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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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May 2nd, 2008, 19:13 Posted By: wraggster
More XNA Goodness
Field Pong a physics-based pong game written in C# using XNA 2.0 and the Farseer Physics engine. It's played in a gravitational field which is represented with a grid very much inspired by that in the Xbox Live Arcade game Geometry Wars. You have to have an Xbox 360 game pad to play.
You have full control over your paddle with the left thumbstick and can skilfully spin it using the triggers to whack the ball across the arena. You can shoot out gravity balls with X that suck in the ball and the obstacles with their gravitational fields. Finally, you can shoot bullets with the right thumbstick that bump into the ball and obstacles, pushing them through space. With a bit of practice you can shoot at the ball and push it past your opponent.
I'd love to hear your feedback. If you have any suggestions for new features, please send them my way! I'm always open to new ideas.
http://www.gameprojects.com/project/?id=27fb4c132a
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May 2nd, 2008, 19:10 Posted By: wraggster
A library you use for zune games for a nice way to display menus, controls, or simple game information. Great for multi-platform games that would require menu redesigns for the zune.
Features
- Customizable displayed control sets
- Customizable Game Info bar
- Sleek skin thats easy on the eyes
- Created so that it can be switched from portrait/landscape easily
- Menu system that allows for implementing so you can create your own controls (progress bar, volume meter, anything!)
- Nice transistions
Coming Features
- Custom skins
- Icons for displayed control sets
- More default menu control types (progress bar, etc.)
- On-screen keypad
NOTE: Since the XNA 3.0 is still not out, the current version only runs on pc. It will run the same as on the zune.
http://www.gameprojects.com/project/?id=9044342b62
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May 2nd, 2008, 19:07 Posted By: wraggster
A great looking football game for the XNA in the making:
Arcade football game, developed using XNA.
Fitba is a response to the bland, formulaic approach of current football games, harking back to the days when gameplay was king and rejecting the current obsession with animation-driven games. Fitba gives you football with soul.
The demo has now (10/04/08) been updated to fix a missing dependency in the install, which had caused it to not run on certain machines, and has had mouse support added to help those without a 360 pad connected to their PC.
Nae arms, nae legs, nae worries.
http://www.triplebgames.com
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May 2nd, 2008, 19:05 Posted By: wraggster
psycadelik has updated his terrain editor for the XNA.:
Create or modify heightmaps and color distribution maps.
Rise, lower, flatten or smooth the terrain.
Generate a random terrain.
Paint textures on your terrain.
Day-Night lighting cycle.
Import/Export heightmaps and colormaps
Save/Load Terrain xml files
and more..
(Updated for XNA 2.0)
http://psycad007.spaces.live.com/
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May 2nd, 2008, 19:04 Posted By: wraggster
An awesome looking XNA game coming soon:
Torq2 will be an open-terrain racing game with checkpoint-style races. So far we've implemented a geoclipmapping terrain engine, atmospheric scattering for the sky and terrain, basic physics for the car, shadow maps, and simple checkpoints. It's still in the early stages, so no code or demos yet. As you can see from the FPS count, we've still got some optimisation to do! The gameplay will take the form of randomly assigned checkpoints (within certain limits), and you can get to the next checkpoint any way you like. We'll probably implement network play before we attempt AI opponents.
http://www.gameprojects.com/project/?id=3c68a2457b
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May 2nd, 2008, 19:03 Posted By: Shrygue
via Computer and Video Games
That screenshot that you can see over on the right is the latest from Fable 2, Lionhead's RPG sequel.
It's a graveyard, with gravestones, and eldritch mist hovering above the ground. We want our mummies.
There's a lot riding on Fable 2, and anything less that an RPG revolution will be met with huge disappointment.
But the latest demo didn't just hint at massive features, it actually showed them occurring in-game. It's got us sold - Fable 2's going to rewrite the book... Find out why here.
One screenshot
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May 2nd, 2008, 18:59 Posted By: Shrygue
via Computer and Video Games
The Blu-ray Xbox 360 rumours just won't die. Chinese newspaper Economic Daily News is the latest publication to point towards the union of Sony's format and Microsoft's console. Apparently assembly deals for the Blu-ray 360 have already been signed.
According to the publication, Pegatron, a subsidiary of electronic component giant ASUS, has won the order from Microsoft to assemble the Blu-ray-enabled Xbox 360 and shipments are expected to begin in Q3 this year.
It's unclear whether the paper is pointing towards a HD-DVD-style add-on or an entirely new console, but either way it seems to make sense now that the Xbox 360 is left supporting none of the current HD media formats (all one of them) in the shops.
Would Microsoft be able to get away with another Xbox 360 SKU though? Certainly, as PS3 owners, we wouldn't bite.
Microsoft UK was unavailable to comment when we picked up the phone.
In it's latest Blu-ray rumour debunk last month, a company spokesperson said: "As we have stated, games are what are driving consumers to purchase game consoles and we remain focused on providing the largest library of blockbuster games available."
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May 2nd, 2008, 18:57 Posted By: wraggster
Xna Game released from sharky
Take to the skies in frenetic WWII dogfighting. Fight it out with up to 10 aircraft - friend and foe!
Single player & 2 player drop-in/drop-out Split-screen.
Battle or Co-op in 5 vs 5 combat.
Fly your choice of 2 legendary WWII aircraft the Spitfire & BF109 - each with their own performance characteristics.
A Special Maneuver control is very handy for avoiding mid-air collisions, or when trying to shake the foe off your six!
Stay tuned for more info and releases at my blog: http://sharky.bluecog.co.nz
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May 2nd, 2008, 18:57 Posted By: Shrygue
via Kotaku
Face it: The Xbox 360 hasn't done so hot in Japan. That doesn't mean everyone in Japan hates it. Oh, no! Not at all. In fact, at least a handful people really like the Xbox 360. Look at the above picture. This individual likes the 360 so much, he/she/it bought back-ups. If that's not undying adoration, we really don't know what is.
More photopgrahps here
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May 2nd, 2008, 18:44 Posted By: Shrygue
via IGN
GTA fan hopes rose today with a report from qj.net suggesting that GTA 2 was coming to XBLA and/or PSN at the end of May. This was due to a countdown clock found on Rockstar's site. We're sorry to report that this is not the case.
The clock is old and was counting to the release of GTA 2 on PlayStation One. Checking the source code for the site, the page is credited as being designed in 1999. The code includes a date correction for the 1900s, with a note stating, "apply correction for this century only." Simply put: This code does not understand that the 21st century exists. If you've been searching for a Y2K error, you've found one.
Rockstar confirmed to IGN that the clock is in error and is not counting down to a re-release of GTA 2.
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May 2nd, 2008, 18:26 Posted By: Shrygue
via Computer and Video Games
Microsoft has told Next-Gen that the Xbox 360 version of Grand Theft Auto IV is outselling the PlayStation 3 version by a wide margin in the US, but Sony questions Microsoft's claims.
"What we've heard anecdotally from our retail partners is that the Xbox 360 version of the game is outselling the PS3 version by a margin of two-to-one," said Aaron Greenberg, director of product management for Xbox 360 and Xbox Live during an interview Thursday.
"That mirrors what we saw with pre-orders, but it continues to hold true at retail, at least for the first couple of days. It's a great sign."
But a SCEA rep questioned Microsoft's findings, saying that Microsoft's two-to-one ratio "doesn't line up" with what Sony has been hearing from its retailers. The rep declined to say exactly what Sony has been hearing from its retail partners until more concrete data can be compiled.
Rockstar's GTA IV launched on Tuesday.
In day-one sales in the UK, the Xbox 360 version of GTA IV outsold the PS3 version: 335,000 versus 274,000, respectively, according to Chart Track.
One of the big questions hovering around the release of GTA IV is just how much of an impact the game will have on sales of Xbox 360 and PS3.
SCEA released a statement Thursday saying that GTA IV drove a boost in PS3 sales on the game's launch day, although the company has yet to release hard figures.
Microsoft also has yet to release post-GTA IV hardware sales figures, but Greenberg said, "We've heard from our retailers that the consoles saw strong lifts during the week. We typically wait for [research firm] NPD to give us a better read on that.
"But we expect that GTA IV is definitely driving a lot of people to Xbox 360. ... The fact that we know that we're outselling [the PS3 version] two-to-one on the game is a pretty good sign that a lot of those games are going with a new console out the door."
Asked if April NPD results would definitely show a GTA IV-driven Xbox 360 hardware boost, Greenberg said, "I think we'll have solid performance in April, but I think you might actually see a bigger impact in May."
Analysts (and Sony) point out that the GTA series has deep roots in the PlayStation brand, which still has strong pull with mainstream gamers who have yet to upgrade from their PS2s.
But Greenberg suggested that many gamers are ignoring PlayStation brand loyalty in the case of GTA IV because of the exclusive downloadable content that will be available for the Xbox 360 this fall.
"That's making a big difference in peoples' console purchase decisions. ... GTA fans are switching over to Xbox 360 just like Guitar Hero fans and Madden fans did. ...The same thing is happening with Grand Theft Auto IV."
Greenberg also said that many gamers are "graduating" from the last generation of consoles to this generation via Xbox 360 and GTA IV.
Heavy Xbox Live play
Greenberg said that on day one, roughly 1 million GTA IV users went online with the game on Xbox Live.
"It's been the number one game on Xbox Live since its launch, so it's knocked off Halo 3 and Call of Duty 4," said Greenberg. "At launch, our data shows that out of all of our members on Live, the majority of them were playing GTA IV.
"With a community of over 10 million members, that's pretty rare."
Greenberg also said that 2 million GTA IV achievements were unlocked in the first 24 hours of the game's release. In addition, over 15 million Gamerscore points were added to users' accounts in the first day.
1.5 million cross-game invites also occurred during that period.
Microsoft has been keen to leverage GTA IV's strong online multiplayer component by including a one-month Xbox Live gold subscription with all GTA IV launch copies. The firm hopes the game will drive Xbox Live adoption. Gold subscriptions cost $50 for a full year.
"Our teams have been doing a lot of work in advance of this game, in fact, months. The operations team has been working on scaling our infrastructure around building and increasing our server capacities," he added.
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May 2nd, 2008, 18:13 Posted By: Shrygue
via Games Industry
Microsoft has said that it expects the success of Rockstar's Grand Theft Auto IV to boost the number of Xbox Live subscribers.
Released this week, the game has broken sales records in the UK, while Sony of America has claimed the game is helping to sell new PlayStation 3 hardware.
"GTA is unique because it appeals to such a large audience," commented Aaron Greenberg, director of product management for Xbox, reports Reuters.
"It will likely be the the best-selling game launched all year and we expect it will drive a lot of new members to Xbox Live."
Billy Pidgeon, IDC analyst, agrees that the game could eclipse the current Xbox Live favourite and attract consumers who aren't interested in first-person shooters – the dominant online genre.
"This has the capabilities of being more popular online than Halo 3," he said.
"I think the console, even more so than the PC, has the potential to have lots of different types of games be popular online. GTA is an important piece of that. It can lead the way online for a large contingent of players who don't play first-person shooters."
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May 1st, 2008, 22:27 Posted By: wraggster
The watch-dog group Mothers Against Drunk Driving (MADD) has set its sights on the rating of GTA IV, primarily because a player can drive drunk in the game. MADD released a statement saying that 'Drunk driving is not a game, and it is not a joke. Drunk driving is a choice, a violent crime and it is also 100 percent preventable.' MADD also is asking Rockstar Games to consider removing GTA IV from distribution 'out of respect for the millions of victims/survivors of drunk driving.' Rockstar replied to MADD by saying 'we have a great deal of respect for MADD's mission, but we believe the mature audience for "Grand Theft Auto IV" is more than sophisticated enough to understand the game's content.' As expected, Jack Thompson is making his usual attention-whoring remarks by comparing GTA IV to the polio virus
http://games.slashdot.org/games/08/05/01/147224.shtml
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May 1st, 2008, 22:25 Posted By: wraggster
Just hold on a little while longer, Canadian Zune-lovers -- it seems that your wait is almost over. A job listing just popped up on the Vancouver Craigslist, looking for a "Microsoft Zune Program Coordinator" who will "represent our client Microsoft on their launch of Zune in the Canadian marketplace." The job calls for applicants to be available between May 12 and June 20, so if it's legit -- and we hope it is, just because we prefer to believe no one is sad enough to fake this -- it looks like the Zune will finally roll into Canada in just a few weeks.
It might be in a slightly smaller posse, though: the crew over at ClicZune recently took a gander at Microsoft's Candian Zune promo page and noticed that the Zune 30 and the green flash Zunes are conspicuously absent. (Also missing is the recently released red Zune 80, but that was announced after the pages in question were made.) It's hard to tell what this means -- do Canadians hate green things? Are the 30 and green on their way out in the US as well? -- but hopefully we'll get some answers in just a couple weeks.
http://www.engadget.com/2008/05/01/z...maller-lineup/
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May 1st, 2008, 20:12 Posted By: Shrygue
via Computer and Video Games
Video game industry researcher DFC Intelligence has claimed that the Xbox 360 is "starting to look like a senior citizen" and is likely to be the biggest loser in Europe.
In a Next-Gen article, the research company has said the Microsoft's 2007 Christmas line-up has had little impact on the company's position in the marketplace and predicts that PS3 will secure second place this generation.
The research company also had some words to say about Nintendo. "The Wii product line and control system are an evolution of what made the PlayStation 2 so successful in Europe," it says, claiming that Sony's success last generation was due in part to the mass-market appeal of SingStar and EyeToy.
"A key driver behind these products was Phil Harrison, the U.K.-based president of SCE Worldwide Studios. However at the end of February 2008, Harrison left Sony. In many ways this departure is symbolic of how the torch in Europe seems to be passing to Nintendo."
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