, Warhammer 40,000: Space Marine, Uncharted 3 and Sonic Generations.
However, these titles had fallen seen a significant drop in sales following their week-ones – a problem that has been examined specifically by MCV.
http://www.mcvuk.com/news/read/elder...o-22-49/088186
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December 7th, 2011, 23:44 Posted By: wraggster
Skateboarding star Tony Hawk says he will be announcing an upcoming release on the day of the Spike Video Game Awards.
The extreme sports legend said on Twitter: “I’ll be announcing the upcoming release of something new on Saturday; the same day as the Spike Video Game Awards. Coincidence? I think not.”
The Tony Hawk series first arrived on the original Sony PlayStation in 1999. Tony Hawk: Shred is the latest Hawk game from Activision which was released in October 2010. It used a skateboard accessory and saw disappointing sales.
Tony Hawk was typically an annually released game franchise but this year no new release hit shelves.
Earlier this year Hawk said: “We’re going to do something probably for next year but I can’t give too much away”.
In December 2010 Activision Publishing’s CEO Eric Hirshberg said Hawk is a “lasting icon with Michael Jordan-esque staying power”.
http://www.mcvuk.com/news/read/new-t...-reveal/088255
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December 7th, 2011, 23:39 Posted By: wraggster
Publisher Kalypso Media has signed the rights to publish Telltale’s downloadable Jurassic Park game in boxed form early next year.
Jurassic Park: The Game will arrive in retailers in the UK, Europe, Australia, South Africa and Asia in Q1 2012 on Xbox 360 and PC. There is currently no word on a boxed release for PS3.
“We are thrilled to partner with Telltale Games to bring Jurassic Park: The Game to retail in many territories,” said Kalypso Media Group’s global MD Simon Hellwig.
“Telltale has a proven ability to create amazing games with characters and plotlines that have been consistent hits with gamers, and being part of a franchise as enormous as Jurassic Park is a fantastic way for Kalypso to further strengthen its PC and console portfolio for 2012.”
Telltale Games co-founder and CEO Dan Connors added: “We look forward to working with Kalypso in EMEA and launching Jurassic Park: The Game at retail. We’re excited to have their experience, distribution network and market knowledge in place to help the game achieve its full potential as retail Xbox 360 and Windows PC game in their territories.”
Jurassic Park went available to download on PS3, Xbox 360, PC and Mac last month.
MCV has contacted Kalypso for clarification on a potential boxed PS3 release.
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December 7th, 2011, 23:28 Posted By: wraggster
Gore Verbinski's production company, Blind Wink, has penned a deal with Microsoft to develop an IP "across all Microsoft platforms" in which an XBLA Kinect game will be an "initial offering". "The deal will include, but is not limited to video games," the announcement's press release says, emphasising Blink Wink's 'transmedia' positioning, with the aim of reaching "a variety of new audiences and markets beyond the traditional media distribution methods."
What role Verbinski will take is not clear, nor the nature of the property, but his twisting of a fairground ride into a tortuously complicated series of pirate films suggests he has talent for transmedia.
Source: Eurogamer
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December 7th, 2011, 03:43 Posted By: wraggster
There are Kinect hacks out there for robot vision, 3D scanners, and even pseudo-LIDAR setups. Until now, one limiting factor to these builds is the requirement for a full-blown computer on the device to deal with the depth maps and do all the necessary processing and computation. This doesn’t seem like much of a problem since [wizgrav] published Intrael, an HTTP interface for the Kinect.
[Eleftherios] caught up to [wizgrav] at his local hackerspace where he did a short tutorial on Intrael. [wizgrav]‘s project provides each frame from the Kinect over HTTP wrapped up in JSON arrays. Everything a Kinect outputs aside from sound is now easily available over the Internet.
The project is meant to put computer vision outside the realm of desktops and robotic laptops and into the web. [wizgrav] has a few ideas on what his project can be used for, such as smart security cameras and all kinds of interactive surfaces.
After the break, check out the Intrael primer [wizgrav] demonstrated (it’s Greek to us, but there are subtitles), and a few demos of what Intrael ‘sees.’
http://hackaday.com/2011/12/06/web-enabled-kinect/
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December 7th, 2011, 03:09 Posted By: wraggster
Still haven't received that fresh new Xbox 360 dashboard update? Don't worry, no one else has either. Major Nelson tweeted "The timing for Xbox 360 update has been slightly delayed" from the planned 10AM ET launch, and promised a status update later today, but for the time being there's no other word on why, or when it will arrive. In the meantime, feel free to read our review again, make sure your Kinect sensor is tuned, or maybe take a swing Geometry Wars for old times sake. We'll let you know when there's more information available.
Update: Looks like it's rolled out for a bunch of you. A screenshot from a tipster awaits after the break and let us know how you fared in comments! Major Nelson just tweeted it's rolling out to all users now, so go ahead and log in and you should have an upgrade waiting.
http://www.engadget.com/2011/12/06/x...ed-stay-tuned/
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December 6th, 2011, 01:53 Posted By: wraggster
With all the stress of Christmas shopping, you may have left someone off your gift list: Yourself. This is just a friendly reminder that Microsoft has you covered this week, with 50 percent discounts on Lara Croft and the Guardian of Lightand Prince of Persia Classic. You can grab both at $7.50 and $5, respectively, starting tomorrow. Lara Croft is co-op too, so you could even claim that you bought it for someone else (good luck explaining why it only works on your Xbox though).
Oh, and if you're looking for a digital lump of coal, Ghostbusters: Sanctum of Slime will also be 50 percent off at $5.
http://www.joystiq.com/2011/12/05/re...-week-on-xbox/
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