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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 6th, 2006, 11:26 Posted By: wraggster
News from Divineo USA
Theses drives are NEW, directly from Thomson. The price is a bit higher than the refurbished, but the quality is there.
The Xbox console has been around for sometime now, and more and more of the DVD Rom uinits are failing. Finally we have managed to source a secure limited stock of Brand New Thomson XBox DVD Drive units. If your machine is having problem reading disks, or coming up with the infamous "Dirty Disk" error, all you need to do is replace the old drive with this brand new official replacement Thomson XBox DVD Drive. And, as a bonus, fitting is very simple. (Like fiting a pc drive) Note: You will need your own front tray bevel from the front of the old drive, as these units do not include that.
Buy at Divineo USA
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May 5th, 2006, 17:33 Posted By: wraggster
Xport released a new version of MednafenX-NES
What's new
-Added game configuration option : "Hack Fix". If your game is not working, try toggling this.
Official Support Thread: forums.xbox-scene.com
More info --> http://xport.xbox-scene.com
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May 5th, 2006, 17:32 Posted By: wraggster
Xport released a new version of StepmaniaX
What's new/fixed:
-Added the "Show Banners?" option to Graphics options. You need to replace xboxpackage.smzip on your xbox with the new one.
+Recompiled with some better optimizations. Things should be a bit faster now.
More info --> http://xport.xbox-scene.com/
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May 5th, 2006, 16:42 Posted By: wraggster
via cvg
Anyone who has always wanted to put Darth Vader's head on Yoda's body and serve up some 720p Jedi justice - and we know you're out there - will be pleased to hear that Lego Star Wars II: The Original Trilogy is officially heading to the Xbox 360.
This news comes as part of info on a new campaign to re-paint the world's shops in Star Wars hue in the autumn, with a new DVD release initiative (involving the digitally restored and re-mastered versions of the first three Star Wars movies being packaged with the original theatrical release versions) running alongside the launch of the Lego Star Wars sequel.
In case you haven't been paying attention, the Lego Star Wars sequel takes us back to the care-free days of the original Star Wars trilogy, when Luke was a strapping young lad and Obi-Wan Kenobi was popping down the post office to collect his Jedi pension. The release of Lego Star Wars II on Xbox 360 marks the first ever next-gen Star Wars game; but somehow we get the feeling there's many more to come.
Just how good will those Lego bricks look in HD glory?
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May 4th, 2006, 20:38 Posted By: wraggster
Via t3
We’ve long suspected that Microsoft’s development team is working on bringing a PSP-killing handheld Xbox into the world – so much so that the new issue of T3 magazine (on sale today) has an exclusive picture of what we think it’ll look like.
Rumours suggest the handheld will have a webcam and 5-inch touchscreen - that’s half an inch more than the PSP’s panel. And it will certainly be multitalented, as much at ease with movies, music and photos as it is with games. Heck, it needs to be in order to make people want it: in the words of Microsoft’s games bigwig, Peter Moore, “it can’t just be our version of the iPod.”
Games bible Edge – T3’s sister publication – recently quizzed Moore about the project. Xbox main man J Allard, normally not given to shunning the public eye, hasn’t been seen for months – surely this is because he’s working on the handheld?
Moore responded with a chuckling “no comment” – hardly the outright “no” that might have been expected, suggesting that Allard may indeed be overseeing the early development of a new portable console.
Screen Via Comments
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May 4th, 2006, 20:17 Posted By: wraggster
Via Gamesradar
Microsoft, in the shape of its vice president of entertainment, Peter Moore, seems to have already conceded defeat to Nintendo and Sony in the battle for E3 headlines.
In a move already seen by many as an attempt to put a positive spin on what looks to be a quiet show for the Seattle giant, Moore said that "winning E3 is overrated; I won it at Sega in 1999 and 2000 with Dreamcast and see where that got me."
With Nintendo promising to finally give the world a taste of its Wii and Sony due to reveal the price and power of PS3 next week, many people are expecting the already-on-sale Xbox 360 to be squeezed into third place when it comes to coverage.
Not that the man charged with promoting Microsoft's games machines thinks that a few headlines matter, claiming, "this idea that you must win E3 is fine but the majority of consumers want to see more substance. It lasts for a few weeks and that's it."
With his bravest face firmly fixed during his whole online interview, Moore remained bullish but without revealing exactly what his company would have to show in LA, saying, "The important thing is that we have a strong message... it's the other guys' turn to put up or shut up."
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May 4th, 2006, 20:04 Posted By: wraggster
Via CVG
Well, we can't say we were particularly overcome with shock and surprise when this one reached our ears, but Vivendi has officially announced that it's bringing Monolith's acclaimed PC first-person shooter F.E.A.R. to Xbox 360 - and it's going to happen this autumn.
The news is likely to cause delirious paroxysms of joy to 360 owners who've been twitching for more quality shooter action since hanging up controllers on Far Cry Instincts Predator. What's more, in anticipation of F.E.A.R.'s official Xbox 360 unveiling, we've got the very first screenshot for you to go slack-jawed and dribbly over during the extruciating wait.
In F.E.A.R., players strap on the combat boots of a member of a classified strike team attempting to discover what the hell is going on in a multi-billion dollar aerospace compound where, among other things, a crack Special Forces unit has been brutally annihilated. Action is delivered in spades, with a hefty dose of horror added that'll make your underpants fly off in fright.
There's not much more to add, other than to say that the game's set for the full royal treatment at this year's E3, kicking off next week - and we'll be on-hand to give you the full low-down on the title.
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May 3rd, 2006, 19:15 Posted By: wraggster
Xport released a new version of StepmaniaX.
Heres whats new:
* JPEG files work now
* Changing screens not randomly crash anymore. This was caused by an out-of-memory error because, by default, the current screen objects are not freed before loading the new screen objects when backing out. I'm not sure why this is not enabled by default, and why there is no way to configure it in the menus, but it may be because it's buggy. I guess we'll soon find out.
* Characters now work. If you want to use Characters, download the following file and put it in your "PACKAGES" directory:
That file contains a set of "bones" that is required for some older character sets to work.
* Added controls for menu navigation on all other games types (including Pump). If you already switched to Pump mode and cannot control the menus anymore, then delete the e:\saves\stepmaniax\keymaps.ini file. You will have to configure the input to your liking on the Options screen.
More info --> http://xport.xbox-scene.com
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May 3rd, 2006, 18:32 Posted By: wraggster
News via Runtime
There is a new ‘Automatic’ installation option that will run T360 in the task notification area (system tray); this makes configuration super-easy and mitigates the network permissions issues some users encountered.
Both 2 and 6 channel (5.1) AC3 is supported and the AV sync issue affecting NTSC content has been fixed. Note that due to reliability issues Forward/Backward Skip are disabled while streaming AC3 soundtracks.
In addition to regular playback of XviD and DivX, Transcode 360 supports DVD ISO and VIDEO_TS folder streaming with subtitles; determining the best combination of soundtrack/subtitles appropriate to you based on your locale.
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May 3rd, 2006, 18:28 Posted By: wraggster
Press Release from Datel:
With its comfortable, over-the-ear design and snazzy hi-tech look, Communicator Headset for XB360 is the ideal companion for Xbox L!ve. Communicator Headset works with any Xbox 360 game with voice chat. With a microphone positioned near your mouth and an earpiece for crystal-clear sound, you can bark out your orders or taunt your opponents as you play.
Xbox L!ve’s online gamers’ community is a great way to make new friends and keep in touch with your old ones. You can talk to anyone who’s currently online, regardless of whether you’re playing the same game. In fact, you don’t need to be playing at all – with Communicator Headset and your Xbox L!ve account, you can log on and simply chat.
But it’s in the games that Communicator Headset really comes into its own. Taunt your opponents and discuss strategies with your team-mates during the game, and get ready for your next blast in the lobbies. All Xbox 360 games which feature multiplayer online gaming are compatible with Communicator Headset, so you’ve no shortage of titillating titles. So if you want to keep in touch with gamers from all over the world as you batter them in a beat-‘em-up, drive ‘em crazy in a driving game or blow ’em to bits in that first-person shooter, Communicator Headset is the ideal choice.
Features
• Comfortable, stylish design
• Crystal clear sound
• Mic positioned near mouth – no need to shout…
• Works with WiFi connection
Communicator Headset for Xbox 360 is in the shops now, and costs £9.99 (UK) or $14.99 (USA).
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May 3rd, 2006, 17:49 Posted By: wraggster
Via CVG
Activision and Infinity Ward plan to release nine new multiplayer maps for the Xbox 360 version of Call of Duty 2 over Xbox Live in the coming months.
The first four of the nine maps will be made available this spring - so soon then - with the remaining five to hit in July. The initial release will be split into two packs. What's called the Bonus Map Pack is a freebie containing maps Vossenack and Wallendar, Germany, while the Skirmish Map Pack, which contains maps Kalach, Russia and Beaumont-Hague, France, will be sold for 400 Microsoft Points through Marketplace.
The five maps to be released in July are being stuffed into one pack called the Invasion Pack, which will sell for 900 Microsoft Points. The maps included in this pack will be - Antoville, France (Crossroads), St. Louet, France (Newvillers), Amaye sur Seulles, France (Normandy), Alam Halfa, Egypt (Decoytown), Rostov, Russia (Harbor).
Playable versions of the first four multiplayer maps releasing in spring will be present at next week's E3 in playable form.
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May 2nd, 2006, 18:48 Posted By: wraggster
Via Gamespot
Codemasters has announced that it will be releasing Overlord, developed by the Dutch company which was responsible for the Age of Wonders strategy games, for the PC and Xbox 360 in 2007.
The action-adventure game, based within what is claimed to be a "seriously warped fantasy world", puts players in charge of a figure who has inherited the legacy of the previous, evil Overlord. Players can decide how evil a route they want to take in becoming the new Overlord, helped by Minions--gremlin-like creatures who will carry out every instruction they are given.
Barry Jafrato, senior VP of brand for Codemasters, said: "Overlord comes loaded with innovative and compelling game mechanics wrapped in a scenario that's played out with plenty of black humour. We're delighted to be working with Triumph on the title, bringing something fresh and original to next-generation gamers."
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May 2nd, 2006, 18:47 Posted By: wraggster
Via Slashdot
Learning from failure is a hallmark of the technology business. Nick Baker, a 37-year-old system architect at Microsoft, knows that well. A British transplant at the software giant's Silicon Valley campus, he went from failed project to failed project in his career. He worked on such dogs as Apple Computer's defunct video card business, 3DO's failed game consoles, a chip startup that screwed up a deal with Nintendo, the never successful WebTV and Microsoft's canceled Ultimate TV satellite TV recorder. But Baker finally has a hot seller with the Xbox 360, Microsoft's video game console launched worldwide last holiday season."
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May 2nd, 2006, 15:36 Posted By: wraggster
A600 released a port of the FPS PC-game Hexen to the Xbox:
* xHexen v1.0 ported by A600
This port is based on HHexen, UHexen and Hexen32 (my GP32 port) and it was possible thanks to the SDLx libs by Lantus.
Copy the full or shareware version (hexen.wad) to the folder where you installed xHexen
IMPORTANT NOTE: Don't use the 1.0 version of the full game (20.128.392 bytes) because there are some problems with it. Use instead 1.1 or 1.2 (20.083.672 bytes) versions.
More info Here
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May 2nd, 2006, 15:35 Posted By: wraggster
A600 released a port of the FPS PC-game Heretic to the Xbox :
* xHeretic v1.0 ported by A600
This port is based on HHeretic, UHexen and Heretic32 (my GP32 port) and it was possible thanks to the SDLx libs by Lantus.
Copy heretic.wad (full version) or heretic1.wad (shareware version) to the folder where you installed xHeretic
More info Here
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May 2nd, 2006, 14:44 Posted By: wraggster
A new version of connect360 has been released, this is a tool to stream music and images from Mac OSX to an Xbox 360 console.
Changelog
- Now updates iTunes play counts and play dates (optionally)
- Adds option to show only checked songs
- Adds option to toggle system sleep when connect360 is active
- Fixes sorting of multi-disc albums
- Fixes a content refresh bug (v2.1)
- Improved service shutdown code (v2.1)
More info Here
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May 2nd, 2006, 14:13 Posted By: wraggster
via Gamesradar
Microsoft has temporarily closed Xbox Live, Xbox.com and its forums for a day of maintenance.
From 10am today (UK time) until midnight tonight all of the servers across the globe will be shut for a major overhaul. During this downtime, Bill's boys in white coats are expected to upgrade the service to give Xbox 360 owners the ability to download video and clips direct from E3.
Which means until 00:01 on Wednesday morning when the servers are turned back on, you'll have to go cold turkey on Geometry Wars. Don't worry, you'll make it.
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May 2nd, 2006, 14:10 Posted By: wraggster
via Eurogamer
Ubisoft's set to publish From Software's Xbox 360 RPG Enchant Arm in Europe and the US this summer, the publisher's announced.
It'll be called Enchanted Arms here - a bit of a change from its rather untypable Japanese moniker "[eM] -eNCHANT arM-".
For those who haven't been keeping up, Enchanted Arms is a turn-based RPG in which the player adopts the mantle of an enchanter-in-training, controlling more than 75 creatures over the course of his quest.
Ubisoft's promising more than "50 hours" of gameplay, and the game includes a full hour of anime-style cut-scenes too.
And of course it's worth noting that it's yet another game from Ubisoft's infamous leaked release schedule - denied at the time, but looking increasingly genuine.
Also on the schedule were a new Brothers In Arms game (two in fact - so far Ubi's announced one), some new Tom Clancy games (with a new Rainbow Six already announced), and Naruto for Xbox 360, which Ubisoft unveiled just recently. Rayman 4 also appeared on the list.
Indeed, it's looking more like Ubisoft denied the schedule because of the games it couldn't confirm - like a new Lumines for PSP and PS2, which we now know that Buena Vista will be handling.
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May 2nd, 2006, 14:07 Posted By: wraggster
via CVG
According to our resident racing game expert, developer SimBin's GTR on PC was the finest and most realistic realisation of the motor sport on the platform ever. Rejoice then, ye hardcore racing game fans with an Xbox 360 nestled under the telly, because THQ and SimBin are wheeling GTR onto Microsoft's next-gen console. Vroom, vroom...
GTR is roaring off the 360 start grid courtesy of a multi-title deal thing struck between THQ and SimBin. Not a whole lot has been said about the next-gen GTR yet, but we've been told to expect a game that "sets new standards for racing realism on console". GTR features all the cars, drivers and tracks from two full FIA GT Championships and is directed by professional racing driver and former FIA GT Team Owner, Henrik Roos.
Said Roos about GTR on 360: "SimBin has built a reputation for delivering cutting edge technology, unmatched atmosphere and white-knuckle realism in our racing games. With GTR for Xbox 360 we're developing a title that is not only a truly authentic racing game, but also a challenging, realistic and entertaining game that will be easy to learn but tough to master. In other words - do it for real!"
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