|
Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
September 5th, 2009, 15:51 Posted By: wraggster
News via xboxscene
For use with the new free60 hack on Xenon based xbox360's...
This version of snes9x add's sound and wireless controller support!
Thanks to snes9x-gx and tmbinc for releasing his version of the source.
The program looks for a static filename - SNES9X.SMC
Only currently running on the xenon xell hack. Support for other chipsets
are in the works!
Download and Give Feedback Via Comments
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2009, 22:31 Posted By: wraggster
Newly released today:
On the war-torn planets of tomorrow, mankind's greatest battle is about to begin. With its frontier colonies devastated by a growing insurrection, Earth dispatches the elite 8th Armored Infantry (nicknamed "Section 8™") to repel the coming onslaught.
The nickname refers to an old United States military regulation where a soldier would be dismissed from service through being mentally unfit for duty. The near-suicidal missions that this division volunteers for brands them as insane by other military units.
Section 8 deploys by 'burning in' from their orbital drop ships tens of thousands of feet above the battlefield, utilizing the most advanced arsenal of military hardware known to man. Their mission: to scout and secure difficult objectives and smash enemy defenses in lightning-quick assaults.
An intense first-person shooter, Section 8 allows players to dynamically alter the flow of combat as they see fit. Employing tactical assets and on-demand vehicle deliveries, players are given unprecedented strategic control over epic sci-fi battlefields.
http://www.play-asia.com/SOap-23-83-...j-70-39fy.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2009, 21:30 Posted By: wraggster
Sure, it's not exactly news to hear that the Xbox 360 is the most unreliable console of the big three, but just how unreliable is it? Now there's a point of contention. The good news for Microsoft, of sorts, is that a new study from SquareTrade found that just 23.7% of Xbox 360 consoles failed within the first two years of ownership, which is actually a fair bit better than some of the previous numbers that topped 50%. The study also found that 10% of PlayStation 3 users reported a system failure, compared to a mere 2.7% of Wii owners. The Wii actually fared the worst when it came to power and remote control issues, however, while the most common problems with the Xbox 360 and PS3 were disc read errors and output issues. For its part, while Microsoft hasn't responded to this particular study, it has previously pointed to its "best warranty in the industry" to reassure its users and, of course, to its more recently-produced consoles, which are less likely to buckle under the pressure of a marathon Call of Duty session.
http://www.engadget.com/2009/09/04/n...ail-within-tw/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2009, 21:15 Posted By: wraggster
"I kind of think of it as the land of bunsen burners and test tubes," Sega West president Mike Hayes recently told IndustryGamers, commenting on the company's experimentation with Microsoft's Project Natal and Sony's motion controller. Hayes claims that while Sega is still getting into the swing, kick and jump of things, it hopes to toss out official announcements in early 2010. "We have our ideas and we know what we want to do, but the technology is pretty new, particularly with Natal, so we've got to get to grips with the technology and see if it can do what we want it [to] do," he said.
Of course, turning your body into a controller is something Sega wanted to do back in the days of the Genesis. With Microsoft and Sony taking care of the hard part, perhaps it's time to bust out all those unused Activator concept games.
http://www.joystiq.com/2009/09/04/se...in-early-2010/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 4th, 2009, 15:55 Posted By: wraggster
CNN is running an interview with Eran Egozy and Alex Rigopulos, founders of Harmonix, about the long road that eventually led them to the creation of Guitar Hero and Rock Band . It wasn't an quick or easy process, and the two worked on a number of unsuccessful concepts before arriving at the games that redefined a genre. Quoting:
"I was watching people interact with our product, and the realization came crashing down on me — we had spent 18 months on a music system that was fundamentally flawed. Karaoke isn't about personal expression. It's about people reproducing the songs they know as accurately as they can. The whole notion of adding improvisation elements just wasn't connecting. So I retreated to my hotel room and was depressed for the next two days. The company was on the rocks. We had zero revenue. We had been trying for four years to make something work. We were out of ideas. Those first four years had been a graveyard of mis-starts and product concepts that never made it anywhere. Worse, there was adequate information about two years into those four years to realize that our big concept was fatally flawed."
http://games.slashdot.org/story/09/0...d-To-Rock-Band
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2009, 23:18 Posted By: wraggster
Microsoft today began permanently banning gamers they describe as "illegitimate ODST players" from their Xbox Live online service.
Earlier today Xbox Live Chief of Police Stephen Toulouse wrote on his Twitter page that he had seen some illegitimate ODST players, referring to Xbox 360's upcoming Halo 3: ODST, online.
"No early play for you," he wrote. "Commencing permabans."
Toulouse later clarified on his Twitter that people who bought the game early and are playing it safe.
We contacted Toulouse for more details about how widespread the bannings are and how Microsoft is differentiating between legitimate owners of the game, which went on sale at at least one store early, and those who obtained the game through illegitimate means.
Toulouse told Kotaku that he can't go into specifics about how they detect and how many they ban because they don't want to tip off pirates to their methods.
"I can be clear however that this applies to illegitimate copies only, the ban covers the Xbox LIVE account and could possibly include their console depending on the results of our investigations (which are ongoing). We do this from time to time with titles to combat piracy," he wrote to Kotaku. "If a user happens to purchase a legit copy of Halo 3: ODST early, then our problem is not with the user but the retailer who broke the street date. Those individuals will not be punished."
http://kotaku.com/5352066/microsoft-...es-not-players
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2009, 23:17 Posted By: wraggster
Unless Microsoft's playing a nasty trick on its loyal fanbase, the latest Zune newsletter confirms a feature-laden software update, very likely what we've been calling Zune 4.0, is due out on Tuesday, September 15th, the same day as Zune HD takes its place among its fading peers. "All-new Zune software packed with exciting new features," you say? We'll be looking forward to more HD video options and an apps marketplace, all the while bemoaning our cut in HDTV Media Center recording capabilities. As for any other surprises, looks like we'll just have to wait and see -- for now. Full Zune newsletter reprinted after the break.
http://www.engadget.com/2009/09/03/z...e-zune-hd-lau/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2009, 23:14 Posted By: wraggster
Speaking to MCV, Microsoft EMEA VP Chris Lewis has proclaimed that Xbox 360's 9-million-plus European install base trumps PS3's recently projected 10-million-and-counting base. How is that possible, you ask? Simple. "We count installed base differently," Lewis explains. Of course!
In fact, Lewis takes the counting contention one step further. "We're confident we are actually around a million units ahead," he claims. While we're fairly certain both parties stick to the traditional "1, 2, 3" ... and so on convention, we suspect Lewis is arguing over just which "European" territories are at stake in this numbers game. SCEE pools its population from Europe, Australiasia and other territories outside of Japan, the rest of Asia and North America. Microsoft EMEA combines figures from Europe, the Middle East and Africa.
Kinda hard to wage a console war when the opposing sides are scurrying about different maps. So then, stalemate?
http://www.joystiq.com/2009/09/03/ps...d-by-murky-bo/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2009, 19:06 Posted By: wraggster
The Children's Miracle Network and Xbox have joined together to outfit three children's hospitals with a $10.000 game room, and you get to help decide which three, potentially winning a 360 in the process.
From now through October 16th, visitors to xbox.childrensmiraclenetwork.org can cast their vote for the children's hospitals they feel are most in need (or most deserving, if you're feeling imperious) of an Xbox 360 game room makeover. Once the votes are tallied, the top three vote-earning hospitals will be equipped with $10,000 worth of Xbox 360 goodness, making sure that sick children are not only entertained, but big Microsoft fans as well.
"The Gameroom Giveaway is a fun opportunity for all of America to place votes on behalf of the Children's Miracle Network hospital of their choice, and also learn more about the Children's Miracle Network and the Xbox 360 partnership," said Brian Hazelgren, chief development officer, Children's Miracle Network. "Children's Miracle Network has found a phenomenal partner in Xbox, and appreciates their efforts in helping us raise funds and awareness for the 170 children's hospitals in our network."
Visitors can vote up to 10 times per day, with each vote entering them into a drawing for one of five Xbox 360 Elite consoles once the voting comes to a close. Nothing like being rewarded for your charitable efforts.
http://kotaku.com/5351865/which-thre...-room-makeover
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 3rd, 2009, 17:03 Posted By: wraggster
Newly released on worldwide import at SuccessHK
Featuring the best variety and biggest rock stars of today combined with classic rock anthems, Guitar Hero 5 cranks it up again for video game rockers. For the first time ever, players can customize the make-up of their band by rocking with any combination of instruments in-game: whether it be two guitars and two drums, or three guitars and a microphone, any combination is possible, allowing players to experience music their own way.
Software compatible with Guitar Hero World Tour peripherals
Jump in or drop out of gameplay seamlessly, without interrupting their jam session
Play with any in-game instrument combination in any game mode
Features new in-game artists and rock legends
The entire 85 song set list is available from the beginning of the game
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2009, 18:25 Posted By: wraggster
If you've spent any time on Engadget before, you'll be aware that we're big fans of Ben Heck and his tireless modding, tweaking and hacking (or is it Hecking?) of console hardware. The latest feather to his cap comes in the form of a customized Xbox 360 controller, which sees its D-pad and action buttons swapping places in an effort to help a handicapped gamer get his proverbial groove on. The trigger buttons are also flipped, but the pièce de résistance is the inclusion of four extra action buttons along the bottom of the controller that make one-handed gaming totally feasible. Check 'em out after the break.
http://www.engadget.com/2009/09/02/b...d-awesomeness/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2009, 18:24 Posted By: wraggster
Hey guys, have you heard? Xbox 360s die, horribly, almost without fail. In the wake of some devastatingly terrible survey results—54% failure rate terrible—a third-party warranty company is saying that RRoD troubles are on the wane.
FairTrade, the company that's making this claim, bases their little theory on failure rates correlated with purchase date. Before the Jasper chipset, they were atrocious. But after? Not too bad!
In Q4 2008, Jasper units started arriving, although we believe units purchased during this period continued to be a mix of Falcon and Jasper models. Even with this mix, we projected the 1-year failure rate to drop below 4%. Furthermore, when looking at over 500 units purchased in 2009, fewer than 1% of customers have reported a RROD error as of Aug 2009. It is still too early to definitively assert that Jasper has given RROD a knockout punch, but such an argument may be pronounceable in the coming months.
That's down from an (admittedly) conservative RRoD rate of about 12%, which accounted for more than half of the console's overall failures, which stood at 23.7%. They explicitly say it's too early to call this one, but early signs—even if all the numbers are skewed a little low—are definitely promising.
The best case for not believing these figures, though, is (weirdly) made earlier in the report, when SquareTrade theorizes about how consumers might be approaching the Xbox failure problem, now that it's so well known:
Microsoft's policy may result in an underreporting of failures by Xbox 360 owners to SquareTrade, relative to the other two consoles. Because the RROD problem is so widely known to be covered by Microsoft's warranty, we believe that more customers bypass SquareTrade and reported failures directly to the Microsoft.
So on this side of things, third-party warranty stats aren't infallible, and on anotherhttp://gizmodo.com/5344302/microsoft-responds-to-542-xbox-360-failure-rate-claim-doesnt-dispute-it, user surveys about a frustrating hardware problem are naturally stacked against the product. The only people who really know how many Xboxen run off the cliff every year work in Redmond, and I doubt they're in any rush to get too specific on this one.
http://gizmodo.com/5350779/after-fou...x-rrod-problem
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2009, 16:36 Posted By: wraggster
Microsoft has announced a 25 per cent reduction in the price of the Xbox 360 Elite in Japan, a cut that will bring the unit down from JPY 39,800 (USD 430) to JPY 29,800 (USD 322).
As with the price reductions across Europe, the unit will no longer ship with an HDMI cable.
Meanwhile, the price of the 60GB Pro unit, which currently retails for JPY 29,800 (USD 322) will be left open to retailers, the company confirmed during a Tokyo press conference. As in the US and Europe, the model will be discontinued in the region.
The price of the 360 Arcade model, which saw an increase in the UK, will remain unchanged at JPY 19,800 (USD 214). Reductions will also be applied to the 60GB 360 standalone hard drive and 512MB memory unit.
"With the price cut, we hope to boost demand for the Xbox game console. The Christmas and year-end shopping season is very important for us," said Joji Sakaguchi, director of Xbox marketing in Japan, as reported by the Associated Press.
"We are confident that we will do well during the upcoming holiday season. We cannot lose," he added.
As previously predicted, similar price cuts will also be brought into effect in other parts of the Asia-Pacific region on September 10.
http://www.gamesindustry.biz/article...s-for-xbox-360
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2009, 16:32 Posted By: wraggster
Microsoft's Xbox 360 recorded a 43 percent week-on-week sales increase in the UK during the week ended Saturday, August 29, GfK Chart-Track has told Edge.
The rise in weekly sales is largely attributable to the £30 Xbox 360 Elite price cut introduced by Microsoft on August 28, which was timed to coincide with the beginning of a bank holiday weekend.
Microsoft's price cut came into effect four days ahead of the release of Sony's PS3 Slim, which launched today at the new PS3 price point of £249.99.
In addition to cutting the price of the Elite 360, Microsoft also raised the cost of the Xbox 360 Arcade by £30 to £159.99 and announced plans to phase out the Pro model.
http://www.computerandvideogames.com...VG-General-RSS
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2009, 16:29 Posted By: wraggster
Yet the publisher’s CEO doesn’t mention Sony’s upcoming alternative
Natal dev kits are installed across Take-Two’s entire fleet of subsidiary studios, according to the publisher’s CEO.
Take-Two chief Ben Feder confirmed in last night’s financial call that numerous studios are working with Microsoft’s new interface.
“Obviously can’t comment on games that we haven’t announced but those [Natal] dev kits are embedded in all of our studios or just about all of our studios,” he said.
http://www.mcvuk.com/news/35644/Take...ing-with-Natal
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 2nd, 2009, 16:28 Posted By: wraggster
Developers may no longer be bound to 1280x720 resolution
In the latest of his regular tech columns for Develop, Black Rock Studio's David Jefferies has suggested that Microsoft has dropped the requirement put in place that demands developers' games made for the 360 feature 1280x720.
In his article Jefferies addresses the relative merits of screen resolution and anti-aliasing – two disciplines that are hard to achieve simultaneously without unrealistic GPU demands.
"We are making a trade-off and saying that the screen resolution is more important to us than the quality of the anti-aliasing," said Jefferies, when discussing the fact that while both HD consoles can output both 4xMSAA and 2xMSAA, the demands of 1280x720 make the former option very difficult.
"This isn’t necessarily an entirely voluntary move because, until recently, Microsoft had a TCR insisting that games run at 1280x720 – providing you weren’t one of the lucky ones like Halo, who got it waived and ran at 1152x640, that is," he added.
In the same feature, Jefferies discusses the fact that while 1920x768 screens are increasingly common in the home, most still deliver a 1366x768 image.
"It’s is for this reason that Microsoft recently retired the TCR insisting on 1280x720. Now we are free to make the trade-off between resolution and image quality as we see fit," revealed Jefferies.
http://www.develop-online.net/news/3...ements-dropped
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 1st, 2009, 16:29 Posted By: wraggster
Play Asia are doing one of their weekly special offers, heres the details:
From the publisher: Join Ice Age's unlikely herd of prehistoric pals for their most exciting adventure yet!
Embark on a rescue mission across melting snow to the mysterious Dinosaur World - an all new, fur-raising jungle of carnivorous plants, lush foliage and fierce dinosaurs!
Ice Age is an icy theme park with fun rides that can prove to be fatal. Meet all the dinosaurs. They are gigantic, with sharp teeth and a sense of humour. Gather your family and friends to take on them.
Find the summer unbearably hot? Cool down now with Ice Age Dawn of the Dinosaurs. Chosen as our weekly special, the game is available at an unbeatable bargain price of US$ 24.90 only.
As an Asian version, the game is not only region free, but have a large array of language options. Read the in-game text and listen to the animals speak in English, French, German and Spanish.
http://www.play-asia.com/SOap-23-83-...-259-84-n.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
September 1st, 2009, 16:27 Posted By: wraggster
Newly released today:
track listing
A-Punk - Vampire Weekend
All Along The Watchtower - Bob Dylan
Back Round - Wolfmother
Cigarettes, Wedding Bands - Band Of Horses
Deadbolt - Thrice
Demon(s) - Darkest Hour
Fame - David Bowie
Gamma Ray - Beck
Gratitude - Beastie Boys
Hurts So Good - John Mellencamp
In My Place - Coldplay
L.A. - Elliott Smith
Lonely Is The Night - Billy Squier
Lust For Life (Live) - Iggy Pop
Make It Wit Chu - Queens Of The Stone Age
Runnin' Down A Dream - Tom Petty
Sex On Fire - Kings Of Leon
Six Days A Week - The Bronx
Sneak Out - Rose Hill Drive
Song 2 - Blur
Woman From Tokyo ('99 Remix) - Deep Purple
No One To Depend On (Live) - Santana
Done With Everything, Die For Nothing - Children Of Bodom
Scatterbrain (Live) - Jeff Beck
description
Living room legends will rock any way they want in Guitar Hero® 5.
The entire set list is at your finger tips from the start, featuring genre-defining hits from some of the biggest rock artists and bands of all time, including The Rolling Stones, The White Stripes, Kings of Leon, Tom Petty, Bob Dylan, Johnny Cash, Santana and Vampire Weekend.
You will take complete control as Guitar Hero 5 allows you to personalize and customize how you experience music by being able to play with any in-game instrument combination -- multiple vocalists, guitarists, bassists and drummers, in any game mode.
With the game’s all-new Party Play Mode, getting the band back together has never been easier. You can now jump in or drop out of gameplay seamlessly, without interrupting their jam session. Elevating the Guitar Hero® series to new heights with unmatched social gameplay, an enhanced style, new in-game artists and more rock legends, Guitar Hero 5 features new surprises and challenges that will fire-up long-time fret board fanatics and create a new generation of addicts.
http://www.play-asia.com/SOap-23-83-...j-70-3eq0.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
next » |
|
|