|
Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
April 6th, 2008, 20:33 Posted By: wraggster
News/release from Tyne
Version 1.2 of Stealth Quake has been released, this is more than likely the final release and is a major upgrade from previous versions which are no longer available; the changelog is below.
If you currently have v1.0/v1.1 of Stealth Quake installed you can get the PATCH here -
Darkplaces:
http://renegadec.digitalfunk.org/Qua...tealthDP12.rar
1.6 Megabytes
WinQuake:
http://renegadec.digitalfunk.org/Qua...tealthWQ12.rar
455 Kilobytes
Otherwise simply grab the full download here which has been patched already:
Darkplaces:
http://renegadec.digitalfunk.org/Qua.../StealthDP.rar
32 Megabytes
WinQuake:
http://renegadec.digitalfunk.org/Qua.../StealthWQ.rar
5 Megabytes
-------------------
VERSION 1.2 CHANGES
-------------------
- Image flashes no longer occur on non-lovecraftian creatures
- Updated findradius(); to searchradius(); in several instances
allowing the WinQuake and Darkplaces version to behave more alike
- Jump button no longer respawns player, only fire as told in death description
- Self-talk only occurs during idle time
- Proper death animation is now played when rock is selected
- Additional sound ques properly cleared on death
- More frags now indicate who died the most, or betrayed the team most (team kills)
- Sneaking speed is less framerate dependant
- Fixed restarting of a level even if a player is still alive
- Players entering a game with 0 lives left are now made observers instead of players
- Rare instance of player allowed to throw rocks / shoot the pistol while in camera mode fixed
- Camera is improved
- Players who are targetted by an enemy can no longer stealth kill that monster,
yet another player still can (thus allowing another player to save a friend)
this also mean you're not able to perform a running stealth kill (considered a
minor exploit)
- Stealth kill 'vision' widened, you must hit their back a bit more accurately now
- Brand new roaming AI, based on some of The Ascension of Vigil code as well as general AI improvements
- More sounds added to help the atmosphere
- Balance tweaks that help prevent speed running, as well as making more logical gameplay sense
- Fixed FOV not being reset when falling out of a Shamblers vision in certain circumstances
- The death music track now plays for observers
- Observers can now restart the round by pressing fire when everyone is dead and out of lives
- Wall tucking properly narrows a monsters vision cone making it even more effective than sneaking
- Fixed a bug where if a monster killed a player, they'd always move towards the player unless
distracted
- Kill command works, doesn't take away from the lives pool
- Crosshair turns off when walltucking and renables when not
- Upgraded models for the pistol and bullets
- If the player is killed by certain attacks they're now gibbed
- DP Only: Client side prediction is turned on when not sneaking, helps running away / lag
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 5th, 2008, 23:40 Posted By: wraggster
This article from a Swiss newspaper recounts the appearance of Christopher Tarnovsky at the European Black Hat conference.
While with NDS, Tarnovsky cracked Kudeslki's satellite TV encryption, but claims he didn't post the result on the open Net. His responses to audience questions are amusing, in particular when someone from Microsoft asks him about breaking the Xbox 360 console. Tarnovsky replies: "I have been offered 100,000 dollars for the break, but I replied that it was not enough."
http://it.slashdot.org/article.pl?sid=08/03/31/0145241
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 5th, 2008, 22:49 Posted By: wraggster
We've seen our fair share of previews on Rockstar's crime drama opus, Grand Theft Auto IV, but we've yet to hear from someone who has enjoyed the bullet-riddled adventure in its entirety -- until Xbox World 360 editor Rob Taylor, after 24 hours of play time, triumphantly viewed the ending credits with the knowledge that he was the first person on the planet (aside from a gaggle of Rockstar employees, we assume) to finish GTA IV. Can someone be envied to death?
Fulfilling his civic duty as a gaming journalist, Taylor gave his impressions of the complete work in a spoiler-free interview with GamesRadar -- unsurprisingly, he was a fan. The fourth installment apparently "craps on all the others" in the franchise, and the main character, Niko Bellic, is "most amazing protagonist in any game [he's] ever played." We suggest perusing the remainder of his colorful commentary to help pass the remaining twenty-three days and nine hours until the game lands in our quivering, anticipatory laps.
http://www.joystiq.com/2008/04/05/gt...g-to-first-pe/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 22:42 Posted By: wraggster
Microsoft needs to get serious and release a new SKU for their console that gives it a fresh image, and a fresh sense of purpose. And here's how...
Let's start with the biggie: reliability. The dreaded 'red ring of death' is an event too many users have had to endure.
Microsoft needs to do a dramatic rethink of their core hardware parts and do whatever it takes to guarantee a failure rate that competes with the PS3 and Wii. They then need to redesign the look of the Xbox 360 so it appears like a new, snazzy machine... a fresh beginning.
So along with an improved aesthetic, a new Xbox 360 SKU should do away with that flimsy piece of shit they call a disc drive and opt for the 'suck-in' option of its competitors. Hopefully this will also cure that incessant whine and dodgy vibrations that emanate through your entire house whenever a disc is spinning. Faceplates should be abandoned completely and buried with the other gaming turds in New Mexico. The hard-drive needs to be rethought completely; its current 'strap-on' design looks cheap and nasty.
In fact, the hard-drive needs to be redesigned in its entirety. The proprietary system currently in place is a joke.
Indeed, it seems like much of the Xbox 360's original design was built to encourage you to spend more on additions post purchase. It was originally argued that the modular nature of the console was a plus: you could buy the Core machine for relatively cheap and add things to it as you went. That couldn't be more untrue. In fact we have theorized in the past how the decision has acted to slow down the entire evolution of gaming. Faceplates, optional hard-drives, DVD as standard with optional HD-DVD drives: everything costs more and more.
When Microsoft announced the Elite, we were simply stunned that built-in wireless wasn't included. A standard feature in the Wii and PS3, Microsoft would prefer that you paid $169 on an ugly, white (on a black machine?) wireless adapter instead. WTF?
Now what about Blu-ray? HD-DVD is dead and the giant format war hoax has come to its inevitable conclusion at a massive cost to consumers. Should Microsoft get jiggy with a blue diode or not? We think they have to. Costs in their production have come down since the PS3 launched, which means the increase in cost to the consumer can be manageable.
http://www.gameplayer.com.au/Home/FE...9-76d30d254abe
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 21:38 Posted By: Shrygue
via Joystiq
The Rock Band songs featured in the February issue of OXM are now available to download for a dollar each. For those looking to save a couple bucks, there's always the option of hunting down an old issue of OXM at the local library and checking if the disc is still miraculously in there.
HMX pack (240 MS points / $3)- "Rock Rebellion" - Bang Camaro (80 MS points / $1)
- "Shake" - Count Zero - (80 MS points / $1)
- "Super Sprode" - Freezepop (80 MS Points / $1)
Videos for this week's Rock Band DLC can be found after the break ... yes, enough people asked, so we're going to keep doing it. Don't forget to download "Still Alive," which is available for free. The songs will be available next Tuesday for Xbox 360 and PSN owners will have it available when the store goes back up sometime in April.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 21:35 Posted By: Shrygue
via Eurogamer
Activision has declined to comment on a possible sequel to Geometry Wars: Retro Evolved.
The Australian government listed Geometry Wars: Retro Evolved 2 on its classification website yesterday, saying it had been submitted by Activision's American office.
Interestingly, it is classified as "Multi Platform", so those of you with a PS3 may not be left out this time around.
Geometry Wars: Retro Evolved is my favourite game on all of Live Arcade. It's a simulation of life in space, where colourful but simple baddies pop up around you and you shoot them all to pieces, like Captain Kirk on steroids. Others may describe it as a two-stick shooter.
It was made by Project Gotham Racing developer Bizarre Creations, and appeared on Live Arcade in April 2006.
Following its success, Geometry Wars was adapted by Kuju for Wii and DS, with added mission content and more power-ups.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 21:32 Posted By: JKKDARK
via Computer and Video games
Sega confirmed espionage RPG Alpha Protocol was in development at Obsidian Entertainment last month, and we've now got first screenshots from the project.
It's a PC, Xbox 360 and PS3 game set in the modern day where you strap on agent boots as Michael Thorton. And no he doesn't make chocolate in his spare time.
Thorton's been cast out by his government and possesses information that could stop an impending international catastrophe. Guess who has to save the day?
Sega and Obsidian promise that the decisions made in game will ultimately transform the type of secret agent Thorton will become. Considering Obsidian was a the helm for KOTOR II, we imagine the choice would involve a light or dark Thorton. LOL. Get it?
Click the link for the screens
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 20:37 Posted By: Shrygue
via Computer and Video Games
Following our report yesterday on Ubisoft's reveal of air combat game Tom Clancy's HAWX, a first trailer's, erm, swooped(?) in.
In development for PC, Xbox 360 and PS3, the game spins a near-future yarn where private military corporations have increased their foothold in the power stakes which in turn has brought the globe to the brink of conflict.
HAWX features some some 50 planes for aerial dog-fighting, and packs in a fully co-op campaign and head-to-head multiplayer.
Trailer here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 20:34 Posted By: Shrygue
via MCV
For two weeks from 4th April, all GTA IV pre-orders made with Zavvi will include free Xbox Live Gold membership for three months, plus a collectable GTA IV-themed limited edition pre-order card.
MCV already revealed Zavvi’s pre-order card offer in January, but with the new addition of free three month Xbox Live Gold membership (worth £15), Zavvi offer an increasingly attractive deal to Xbox 360 gamers.
GAME and Gamestation are also promoting the Xbox 360 version of GTA IV, with 500 Xbox live points and four GTA Gamerpics given away free with every pre-order.
Zavvi previously offered collectable pre-order cards with Halo 3 last year.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 20:32 Posted By: Shrygue
via Eurogamer
Two Worlds has another bundle of downloadable content available on Live Marketplace.
It costs 600 Points (GBP 5.10 / EUR 7.20), is called Curse of Souls, and only really caters to those of you doing Two Worlds online.
Inside it is the town of Tharnburg, which is a pleasant place split into two distinct halves. One area has lots of shops to by pretty frocks and things in, and the other part has a gladiatorial arena where you can fight and kill your friends.
Like the Tainted Blood content added in March, Curse of Souls has 35 fresh quests to embark on and sounds menacing.
Two Worlds is due an expansion pack next year too, dubbed The Temptation, which we think is rather ironic.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 20:07 Posted By: Shrygue
via Computer and Video Games
Shadowrun designer Bill Fulton has staged an attack against Xbox Live idiots, claiming that the abusive behaviour of online games is "dramatically reducing" sales of his game. Funny, we though it was the bad reviews.
At Microsoft Game Studios, Fulton was responsible for the online matchmaking system, UI and the social aspects of play on the multiplayer shooter, which seemingly got lost in the carnage of Forza 2 and the Halo 3 multiplayer beta.
Speaking his mind on website Gamasutra, Fulton says: "The online behavior of our customers is dramatically reducing our sales, and continues to stunt the growth of our industry."
Speaking more broadly about online gaming, Fulton says that of all the ways he spends his time, "playing games online is the only one I would describe as "frequently barbaric". Insults of all kinds, including racist and homophobic slurs, are commonplace," he says.
"Non-gamers simply don't love games enough to put up with the cr*p they get online. The reason they would consider playing online is to have fun with other people - and right now, playing games online with strangers rarely delivers that for anyone outside the hardcore demographic."
Isn't Xbox Live aimed at hardcore gamers anyway? Nintendo Wi-Fi, with no voice, text chat or name-swapping is far more appropriate for the casual gamers who want a safe time online.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 20:06 Posted By: Shrygue
via Eurogamer
D3Publisher has announced the winning entry in its recent competition to name the first Puzzle Quest XBLA expansion.
More than 500 people came up with suggestions, but in the end D3 went for Revenge of the Plague Lord. Runner-ups were Sorceress of Malbec and The Scourge of Antharg.
If you've never played Puzzle Quest, you undoubtedly couldn't care less - but why not find out what you're missing by reading our review.
Puzzle Quest: Challenge of the Warlords - Revenge of the Plague Lord will include new professions such as Bard, Rogue, Ranger and Warlock, 50 additional spells and 40 items, plus loads more monsters and bosses. The expansion is due out this spring.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 4th, 2008, 16:18 Posted By: Baboon
The new Variety Map Pack for the Xbox 360 edition of Call of Duty 4: Modern Warfare has just been released.
Priced at 800 Microsoft Points (£5), the downloadable content packs four multiplayer maps: Creek, Broadcast, Killhouse, and Chinatown (a remake of the classic CoD map Carentan).
The PlayStation 3 release of the map pack will carry the same $10 (£5) price point when it arrives in roughly three-four weeks, with the PC edition possibly following after that.
:thumbup:
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 23:56 Posted By: wraggster
Neil Thompson has just one word to describe what it felt like when he first experienced the Xbox 360's so-called red ring of death (RROD): "disappointing".
Microsoft has refused to discuss the gory details of what went wrong, and Thompson himself is fuzzy when it comes down to defining the problem. "There is a certain percentage - not a massive percentage - of consoles that were experiencing disk failures or CPU failures, or whatever word we want to use," he explains.
"My personal understanding of the precise technology isn't sufficient," he says. "But I do know that we've isolated certain elements that, for certain products that were produced, made them fail."
"The first thing to say is I'm sorry that you've had a bad product experience, and hopefully we're doing what we can to solve that. The bottom line is that you want a product that is reliable."
"It's obviously reinforced the fact that quality is paramount. It was something that we understood before, but it's become an intense focus. It's something you can't slip below - you have to maintain a quality bar."
A $1bn cockup would be a salutary lesson for any company, but the Xbox's problems haven't stopped there. At the peak of the vital Christmas season, the Live service (used by millions of Xbox owners to play online) ground to a halt. Just when thousands of punters were ready to swarm onto the net, darkness descended.
"Incredible success brings some operational issues that mean we haven't scaled in the way we should have. As we said at the time, we apologise for that. It isn't the way we want to do business."
"When you look at the scale of what we're running, I think we are actually quite good at it - we've got millions and millions and millions of people playing online across the world every day. It's not an insubstantial task to keep that going. Now that's not an excuse, that just context ... but we are breaking new ground with this - unfortunately, at Christmas, we failed the test."
The online efforts of Sony and Nintendo might remain fairly basic, but they are improving all the time. However, the suggestion that Xbox Live could become completely free is met with a shake of the head. "What we offer is the deepest, most involving service of anyone, and I think the fees we charge are appropriate," he says. "Would I want to pay for the service my competitors offer? No, because they're not offering anything near what we do."
But underneath the corporate, maybe there's an easier way to gauge Microsoft's response to all this tumult. Just last month Xbox prices were slashed, with the most common package dropping significantly by £50 to £199. Perhaps actions really do speak louder than words.
http://www.guardian.co.uk/technology...rosoft.xbox360
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 17:36 Posted By: Shrygue
via Computer and Video Games
A sequel to Xbox Live Arcade shooter Geometry Wars: Retro Evolved has been listed by Australian ratings group OFLC, providing extremely strong evidence that a follow-up is on the way.
Retro Evolved 2, which was submitted by Geometry Wars dev Bizarre Creations's new owner Activision, was issued a 'G' rating by the Australian group today.
Activision UK was unavailable for comment when we picked up the phone.
Liverpool-based developer Bizarre previously hinted at a proper sequel, telling CVG: "there's a lot going on [with Geometry Wars on Wii and mobile], but that doesn't mean we've forgotten about the Xbox 360..."
Interestingly though, the second game has been classified as a 'multiplatform' release, so it might not be limited to just Xbox Live Arcade (that's if it's even a download game).
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 17:27 Posted By: Shrygue
via Gizmodo
We can't speak for everyone here, but our home theater just isn't looking tacky enough lately. Luckily there's this XCM-branded chrome Xbox 360 case replacement for HDMI-enabled models to help us reach our geek quota. Running about $60, a set of four will only set you back $240—a nominal cost to have the most unique, sought-after rims on the block. Unfortunately, the hard drive cover isn't included, nor is a new skin for your controller. Those will set you back $25 and $30, respectively, meaning that this little joke gets expensive real quick.
More pictures of the shiny Xbox 360 here
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 17:21 Posted By: Shrygue
via Computer and Video Games
Warner Brothers has confirmed that it will significantly shorten the time periods between DVD releases and movie appearances on Xbox Live, in an effort against pirate copies being readily available on the internet.
Until recently, a 90-day window separated the release of Warner Bros. films on DVD and the arrival on video-on-demand services such as Live, Sky Box Office, Virgin Media and BT Vision.
The film studio broke precedent with The Assassination of Jesse James by the Coward Robert Ford, however, by releasing the film on VoD services just a day after it hit shelves on disc.
Another Warner Bros. film, Beowulf, will arrive on Xbox Live and other services 14 days after its retail street date.
In a further move to counter piracy, Warner is planning to release DVDs that include a rights-protected copy which can be transferred to PC and mobile devices.
The first such disc will be Will Smith's I Am Legend, released on April 21.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 17:01 Posted By: Shrygue
via IGN
An Infinity Ward insider has spoken out about the launch of the new map packs for Xbox Live king Call of Duty 4, noting the developer is currently aiming for a release this Friday, April 4.
Infinity Ward community manager Robert Bowling has stated on his blog that, "As of right now we're pushing certification for an on-time release for April 3rd or 4th [...] I'm being told that it's a good chance it will be released worldwide (except for Japan) tomorrow night / early-Friday morning."
Bowling continues, "For those of you asking when you should take off work, I'd take off Friday, as it looks like they should be available late Thursday night / early Friday morning, which means Friday you should be able to play all day." We approached Activision for confirmation, but the publisher was unavailable for comment.
Costing 800 Microsoft Points, the pack contains four new maps for the online component of the game - currently trumping Halo 3 on Xbox Live - and you can appease your curiosity by checking our preview, should you so desire.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 16:57 Posted By: Shrygue
via Eurogamer
Epic boss Mark Rein has suggested that those going to the New York Comic Con later this month will not see Gears of War 2 after all.
"I'm not aware that we're showing anything there," Rein told videogaming247.
This contradicts a press release advertising the event which claimed Epic big-shot Mike Capps would be offering a glimpse into the hotly anticipated sequel during a games summit speech.
Elsewhere on Epic watch, tech boffin Tim Sweeney revealed the unsurprising news that Gears of War 2 will have better lighting and physics. Apparently it'll also handle more networked players and feature enhanced vehicle interaction.
The animation will also be better, according to a soon to be published interview with Next-Gen, and there are some fresh features to be announced.
However, most of this he talked about on-stage at GDC back in February, while showing some impressive tech videos to demonstrate the Unreal Engine 3 improvements.
Meanwhile, Cliff Bleszinski moves one step closer to appearing in a L'Oreal advert.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
April 3rd, 2008, 02:10 Posted By: JKKDARK
via PSO-World
On April 30th at 24:00 PST, the Phantasy Star Online Episode 1&2 Xbox servers will be permanently shutdown. For anyone who may have time remaining on their Hunters License, they will receive a pro-rated refund. Credit goes to Jonathan_F for bringing us this news.
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
next » |
|
|