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THE LATEST NEWS BELOW
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May 10th, 2006, 00:19 Posted By: wraggster
The Xbox 360™ video game and entertainment system has created a global phenomenon with its record-breaking performance and fervent consumer response. Now, Microsoft Corp. hits the turbo button for gamers, announcing the next wave of games and accessories for Xbox 360 and new world-class Xbox Live® entertainment experiences.
At the Electronic Entertainment Expo (E3) in Los Angeles, Peter Moore, corporate vice president of the Interactive Entertainment Business in the Entertainment and Devices Division at Microsoft, announced that gamers can expect more than 160 high-definition games by the end of 2006 for the Xbox 360 platform. In addition, Moore unveiled several new Microsoft Game Studios titles in development for Xbox 360 including “Alan Wake,” “Fable® 2,” “Forza Motorsport™ 2” and the next installment in the critically acclaimed “Halo®” franchise, “Halo 3.”
Xbox 360 continues to evolve and feed the imagination of gamers everywhere. This week at E3, the following Microsoft Game Studios exclusives will showcase the breath and depth of Microsoft’s next-generation lineup:
“Alan Wake” (Remedy Entertainment Inc.). “Alan Wake” is a psychological action thriller. Cited as one of the best titles of E3 2005, “Alan Wake” introduces a deeply engaging and suspenseful storyline in a free-roaming open world that invites players to unravel the riveting plot and experience intense combat that combines the use of light with more conventional weapons. “Alan Wake” will be released on Windows Vista™ and Xbox 360. Timing is not yet announced.
“Blue Dragon” (Mistwalker/Artoon Co. Ltd.). From famed game producer Hironobu Sakaguchi comes “Blue Dragon,” a unique, epic role-playing game (RPG) that centers on a young boy named Shu and several of his friends who must harness the power of their phantom shadows in their fight against an eminent evil. “Blue Dragon” will launch later this year in Japan.
“Crackdown” (Real Time Worlds). Dave Jones, creator of “Grand Theft Auto,” brings his brand of unprecedented, open-ended gameplay to the next-generation with “Crackdown™.” “Crackdown” sets players loose in a free-form, persistent playground where a citywide fight against crime requires a new kind of hero who evolves into a bigger, stronger, faster, more efficient weapon of justice through continued gameplay. “Crackdown” will launch in 2006. Timing is not yet announced.
“Fable 2” (Lionhead Studios). “Fable 2” is the highly anticipated sequel to the best-selling “Fable.” Set 500 years after the original game, “Fable 2” will offer even more choices and features, while building on the core gameplay theme of “Fable” where every choice continually defines who you become, allowing you to truly live the life you choose. Timing is not yet announced.
“Forza Motorsport 2” (Turn 10). “Forza Motorsport 2” roars into the next generation with more than 300 customizable cars and 60 frames per second of head-turning, high-definition gameplay that creates the most stunningly realistic racing simulation ever experienced. Timing is holiday 2006.
“Gears of War” (Epic Games Inc.). “Gears of War” thrusts gamers into humankind’s epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet. Blending the best of tactical action games with the best of survival horror titles, “Gears of War” features cinematic, beautifully rendered interactive environments with high-definition visuals. “Gears of War” will launch on Emergence Day 2006.
“Halo 3” (Bungie Studios). The epic saga continues with “Halo 3,” the hugely anticipated sequel to the highly successful and critically acclaimed “Halo 2.” In this third chapter of the “Halo” trilogy, Master Chief returns to finish the fight, bringing the epic conflict between the Covenant, the Flood and the entire human race to a dramatic, pulse-pounding climax. Timing is 2007.
“Mass Effect” (BioWare Corp.). “Mass Effect” is an RPG trilogy developed by BioWare, set in a massive, living universe waiting for exploration and discovery. Gamers travel to distant, uncharted worlds — and uncover the past to save the future — in a richly detailed story where players’ actions, sometimes morally challenging, will determine the fate of civilization. Timing is not yet announced.
“Shadowrun” (FASA Studio). Bringing the Microsoft vision of “Live Anywhere” to life, “Shadowrun™” is the first cross-platform game for Xbox 360 and Windows Vista. “Shadowrun” is a multiplayer, first-person shooter that propels team-based combat into a new dimension with a revolutionary blend of modern weaponry and ancient magic. “Shadowrun” will be available at the launch of Windows Vista.
“Too Human” (Silicon Knights). “Too Human” is the first installment in a fast-paced action trilogy, where players assume the role of Baldur, a cybernetic god charged with defending mankind from an onslaught of monstrous war machines. In “Too Human,” players are treated to a nonstop barrage of action powered by the seamless integration of melee and ranged firearms combat and fueled by breathtaking visuals. “Too Human” will launch in holiday 2006.
“Viva Piñata” (Rare Ltd.). “Viva Piñata” is a window to a fantastical world full of wild-roaming Piñata animals. Players customize their world to attract Piñatas, handle relationships among the more than 60 species, and protect their Piñatas from the dangers that threaten to break them open. “Viva Piñata” will launch in holiday 2006.
Gamers can also expect to see amazing second- and third-party Xbox 360 titles at E3 this year:
“Ninety-Nine Nights” (Q Entertainment Ltd./Phantagram Co. Ltd.). “Ninety-Nine Nights” is a fantasy action game that invites gamers to experience an immersive and emotional story though the eyes of both good and evil, while fighting among hundreds of fellow soldiers through an epic adventure. “Ninety-Nine Nights,” exclusive to Xbox 360, will launch in summer 2006 in the U.S.
“Lost Planet” (Capcom Entertainment Inc.). Keiji Inafune, the creator of “Mega Man” and “Onimusha,” brings to life a riveting sci-fi action shooter with intense cinematic gameplay set within the merciless frozen tundra of a hostile planet. “Lost Planet,” an Xbox 360 exclusive, features online multiplayer gameplay via Xbox Live and will launch in the first quarter of 2007.
“Saints Row” (THQ). An Xbox 360 exclusive, “Saints Row” is an explosive, third-person action/driving hybrid developed by Volition Inc. and is the only game in its genre that offers players unrivalled character customization options and a multiplayer experience through Xbox Live. This title will launch in fall 2006.
“Dead or Alive: Xtreme 2” (Tecmo Inc.). Get wet with Team Ninja’s newest graphical masterpiece, the Xbox 360 exclusive “Dead or Alive®: Xtreme 2.” All the favorite DOA girls are back and ready to battle it out in the tropical waters of Zach’s Island on their high-performance personal watercraft, compete in assorted and alluring activities, sunbathe on white sand beaches, and go all-in at Zach’s Casino. This title will launch during the 2006 holiday season.
“Prey” (2K Games). An Xbox 360 console exclusive, “Prey” is a groundbreaking first-person shooter that raises the bar and turns the genre upside-down with awesome new gameplay features and next-generation graphics. This title will be available in July 2006.
“Tom Clancy’s Splinter Cell Double Agent” (Ubisoft). Sam Fisher makes his next-generation debut on the Xbox 360 with “Tom Clancy’s Splinter Cell Double Agent™.” The best-selling “Splinter Cell®” franchise takes an entirely new direction, allowing gamers to play as a double agent for the first time ever in the saga’s history. The game launches in September 2006.
“Madden NFL 07” (EA Sports). With the exclusive video game license of the NFL and PLAYERS INC., “Madden NFL 07” continues to be the No. 1 football franchise in history with more than 51 million copies sold. In its 17th installment, gamers can control the running game like never before. For the first time ever, they can step up as the lead blocker to create a hole, and then take control of the tailback and smash through, overpower or slash away from would-be tacklers as they fight for every yard. Innovative rushing controls give players a game-breaking ground attack featuring all-new jukes, cutbacks and the distinct running styles of their favorite backs. Developed by EA-Tiburon, Madden NFL 07 will launch in August on the Xbox 360 and Xbox® systems.
“Sonic The Hedgehog™” (SEGA®. Sonic is re-born for the next generation! Sonic blazes his way onto Xbox 360, melding top-tier animation production values with next-generation art, physics and game design to create the most intense, high-velocity Sonic adventure yet. Featuring real-time interactive 3-D environments, a large cast of new and returning characters, and a blistering sense of speed, get ready for the reinvention of Sonic The Hedgehog. Timing is not yet announced.
Xbox Live Arcade
Xbox Live, surpassing 3 million connected members, continues its commanding leadership position in the online unified gaming and entertainment space. Since launch, nearly 60 percent of Xbox 360 owners have joined the Xbox Live community. In addition, over 90 percent of connected members are downloading content from Xbox Live Marketplace, driving more than 18 million downloads in the first six months.
Xbox Live Arcade provides quick fun experiences for gamers of all interests, skill levels and budgets. This mainstream favorite provides the most sought-after downloadable games in high definition supported by integrated friends list, achievements, leaderboards, and voice and video communication.
In addition, Microsoft today announced a power-packed lineup for Xbox Live Arcade titles, from nostalgic favorites to original, innovative gaming experiences. Over 50 titles will be available through Xbox Live Arcade by end of year, including the following:
NAMCO. NAMCO BANDAI Games America Inc. is bringing legendary coin-op favorites “Pac-Man,” “Galaga,” “Dig Dug” and “Rally-X,” all complete with Xbox Live features such as leaderboards and achievements.
Konami. Konami revives classic franchises including “Frogger,” “Contra” and “Super Contra,” “Track & Field,” “Time Pilot,” and “Scramble,” each offering updated graphics and Xbox Live support.
Midway. Midway Games Inc. brings a new suite of classic arcade titles to Xbox Live Arcade, including “Defender®,” “Paperboy®,” “Root Beer Tapper™” and “Ultimate Mortal Kombat® 3,” complete with graphical upgrades and multiplayer play over Xbox Live.
“Sonic The Hedgehog™ High Speed” (SEGA®. Microsoft and Sega join forces to bring some of the best console classics to Xbox Live Arcade including “Sonic The Hedgehog High Speed.” Everyone’s favorite blue hedgehog makes his high-speed debut in high definition with full leaderboard and achievement support.
“Lumines Live!” (Q Entertainment). A fresh new installment to the original puzzle action hit titles series, “Lumines Live!” will debut exclusively on Xbox Live Arcade. featuring frenetic puzzle action married with video, music and themes from today’s hottest pop culture icons. What’s more, “Lumines Live!” features full multiplayer play over Xbox Live, an exclusive Duel mode and an all-new Puzzle mode, downloadable puzzles, and music and skins from Xbox Live Marketplace, including the hit Madonna single, “Sorry.”
Indie Game Lineup. For the first time in history, Microsoft has opened the world of video game consoles to independent game developers. Some of the world’s most creative independent game talents are developing games for Xbox Live Arcade, including PopCap Games (the creators of award-winning games such as “Zuma&rdquo, which brings its first action shooter title, “Heavy Weapon,” to the platform. Additional Xbox Live Arcade titles featured at E3 include “Cloning Clyde” (Wahoo Studios/NinjaBee), “RoboBlitz,” (Naked Sky Entertainment Inc.) and “Mutant Storm Empire” (PomPom).
Xbox 360 Accessories: More Ways to Play
The suite of Xbox 360 accessories continues to expand to give gamers more ways to experience their favorite games and movies and to stay connected with friends. Microsoft announced new, cross-platform accessories that will enable gamers to take the thrill of wireless gaming one step further on the Xbox 360 console and Windows®-based PC, while providing additional details on other new accessories coming to the Xbox 360 system this holiday:
The Xbox 360 Wireless Racing Wheel uses the latest wireless and force feedback technology to bring new realism to racing games such as “Project Gotham Racing® 3” and “Forza Motorsport 2.” From drifting to power sliding, feel the intensity of every turn.
The Xbox 360 Wireless Headset integrates seamlessly with the Xbox 360 console to provide wireless voice chat, stylish ergonomic design and superior voice quality to chat over the Xbox Live network.
The Xbox 360 HD DVD Player, available this holiday, delivers a superior digital audio and visual experience to consumers, enabling them to enjoy blockbuster movies in stunning high definition through their Xbox 360 system. It includes the Xbox 360 Universal Media Remote.
The Xbox 360 Wireless Gaming Receiver for Windows connects existing and future Xbox 360 wireless accessories to the PC, allowing gamers to enjoy the Xbox 360 Wireless Controller, Xbox 360 Wireless Headset and Xbox 360 Wireless Racing Wheel on a second platform.
The Xbox Live Vision video camera will allow gamers with Xbox Live Gold to customize their gamer picture, send photo messages, and video chat with friends and family over Xbox Live. Featured titles include “Pinball FX” (Zen), “Tom Clancy’s Rainbow Six® Vegas” (Ubisoft), “TotemBall” (Freeverse) and “World Series of Poker: Tournament of Champions” (Activision). Xbox Live Vision launches in North America and Europe on Sept. 19 and the rest of the world on Feb. 10, 2007.
Xbox 360 Memory Unit (256MB). With four times more capacity than the original, gamers can easily store and transfer even more Xbox 360 saved games, Xbox Live profiles, full Xbox Live Arcade titles and other entertainment content downloaded from Xbox Live Marketplace.
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May 9th, 2006, 20:00 Posted By: wraggster
Via TeamXbox
Our first query to Chris Satchell was to step outside of his competitive structure and simply provide thoughts on the briefing, purely as a gamer. ''I’d have to say that I came away a little disappointed.'', claimed Satchell. ''We really didn’t see anything that was innovative – it was the same experiences we’ve seen before.''
When asked to comment on the briefing from a competitive standpoint, Shane Kim elaborated, ''I’ve said this before, but there was nothing from Sony’s briefing that would make us change anything regarding our plans. We are very confident in our approach, especially now. We have a much better online story and much better content. Finally, we feel that our superior price point provides us an advantage.''
Two areas where Sony demonstrated forward thinking was in the EyeToy card demonstration and the 6-axis controller, but we still question how mainstream these will become. Does Microsoft feel in pressure in being the only next-generation system to not feature a motion-sensing controller?
''We actually had a very similar product on the market for the PC – the (Sidewinder) Freestyle Pro.'', Kim recollected. ''It was a great controller for a very specific set of games, but wasn’t accepted as an overall controller. We considered the technology when developing the Xbox 360, but felt it wasn’t the way to go.''
Satchell mentioned, ''I view Sony’s motion-sensing controller more as an attempt to address what Nintendo is doing with the Wii. While I thought the EyeToy demo was cool, I do question if the masses will play a game that way.''
As for Sony’s online focus, Microsoft appeared confused. ''They talked a lot about building an online community, which is something we’ve already established very well on Xbox Live. Surprisingly, they didn’t mention anything about their online gameplay structure.''
When asked if they were surprised that Sony was now adopting many of the same principles that Microsoft has touched on in previous E3’s, such as giving the game creators the power to realize their visions, Kim stated, ''I think we found that Sony was touting much of the leadership thinking that we’ve previously shown.''
So what can we expect from Microsoft’s own E3 press briefing tomorrow (Today)?
''I’d say you can expect a lot of leadership to be demonstrated tomorrow.”, proclaimed Kim. ''We are in a good position with our first-party lineup, not to mention the stellar support from our third-party partners.''
At this point, Microsoft has no announcements regarding a price drop on the Xbox 360 to combat the PS3 launch, nor did they mention eliminating the Xbox 360 Core package.
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May 9th, 2006, 19:01 Posted By: wraggster
New Monitor for the Xbox 360 Released:
features
• 9.2" (23.3cm) Digital LCD provides pin sharp picture quality
• Integarated Stereo Speakers with 3D SRS Surround Sound
• Remote Control operates Monitor and selects Xbox 360™ functions
• On Screen Display provides easy access to Monitor menus
• Two Stereo Earphone Outputs
Buy from here --> http://www.play-asia.com/SOap-23-83-...j-70-1cuv.html
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May 9th, 2006, 18:55 Posted By: wraggster
Via Joystiq
In his morning research report, Michael Pachter of Wedbush Morgan Securities backs up our own conjecture that Sony's PS3 controller (dubbed "dual shake" by bloggers) is going to make Microsoft's life difficult.
He writes, "The Xbox 360 controller is a conventional controller with no motion sensors built in. Ultimately, we think that many developers will opt to make games for the PS3 and the Wii, and will not make the same game for the Xbox 360, giving Sony and Nintendo a content advantage over Microsoft."
We agree that Microsoft's reaction to this announcement is critically important. Will the company be able to speak to this issue at all today?
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May 9th, 2006, 18:52 Posted By: wraggster
Via Gizmodo
The Wall Street Journal, that bastion of strong gaming journalism, has a detailed look at the business behind the 360 and the PS3. Essentially, they’re saying that Sony is gambling that Blu-Ray and its attendant coolness will propel the console and the media into the stratosphere. The make or break point, however, is E3.
“Clearly, Sony is playing catch-up at this point,” says P.J. McNealy, an analyst at American Technology Research. But he says that Sony could bridge that gap, and this week is “a significant waypoint to see if Sony has its act together on the PlayStation 3.”
Microsoft has shipped 3.3 million consoles—all of them to a Best Buy in Juneau, Alaska, apparently—and is banking on this hearty lead to knock PS3 down a peg or two. Will it happen? Probably not, but the HD DVD adapter will definitely have some effect on that media’s penetration into the home. We shall see, friends.
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May 8th, 2006, 17:29 Posted By: wraggster
Via Joystiq
Microsoft has officially revealed connectivity details about the Xbox 360 HD DVD add-on. The accessory will connect via a USB cable, utilizing the Xbox 360's high definition video output and digital surround sound support. Microsoft did not reveal a price, instead opting for the ole' marketing spiel: "With HD DVD, it is now becoming evident that the entire ecosystem ... is more economical than Blu-ray." Ecosystem? Word?
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May 8th, 2006, 17:23 Posted By: wraggster
Via Gamespot
The dirt flies in Dean Takahashi's follow-up tome chronicling the efforts of software giant Microsoft to build on its success with the Xbox. The Xbox 360 Uncloaked: The Real Story Behind Microsoft's Next-Generation Video Game Console goes on sale today, and apart from it being an encyclopedic timeline of the building out and launching of the Xbox 360, there's a fair amount cheeky story telling, much of it confirming previous speculation, and much of it introducing previously unspoken anecdotes.
Takahashi is a staff writer at the San Jose Mercury News, with prior stints at Red Herring and The Wall Street Journal.
Most prominent among the speculation confirmed is the telling of Robbie Bach tasking J Allard with creating a gaming handheld to compliment the Xbox 360 home console. While the handheld initiative was later scuttled, Takahashi makes clear the steps Microsoft took toward portable gaming were real.
Takahashi writes: Microsoft needed a game machine that was small. Bach assigned J Allard to take on this “next big thing.” Doing so would make a huge statement that Microsoft was going to ship this iPod killer and that it would do it with the same precision planning that it had done with the Xbox 360. Allard would run the platform, handling the hardware, software, and services for the handheld. Bryan Lee, meanwhile, would become the chief financial officer for the entire Entertainment and Devices Group and run the handheld's business side. Peter Moore would take charge of the Xbox 360 and Windows games businesses, effectively replacing Bach in his old job.
Another anecdote concerns Allard losing a bet with Newsweek game and tech writer N'Gai Croal wherein J would have to wear a deadlocks wig for the entire month of May, 2006 (including on stage during the Microsoft press briefing at E3) based around J's disbelief that Sony could sell 10 million PSPs as quickly as it sold that number of PlayStation 2s--which it did, handily.
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May 8th, 2006, 17:17 Posted By: wraggster
Via CVG
It's pretty much an open secret at this year's E3 that Microsoft uber developer Bungie will unveil Halo 3 to an eagerly salivating world, with the smart money now going on a video debut at Microsoft's conference on Tuesday, with the possibility of any playable demo action now distinctly receding.
Or is it? It seems Bungie may have more funky treats in store according to the latest word on the developer's web site.
Spurting info like hot chilli sauce, Bungie's very own Frankie says "As for our next project it continues apace. Lots of progress in every department, from UI to Animation to Engineering and of course, all the way back to audio. There are things to see in every department, some rough and ready and some astonishingly smooth, polished and even playable."
Note that 'even playable' pay off. Could we possibly see something at E3 this very week? Frankie doesn't exactly say, but there are hints that Bungie is desperate to unburden on something.
Frankie continues, "It's really making progress in an exciting and fascinating way. And I can't wait to share that with you properly. The level of secrecy is every bit as oppressive and confining for us as it is for you. Much, much bigger update next week. See you then."
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May 8th, 2006, 17:13 Posted By: wraggster
Via Gamesindustry
Xbox 360 owners will be able to play and watch many of the games being shown off at E3 this week, with Microsoft and its third-party partners planning to make available several videos and demos from the show over Xbox Live.
The company plans to involve gamers around the world in its plans for the Los Angeles expo, by putting several of the playable demos and high definition gameplay videos which will be seen on the show floor up for download.
Among the titles which will be featured are a playable demo of Capcom's Lost Planet and a high definition video trailer of Epic's eagerly anticipated third person action title, Gears of War.
GamesIndustry.biz has also learned that there will be a demo of From Software's Sega-published mech action title Chromehounds on Xbox Live this week, as well as a playable - and likely to be multiplayer - demo of Atari's Test Drive Unlimited, featuring no fewer than 40 miles of road from the Hawaiian island of Oahu.
Other games from which content will be featured on Xbox Live this week include THQ's MotoGP '06, Tecmo's Dead or Alive: Xtreme 2, Sega's next-gen Sonic the Hedgehog, Ubisoft's Splinter Cell: Double Agent, and Microsoft's British-developed titles Viva Pinata (developed by Rare) and Crackdown (developed by Grand Theft Auto creator Dave Jones' Real Time Worlds studio).
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May 8th, 2006, 17:04 Posted By: wraggster
Building on the success of 2005's top-selling World Series of Poker® video game, Activision Publishing, Inc. (Nasdaq:ATVI) announced today that it will debut an all-new title, World Series of Poker®: Tournament of Champions, at the E3 Expo on May 10. The game takes high-stakes poker action to new heights with twice as many top pros, access to extensive poker tools that will help players improve their game, and DigiMaskTM Technology that actually maps a player's face into the game.
Additionally, Activision and Microsoft will launch the "Play with the Big Boys Sweepstakes," giving consumers the chance to win a trip to the World Series of Poker event in Las Vegas, Nevada and the opportunity to play for the Grand Prize -- a seat at the $10,000 Main Event.
To enter the sweepstakes, U.S. residents 21 years and older can log on to www.xboxpokersweeps.com between May 10 and June 16. Additionally, attendees at the E3 Expo, which is being held at the L.A. Convention Center from May 10-12, can enter at the World Series of Poker: Tournament of Champions kiosk in the Activision booth, located in the South Hall, #1200.
Six prize winners will be randomly selected to receive a three-day/two night trip to the 2006 World Series of Poker event in Las Vegas, Nevada, where they will have the opportunity to compete in a virtual game of No-Limit Texas Hold 'Em in Activision's World Series of Poker: Tournament of Champions game on Xbox® 360 for the Grand Prize -- a seat at the $10,000 Main Event. Contest and sweepstakes participants can view the official rules at www.xboxpokersweeps.com.
World Series of Poker: Tournament of Champions features an immersive storyline that casts players as a newly turned poker pro building his career under the tutelage of Chris "Jesus" Ferguson, learning strategies and tips directly from one of the world's foremost poker pros. Gamers advance their career by competing against top pros in the premiere Circuit Events in hopes of qualifying for the winner-take-all, invitation-only Tournament of Champions, which is held at the Rio Resort Hotel and Casino in Las Vegas, Nevada. The game will be available this fall for the Xbox® 360, as well as other platforms.
"This is the most authentic and realistic World Series of Poker video game to ever hit the shelves," said Jeffrey Pollack, commissioner of the World Series of Poker and vice present of Sports & Entertainment Marketing for Harrah's Entertainment, Inc. (NYSE:HET). "Activision has again innovated for the benefit of poker players, our media partners, and, most importantly, World Series of Poker fans around the world."
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May 8th, 2006, 17:02 Posted By: wraggster
Ubisoft, one of the world’s largest video game publishers, today announces that the first ever glimpse of the upcoming downloadable content package for the Xbox 360 version of Tom Clancy’s Ghost Recon Advanced Warfighter™ will be unveiled exclusively at the Dodge booth at this year’s E3! Not only will gamers get their first viewing of this upcoming content package, but a trip to the Dodge booth will offer a chance to play it first-hand! Check below for a quick rundown of the details, time and location of this world exclusive unveiling. More official news and details regarding the downloadable content package for Tom Clancy’s Ghost Recon Advanced Warfighter™ for the Xbox 360 will be available soon.
DODGE BOOTH LOCATION AND TIMES:
The Dodge booth at E3 is located in the West Lobby, Booth number F5. The times that the upcoming DLC will be showcased and or playable are as follows:
Wednesday – 5.10
-11am – 6pm
Thursday – 5.11
-9am – 12pm
-3pm - 6pm
Friday 5.12
-Available all day at varying times
In the meantime, make sure you visit the game’s official website www.ghostrecon.com for up to date information and assets.
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May 8th, 2006, 16:57 Posted By: wraggster
At booth #324 in the South Hall of the Entertainment Electronic Expo (E3), 2K will be featuring autograph sessions with Adam West, who plays himself as the Mayor of Quahog in the Family Guy video game and TV show, and Marc Silvestri with Paul Jenkins, the famed comic book artist and writer who are also the talents behind the cult-comic hit, The Darkness. In addition, 2K will be hosting a competitive prize-based multi-player tournament with Prey, a groundbreaking first person shooter that raises the bar and turns the genre upside-down.
Autograph Sessions:
Wednesday, May 11th
Time: 1-2:30, 3:30-4pm, 4:30pm-5pm
Who: Marc Silvestri and Paul Jenkins are the co-creators of the comic book The Darkness, as well as contributors to the upcoming, gritty, action/adventure game for next generation consoles that is based on the comic.
Thursday, May 12th
Time: 2-3pm, 3:30pm-4pm
Who: Adam West, the voice of Mayor of Quahog in the cult cartoon the Family Guy, will reprise his role in the upcoming humorous action/adventure video game based on this popular cartoon.
Multi-Player Prey Tournament:
Come take part in an 8-player head-to-head PC tournament with Prey, the upcoming PC/Xbox 360 FPS game from 2K, developed by Human Head Studios and produced by 3D Realms.
When:
Wednesday: Signup and Qualifying throughout the day (first come, first served)
Thursday: Semi-finals begin at 9:30am
Friday: Finals at 11am and Championship Game at 3pm
The Grand prize is a VoodooPC HEXX gaming PC customized for Prey, with premium prizes from AMD, Creative and Logitech. In addition, attendees who play Prey at the 2K booth receive a free Prey customized Func Original sUrface1030 mousing surface (while supplies last), courtesy of ATI and 2K.
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May 7th, 2006, 23:08 Posted By: wraggster
Thraxen has released a new version of the Mame emulator for the Xbox:
Heres whats new:
ver 20060505:
This is a fixed version of ver20060412.
1. Changed some malloc function to osd_malloc so if there's not enough memory, the emu will warn you instead of a crash. This fixed some crash when decrypting neogeo roms and the gfx error of Power Instinct 2 and Power Instinct Legends on 64m xbox.
2. Rewrote some neogeo gfx rom decrypting code, so it uses only 2K/8M ram instead of 40M/48M/64M to decrypt. Now on 128M xbox it doesnt need vmm to play kog, lans2004, and the svc bootlegs, and less vm is needed for svcpcb and kf2k3pcb. (On 64m xbox less vm is needed too. Some code is converted from iq_132's FBA code, thanks!)
3. Since some encrypted neogeo games need 8m physical memory to decrypt the gfx rom, if the neogeo game need vmm to play, you have to set the threshold value over 8m, or else you will get a crash. So I added a check in the gfx decrypting code, if virtual memory is used, and the threshold value is below 8m, it will warn you instead of a crash.
Due to these 3 changes/fixes, there shouldnt be any crash playing the neogeo games, even playing the huge encrypted neogeo games on 64m xbox.
3. If virtual memory is not used (which means, 'force vmm' is set to 'no', AND there is no info in vm.txt for the loaded game), then the xxpagefile.sys file wont be created in the cache drive.
4. Enable the patch to bypass the hardware test of Ghouls'n Ghosts which is tooooo slow.
5. Since many ppl never read the readme, and dont know there is an aspect ratio mode option, and then complain why the game is not in full screen, I have to set 'stretch' instead of 'original' as the default setting for aspect ratio mode...
6. Added new neogeo drivers: ms5pcb (Metal Slug 5 (JAMMA PCB)), ms5pcbd (Metal Slug 5 (JAMMA PCB,decrypted V,decrypted C)), svcpcba (SvC Chaos - SNK vs Capcom (JAMMA PCB, set 2)), mslug3b6 (Metal Slug 6 (Metal Slug 3 bootleg))
7. Some skin.ini fixes.
8. MAMEoX.xbe is not packed, so it's a bit large. But this will save some byte of memory. If you want to pack it to save some hd space, just use xbepack to pack it.
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May 7th, 2006, 02:28 Posted By: wraggster
Via xbox360fanboy
2K Sports continues to test their bugged-out games the way Shaq shoots free throws, which is to say poorly. Reader Trevor complains:
I loaded up NBA 2K6 for the 360 earlier this week and it prompted me for a forced update. After the update I played a game and the crib points (rewards for in game acheivements to buy in game stuff) were totally messed up. For example, I got one rebound and got the 10 rebound reward, I scored 10 points and I got the 100 point reward, made 2 free throws and I got the 15 free throw award etc.....
Obviously the patch screwed up the stat recording by a factor of 10. Dozens of people have been complaining on the 2k forums The question is why wasn't this caught. It's blatently obvious in the first 10 seconds of playing the game. No testing what so ever.
A road trip to the forums finds plenty of complaints and no answers. How many fouls does 2K get before people just stop buying their products?
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May 7th, 2006, 02:26 Posted By: wraggster
via Mercury news
I attended an engineering speech by Nick Baker, the director of Xbox Console Design Architecture. He's one of the top chip architects on the Xbox 360's chips. Most of the chat was deep in the woods. But one of his comments was startling. He said that Microsoft had now sold 3.3 million consoles worldwide. Microsoft PR confirmed that number to me just now.
What's interesting is that Microsoft said in its earnings statement that it had shipped 1.75 million consoles by March 31. Because of its rough start in manufacturing, it took 4.5 months to reach that number. The original goal had been 3 million units in the first 90 days, but the manufacturing glitches scotched that goal. Now it looks like Microsoft is making up for lost time.
Microsoft's goal is 4.5 million to 5.5 million units by June 30.
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May 7th, 2006, 02:22 Posted By: wraggster
Team XXX released a new version of FBAxxx.
What's new:
* fixed 60fps support in PAL50Hz, now the synchronization is perfect, could be useful for later
* fixed a bug sound in D3d sound (sorry, it was my fault)
* optimized a little lowpass ( 1/(1[[15) = ]]15), lowpass filter was always executed, corrected that
* removed neogeoblackscreenfix, it doesn t seem to crash anymore, if you have a black screen with neogeo roms, try to mess with FM interpolation
* added a minimenu, hope you'll like it, you can desactivate it in the menu option, it can't be desactivated in kiosk mode though
* added kiosk_mode, if you don't know what it is, you just don't need it
More Info--> http://fbaxxx.fr.st
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May 6th, 2006, 12:21 Posted By: wraggster
Microsoft co-founder Bill Gates told an online advertising conference today that he'd prefer not to be the richest person in the world. He was being interviewed by CNBC's Donny Deutsch when he said ''I wish I wasn't.''
Gates is ranked by Forbes magazine as the world's richest man, with an estimated wealth of about $50 billion. He says nothing good comes of the listing. In his words, ''You get more visibility as a result of it.''
The Bill & Melinda Gates Foundation is the world's largest philanthropy, with an endowment of $29 billion.
Still, Gates said his wealth and celebrity doesn't make it difficult for him to go out and do everyday things.
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May 6th, 2006, 12:20 Posted By: wraggster
One of the few limitations of the Xbox 360 is that it is unable to store and play movies and music from the built-in Hard Drive. Digital media files must be streamed from a Windows Media Center PC via an Ethernet cable, but many movie and music file formats are incompatible with the console, and need to be converted in order to playback successfully.
Xploder 360 Media Center is a complete single point PC-based media store for all your movie and music files allowing seamless streaming to your Xbox 360.
Xploder Media Center provides you with the ability to stream your own downloaded or compressed movies, including DivX, Xvid, MPEG and WMV, for playback in High Definition on Xbox 360*.
Once connected to the PC, on-screen navigation allows you to view your entire digital movie collection via the TV. Simply select the movie you wish to view and Xploder takes care of the rest - converting incompatible files and streaming them to the TV in real-time. Xploder also provides access to the fast-forward and rewind functions on the Xbox console.
Xploder Media Center also enables users to import music CDs to MP3 via an 'iTunes style' interface, including an online database for Artist, Track and Album names. Scroll through your complete digital music collection via the TV, select your favourite tracks and sit back, Xploder will stream the music from PC to Xbox 360 for playback via surround sound on your TV or AV system.
Complete with a three metre Ethernet cable and crossover adaptor, Xploder Media Center is also compatible with your 360 - PC wireless connection.
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May 6th, 2006, 12:17 Posted By: wraggster
F360 has released a firmware patcher for the
Xbox360, heres the features:
FEATURES 0.5:
- The program can patch (without overwrite) any firmware file with a fpx patch (fpt format will be released when we have a pfx creator).
BUGS 0.5:
- None known.
NEXT FEATURES:
- Improve validation system of patches.
- Graphic environment.
- Code a fpx generator.
- Join this software with KeyDrive Xtractor|Patcher.
HELP:
Syntax is easy:
fwpatcher [firmware_to_patch_file] [patch_file] [firmware_patched_file]
Download Via Comments
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May 6th, 2006, 11:47 Posted By: wraggster
Via Joystiq
Microsoft's Xbox 360 made its South Park debut last night. In one scene (seen here), Stan, Kyle, Butters, and Kenny are all using wired controllers. What up with that?
Could this be a hint? Is Microsoft planning a major Xbox 360 announcement at E3? A revelation that would trump anything that Nintendo or Sony could whip out? A new Xbox 360 model with four — yes, four! — USB ports?
Consider this ... what if Microsoft has already played out wireless? Heck, for that matter, what if the next-gen forerunner has already played out the entire HD era (notice the standard def hookup)? Is the next turn for Microsoft ... the retro era? A mess of tangled wires ... a pile of dusty cartridges ... 2D-pixelated Halo? C'mon, admit it, that would better than any of this Wiimote propaganda or those fourth dimension rumors we've been hearing from the other guys.
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