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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 28th, 2006, 18:59 Posted By: wraggster
On April 14, next-gen warfare advances onto a new battlefield with the release of Battlefield 2: Modern Combat on Xbox 360. We can't believe anyone hasn't at least glanced vaguely at this title by now, but just in case you've only recently emerged from under a rock, we'll provide a very brief recap: it's a multiplayer-focussed title of modern day warfare with infantry and vehicular combat.
You'll find more details by directing eyes left to our previous coverage of the game, but EA has released new screenshots from BF2 today, so while you tick off yet another 24 hours on your countdown-to-release wall chart, why not take a peep at them too.
http://www.computerandvideogames.com....php?id=136389
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March 28th, 2006, 10:58 Posted By: wraggster
New Wrestling game for the Xbox 360 released:
The vixens of wrestling are back. Sure Rumble Roses XX delivers the visual "enhancements" that you would expect for a next generation game, but this is more than just another pretty face. Get in the ring and unload submission holds, reversals, and an increased number of other new moves to take down your opponent. Go online and team up with another beauty in the all-new Tag Team mode or compete in a free-for-all to determine who is Queen in the all-new Battle Royal mode. Fight fair or fight dirty - humiliation is the name of the game.
More info --> http://www.lik-sang.com/info.php?pro...1&lsaid=219793
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March 27th, 2006, 17:26 Posted By: wraggster
Adam Roberts, executive VP of Vivendi Europe, has told GamesIndustry.biz that while the PS2 is not yet nearing the end of its life cycle, Microsoft must work with publishers to restore retail confidence in the Xbox.
In an exclusive interview, Roberts said: "I think Xbox probably needs help at the moment. We're in discussions with Microsoft to help generate some impetus."
"I think it's going to be a retail-led decision - if retailers lose confidence in a format, then it's very difficult to get that confidence back," he continued.
"A retailer is there to sell what people will buy, and there's no benefit to anyone to have product on the shelves that doesn't sell. Really it's up to us, in conjunction with other publishers and Microsoft, to keep the retailers' confidence in the Xbox as a business opportunity."
"It's not just the responsibility of the retailer... It's a partnership between the publisher, Microsoft and the retailer, not any one of those in isolation."
Roberts was more confident when it came to the future of the PS2, stating: "I'm a great believer in Sony and Sony's knowledge - they know where they are in the life cycle of the PS2, and they're not near the end of it."
"Having lived through the PSone to PS2 transition, it wasn't an overnight phenomenon - people are not going to stop buying PS2 games on the day PS3 comes out."
Roberts also highlighted the importance of reducing the number of filler titles on the market, reiterating Vivendi's strategy of focusing on quality over quantity: "We've made no secret in saying that we've spent the last year and a half refocusing our attention - we've really concentrated our efforts on fewer titles with bigger budgets, and ultimately with higher potential, and that will carry on."
According to Roberts, Vivendi's strategy is to produce "fewer, bigger, better games," since "There is nothing to be gained by having filler titles or just releasing products for the sake of it, just to fill a hole in the schedule."
"The games business is built around content, and you have to sometimes be speculative in the creative process to create something which people want to play, but that's no excuse for churning out filler titles," Roberts concluded.
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March 27th, 2006, 01:26 Posted By: wraggster
Xexter has found a way to get a Nes Emulator working on the Xbox 360 via MCE, heres a few screens:
Heres what he posted:
<blockquote>I've attached a link to a version of NESCafe that works through Media Center on the Xbox 360. This is currently setup to run at 480p (Widescreen). You can edit the nes.htm file if it does not fit correctly on your screen. I haven't found a way to add a menu for the roms list so you will have to edit the nes.htm and change <param name="ROMFILE" value="/roms/whateverrom.zip" /> to whatever Nes rom you want to play. I've included a Public Domain rom for testing but have verified Zelda1-2, Excitebike, and TecmoBowl and all worked.
INSTALL: You will need to extract the rar into Cocuments and Settings\All Users\Start Menu\Programs\Accessories\Media Center\Media Center Programs\ on your media center box. It took a bit for the icon to show up under More Programs but it finally will.
NOTES: Sound is not functioning, Media Center 2005 is required. If it locks up you will need to run something that warns you that it is a web page and check the box that says "Don't show this again". Once you do that it should run fine. I created an MCL that just went to Google and then checked that box. I've also attached an image with the mapping of the Xbox Controller to the corresponding keyboard keys.</blockquote>
Video Link - Your Tube
Download Via Comments
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March 27th, 2006, 01:20 Posted By: wraggster
Xport released a new version of MednafenX-Lynx, MednafenX-NES and MednafenX-PCE.
What's new/fixed:
*(ALL) Rewind support enabled. Two new button definitions: "Turn On/Off Rewind" and "Rewind". Map them to whatever buttons you want in controller configuration
*(ALL) Should no longer crash in 1080i mode (memory limitation issue)
*(ALL) Error messages when loading games should provide meaningful feedback as to why it has failed.
*(ALL) Possible fix to garbled screen upon starting.
*(ALL) Filename Filter.
*(ALL) Updated text file viewer.
*(ALL) Move DPAD left/right on save state slot to inc/dec slot number.
*(PCE) Implemented 6-button pad. Toggle it on the game configuration menu.
*(PCE) PCE mouse support. Toggle it from game configuration. Use the Left Analog stick or a real USB mouse to control it.
*(PCE) Made main menu have 8 lines.
*(PCE) Audio tracks read from WAV, OGG, or inside BIN files had some distortion and were making the gameplay choppy in certain parts. This is now fixed.
*(PCE) Games that play a specific range of audio sectors from inside an audio track were not starting/stopping at the correct locations when played from an MP3 file. This is fixed, but it will only work correctly if your MP3 files are *not* VBR. They should be constant bitrate.
*(PCE) OGG/WAV/PCM files cannot be read across a network or from ISO9660 files (i.e. your S:\, RLX:\ or SMB:\ drives). An error message will tell you this now instead of the program crashing.
*(PCE) Improved support for ZIP files that have more than one file in them.
*(NES) Game Genie implemented.
*(NES) Use USB mouse to control light gun
*(NES) Made main menu have 7 lines.
*(Lynx) Removed "Launch Inserted CD" menu option (for obvious reasons)
More info --> http://xport.xbox-scene.com
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March 25th, 2006, 17:02 Posted By: wraggster
Team Xecuter posted this:
We have made some progress when connecting the Xbox360 DVD ROM to a PC - reading the firmware and then writing back to it. Our goal is to make this plug and play - as simple as possible that anyone could do it with no fuss - and without any great expense.
We have a couple of products lined up to make life incredibly simple for the DVD drive modder - one of which will (in our opinion) be the ool of choice in the near future.
Here's a picture of a 360 DVD ROM connected to a PC via the comments
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March 25th, 2006, 01:52 Posted By: wraggster
New Xbox 360 Accessory at Divineo UK
4 gigabytes of portable data storage for Xbox 360! - Holds 1,000's of songs and over 5000 images. - Pocket sized 4 Gigabyte capacity yet only 5 cms square. - Send media directly to your Xbox 360 from this palm sized hard drive - High speed USB 2.00 - Max drive is super small and completely self contained (power comes directly from your Xbox 360) -Cool green glow usb connector to compliment your Xbox 360 - Very light weight: Only 45 grams The perfect partner for your Xbox 360
The XBOX 360 4GB Hard Drive USB 2.0 retails at £ 74.95
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March 25th, 2006, 00:50 Posted By: wraggster
In Blazing Angels Squadrons of WWII, players test their air-combat skills as they experience the most famous battles of World War II. As a squadron leader, players can fly up to 38 WWII aircraft in both single-player and multiplayer missions. The game features squadron-based combat, in which each artificial intelligence wingman's specialized skill can be used to the pilot's advantage. During the course of the 18-mission campaign, players will evolve along with their wingmen into an ace fighting force. The heroic storyline that follows the evolution of a single squadron and the cinematic presentation create moments reminiscent of classic World War II movies. Pilots fly in close to Germany’s industrial terrain during a bombing raid or emerge from the fog and cloud cover over London to engage the enemy. Up to 16 players online can engage over Xbox Live online game service in head-to-head dogfights or cooperative team play between squadrons in 10 additional missions.
Buy at SuccessHK
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March 24th, 2006, 16:58 Posted By: wraggster
Microsoft's Scott Henson says that the Xbox group is considering how to improve the Xbox 360 dashboard and multimedia features - and is currently looking at and prioritising requests made by users.
Those include upgrades to the music player, support for networked media playback from PCs not using Microsoft's proprietary Windows Media Center software, and the ability to download content from Xbox Live Marketplace in the background.
In an interview with gaming website Kikizo, Henson, director of Microsoft's Game Technology Group, also defended the firm's decision to treat 1080i as the top resolution for its high-definition console as Sony this week told GDC attendees that it would support 1080p worldwide.
Henson also spoke a little about HD-DVD, which Microsoft plans to support, reiterating that the company will not be offering games using the next-generation disc format.
While a lot of talk this week has focused on how Sony's proposed user interface for PlayStation 3 will include most of the functionality familiar to Xbox 360 owners with a little bit more on top, Henson says that 360 dashboard features are not static and identified several areas likely to see improvement.
The "capability is there" to update the music player, he told Kikizo. "There are all kinds of feature requests that have come in. One of the top requested features is the ability to download from Marketplace in the 'background'. So we're looking at, and prioritising, that list of requests."
"I am not going to commit to anything specific, but I think what you're going to see in the coming months and year is us add more and more capability for both Windows XP systems, as well as Media Center Editions," he added.
He was more specific about 1080p, which he thinks is "basically impossible" for developers to do. "I think if you talk to any developer they will tell you that they will not have a performing game at 1080p."
Microsoft decided that 720p and 1080i is the "sweet spot" for the next generation, he said, having reviewed movies, television, games and the television sets themselves that are likely to spring up in the next decade.
As for HD-DVD, which will be offered as a movie-playback attachment for Xbox 360 - in contrast to Blu-ray on PlayStation 3, which will be the only disc developers can deliver games on - Henson said that "it will all come down to content".
HD-DVD's strengths included its compatibility with an existing DVD library, he added.
As for whether Microsoft would ever consider supporting Blu-ray, should the expected battle between the formats turn in Sony's favour, Henson didn't rule it out, instead referring to the Xbox 360's strengths as a system "architected [sic] so that we can continue to add components over time".
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March 24th, 2006, 16:45 Posted By: wraggster
Microsoft has greeted reports of a hack to run pirated Xbox 360 games by claiming that the "core security system" is intact - and, unusually, the hackers themselves seem to be in agreement.
Last week, hackers said they had fooled an Xbox 360 into running a copied version of Project Gotham Racing 3 by modifying the DVD drive firmware, which was apparently left relatively unprotected, so that it sidestepped an authentication routine. Video footage of the game booting seemed to confirm this.
Since then, those responsible have said their motive was curiosity rather than a desire to pirate games or develop a mod chip capable of circumventing security regularly - and claim they will not release information on how to repeat the feat, and that it's useless in its current form anyway.
Gamerscoreblog, a page run by Xbox employees, this week aired a statement from Microsoft which, though it stopped short of admitting that this particular hack is legitimate, did promise to counteract security threats with software updates - something the group behind the hack acknowledged was possible.
In an interview with Xboxic, one of the hackers involved - calling himself Robinsod - said, "We will not be releasing a hack, we won't sell it and no-one from Microsoft has approached me either to pay me off or shut me up with legal threats."
"I want to polish this hack a little more for my own satisfaction and then I will consider it done. All the information needed to implement this hack is available and I have no interest in doing further research," he added.
He also warned anybody eager to try and repeat the feat of the potential dangers. "This hack is useless to the public in its current form, it has not been 'weaponised' and currently requires that the flash chip is removed from the drive circuit board and inserted into a special flash programming device. And I want to stress that if you don't know what you’re doing you can easily destroy your 360 - don't do it."
Xbox enthusiasts should also watch out for software and mod chips claiming to be based on the hack, he said, as they will almost certainly be designed to destroy vital software or simply scams designed to make money.
Microsoft also played down the significance of the breakthrough in its statement. "The core security system has not been broken. However, it is reported that the authentication protocol between the optical disc drive and the console may be attacked, which if accurate could allow people to play illegally copied games," the Gamerscoreblog statement says.
"Our security team is aware of this and we are investigating potential solutions to this issue. The Xbox 360 platform was designed to be updated, and we are prepared to respond appropriately should any unauthorized activity be identified.
"Everyone should keep in mind that Microsoft invests a great deal of time and effort to ensure that Xbox gamers enjoy the most powerful and exhilarating game experience available today. Genuine and unmodified Microsoft Xbox products provide gamers with the reliability, security, support and dynamic gaming experience that they expect. Microsoft works with a large group of legitimate business partners to sell and service genuine Microsoft Xbox products. Microsoft does not authorize or support any products or companies that modify or change the Xbox console in any way."
Microsoft has in the past declared Xbox 360's security to be its best yet, and attempts so far to break through it have yielded little success. That said, Robinsod reckons there's a better chance of it happening than not.
"Given the complexity of the software (and MS's reputation for secure software) it seems unlikely that there's no way in," he told Xboxic.
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March 23rd, 2006, 18:25 Posted By: wraggster
Microsoft hopes to have 15 more Xbox Live Arcade titles available through Xbox 360 by the summer, according to IGN.
Speaking at this year's Games Developers Conference in San Jose, Microsoft reps also talked about what will happen as the service grows.
For instance, what happens when it gets crowded? Well, apparently the plan is that under-performing titles can be pulled if they're no longer exciting people - with provisions made so that people who bought them can always re-download them if they need to.
In development terms, games should not exceed 50MB - so that they can fit on a memory card, not just the hard disk. Apparently the goal is to get things down to 25MB so that you can stick two on the same card, although Microsoft expects sizes will increase too - particularly as more complex game engines like Unreal become available to Live Arcade developers.
Expect more stuff to pop up on Live Arcade for many months to come, then - including the much-heralded addition of Street Fighter II, which shouldn't be too far off now.
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March 22nd, 2006, 18:11 Posted By: wraggster
Publisher Eidos has announced today that its upcoming government-toppling action title, Just Cause, will also make an appearance on Xbox 360 this autumn, in addition to the previously confirmed releases for PC, Xbox and PS2.
Developed by Avalanche Studios, Just Cause offers a volatile mix of political turmoil, weapons of mass destruction, rebel factions and drug cartels all bubbling away nicely under the relentless sun of tropical South American island, San Esperito.
You slip into the cunning shoes of undercover CIA operative, Rico Rodriguez, as he's air-dropped to the beautiful - but not particularly tourist friendly - Esperito in an assignment to overthrow the dodgy-as-you-like government as it becomes an increasing threat to world peace.
Over 300 missions will feature and a variety of land, sea and air vehicles will be at your disposal for getting around the island - which consists of mountain, beach, jungle, city and village areas - efficiently.
Rodriguez will apparently be able to use any scheming methods he chooses to destabilise and ultimately rid Esperito of its crooked leaders, whether it's aiding rebel forces, sparking an uprising amongst the population or by fanning the flames of friction between the island's various rival factions. In other words, making muchos trouble.
http://www.gamesradar.com/gb/xbox360...sectionId=1006
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March 22nd, 2006, 17:49 Posted By: wraggster
News from Divineo China
We are now taking preorders for a new solderless solution for Xbox: The Hyper X, a high quality, totally solderless, yet low priced Xbox chip!
Features/Specifications:
- Easy and Solderless Pogo and spring wire installation.
- High quality branded 1 Mbyte flash.
- High speed CPLD.
- ON/OFF switch.
- Enable/Disable function.
- Power indicator LED.
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March 22nd, 2006, 17:44 Posted By: wraggster
Everyone's got a soft spot for WWII-themed shooters, but there's undeniably only one shooter ruling the Xbox 360 roost, and it's Infinity Ward's stellar Call of Duty 2.
So news of a new Xbox 360 patch release will have Nazi-shooter fans spinning in their office chairs (or whatever you're sitting on when you read this) in excitement. Log onto Xbox Live this very moment and latest Call of Duty patch will be lovingly deployed onto your Xbox 360, via the magic of the internet.
The patch offers more in the way of enhancements than major additions, but avid players will be pleased to hear that multiplayer performance has been improved by the update, hopefully curing those lag problems. Apart from that, there's a number of not-very-exciting changes like new multiplayer hosting options and the addition of post-game lobbies.
Meanwhile on the PC front, players are again promised the long awaited PunkBuster anti-cheat support is on the horizon. The next PC patch will apparently add two new multiplayer maps for mouse and keyboard enthusiasts; Rhine and the classic fan-favourite Harbor, from the original Call of Duty.
No target has been set for the PC patch, but Xbox 360 owners can get their patch on right now. Are you still here?
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March 22nd, 2006, 17:43 Posted By: wraggster
In an interview with IGN, Microsoft's Vice President of Interactive Entertainment Peter Moore, in typically canny fashion, took the opportunity to have a subtle dig at Sony regarding the PlayStation 3 - while pointedly refusing to shed light on rumours that Microsoft is about to enter the handheld gaming market.
Moore launched a sly attempt to demoralise Sony by pointing out the problems it faces with the PlayStation 3, and contrasting them with the problems faced by the Xbox 360 (which, in a classic example of spin-doctoring, turn out not to be problems after all) : "We've got some challenges: meeting demand for a product that's already in market that millions of people are already enjoying.... So by the end of next week we're up and running in 30 countries with millions of units flowing in, and our primary and only focus will be to fulfill demand.
"Sony, on the other hand, has got huge problems as you always do in bringing a product to market - launching it, getting it delivered around the world, getting your yields up, delivering against a format in Blu-Ray that's not yet mass market, delivering against unknown silicon issues, the list goes on. They're a very talented company with a huge check list of things they need to do. I sleep easy knowing that my only problem is fulfilling demand."
Nice to know that insomnia isn't a problem, but sadly, IGN missed a trick when asking Moore about the Microsoft gaming handheld rumours. Moore was allowed to refer only to the Origami, which we now know is a red herring: "We've made no announcements at all. Don't be confused. Origami is a portable device that's more about portable computing that had entertainment layered in. It's not being done by our division."
Moore also gave a hint of what Microsoft can be expected to do at E3: "E3 is all about the holidays. We will have as strong a lineup as I've ever gone into E3 with. This year will be a very interesting E3. It almost gets to be a put-up or shut-up situation for some people. Our primary focus is on showing you great games. We'll be unveiling new games for the holiday as well as giving you a better perspective on Gears of War.
"For Sony, E3 a year ago was all about high-powered video, CG, and my suspicion would be that they feel the pressure to have hands-on playables."
He's right in that respect, although since Sony is adamant that the PlayStation 3 will launch in November, it is obvious that the company will have to showcase a decent portfolio of playable PS3 games if it wants to be taken seriously once more. And he's right that it's going to be quite an E3. As ever, we'll be there, sending dispatches from the gaming front line.
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March 22nd, 2006, 17:43 Posted By: wraggster
Eidos has revealed that its forthcoming game of undercover CIA operations, Just Cause, is creeping up on Xbox 360.
In the game, players slip into the shoes of Rico Rodriguez, a CIA agent specialising in regime change who is attempting to overthrow the corrupt government of San Esperito. The South American island is suspected of stockpiling WMDs and ultimately Rodriguez is trying to eliminate a threat to world peace. So just another standard day at the office then.
Speaking about the Just Cause next-gen operation, Christofer Sundberg, founder and creative director of the game's developer, Avalanche Studios said, "We are proud that Just Cause will be available on Xbox 360 as well as current generation platforms. Our aim has always been to deliver a next-gen experience and with the power of Xbox 360 you are going to see something really special."
With Just Cause, we're promised freeform-style play in a vast, detailed environment littered with missions. As Rodriguez, one of the key weapons in your regime-overthrowing arsenal is the ability to influence various San Esperito power groups, Eidos saying that the game's hero can play the island's factions off against one another, incite a rebellion among the masses or build alliances with rebel forces and drug cartels.
Just Cause is due on Xbox 360 - and Xbox, PS2 and PC - around autumn 2006.
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March 22nd, 2006, 17:42 Posted By: wraggster
Microsoft has broken its silence on the recent allegations that the Xbox 360's DVD firmware has been hacked, apparently suggesting that it could provide a software update that will disable the hack. Meanwhile, the group that effected the hack continues to maintain that it will not release it to the public and that, since it is a software hack incompatible with modchips, anyone who tries to sell you an Xbox 360 modchip is a scammer.
Xboxic managed to interview a member of the hacking team, identified only as Robinsod, who explained that it is more of an intellectual exercise than a practical hack: "The hack is a modification to the DVD drive's firmware, which is stored in a flash memory chip inside the drive. If I was to release this hack, which I am most certainly not going to, I would release it as a Windows drive programming package, exactly the same as used to upgrade a PC's DVD drive. Anyone who tries to sell you a chip is a scammer and is trying to cheat you. This hack is useless to the public in its current form -- it has not been 'weaponised' and currently requires that the flash chip is removed from the drive circuit board and inserted into a special flash programming device. And I want to stress that if you don't know what you're doing you can easily destroy your 360 - don't do it."
In a brief statement, Microsoft responded to the hack: "The core security system has not been broken. However, it is reported that the authentication protocol between the optical disc drive and the console may be attacked, which if accurate could allow people to play illegally copied games. Our security team is aware of this and we are investigating potential solutions to this issue. The Xbox 360 platform was designed to be updated, and we are prepared to respond appropriately should any unauthorized activity be identified." In other words, it's a problem that could potentially be got around using a firmware update.
That very subject is discussed at length in the Robinsod interview, in language so techy that we wouldn't want to fry your brain with it. And while it sounds like a pretty clunky and impractical hack as yet, it does show the hacker community is very much on the Xbox 360's case. Although we can guarantee that anything currently being touted as an Xbox 360 modchip won't work - so avoid such objects like the plague.
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March 22nd, 2006, 17:40 Posted By: wraggster
Shawn Milne, analyst for Friedman Billings Ramsey, has been gazing into his videogame industry crystal ball and is predicting that Microsoft's Xbox 360 will be leading the next-gen console pack in the near future - in the US, anyway.
According to a report on GameSpot, Milne has projected console sales through 2010 for the States and reckons that, by the end of that year, Xbox 360 unit sales will have hit 24.6 million compared to 23.3 million units for PS3.
Milne expects that, each year subsequent to 2006 in the run up to 2010 and through that year, PS3 will actually outsell Xbox 360, but attributes the latter console's eventual overall lead to Microsoft's lengthy headstart in the next-gen console battle.
Nintendo's Revolution, Milne predicts, will have shifted 12.5 million units at the close of 2010.
Milne's predictions on the big-boy console world may well bring a smile to Microsoft's face, but he's also given Sony reason to cheer. In the same period - through 2010 - he reckons that PSP will beat everything, with the number of units in US citizens' possession hitting 26.1 million.
He also expects PSP to begin outselling DS in 2006, and to maintain that lead in the marketplace.
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March 22nd, 2006, 17:35 Posted By: wraggster
Microsoft's Peter Moore, who now labours (we're sure manfully) under the title of Vice President of Interactive Entertainment, has been holding forth on the future of the Halo franchise in a pre-GDC briefing with IGN.
Of course, despite a number of other high profile titles appearing this year on Xbox 360, Halo 3 is the game every 360 fan craves. And, it's one vital to the success and momentum of the platform, as MS tries to build up a huge installed base before Sony's PS3 arrives in November.
Moore begins with the standard MS Line of, "We haven't made any announcements regarding the Halo franchise. So Bungie is busy, they're an industrious bunch." But then more excitingly adds: "I think certainly this year, 2006, we might give you a peek at what Bungie is working on. I'm not going to give you any specific days, times or events."
We know Bungie is working on an unannounced title as well as the Windows Vista-bound Halo 2, but really, Moore can't be talking about anything other than Halo 3, can he?
Moore goes on to admit that "Halo is one of those games that will drive sales", so surely for the success of Xbox 360, we'd have to expect at least a first look at what Bungie has in store at this year's E3? Which must be good news for both gamers and MS. We'd further suggest that it will be Halo 3 which will be unveiled at E3, and hopefully the sequel will launch before the end of this year.
Okay, perhaps we've moved into the realms of speculation there, but maybe Bill Gates wasn't kidding after all when he famously opined Halo 3 would hit just in the middle of Sony's big PS3 launch.
Moving back into the realms of the factual, Moore had good news for Epic fans, confirming again that Gears of War would get playable E3 love and that it would definitely be out this year, concluding: "CliffyB will be there at E3 to show off Gears of War and you'll be able to get your hands on a controller and play Gears of War. Gears of War is coming out sometime this year."
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March 21st, 2006, 19:07 Posted By: wraggster
The Hyper X is a High quality, low cost solution for XBOX 1.0-1.6's. The installation is completely solderless and everything needed to install it is included. Despite its low cost, parts of the hightest brand are said to be used and every unit is tested on a real console before shipping out.
HyperX Basic Specifications
- Easy and Solderless Pogo and spring wire installation.
- High quality branded 1 Mbyte flash.
- High speed CPLD.
- ON/OFF switch.
- Enable/Disable function.
- Power indicator LED.
Coming Soon at Divineo
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