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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
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November 1st, 2013, 00:40 Posted By: wraggster
Performance Designed Products, LLC (PDP), a market-leading manufacturer of mobile device accessories and third-party video game peripherals and accessories, today announced the release of an official Microsoft licensed Energizer 2X Charging System for Xbox One available at launch at retailers worldwide.
The Energizer 2X Charging System for the Xbox One is the next generation charger for your next generation console. It includes 2 Energizer Recharge® Battery Packs for endless hours of playtime. The sturdy base and clear charging cradles allow for effortless one handed controller installation. Other features include an AC Adapter for quick charging and red and green LEDs to indicate charge status.
“PDP’s Energizer charging systems have been the most trusted name in VGA charging solutions for years” said Tom Roberts, CTO/ Sr. EVP, “PDP is honored to be chosen as a partner with Microsoft in charging solutions at launch for the Xbox One worldwide.”
Available at launch of the Xbox One, the Energizer 2X Charging System for Xbox One will be priced at $29.99 and can be purchased at Walmart, BestBuy, Target, GameStop, Toy R’ Us and other retailers.
The Energizer charging solutions from PDP can be seen along with the full offering of PDP’s mobile and video game accessories at the Las Vegas Convention Center in Las Vegas, Nevada – Booth #25505 in South Hall, and Booth #5830 in North Hall (iLounge) during the Consumer Electronics Show (CES) from January 7th to 10th, 2014.
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November 1st, 2013, 00:37 Posted By: wraggster
NAMCO today announced that SOULCALIBUR II™ HD Online will be available worldwide on November 20th 2013, as an Arcade game on Xbox Live online entertainment network from Microsoft and via the PlayStation®Network for the PlayStation®3 computer entertainment system. The game will be available for download on both Xbox Live and PSN for the suggested price of 18.99€. (UK => Xbox Live £13.49, PSN £14.99)
Developed by PROJECT SOUL, the elite development team at NAMCO BANDAI Studios, SOULCALIBUR II HD Online reimagines the beloved title by adding online multiplayer support to the title as well as vibrant updated graphics to take advantage of modern high definition TVs. Heralded as one of the best fighting games of all-time, SOULCALIBUR II returns to consoles this year with crisp new high definition graphics and all-new online modes in celebration for its 10 year anniversary. Fans will also be pleased as the two legendary heroes, SPAWN and HEIHACHI, originally exclusive guest characters for each platform, will be for the first time ever playable on both platforms, Xbox 360 and PlayStation®3.
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October 31st, 2013, 23:51 Posted By: wraggster
CONTRAST, the award-winning puzzle/platform game set to release mid-November on PC, PlayStation®Store and Xbox LIVE® Arcade, takes you backstage with a new video walkthrough of the game, seen and described by the team at Compulsion Games.
Narrated by Guillaume Provost (Director), Joshua Mills (Set Designer) and Whitney Clayton (Visual Designer), this 2 minute video illustrates all of the behind-the-scenes details of CONTRAST and its origins.
We learn how Compulsion Games brought the world of CONTRAST to life through the eyes of Didi, the tenacious little girl who is going through difficult times, and her imaginary friend, Dawn. The video reveals details of the imagination behind the gameplay mechanics and its allure; the ability to instantly shift from a brilliant 3D world to a mysterious shadowy universe in 2D at the blink of an eye. See for yourself the magic the developers perform as they allow gamers to play with light sources and shadows to solve riddles and uncover different platform puzzles throughout the game.
The team also share the secrets involved in developing the film-noir inspired atmosphere combined with the vibrant theatrical ambiance of the vaudevillian 1920s all infused with the sultry jazzy soundtrack in CONTRAST. They offer a personal and passionate perspective on their decisions, their sources of inspiration, and the talent they recruited to help bring this project to life, such as Laura Ellis, the jazz singer and the sublime voice of Kat, Didi's mother.
PC players can pre-purchase the Collector's Edition of CONTRAST on Steamnow. In addition to an exceptional discount of 25%, Steam players will receive exclusive bonuses including the Original Sound Track composed of 15 music tracks from the game, and a special CONTRAST Programme containing 52 pages of never-before-seen artwork.
CONTRAST will be available mid-November on PC, PlayStation®Store and Xbox LIVE® Arcade.
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October 30th, 2013, 22:20 Posted By: wraggster
The PS4 and Xbox One could easily ship 10m units between them by March next year, EA COO Peter Moore believes.
In an earnings call, via Seeking Alpha, Moore said that indications he had received from Microsoft and Sony suggested the next-gen consoles could be in plentiful supply.
"When I talked to our friends at both Sony and Microsoft, and I'm trying to get some indications in the numbers that are going to be available for sale by the end of our fiscal year on March 31st and I aggregate them, I think I can squint and see ten million units combined, very easily," he said.
http://www.mcvuk.com/news/read/ps4-a...edicts/0123437
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October 30th, 2013, 21:26 Posted By: wraggster
Asda stores will be on duty at midnight on Monday 4th November, in preparation for the 5th November launch of Call of Duty®: Ghosts
The Xbox and PS3 game franchise that has defined a generation of gaming will be available in-store and online for just £39.97 on 5th November 2013, promising to be the most popular game of 2013. Call of Duty: Ghosts takes on an intense plot, leaving players on the side of a crippled nation fighting to survive.
The single player campaign will include an entirely new cast of characters in a changed world unlike anything seen in Call of Duty before. For the first time players will take on the underdog role in a battle to reclaim a fallen nation.
The multiplayer mode has been re-developed to introduce a new ‘Create-A-Soldier’ system in which players can personalise their soldier with 9,000 possible combinations and experience seven new multiplayer modes such as Cranked, Search & Rescue and Blitz.
As well as offering the hit game at just £39.97, Asda has also stocked up on the following exclusive Call of Duty: Ghosts deals and products:
- Special edition (Hardened Edition) Call of Duty: Ghosts available in limited supply in all stores for £69.00.
- Get the new The Marshall Mathers LP2 album by Eminem, the creator of the official soundtrack to Call of Duty: Ghosts, which is also released on 5th November for just £7 on purchase of the game
- Call of Duty: Ghosts branded Monster Energy Drinks with a new DLC code in each can- £3 for a four pack
- Exclusive Call of Duty: Ghosts Turtle Beach gaming headsets, £69.97, to ensure you’re fully equipped for battle
- Additional Call of Duty: Ghosts merchandise including iPhone cases, £10 and t-shirts, £8
Call of Duty: Ghosts will be released on Xbox 360®, PlayStation®3, Nintendo® Wii U, PC, and next-generation platforms, from 5th November.
To meet the massive demand, Asda will be opening selected stores at midnight on Monday 4th November. Call of Duty fans will get the chance to be first in the queue to experience the long awaited next installment of the biggest entertainment franchise in the world.
Visit http://direct.asda.com/Call-Of-Duty/...efault,sc.html
to get your copy of the game at just £39.97. Gamers can pre-order their copy now at Asda Direct.
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October 30th, 2013, 00:49 Posted By: wraggster
Forget Knack and Forza 5 and the first next-generation Battlefield game -- it's all aboutAngry Birds Star Wars next month when the Xbox One and PlayStation 4 launch. The game's headed to both consoles on their respective launch dates, November 22nd and 15th, for an undisclosed price (we're guessing $10 - $15). We'd also wager that it'll arrive digitally on both platforms, as stiff competition for the much-anticipated Peggle 2.
The game is otherwise available on current-gen and handheld consoles, as well as the the Wii U, as of today. There's a trailer below for that version, and we expect to see video for that next-gen version fairly soon.
http://www.engadget.com/2013/10/29/a...playstation-4/
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October 30th, 2013, 00:16 Posted By: wraggster
Microsoft has said that the furore surrounding Xbox One on some parts of the internet “is clouding logic and reason”.
Forums in particular have gone into overdrive this week amid reports not only that key third party titles enjoy a performance advantage on PS4 compared to Xbox One but also that Microsoft’s console is supposedly experiencing development issues – claims that have been roundly dismissed.
“There is a really bizarre phenomenon going on right now where the frenzy for news, drama, and behind-the-scenes dealings is clouding logic and reason,” Xbox director of product planning Albert Penello said on Reddit, as reported by OXM.
“There is nothing going on behind the scenes nearly as interesting as everyone would like to believe. We are a month away from launch, and people are working hard to finalize the last of the bugs. There are still a lot things left to be done. We’re crunching and I’m sure Sony’s crunching too.
“I know people are excited. I’m sorry but things are nowhere near as dire or dramatic or exciting as everyone would like to believe. That’s why I’m not commenting on every single random rumour that comes along, because everything I see is so drastically overblown vs reality.”
In a separate conversion on Reddit with an unnamed ‘Xbox One Dev’, the anonymous contributor suggested that the internet itself is responsible for what it portrayed as misinformation about the new console.
“It's like Xbox One has become Britney Spears back when every part of her life was under constant surveillance by the media\paparazzi,” the statement said. “Every detail, relevant or not, could be taken, fed, digested through social media, and emerge as a complete new beast over the span of a day.
“A console launch is huge and intricate. Every product has bugs and will have bugs throughout the entire product lifetime. I suppose media outlets need to dig for straws to create ‘content’ for their readers.”
http://www.mcvuk.com/news/read/penel...reason/0123349
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October 30th, 2013, 00:15 Posted By: wraggster
Microsoft has confirmed an Xbox One and Xbox 360 release for its most recent Halo game, Halo: Spartan Assault.
The Vanguard Games and 343 Industries co-developed title is a top-down shooter that has until now been exclusive to Windows Phone 8. The release will also include the post-launch Operation Hydra expansion.
Spartan Assault is set between the events of Halo 3 and Halo 4.
It’ll be released as a digital download on November 22ndwhich, you’re most likely aware, is the same day that Xbox One launches worldwide.
http://www.mcvuk.com/news/read/halo-...ox-360/0123393
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October 29th, 2013, 23:39 Posted By: wraggster
And the cherry on the baseball bat is the announcement that players can now also pre-order Final Exam on PC with an exclusive bonus: instant access to the early access version of the game on Steam, where they can play the very first chapter of Final Exam either solo or in Co-op mode up to 4 players!
Already fun in single-player, Final Exam takes on a whole new dimension in Co-op, as demonstrated by the new trailer that presents the gameplay features in 4-player mode: split your team up to achieve your objectives as quickly as possible, or stick together to increase your chances of survival against the waves of increasingly powerful and aggressive monsters. Playing with other players in Co-op mode opens up new combat opportunities: "juggle" with the monsters to deny them a single moment of respite, cover your team mates while they re-load that mighty rocket launchers, or protect them as they transport an item that will be critical for your next objective!
In Co-op mode, Final Exam has more explosions, more monsters and, above all, will once again provide wall-to-wall, unlimited fun!
Final Exam will be available on PC, PSN and XBLA in early November.
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October 29th, 2013, 13:52 Posted By: wraggster
“With an unparalleled roster of iconic WWE Superstars, Divas and Legends, and 46 of the greatest matchups spanning three decades of WWE history in30 Years of WrestleMania Mode, WWE 2K14 is the most authentic and comprehensive WWE simulation experience produced to date,” said Chris Snyder, Senior Director of Marketing at 2K. “We have improved all aspects of the game to emulate the WWE experience more closely than ever before.”
WWE 2K14 ushers in a new era of the popular WWE video game franchise and brings forth several signature gameplay improvements, including a revamped player navigation system, a new reversal system and hundreds of new moves, including new catapult finishers and OMG Moments. The game’s renowned Creation Suite and Universe Mode give players new levels of customization, versatility and freedom through development of personalized Superstars, arenas, championships, storylines, finishing moves and more, while offering complete control of the WWE experience from a career-driven point of view. WWE 2K14 also delivers the single greatest roster ever assembled, including WWE 2K14 cover Superstar Dwayne “The Rock®” Johnson, John Cena®, Hulk Hogan, Undertaker®, Ultimate Warrior, CM Punk®, “Macho Man” Randy Savage™, Daniel Bryan, Goldberg, Stone Cold Steve Austin® and The Shield.
WWE 2K14 features the unprecedented 30 Years of WrestleMania Modesingle-player campaign, taking players on a historic journey through three decades of high-profile matches and memorable moments in WWE history. Beginning with the inaugural WrestleMania, the journey encompasses 46 signature matches, including Hulk Hogan vs. Andre the Giant at WrestleMania 3, Bret Hart vs. Shawn Michaels at WrestleMania 12 and The Rock vs. John Cena at WrestleMania 28. 30 Years of WrestleMania Mode is complete with authentically recreated arenas, entrances and ring attires, era-specific graphics, filters and other presentation elements, as well as WWE-produced video packages, cinematic in-game cut scenes, historical objectives and a host of unlockable rewards. Complementing the mode as a separate offering, players will also encounter the immortal Undertaker to defend or defeat his 21-0 WrestleMania match record in a gauntlet-style feature known as The Streak.
In celebration of the game’s release, 2K is launching a contest to offer players the chance to win a trip to WrestleMania 30. Fans are encouraged to create a desired WrestleMania 30 matchup using WWE 2K14 for Xbox 360 or PlayStation 3, capture a screenshot of the in-game action and submit to 2K for a chance to win airfare, hotel and two tickets to WrestleMania 30. The contest is open to legal residents of the 50 U.S. states and D.C. (excluding AZ, CT, MD, and ND), Australia, Belgium, France, Germany, Luxembourg, Spain, the Netherlands, New Zealand, the United Kingdom, Singapore, Taiwan and Hong Kong. Entrants must be at least 18 years of age and the age of majority in their state of residence. The WrestleMania 30 contest begins at 12:00:00 AM Pacific Time (“PT”) on October 29, 2013 and ends at 11:59:59 PM PT on January 9, 2014. The contest is void in AZ, CT, MD, & ND, and where prohibited, as well as subject to the official rules, located atwwe.2k.com/wm30moment.
Developed by Yukes for the Xbox 360 and PlayStation 3 system, WWE 2K14is positioned to deliver the greatest roster in franchise history and be the most electrifying, authentic and comprehensive WWE video game experience to date. WWE 2K14 is rated T for Teen by the ESRB. Fans who pre-orderedWWE 2K14 will receive Ultimate Warrior at no extra cost on launch day.
For more information on WWE 2K14 and 2K, visit wwe.2k.com,facebook.com/WWEgames and @WWEgames on Twitter.
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October 29th, 2013, 12:14 Posted By: wraggster
X360, the UK’s best-selling independent Xbox magazine, is changing its name to X-ONE from issue 104, on sale 30 October, ahead of the launch of Microsoft’s Xbox One console on 22 November.
The leading independent Xbox magazine marks its first issue under a new name with over 50 pages of Xbox One coverage, including a buyer’s guide to the Xbox One and exclusive coverage on all of the launch games. Alongside the renamed and redesigned magazine, X-ONE has a new website, XB1.co.uk, where all the latest Xbox headlines, reviews and videos can be found.
“X360 was always about hardcore gamers writing for likeminded Xbox fans and that remains the beating heart of X-ONE,” Jonathan Gordon, X-ONE Editor said. “While our name is changing our commitment to bring Xbox owners exclusive game access, unbiased reviews and industry opinion remains the same. We’re immensely proud of what X360 has achieved in the last eight years and I think X-ONE is perfectly placed to take that legacy even further.”
“With the X-ONE rebranding, updated DVD, launch of the new website, YouTube and Twitch.tv channels Imagine has got Xbox One covered,” added Editor In Chief Nick Roberts. “With some big Xbox One exclusives just around the corner, it’s an incredibly exciting time to be an Xbox gamer.”
Issue 104 of X-ONE goes on sale 30 October and will be available from all good newsagents, in print from ImagineShop.co.uk and digitally fromGreatDigitialMags.com.
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October 28th, 2013, 22:53 Posted By: wraggster
The team Rgloader release an update of its Rgbuild application for recall can turn your Xbox360 Rgh / tag in DevKit.
She informed us that the method of use has changed, is to read the readme. It also tells us that when it has received enough feedback, she released a utility for creating Nand for Jasper Big Block without the need a hard disk, everything will be in Flash. 's new / fixed: - Support Dashboard 16537 - Many corrections (better support of Corona) - Fixed support for JTAG KDNet - RGBuild KDNet now active in the Nand file (need of xbsetcfg) - Fixed problems with the system files, the payload can now be inserted anywhere in the Nand, system files rearrange alone - Total Fixed Kernel patches for stability - File Option.ini - Ability to disable memory protection - RGLoader.xex - Added loading Plugin - A ini file to be loaded before the USB hard-drive (useful if a plugin crashes the system) RGBuild 0400 Official Site: tortuga-cove.com
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October 28th, 2013, 21:42 Posted By: wraggster
It may have the cheaper console, but Microsoft again fumbled its marketing message at the Brasil Game Show
You'd be forgiven for thinking that Brazil is purely a console market when well over half of the floor of this year's Brasil Game Show is dedicated to next and current generation hardware.
Despite the astonishingly high prices for the next generation consoles - the PS4 will be priced around $1,840 when it launches on November 29, the Xbox One $1,012 a week earlier - the hunger for new technology here is as palpable as it is in the European and US markets. Import tax may be assaulting the consumer's wallet, but even in this price-hostile environment surely we can finally bury the idea that consoles are in any way doomed because tablets and mobile hardware are more popular.
It's an understatement to say the Brasil Game Show is big. The numbers do the talking. Over 150,000 people are expected over four public days here. That's not close to Gamescom's whopping 340,000 attendees but it's closing on ChinaJoy's 200,000. It's already bigger than Eurogamer's EGX in the UK and Penny Arcade's PAX in the US. To refer to it as an emerging market is offensive.
"Microsoft's booth looked barren, with new technology in sparse supply. All green branding but no jet black hardware"
When Sony first announced the price of the PlayStation 4 in the region it looked like the hardware could be dead on arrival. With crippling import taxes accounting for 61 per cent of the mark-up, commentators saw an open goal for Microsoft, with the Xbox One at a much less expensive, but still considerable price-tag. Surely the Brasil Games Show, with its huge audience, would cement that theory.
But when the show opened on day one for the press and business crowd, there were only a handful of Xbox One consoles playable. Microsoft's booth looked barren, with new technology in sparse supply. The space had been reserved, but the technology was missing in action - all green branding but no jet-black hardware. Forza 5, one of the system's most prominent launch titles, was only present with a trailer and a promotional Mustang. Having your photograph taken with a cool looking car is fine, but it's nothing compared to 20 minutes playing the latest build. Microsoft staff stood around twiddling their thumbs instead of Xbox One controllers. The single Xbox One game playable on the opening day was Killer Instinct. What on earth forced the decision to go with a rebooted fighter over the company's flagship racing game?
Microsoft's booth looked anemic, all TV screens and missing games consoles.
The situation wasn't any better for Microsoft's third-party exclusives either. I can't imagine Capcom or Crytek were happy with Dead Rising 3 and Ryse's screens showing common trailers with empty boxes underneath. The space wasn't even asking for a lot to fill it - just five units per game - but Microsoft just couldn't deliver. Fill that space with something, anything. Nothing looks worse than empty shelves.
Granted, this was on day one, where no public were allowed through the doors. But this was the day to get the message across through invited press, the media, bloggers, the YouTube broadcasters and the national TV, as well as the day to impress Microsoft's industry peers. Unfortunately for Microsoft the message was fumbled badly, a huge missed opportunity only weeks before launch.
The second day was a little better for Microsoft, with a few more Xbox Ones installed on the booth. But it really was only a handful - there was a demo of Kinect Sports Rivals running on just a single machine, and Forza was blessed with three working consoles. Three! But again, there were no consoles for partners. I'd imagine that the developers of Ryse and Dead Rising 3 were rightly pissed that their exclusives were all but abandoned in front of tens of thousands of consumers.
Sony's stand, on the other hand, painted a clear picture of a company ready to launch in just over a month. Killzone: Shadow Fall had the biggest presence and the crowds to go with it, but none of the smaller games were sacrificed in favour of first-party, or the idea next-gen has to be about AAA. It's a policy that's proving strong for Sony in other regions, and it's no different here. Octodad, Contrast, Knack, the delayed Drive Club and even third-party games Assassin's Creed: Black Flag and Blacklight Retribution were all shown and received love. Add to that an embarrassment of riches for the Vita and PlayStation 3, including Angry Birds, Diablo III, The Last of Us, Diggs Nightcrawler, Batman: Arkham Origins Blackgate, and Sony had all bases covered. In contrast, Microsoft's Xbox 360 section on the show floor featured nothing new at all. Having Gears of War: Judgement and Halo 4 playable just seemed to highlight that there are no Halo and Gears titles due for the Xbox One any time soon.
"Having a cheaper console than your competitor isn't an advantage if people can't sample the games"
If the absence of new Xbox One consoles was only a problem with day one, the press would have walked away unable to evangelise the games. For it to happen on day two as well, that's the consumer walking away disappointed when they should have been topping up their savings jar in anticipation. Having a cheaper console than your competitor isn't an advantage if people can't sample the games and experience the hardware.
But Microsoft's fumble in the market took nothing away from the general excitement and vibrancy of the Brasil Game Show. It's relaxed and welcoming, with even the most stuffy of execs undoing the top button and going with the flow. Call me a hippy, but this was one of the most welcoming video game shows I've ever been too, and I'm a black-hearted cynic who's been traipsing around soulless exhibitions centres for the past 13 years.
With publishers clearly lifted by the next-gen rising tide, console gaming is back like it never went away. It seems that even the willy-waving of days gone by has been put to one side. Electronic Arts and Warner Bros. had teamed up tactically to share booths at BGS, so Need for Speed and Battlefield 4 sat comfortably alongside Dying Light and Batman - a cosy partnership that didn't look out of place. Maybe Warner Bros. should consider buying EA and take their game up a considerable notch.
EA's other booth - dedicated to FIFA 14 - was rammed, as you'd expect from a nation that worships football. Konami's Pro Evolution Soccer series was all but pushed out with only a minor showing on a partner booth - odd when you consider how much more popular PES is in Brazil, making Konami the most successful console publisher in the region.
Elsewhere, Ubisoft had impressive branding for the recently-delayed Watch Dogs, but the game was only demoed behind closed doors. Instead, its two booths were dedicated to Assassin's Creed: Black Flag and the ubiquitous Just Dance. Assassin's Creed was even running openly on PlayStation 4 dev kits, which either showed a relaxed approached to presentation or someone didn't get a memo.
It's also telling that the first bunch of ticket holders who arrived 24 hours before the show to begin queuing were dressed in Call of Duty t-shirts. What gaming show doesn't have a passionate, vocal and borderline uncontrollable Call of Duty tournament? This year Call of Duty: Ghosts goes up against Battlefield 4, another booth that was swamped with itchy trigger fingers and backwards baseball caps.
"When League of Legends starts broadcasting every other booth looks on in quiet envy. This is a game that sucks the air out of the room"
Was BGS purely a console show? Not at all, but the more local companies, the smaller tablet developers, and the usual technology and peripheral manufacturers occupied a support role this year. Kingston, Razr, Corsair, Intel and Nvidia relied as much on hotpants and freebies to draw attention as high-end PC gaming favourites.
At least one company was conspicuous by its absence. Wargaming didn't have a presence at Brasil Game Show, which is surprising when you consider how ubiquitous the World of Tanks business has become, associated with domination in free-to-play and a fearless advance across new territories. But this is one territory not yet on the map in Viktor Kislyi's war room, or at least the invasion is on hold until those difficult Brazilian bureaucratic business issues can be dealt with.
But where Wargaming might not yet feel comfortable, another free-to-play giant dominated it's own chunk of the show floor. Riot's League of Legends stretched out across three stages with a tournament, presentation and rock band bringing the ruckus. And when League of Legends starts broadcasting every other booth looks on in quiet envy. This is a game that sucks the air out of the room, with surrounding booths busy simply because the crowds can't physically get any closer to the party.
So Brasil Game show is a raging success, mirroring the big bucks and pumping pulse of the console business in 2013. It's clear that if you haven't got a presence in Brazil, you're missing a huge market. And just like the console business in 2013, there's still the impression that Microsoft isn't nearly as prepared for the next generation as its competitor, despite some distinct advantages. The company has done a lot to rebuild its marketing image after the clumsy Xbox One reveal at E3, but it has to work hard in every territory it's launching in, not just the ones in which it feels the most comfortable.
http://www.gamesindustry.biz/article...ll-to-play-for
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October 28th, 2013, 21:36 Posted By: wraggster
A third party wall mount for Xbox One Kinect includes a ‘privacy cover’ which obscures the peripheral’s RGB and IR cameras.
As spotted by Polygon, PDP’s accessory features a sliding cover that can be positioned in front of the Kinect’s lenses thereby stopping the camera potentially watching the events taking place in the living room. It's available on Amazon in the US for $19.99.
Microsoft has repeatedly assured users that Kinect, which is always on by default, will not snoop on users and that the information it gathers will not be fed to third parties.
Indeed, the camera can be turned off and following the post-E3 reaction to Xbox One Microsoft now allows the console to function even if Kinect is not plugged in.
http://www.amazon.com/PDP-Kinect-TV-...kiangagenew-20
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October 28th, 2013, 20:55 Posted By: wraggster
Get ready to drop some sea shells with all new vehicles, weaponry and a load of new Jobs that are coming in November with the Beach Bum Pack.
Thank you to everyone for joining in GTA Online throughout this first month of its release, for all of your awesome Online Snapmatic pics and Crew videos that we’ve spotted, for your patience and understanding as we’ve been working through the initial teething issues of launching an online experience like this, and for your excellent feedback to the official GTAOnline@rockstargames.com email address. Please keep it coming as it is really helping us plan for the future of the game. Here’s a quick update for all Grand Theft Auto Online players worldwide on what’s in store in the immediate future.
THE GTA$ STIMULUS PACKAGE
We know many of you are anxiously waiting for us to show you the GTA$ Stimulus Package money we announced a couple weeks back. As mentioned in that post, we of course want to ensure that game progress loss issues are sufficiently sorted before distributing the GTA$ to everyone. We have a few more tweaks and fixes to make in a new title update that will hit sometime next week and then we will distribute the cash.
THE BEACH BUM PACK
Coming in early November will be the first add-on content update, the Beach Bum Pack which will bring all-new beach themed vehicles and new weaponry that you’ll be able to use in both GTA Online and Story Mode. Plus new customization options for your GTA Online character including new tats, hairstyles and more. We’ll also be adding lots of brand new action-packed Jobs to play with Gang Attacks, Survivals, Last Team Standings, Parachutes, Deathmatches and Races that will have you bloodying up the waters and coastlines of the finest beach resorts across Los Santos and Blaine County.
THE CONTENT CREATOR
We are also working to bring you the debut of the first part of the GTA Online Content Creator this fall – giving players the ability to craft, publish, rate and play custom-made Deathmatch and Race Jobs. We’ll be keeping our eye open for exceptional ones that we’ll be stamping as ‘Rockstar Verified’ and will be featuring them here at the Newswire and as part of forthcoming GTA Online Social Club Events. Both the Content Creator and the Beach Bum Pack are free.
SOCIAL CLUB EVENT WEEKENDS
Starting in November will be the first Grand Theft Auto Online Social Club Event weekends which will bring special rewards and bonuses ranging from limited-edition in-game Event Crate Drops to in-game discount specials and even a special new GTA Online live-stream show hosted by Rockstar at the Social Club Events page and Rockstar Games Twitch page – plus prize pack giveaways of hard to find GTAV gear and more.
Stay tuned as we hope to have more information with more details and specific timings on these content updates as well as on GTA Online Heists and the new GTA Online Capture the Flag mode to share with you next week. We will also have initial details on more additional content coming for both Story Mode and GTA Online in the next few weeks.
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October 28th, 2013, 20:22 Posted By: wraggster
CD Projekt RED, the developer and publisher behind the highly anticipated fantasy RPG The Witcher 3: Wild Hunt, is excited to announce that NAMCO BANDAI Games Europe S.A.S, a leading video game publisher, developer and distributor, will distribute the third part of The Witcher saga and join the studio in bringing the series to key markets in Europe.
“We’ve worked with NAMCO BANDAI Games before, so our partners there know both The Witcher and the ideals that drive us as a studio. We’re convinced that they understand our vision for the game and that they will do a great job at letting gamers know how the game’s open world and great story are going to change the next-gen RPG landscape,” said Adam Badowski, Head of Studio, CD Projekt RED.
NAMCO BANDAI Games will be responsible for the distribution and promotion of The Witcher 3: Wild Hunt in Europe and will bring the game to PC, PlayStation®4 and Xbox One, the all-in-one games and entertainment system from Microsoft. The full list of countries includes: Andorra, Austria, Belgium, Cyprus, Denmark, Finland, France, Germany, Greece, Iceland, Ireland, Italy, Liechtenstein, Luxembourg, Monaco, Malta, Norway, Portugal, San Marino, Spain, Sweden, Switzerland, The Netherlands, and United Kingdom.
“CD Projekt RED has well earned its marks as a premier, innovative studio and it is with extreme delight and pride that we are today confirming we will be adding the eagerly awaited Witcher 3 to our line-up next year” said Alberto González Lorca, VP Third Parties, NAMCO BANDAI Games Europe. “We look forward to being once again the European partner of CD Projekt RED, and providing first-class service to one of the most revered video game franchises as it is coming to next-generation consoles in 2014.”
The first installment in the Witcher series was released in 2007 for the PC. The second installment hit the PC market in 2011 and was released for the Xbox 360 games and entertainment system from Microsoft a year later. The two games received over 200 awards. In February 2013, CD Projekt RED announced The Witcher 3: Wild Hunt, which is scheduled for a 2014 release and has garnered over 80 awards so far. The game will be released simultaneously for the PC and next-generation consoles: PlayStation®4 and Xbox One.
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October 27th, 2013, 01:08 Posted By: wraggster
Konami issued a new title update for the Xbox 360 version of Pro Evolution Soccer 2014. The patch resolves the game's ongoing issues with online play, in which players were unable to download a data pack required for the game's online modes.
The publisher noted that the full 11-vs-11 online mode is in beta, and "will be available in the coming weeks." Konami plans to launch a new data pack update in November that will feature updated rosters as well as "over 800 player face updates." PES 2014 will receive "further DLC updates," which Konami plans to announce "shortly."
http://www.joystiq.com/2013/10/26/pr...solved-in-lat/
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October 26th, 2013, 01:06 Posted By: wraggster
Sony exploited the nostalgia of the PlayStation brand a few days ago and now it's Microsoft's turn to slosh some ad money around. The latest clip to be released on the official Xbox YouTube channel is simply called "Invitation," and it might be best be summed up as the exact opposite of the original Xbox One launch event. Instead of emphasizing Kinect, HDMI in/out and TV overlay features, what's being sold here is straight-up gaming immersion, with titles like Titanfall and Fifa 14 dominating the first part of the clip, leaving just a few seconds of screen time for movies, Skype and voice commands. This focus tallies with Microsoft's wider effort to re-jig its image among gamers, but it probably also has a lot to do with geography: this looks like a global advertisement and some parts of the world may not benefit so heavily from Microsoft'sUS-centric TV and content deals.
http://www.engadget.com/2013/10/25/m...one-ad-gaming/
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