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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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April 4th, 2007, 12:43 Posted By: wraggster
Following a week of rumours regarding a Forza playable demo hitting Marketplace soon, Microsoft has coughed up some official details.
"The rumours this week of a downloadable demo are true and the details on timing will be confirmed in the coming weeks," said the company.
Game Director Dan Greenawalt, "Soon, gamers will get a taste of the raw horsepower the Xbox 360 game engine has provided as we redefine what it means to be a racing simulator with Forza Motorsport 2.
"Whether it's the hundreds of thousands of physics parameters captured from countless man hours taking track measurements and capturing car data to harnessing the power of the industry's most advanced the neural-network search algorithms, non-linear and linear math models as well as AI simulation systems from our Microsoft Research Labs, we've turned mountains of real world raw data into a living, breathing racing simulator where the only difference between the game and reality is that you're not risking life and limb when you hit a wall at 200 mph."
Forza Motorsport 2 is due for release in May. More on the demo as soon as we get it.
via cvg
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April 4th, 2007, 12:40 Posted By: wraggster
Two Japanese Xbox 360 titles have been picked up by Microsoft Game Studios for release in the US.
Seta Corporation and Game Arts' Xbox 360 shooter Project Sylpheed has been picked up for a US launch by Microsoft. Square Enix holds Japanese publishing rights and Microsoft says the game should be in stores this summer in the US.
Artoon's supernatural stealth game Vampire Rain has also been picked up by MGS. Vampire Rain is also a PS3 title but obviously Microsoft won't be having anything to do with that version. Summer is again the date tipped for a release.
Microsoft UK has yet to release any info regarding potential UK releases of either game.
via cvg
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April 4th, 2007, 12:37 Posted By: wraggster
Best be quick getting a look at these screens, as they've already been pulled from GamePro's website but remain on another for the time being.
Little is known about the fifth installment of Criterion's aggressive racer on 360 and PS3. But we do know it'll be a much more open experience than ever before and the HD Eye Toy and Vision Cam era will play some part in gameplay.
How do we know this? We sat down with director of design Alex Ward, which you can read more about here.
The first screens seem to have been taken from a magazine preview that has since been removed from the host's website. But with the internet being the breeding ground for scanners like it is, you can still find the shots here. Hurry though; we're sure the internet police are closing in...
via cvg
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April 4th, 2007, 12:35 Posted By: wraggster
Original Guitar Hero developer Harmonix has gone solo and teamed up with EA and MTV to develop a brand new music game dubbed Rock Band, that "takes the core premise of Guitar Hero and expands it tenfold".
Jason Booth, programmer on Rock Band, has now revealed that the awesome Guitar Hero II controller on 360 will be compatible with the new title.
"For some reason, IGN posted that Rock Band will not be compatible with Guitar Hero guitars. I thought I'd drop in and let you know that this is not correct," he told the game's official forum.
via cvg
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April 3rd, 2007, 20:36 Posted By: diceone
As you may have heard, there have been some updates to Xbox 360 Warranty that you should be aware of. It may be worth checking out if you need any warranty work done.
Warranty is now 1 year instead of 90 days.
Free shipping, new post service warranty and faster service are some of the highlights.
http://www.xbox.com/en-US/support/sy...antyupdate.htm
They updated their warranty today.
1. New Warranty Enhancements, Including Cost-Free Shipping and Return of Original Console
We recently announced that we changed the Xbox 360 warranty in the United States and Canada from 90 days to one year from the date of purchase. Now we're adding additional service enhancements, taking Xbox 360 customer service one step further.
- Free Shipping:
In the event your console needs to be returned to us for repair your shipping costs are free. We will immediately send you a postage paid container in which to send us your console, and we will pay for shipping charges to return your console to you.
We are committed to delivering an improved Xbox customer service experience for our Xbox 360 console customers, one that is faster, more efficient and includes shipping free of any charge. From our customer service representatives to our executive team, the entire Xbox team has made delivering on this commitment a top priority.
- New Post-Service Warranty:
If we repair your Xbox 360 within the original warranty period, you will receive either the balance of your original warranty, or 90 days, whichever is longer. In addition, we will now pay for the shipping both ways.
If we repair your Xbox 360 after the warranty period has expired, while you will be responsible for the repair costs, your repaired console will be returned to you with a new, one year repair warranty.
- Return of Original Console
In either an in warranty or out of warranty situation, most customers will now receive their original console back from Microsoft.
2. Faster Service
We are implementing an expedited repair process; upon receipt of the console, Microsoft will repair it and ship it to you within five business days.
3. Enhanced Operations
We're increasing the number of Xbox customer care representatives, enhancing our training processes and further building out our on-site technical support, all so our customers will begin to experience a noticeable improvement in the quality of the service they receive when they contact us.
Xbox will be hiring a customer care champion who will be responsible for ensuring the end-to-end experience for all Xbox customers is first-class, evaluating and implementing new practices and policies to further enhance the Xbox customer experience. We are also adding more staff at the supervisory level, to ensure we serve you better.
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April 3rd, 2007, 17:02 Posted By: wraggster
New from SuccessHK
Rayman Raving Rabbids marks the return of the iconic video-game hero, Rayman, in his funniest and zaniest adventure ever. When the world of Rayman is threatened by a devastating invasion of crazed, out-of-control bunnies Rayman must rise up against his furry foes to foil their wicked plans. Utilizing an array of amazing new abilities, and with the help of magical creatures, Rayman must break out all the moves to save his world from these delirious bunnies and their hare-raising antics.
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April 3rd, 2007, 16:30 Posted By: wraggster
via kotaku
This is awful charitable of Microsoft:
If, for any reason, you have a damaged Microsoft® Xbox 360™ disc and like to replace it, please review the information below.
The "information below" basically says if you own a first-party 360 game that's been damaged, "for any reason", you can send it in and get a new copy sent out to you in 4-6 weeks. "Any reason". Right. Kids, this is as much of an admission as you're going to get from MS that their games and/or system updates are borking your discs.
Sound easy? Nothing is easy when we're talking 360 customer support. Nope, it'll cost you USD$20. For real. [sigh]
Be sure to take advantage of this generous offer though, it's for a limited time only.
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April 3rd, 2007, 15:36 Posted By: wraggster
Ubisoft's latest release schedule has revealed it will be bringing Wartech Senko no Ronde to European shores in May.
The Xbox 360 shooter pops you up against increasingly enormous bosses in a beat-'em-up-style versus battle. The only difference being that you are a spaceship, rather than a person, and you use laser beams and missiles instead of karate chops and Van Damn spin kicks.
It launched back in August across Japan and has received strong reviews.
Unfortunately Ubisoft was unavailable to tell us any more about the title, but we expect all of the features of the Japanese version will make it to Europe, including mutliplayer head-to-head.
via eurogamer
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April 3rd, 2007, 15:28 Posted By: wraggster
Denki Games boss Colin Anderson reckons Microsoft's willingness to allow so many rubbish games onto Xbox Live Arcade is "trivialising" the service.
"We're already beginning to see the traditional games publishers flood these new channels with re-hashed versions of the same tired old products," Anderson wrote in his GamesIndustry.biz column on casual gaming.
"They don't even appear to be 'sympathetic re-interpretations', they're just knock-offs of familiar products, uncaringly converted with just enough 'enhanced' features to plausibly deny accusations of not caring about the product or audience.
"What's worse is that Microsoft appears to be permitting this. Perhaps not deliberately, but whether through choice or simply a lack of long-term vision they appear to be trivialising their service."
That doesn't mean that the games appearing on Xbox Live Arcade aren't part of something big though, with Anderson arguing that they "may just help to expand the possibilities for new game experiences - for both industry and audience alike".
via eurogamer
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April 3rd, 2007, 15:12 Posted By: wraggster
This week Xbox 360 owners will be able to throw their 800 Microsoft points at puzzle favourite LUXOR 2, which arrives on Xbox Live Arcade at 9am GMT tomorrow.
Getting the old pie chart out LUXOR 2 offers 88 levels of puzzling mischief, 13 bonus rounds and 4 difficulty modes - which should keep you busy for a while.
You can already download a demo of LUXOR from Microsoft's Zone website (which in a related matter is where we used to hammer X-Wing vs. Tie-Fighter every. Single. Day.) It basically has you shooting coloured balls off of a chain trying to bunch them into groups of three - which we promise it's more fun than it sounds.
If that all sounds attractive enough to you, get yourself on Xbox Live tomorrow and look out for our fabulous verdict very soon.
via cvg
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April 3rd, 2007, 15:04 Posted By: wraggster
Ex Red Octane staffers John Tam (executive producer on Guitar Hero II) and Corey Fong (brand manager) have been banned from creating instrument-based rhythm action games for a year.
Reported on GameSpot, it's part of the resulting agreement of a legal dispute between three former members of Red Octane and Activision, whom the publisher had sued over allegations that they'd used their knowledge of the Guitar Hero brand "improperly... to develop and shop around a demo for a competing game".
"Lodestone [a studio established by Fong and Tam] intended to target a confidential and proprietary Activision corporate opportunity for the Guitar Hero franchise involving a certain confidential third party that was known to Tam and Fong by virtue of their employment with Activision," a court injunction stated.
"Tam, working with Fong, directed an Activision employee and Activision independent contractors to develop, at Activision's expense, a demo of Defendents' game..."
In addition to being banned from developing instrument-based rhythm action games (in particular games that are (guitar-, drum- or synthesizer-based) for a year, under the agreement Fong and Tam are not allowed to distribute the mentioned demo or develop Xbox 360 peripherals for Guitar Hero II within six months of the sequel's release.
via cvg
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April 3rd, 2007, 14:59 Posted By: wraggster
Later this month, Activision is releasing download content for the Xbox 360 version of Marvel: Ultimate Alliance and we've nabbed screenshots that show what's coming.
The content adds eight playable new characters to the existing roster in addition to new achievements. Cyclops, Nightcrawler, Venom, Magneto, Sabretooth, Hawkeye, Doctor Doom and The Incredible Hulk are being introduced in a Hero pack and a Villain pack.
The packs can be purchased individually for 500 Microsoft Points apiece or in a combined pack for 800 Microsoft Points.
via cvg
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April 3rd, 2007, 14:56 Posted By: wraggster
Via CVG
Microsoft "will wait" and see how demand for motion-sensitive controllers grows before developing its own SixAxis / Wii Remote-like controller, says Microsoft's Chris Satchell.
Speaking to CVG, the Microsoft Developer Group GM told us that unless there's real demand from gamers and publishers for the tech "there's no point building the hardware if nobody really wants it".
"One thing I'm not certain of is that third-parties are super-excited about that motion control - or at least they're not showing it with the games that are hitting the shelves yet", he said.
"We're yet to see a really good game on Wii that really says 'OK that control kicked ass'.
And of the PlayStation 3's SixAxis controller, Satchell commented: "I think the jury's way out on that. I don't know if it's really that meaningful or not. So I think the jury's out on whether everybody really wants [motion control] so we'll wait and see."
Satchell's comments are at odds with those of Xbox boss Peter Moore, who hinted earlier this year that Microsoft does indeed have its own Wii-inspired plans up its sleeve. "We have plans. This does not come as a surprise", he said.
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April 3rd, 2007, 14:54 Posted By: JKKDARK
via GameZone
SEGA of America, Inc. has released an Armored Core 4 playable demo for the Xbox360, now live on Marketplace. The demo features 3 full levels and a handful of mechs to customize and test drive.
Armored Core, the mech action game that defined the mech gaming genre, is back to take on next-generation platforms! Armored Core 4 reinvigorates the series by offering an all-new storyline, new environments, and for the first time - online capability!
The FULL game includes:
* Multiplayer functionality allows up to eight players to battle online.
* Join one of six factions specializing in different aspects of battle.
* Over 35 missions played out in detailed futuristic 3D environments.
* Fly through canyons and rip through cities battling multiple enemies.
* Deploy "Quick Boost" and "Over Boost" features for precise explosive movement and precision control of AC units.
* Engage "Primal Armor" the all-new defense shield that adjusts its strength according to specific battle conditions.
For more information on Armored Core 4 please visit the website at http://www.sega.com/armoredcore4.
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April 3rd, 2007, 14:52 Posted By: wraggster
Disney Interactive has released the first screenshots of Pirates of the Caribbean: At World's End - and we've never seen such a huge visual leap between two Wii and Xbox 360 counterparts.
As you can see from the supplied evidence the 360 version is shaping up quite nicely, while the Wii edition, with it's sub-PS2 character models and ticket to jaggy hell, needs to be thrown overboard. We'll let you guess which screens are which.
As for the game itself we'll have to wait and see how that turns out - the last Pirates game from Disney was passable so hopefully this will improve on the creaky template.
Screens Here
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April 3rd, 2007, 14:51 Posted By: wraggster
The always-gorgeous (well, almost always) Mass Effect has fell a few rungs down the graphics ladder with these latest screenshots - but we're still hoping they're just plain old bad grabs. Please
There's still plenty of commotion surrounding the release date of the BioWare RPG, which internet reports insist is pencilled in for June while Microsoft is expectedly keeping quiet.
Either way, look for plenty of coverage in the weeks running up to release (whenever that may be) - because we simply can't wait to get our hands on the final 360 stunner. Please just be bad grabs.
Screens Here
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April 3rd, 2007, 07:31 Posted By: wraggster
New from SuccessHK
In the wake of one of North Korea's worst famines, an insidious North Korean general influences the government to secretly divert humanitarian aid to beef up its army, slowly gaining power in the process. In the midst of another North Korean famine, food riots begin rocking the countryside, and the rogue North Korean general assumes complete control of the army. Blaming China for the famine, he begins charging north to seize Chinese territory with tacit support from its new Russian ally. China officially agrees to a multinational force to safeguard the China-North Korean border. Unofficially, the Ghosts and other special forces go in. Their mission: cripple the North Korean threat and depose the rogue general.
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April 3rd, 2007, 02:47 Posted By: wraggster
New release for the Xbox Homebrew Scene of the Mario Deathmatch game, heres whats new:
- Animated lava and water tiles
- 20% chance of a held spiked shell dies when hitting another player
- Hammers are fired from a better position relative to the player
- Fixed Screen shake POW bug
- Fixes to AI to deal with podobos, bowser fire and new stuff
- Fixed gfx bug when switching places with mystery mushroom while holding an item
- Menu option to turn off/on secret moves
- More than 20 Secret April Fools Features. Here are some hints:
* Some features are special moves for players based on what powerup they have or what they are carrying
* Some are new items and powerups
* Some are tweaks to existing features
* and some things don't fall into any of these categories...
- There is a contest at http://forum.72dpiarmy.com to see who can unlock the most hidden features
* Contest winner gets special forum status and badge on splash screen for next release of SMW!
* So keep checking the forums for the latest codes and unlocked features!
Download at usual places
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April 2nd, 2007, 22:23 Posted By: Shrygue
via Xbox 360 Fanboy
Capcom just announced that we'll be seeing more Lost Planet multiplayer map love this week. On Friday, April 6th Lost Planet's map pack #2 will be released to the XBLM featuring two new maps and will set you back 400 Microsoft Points just like it's old brother map pack #1. The two new maps are called "Hive Complex", which is set in an abandoned mine, and "Trial Point" set in a futuristic business complex. Preview videos of the new maps are available after the jump. Has anyone purchased the previous map pack and came away satisfied? If so, are you thinking about purchasing these two new multiplayer maps for more frigid fun?
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April 2nd, 2007, 22:10 Posted By: wraggster
New from SuccessHK
Disney's Meet the Robinsons, based on the Walt Disney Pictures animated film, is a time-traveling action/adventure game. Players experience the adventure as Wilbur Robinson, helping him chase the dastardly Bowler Hat Guy and his diabolical robotic hat Doris through multiple timelines in an attempt to thwart their evil plans. The game weaves in and out of the film's plot, expanding the Robinson world and offering an all-new adventure. Wilbur will have a host of gadgets at his disposal as he battles enemies and solves puzzles while pursuing Bowler Hat Guy and trying not to alter the future.
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