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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
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December 1st, 2012, 01:50 Posted By: wraggster
Call of Duty: Black Ops II had a massive launch,generating $500 million on its first day at retail, but retail channel checks point to a franchise that could be on the way down, if you ask Sterne Agee analyst Arvind Bhatia.
"We believe unit sales of Call of Duty: Black Ops II are tracking down double digits year-over-year. Our checks show initial sales of CoD: Black Ops II at some retailers were down as much as 20 percent. Subsequently, it appears sales of CoD did pick up a bit over the Thanksgiving holiday. We think the current sales curve suggests CoD: Black Ops II unit sales in its first year could ultimately be down 10 percent to 15 percent year-over-year," he said.
"If we are right, this would be the second year in a row this critical franchise will have seen units decline (Call of Duty: Modern Warfare 3 is down an estimated 5 percent versus Call of Duty: Black Ops). We estimate CoD generates 40 percent to 45 percent of the company's EBIT on an annual basis and it goes without saying that weakness in this franchise is a cause for concern."
Bhatia noted that Microsoft's Halo 4 launch and people anticipating big sales could have affected Call of Duty's performance: "We think there are possibly three reasons for the weakness in Black Ops II: 1) We note that ratings for Black Ops II on average were slightly lower than Modern Warfare 3, which may have impacted initial sell-through; 2) Black Ops II launched only a week after Halo 4, which could have impacted its sales; and 3) Black Ops II launched only a week before Thanksgiving, which may have caused some consumers to delay purchases in anticipation of potential deals/discounts."
While Call of Duty is still the king of shooters, Bhatia points out that next year is likely to see another highly-rated Battlefield game, and EA's deal with Respawn may yield something fruitful in 2014, so Activision will be facing some stiff competition.
http://www.gamesindustry.biz/article...own-15-percent
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November 30th, 2012, 23:29 Posted By: wraggster
Microsoft will have its Xbox successor on the market before Thanksgiving and Christmas 2013.
That's according to a new report on Bloomberg, citing sources close to the matter who have conveniently started to blab just as the Wii U rolls out around the world. (It launched last night in the UK after a strong start in the US.)
The format-holder, while still enjoying strong sales of its current 360 flagship console, is reportedly planning to tap into the all important pre-holiday sales season.
However it is not yet clear if the device will be showcased at E3 or separately to the event.
If you've been paying attention, this is all to be expected - signs at the start of this year made it clear Microsoft was outlining its plans to third-party partners, with expectations that it would be shown at E3 2012 to get the jump on Sony and spoil the Wii U's reintroduction.
But in lieu of the arrival of other Microsoft products like the Surface, Windows Phone and Windows 8 - plus Xbox Music and other Xbox-branded serves - it's clear the firm has opted to officially unveil the hardware closer to launch.
However the Bloomberg report - the site broke the news that the Xbox '720' wasn't going to happen this year - does add some credence to what has been a year of speculation and no comment from Microsoft direct.
http://www.mcvuk.com/news/read/new-x...omberg/0107339
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November 30th, 2012, 23:25 Posted By: wraggster
The follow-up to Dead Island will not make it to Germany, revealed the game’s creative producer.
Techland’s Sebastian Reichert revealed Dead Island: Riptide will skip the major European games market during an interview withPCGamesN.
"We have no censored version of the game so we cannot release it in Germany.” Said Reichert.
“It feels ****ing awkward to have one of the most successful games in years and nobody in your country knows it."
He goes on to state that German media laws prohibiting violence against human-like characters as one of the key reasons behind the decision.
Dead Island is set to land on shelves on April 26th.
The original was released last year and debuted at No.1 in the UK All Formats Chart – a first for publisher Deep Silver.
http://www.mcvuk.com/news/read/dead-...ermany/0107345
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November 30th, 2012, 23:04 Posted By: wraggster
Next-gen Xbox likely to launch in time for Christmas, claim sources close to the matter
Microsoft will have its Xbox successor on the market before Thanksgiving and Christmas 2013.
That's according to a new report on Bloomberg, citing sources close to the matter who have conveniently started to blab just as the Wii U rolls out around the world. (It launched last night in the UK after a strong start in the US.)
The format-holder, while still enjoying strong sales of its current 360 flagship console, is reportedly planning to tap into the all important pre-holiday sales season.
However it is not yet clear if the device will be showcased at E3 or separately to the event.
If you've been paying attention, this is all to be expected - signs at the start of this year made it clear Microsoft was outlining its plans to third-party partners, with expectations that it would be shown at E3 2012 to get the jump on Sony and spoil the Wii U's reintroduction.
http://www.develop-online.net/news/4...riving-in-2013
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November 30th, 2012, 01:08 Posted By: wraggster
Dragon Age III: Inquisition will skip next year and current-gen consoles entirely, if the CV of EA Shanghai’s Tao Gu is to be believed.
According to the level designer’s Linkedin profile (via Kotaku), the next fully-fledged Dragon Age title has been pushed to 2014 and onto next generation consoles due to a change in scope.
"Scope of the DAIII has been changed [sic], which will target next gen platform and will be postpone to 2014," Gu’s CV states.
Inquisition was originally announced for late 2013 back in September, but no official platforms were mentioned at that point.
EA has thus far declined to comment.
http://www.mcvuk.com/news/read/devel...-title/0107155
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November 30th, 2012, 01:06 Posted By: wraggster
The developer behind a Kickstarter game designed for Kinect has blamed the gamers’ ‘hatred’ of motion controls for the project’s imminent failure.
Kung Fu Superstar was pitched as a narrative led fighting game which as well as accurately utilising Kinect’s technology could also help players learn authentic kung fu techniques.
At the time of writing the project stands at £36,320 – well short of its £200,000 target – with just five days remaining.
“We all know what the majority of hardcore gamers think about motion control,” creator Kostas Zarifis told Eurogamer. “We're not talking indifference, we're talking hatred. And for good reason.
“Since the advent of motion control they've been constantly treated with disappointments (Rise of Nightmares, Star Wars, Steel Battalion... the list goes on). Unfortunately this is the climate we've been trying to pitch Kung-Fu Superstar in. And it doesn't matter that's exactly the landscape we are trying to change. People just don't care about that landscape any more.
“We were also too slow to go into detail about how Kung-fu Superstar is not exclusively motion controlled. Far from it. Anyone who has seen our demos and sees how we blend controller and motion control gameplay tells us, 'I can't believe how innovative this is. Why has no-one done this yet?'
“Unfortunately the people who do get that far into our pitch are very few. Most people's attention falls way before that point.”
As well as being glum about motion control, Zarifis is also despondent about the overall impact – or lack of – that the UK arrival of Kickstarter has caused.
“Kickstarter UK hasn't been the extravaganza we were thinking it might be,” he added. “We were biding our time until the platform launched here firstly for practical reasons but also because we hoped the launch would be this big thing that would lift some of the 'Kickstarter fatigue' we have been experiencing.
“What actually happened was we had a whole load of Americans telling us they were trying to pledge but couldn't, people getting confused by conversion rates, people just couldn't be bothered re-entering their credit card details (something we hadn't realised you have to do on Kickstarter UK) and so on.
“If I could turn back time I'd definitely launch in the US despite the hassle that is.”
http://www.mcvuk.com/news/read/hatre...s-woes/0107225
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November 30th, 2012, 00:59 Posted By: wraggster
Gem is running another trio of deals this week for independent retailers.
This week indies can get 25 per cent off selected accessories, including Quick Charge Kit, Wireless Controller (in black), Wired Headset (also in black), Chatpad, HD Component Cable, 320GB Hard Drive and a HDMI Cable.
Meanwhile, Gem is also offering special pricing on Xbox Live Gold Memberships and has cut the price of the Kinect Sensor with Kinect Adventures. But hurry, you'll have to order the latter before November 30th.
http://www.mcvuk.com/news/read/xbox-...ailers/0107239
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November 29th, 2012, 15:13 Posted By: wraggster
[source: c4evaspeaks.com] Microsoft has begun rolling out a new SystemUpdate that brings the Xbox 360 dashboard/kernel version to 2.0.16202.0. Backups continue to work fine on LT+ v3.0, LTU v1.0, and xk3y offline and on LIVE. Xbox LIVE's Major Nelson (Larry Hryb) posted this about the update: "In this update, we are correcting some issues such as displaying the incorrect playlist name when launching a playlist from Xbox SmartGlass to the console, an error with Xbox Video closed-captioning and an error with Xbox Music that some were experiencing."
http://www.eurasia.nu/modules.php?na...ticle&sid=3114
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November 28th, 2012, 23:47 Posted By: wraggster
And that’s why the industry gets excited, sits up and pays attention when the words ‘Grand Theft Auto’ are uttered.
Take-Two boss Strauss Zelnick told the Credit Suisse 2012 Technology Conference – as reported by GameSpot – that the series has now shipped 125m units worldwide.
Of that total Grand Theft Auto IV accounts for 25m units.
The last time the company released GTA sales figures in September 2011 they stood at 114m.
Zelnick also explained why he doesn’t believe Grand Theft Auto can follow the lead of IP such as Call of Duty and Assassin’s Creed by releasing a new instalment every year.
"It's our view that if you want intellectual properties to be permanent, then you run the risk in that circumstance of having consumers fall out of love with that franchise,” he argued. “[Activision] obviously views the world differently."
Pointing out that Black Ops II looks likely to fall short of the sales numbers posted by its predecessor, he added: "That's never been the case with one of ours. Ours do better each time. Our view is it's hard to make permanent intellectual properties if you annualize it, with the exception of sports titles. So far that's proven to be the case.
“IP that is annualized eventually seems to hit the wall and we don't want our IP to hit the wall."
He went on to liken GTA to James Bond, whose unpredictable release schedule he believes plays a part in keeping the series “special”.
http://www.mcvuk.com/news/read/gta-s...o-grow/0107140
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November 28th, 2012, 23:40 Posted By: wraggster
Treyarch’s Call of Duty: Black Ops II has debuted in second place in the weekly Japanese software chart.
Combined sales across PS3 and Xbox 360 reached 220k units, with the PS3 SKU claiming No.2 with sales of 197,350. The Xbox 360 release charted at No.6 with 22,177 unit sales.
Ubisoft’s Assassin’s Creed III currently sits in eighth with total lifetime sales of 88,883. Nintendo’s Animal Crossing: New Leaf remains No.1 with total sales now having passed 1m units.
Nintendo’s 3DS continues to boss the hardware charts with the 3DS LL (the XL as it is known over here) shifting 101,667 units and the 3DS selling 60,410 units.
PSP continues to outsell Vita, with sales of each coming in at 16,167 and 9,712 respectively.
http://www.mcvuk.com/news/read/black...charts/0107154
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November 28th, 2012, 14:32 Posted By: wraggster
Hey,
First of all let me apologize for the sites downtime this last week. We get ddos'd a lot and our old server just wasn't good enough so had to make a few changes. It was good timing anyway as there have also been lot's of changes within the Xecuter operation. We'll soon be saying farewell to one of our pioneering founder members, but will be saying hello to a new and improved Team Xecuter. It's in safe hands, more will be announced very soon.
A couple of updates to let you know where we are with our current slate of products:
1. We have fine tuned the DGX add-on so that it can now be used with any RGH device, not just the CR3 Pro. We are also working on phat (we have recovered cpu_key from jasper and falcon 16197). Yes it also works on the new corona v3/v4 without soldering to the CPU pin.
2. CR3 pro is all done and finished. The timing is fantastic – however the delays are in 1 of the parts has a current long lead time (6 weeks). We hope to have it out before Christmas – we'll do our best. Pro modders will LOVE IT !
3. Same as #2 with the new LTU PCB. The fw from c4 works perfect we're just waiting on a couple of parts to arrive in stock. Won't be long now.
4. The next version of JF is very cool – includes a few exciting updates
5. The new Sonus 360 Custom Sound Editor is almost ready. You will be able to program custom soundpacks to work with not only power on and eject, but also with power off and glitch !
6. remember to use serial.xecuter.com to check that your Xecuter product is genuine and not some cheap knock off. Currently only CR3 Lite stock is supported – but we will be adding new batches of our other products in the next week.
7. 2.0.16202.0 comes out today. We are 99.9% 100% confident that DGX will work with it – will let you know. Tested – works just fine
Santa is coming very soon…….
http://team-xecuter.com/2711-quick-update/
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November 28th, 2012, 01:35 Posted By: wraggster
Microsoft has unleashed a mandatory system update for Xbox 360. It includes a number of small bug fixes.Nothing new has been added in terms of major features, Microsoft's Major Nelson blog announced. You still can't control the dashboard via your eyeballs and Kinect has not yet turned sentient.The update corrects problems with playlists when using Xbox SmartGlass, subtitles when using Xbox Video and an unspecified update for Xbox Music.You'll be asked to update your console the next time you sign into Xbox Live. We've just downloaded the patch and it took us around five minutes.
http://www.eurogamer.net/articles/20...date-goes-live
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November 28th, 2012, 01:33 Posted By: wraggster
Microsoft has published the Xbox Live Marketplace release schedule for the next few weeks.
As well as today's Mass Effect 3 Omega DLC, there's a sale on GTA IV and its two expansion packs over the next week, and the Skyrim Dragonborn DLC launches on December 4.A list of upcoming Xbox Live Arcade titles, game add-ons and sale items follows:
Xbox Live Arcade
- Virtua Fighter 2, 28-Nov, 400 MS Points
- Sonic the Fighters, 28-Nov, 400 MS Points
- Fighting Vipers, 28-Nov, 400 MS Points
- Red Bull Crashed Ice, 30-Nov, 400 MS Points
- Guardians of Middle Earth, 5-Dec, 1200 MS Points
Add-ons- Mass Effect 3: Omega, 27-Nov, 1200 MS Points
- Skyrim: Dragonborn, 4-Dec, 1600 MS Points
- Tony Hawk's Pro Skater HD Revert Pack , 5-Dec, 400 MS Points
- Magic 2013: Deck Pack 2, 5-Dec, 240 MS Points
Deal of the Week- GTA IV GonD, 27-Nov - 3-Dec, Varies by region
- GTA IV Lost and Damned, 27-Nov - 3-Dec, 400 MS Points
- GTA IV Ballad of Gay Tony, 27-Nov - 3-Dec, 800 MS Points
- Deadliest Warrior, 4-Dec to 10-Dec, 400 MS Points
- Deadliest Warrior: DLC Expansion Pack 1, 4-Dec to 10-Dec, 200 MS Points
- Deadliest Warrior: Legends, 4-Dec to 10-Dec, 400 MS Points
- Deadliest Warrior: Legends - Joan of Arc DLC, 120 MS Points
Special Sales- Kinect Central: Burnout Crash, 27-Nov - 3-Dec, 400 MS Points
- Kinect Central: Dragon's Lair, 4-Dec to 10-Dec, 400 MS Points
- Ubisoft Publisher Sale, 4-Dec to 10-Dec,Varies
http://www.computerandvideogames.com...sale-and-more/
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November 28th, 2012, 01:31 Posted By: wraggster
Rockstar has released a new automatic title update for Max Payne 3.
Available now on Xbox 360, PS3 and PC, it offers the following multiplayer fixes and improvements:- The Kill screen now shows what weapon and burst the enemy used to kill you
- Fixed an issue where players would occasionally get stuck in cover
- Fixed an issue where players would occasionally appear invisible
- Fixed an issue where game modes could appear to be over 100% full
- Fixed an issue where occasionally a Loadout slot could overwrite another Loadout slot at the start of a round of Gang Wars
- Fixed an issue where a party would have trouble loading into a new game after a party member had left
Last night Rockstar confirmed that Max Payne 3 DLC 'Painful Memories' will launch on December 4. The multiplayer add-on pack will introduce four new maps influenced by sections of past Max Payne titles, plus new weapons, items and more.
http://www.computerandvideogames.com...iplayer-fixes/
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November 28th, 2012, 00:56 Posted By: wraggster
Microsoft has revealed Xbox 360 US sales data for the week of Black Friday, announcing the results of the sales period have exceeded the firm’s internal forecasts.
360 moved over 750,000 consoles in the US last week, bolstered greatly by discounts at a variety of retail and online outlets during the later portion of the period.
Microsoft notes that the retail reporting calendar for the period only includes data from Sunday, November 18th through Friday, November 23rd. Though they’ve yet to be accounted for, it’s likely the consoles moved during the weekend and Cyber Monday would add a considerable amount to the 750,000 recorded sales.
The company added that Xbox Live saw over 14m users online this past Sunday, who together hit 72m hours of use during just the single day.
Halo 4 exceeded expectations with "impressive" sales during the week as well.
http://www.mcvuk.com/news/read/xbox-...y-week/0107074
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November 28th, 2012, 00:21 Posted By: wraggster
Microsoft is in talks to open retail stores across Europe and is reported to be looking to launch next year.
According to the Financial Times, the vendor has already spoken to landlords in the UK and a decision will be made after the performance of the company’s US stores is assessed.
The move follows a wider trend in the IT industry. Unfortunately for retail partners, the success of Apple’s closed-garden model means that it is increasingly being held up as an example of how to succeed in the IT market.
This trend has already been partially embraced by Google’s Android ecosystem but Microsoft seems keen to more fully emulate the model. This can be seen in Windows 8’s integrated app store, which has versions for both mobile and PC applications, and the introduction of Microsoft retail stores.
http://www.pcr-online.biz/news/read/...-europe/029696
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November 27th, 2012, 00:18 Posted By: wraggster
If you're the type to meticulously pore over leaderboard data, you may want to boot up Call of Duty: Black Ops 2. Some users are reporting their leaderboard data has been erased – total play time, points, rank and even zombies performance seem to have been affected.
The forum thread in question only shows a few users complaining of having their stats erased, but we've still followed up with Activision for clarification on whether this is a widespread issue or isolated to a few specific players. We'll update you all as soon as our intel package arrives.
http://www.joystiq.com/2012/11/26/us...rd-data-reset/
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November 26th, 2012, 14:06 Posted By: wraggster
The FSD team today release its new version of freestyle dashboard that includes its new gaming system network LiNK.
The day you have been waiting has finally arrived, the team is proud of FSD releaser F3 with more new LiNK Web plug-in for open beta testing. Keep in mind that this is a beta, it is not 100%, but not far from being finished.
We still have some features to implement, but we thought she was not ready for the public. Bugs should be reported on RealModScene. 's new / fixed: - Increase stability Scan - Increased stability in the game list - Added integration LiNK - Remove Xlink Kai - Added integration plug Web-in If you use the automatic update. The installer will prompt you to press any key to restart F3 instead of completely turn off your console. WebUI - This new version includes LiNK but WebUI that allows you to obtain information about the game play and information systems during game play to access the new interface, enter the IP of your Xbox in your browser on port 9999 (eg 192.168.1.8:9999). From there, you can take screenshots and save them on your computer by clicking. Kash Thanks for the information. Freestyle Dashboard Official website: realmodscene.com
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