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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
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November 18th, 2006, 00:45 Posted By: wraggster
Region free Xbox 360 Game release:
features
Engaging and disturbing cinematic story: Massively scoped worlds, memorable characters, and an epic storyline play out like an intense and unsettling blockbuster action film.
Fire team co-op action: All game modes, levels, and scenarios are designed for cooperative fire team play (A.I. or human).
Unprecedented visuals: Gears of War ushers in the next generation with unprecedented visuals.
Hyper-realistic and intense combat: The battlefield is a lethal place—to foolishly stand out in the open is to die.
Xbox Live® action: Gears of War will embody the next-generation Xbox Live experience and extend it even further.
description
Gears of War® is the first game developed by Epic Games exclusively for Microsoft Game Studios and Xbox 360™. Gears of War thrusts you into a deep and harrowing story of humankind’s epic battle for survival against the Locust Horde, a nightmarish race of creatures that surface from the bowels of the planet.
In this third-person tactical action/horror game, live and breathe the role of Marcus Fenix. A disgraced former war hero, Marcus seeks personal redemption as he leads his fire team against an onslaught of merciless warrior fiends. Immerse yourself in an experience so intensely emotional and gut-wrenching that playing will be like controlling a blockbuster action movie.
Gears of War utilizes the breathtaking new Unreal Engine 3 to create cinematic, high-definition visuals for a gaming experience that truly ushers in the next generation. Experience beautifully rendered interactive environments and characters so lifelike they appear to be made of flesh and bone. The next-generation visuals create a world in which the tiniest detail is vivid in the largest battle.
Gears of War unites next-generation technology with classic, emotional storytelling and a revolutionary tactical combat system, engrossing the gamer in a horrifying epic story of war and survival.
Buy here --> http://www.play-asia.com/SOap-23-83-...j-70-1mj0.html
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November 18th, 2006, 00:17 Posted By: wraggster
New from Divineo China
With Talismoon range of Evolve ‘Wild Jungle’ edition for the PSP and Xbox 360, gamers are treated to extreme levels of comfort thanks to a soft ‘like fur’ finish, as well as refreshing and unique new look. Both sets of faceplates for PSP and Xbox 360 controller come complete with everything needed for a pain-free install, and each fur faceplate pattern will be unique. Styles consist of a ‘cow’ or striking ‘leopard’ fur finish.
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November 18th, 2006, 00:03 Posted By: wraggster
EA's recent Lord Of The Ring RTS 360 game was dogged by dodgy controls but EA say that C&C Tiberium Wars' gameplay is "ultra-responsive, smooth-as-silk".
But is that all just PR talk. Probably, but with Ensemble Studios proclaiming the coming of the console RTS with Halo Wars, EA might have been forced to raise its game.
Check out the first two screens of the Xbox 360 version via comments
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November 17th, 2006, 17:08 Posted By: wraggster
Regional freesheet Metro has told GamesIndustry.biz that Microsoft's total spend for the huge advertising campaign in today's edition amounts to around GBP 500,000.
Microsoft has bought up almost all the ad space in today's paper, with huge adverts for first-party titles such as Gears of War, Viva Piñata and Ninety-Nine Nights. There's a competition to win a 360 and home cinema system, plus ads promoting the Xbox Live Vision Camera, the Classic range, the forthcoming HD-DVD player, wireless accessories and Xbox Live Arcade.
In addition, the paper features ads from companies such as PC World, Samsung, HMV, GAME, GameStation and BT which all prominently feature Xbox 360. Plus there are plus third-party software ads from Activision, THQ, Capcom, Sega, Rockstar, Ubisoft, EA, Atari and Konami.
"One of the reasons they've done it is to cause a reaction," said Metro ads exec Chris Brown.
"It costs £500,000 to do a whole issue, but they'll make a profit out of that. Our readership is 2 million people every day, so if 100,000 of those people make a £50 purchase, that's £5 million.
"So you might think it's a lot of money, but think of the money they'll make off the back of it."
According to Brown, Metro is an ideal fit for Microsoft's advertising campaign because it is mainly read by "young affluent communters with disposable income they're willing to spend".
"About ten years ago, gamers were either kids or a particular type of people; now adults are bigger kids than kids and play videogames just as much, and every adult can buy a game which appeals to them," he added.
Today's edition of The Sun also features a heavy Microsoft presence, with a four page Xbox 360 supplement promoting titles such as Gears of War, Viva Piñata, Pro Evo 6 and FIFA '07. There's also a competition to win a console and five games plus a round-up of accessories and new releases.
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November 17th, 2006, 17:04 Posted By: wraggster
It's the one you've all been waiting for! Yes! THQ's Xbox 360 version of Cars is now available to demo on Xbox Live Marketplace. Phew.
450MB's worth of data awaits you, allowing you to race as Lightning McQueen through Radiator Springs or tip tractors as Mater.
Incidentally, this is another demo that you'll only be able to nab if you're an Xbox Live Gold member, with Silver users getting it on 23rd November.
Oh, and Major Nelson, Xbox Live's director of programming, notes that it's not available to 360 owners in Asia, Austria, Belgium, Denmark, Ireland, Netherlands, Norway or Switzerland, however golden they might be.
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November 17th, 2006, 17:03 Posted By: wraggster
Apparently there's some new console out in America today but at this point we're more interested in the news of a Rainbow Six Vegas multiplayer demo on Xbox Live.
It is indeed there, weighs in at 985MB and allows you to play in Attack and Defend and Terro Hunt modes. Attack and Defend involves a bomb in a casino, apparently, while Terro Hunt is a four-player co-op mode where you all work together to kill lots of terrorists.
It's available in all regions, happily, but you won't be able to download it to an Xbox Live Silver account until 24th November.
Incidentally, the full version of Rainbow Six Vegas is due out on 1st December alongside the PC version, and not on the 24th as previously planned.
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November 17th, 2006, 17:01 Posted By: wraggster
Microsoft is predicting that Gears of War, which goes on sale in Europe today, will accumulate sales of more than one million copies worldwide this Christmas, and become the fastest-selling original game for Xbox 360 in the process.
Gears is already the most played Xbox 360 title on Xbox Live, according to Microsoft's stats, and in Europe in particular - where Nintendo Wii is still three weeks away and PlayStation 3 isn't out until March - the game's likely to be one of the most recognisable symbols of the next generation this festive period.
Those of you heading out to the shops to make Microsoft's Christmas dream come true will be able to pick between a regular edition of the game or a special double-thick tin-box version featuring a dinky art book and a bonus disc featuring some trailers and making-of material.
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November 17th, 2006, 16:59 Posted By: wraggster
Some stories are simply too sensational to be true, thus giving us every reason we'd ever need to just blow it off, but there's one saving grace to a whacked-out story: pictures. Reportedly, an Xbox 360 owner was rammed in a hit and run style accident, where his Chevrolet S-10 "rolled over three or four times," launching the helpless console and a bevy of accessories onto the freeway. While the fellow (thankfully) survived the ordeal with little more than a "bruised elbow," his beloved console suffered quite a beating; the Xbox 360, its power brick, and several controllers were ran over by oncoming vehicles, leaving "tire marks" everywhere and "squishing" the metal supports within. After the turmoil subsided, this hardcore gamer was (understandably) more concerned with the life of his toy than whether or not his insurance policy had expired, so he rushed home to try things out. Although his trigger arm was a bit sore, the console managed to boot up, play games, and even play back a DVD, providing an assumed sigh of relief for traumatized lad.
Video Here
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November 17th, 2006, 16:54 Posted By: wraggster
News via CVG
So hoorah finally it's here, November 17, Emergence Day, when many of you will finally get your hands on Gears of War, Cliffy B and Epic's awesome shooter which is the first true second generation game (check out our review here for the full and definitive story).
And so no doubt you'll be champing at the bit to get home, slip that shiny disk into your 360 and fire up your massive HD telly to truly see what the high definition era can deliver. But we have to tell you, HD is already dead, because we've already experienced the ultimate way to play Gears and it makes High Definition look like a steam-driven, clockwork- powered prehistoric relic.
Houlihan enjoys the ultimate way to play Gears
"Huh? We hear you cry, how can that be possible? My home HD set up provides pixel perfect perfection, awesome surround sound and visuals so realistic I can see the hairs up Marcus Fenix's nostrils."
But now we laugh at your 1920 x 1080 resolutions, mock your HD screen and giggle disparagingly behind our hands at your ultimate home rig, because we've experienced the ultimate way to play Gears and sadly, since, everything else just seems like a pale imitation.
The reason? Well a week or two ago, we played Gears on the Waterloo IMAX, with a 360 hooked up to its truly massive screen, full Dolby surround sound, earth shattering resolutions and even a drink holder in our chair to boot.
It was an experience so profound, so jaw-droppingly, earth-shatteringly immense that words fail us ...well almost. But trust us when we say a chainsaw kill isn't a chainsaw kill unless you can feel your kidney's turning to a quivering jelly from the vibrations, and blood spurts aren't blood spurts unless they're measured in metres rather than pixels, and Gears isn't Gears until you've experienced it in humungous format IMAX death-o-vision - that's the way Gears truly must be played.
After ten minutes of this unprecedented gaming goodness, the 360 controller quite literally had to be wrenched out our hands and ourselves escorted from the building by burly security blokes while we kicked and screamed 'give it back, give it back'.
We have seen the future and it's Gears IMAX. Now we just have to work out how to rob the Waterloo cinema of its gear, knock down a few walls and install it all at home.
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November 17th, 2006, 00:34 Posted By: wraggster
Press release from Talismoon:
We’re just so excited by our latest spot of customization magic that we thought we’d give you a sneak peak at what’s to come. With the Talismoon upcoming range of Evolve ‘Wild Jungle’ edition for the PSP and Xbox 360, gamers will be treated to extreme levels of comfort thanks to a soft ‘like fur’ finish, as well as refreshing and unique new look. Both sets of faceplates for PSP and Xbox 360 will come complete with everything needed for a pain-free install, and each fur faceplate pattern will be unique. Initial stocks will consist of a ‘cow’ or striking ‘leopard’ fur finish and will go on sale for approximately $14.99 relatively soon.
Please note no animals were hurt in the production of the ‘Evolve Wild Jungle’ edition faceplates. More information on the series will be released in the coming weeks.
Screens Via Comments
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November 16th, 2006, 23:23 Posted By: wraggster
Blue Orb's Texter transforms the Xbox 360's thumbsticks into a makeshift keyboard -- and comes with decals. The device plugs in between the console and gamepad, and registers as a USB keyboard. A simple double-click of the left thumbstick activates Texter, allowing users to bypass Xbox 360's clunky on-screen keyboard. But is Texter any more efficient?
Unless you take the time to memorize the character inputs (see diagram above), we're not convinced Texter warrants a purchase. But given the limits of a controller, we should give Blue Orb points for being clever. (up-right, left) (right, up) (up-right, up) (right, up-right) (RB) (left, right) (RB) (left, left) (up-left, up-left) (up, up-right) (right, left) (right, left)?
More Info
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November 16th, 2006, 23:06 Posted By: wraggster
On July 5, Electronic Arts released The Lord of the Rings, The Battle for Middle-earth II for the Xbox 360. Initial reaction was skeptical, since real-time strategy had long been the realm of the PC, and commanding an army with a console controller seemed like a dubious scheme at best. However, the critically acclaimed game did fairly well at retail, selling just under 150,000 copies in two months on the 360--around half of what it sold on the PC.
Now, EA is adding another, more storied RTS franchise to its 360 portfolio. Today, the company revealed that Command & Conquer 3: Tiberium Wars would also come to Microsoft's console. Previously announced for the PC, the latest entry in the decade-long series takes place in 2047, when the Global Defense Initiative and the Brotherhood of Nod once again lock horns in a battle for world domination.
Like its PC counterpart, the Xbox 360 version of C&C3 will feature online multiplayer action. It will also follow the lead of other recent EA titles by having a variety of content add-ons available from Xbox Live Marketplace. C&C3 will also feature a bevy of voice talent, including Splinter Cell's Michael Ironside, Empire Strikes Back's Billy Dee Williams, and Battlestar Galactica's Grace Park and Tricia Helfer.
No ship date or rating was given for the Xbox 360 edition of Command & Conquer 3: Tiberium Wars. It, like the PC version, now bears a general "2007" release window.
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November 16th, 2006, 18:32 Posted By: wraggster
Via Gamespot
While the Xbox 360 edition of Defender didn't arrive in the traditional early-morning time frame of Xbox Live Arcade Wednesday releases, things are by no means quiet on the console's Marketplace today. A host of new content hit the downloadable service today, starting with a demo for Electronic Arts' Superman Returns.
Weighing in at more than 905MB, the Superman Returns demo gives gamers a taste of the open-world adventure set to ship to retail next week. Xbox Live Gold members can now download the demo for free, while Xbox Live director of programming Larry "Major Nelson" Hryb said on his blog that Xbox Live Silver subscribers will be able to take the Man of Steel for a spin on November 22. A "Man of Steel" theme is also available to download for 150 points ($1.88).
Backing up the Superman content is a slate of other offerings from Electronic Arts. First, there are three new cars up for Need for Speed Carbon, with each one running customers 80 points ($1), and a pack of FIFA 07 Pitch Crests for 100 points ($1.25) that will let gamers put their favorite team logos on their in-game practice arenas.
There's also new downloadable content for Epic Games' shooter Gears of War, but not in the form fans might have hoped for. For 100 Microsoft Points ($1.25), gamers can download BradyGames' Angry Titan Strategy to defeat the game's Corpser boss.
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November 16th, 2006, 17:21 Posted By: wraggster
In a world seemingly dominated by popular young upstarts (we're looking at you, Halo and Gears of War), it's good to see that granddaddy of FPS genre, Castle Wolfenstein, is still keen to stake a claim in the genre it arguably created.
Id's Kevin Cloud said in an interview that the company and Raven (who has already collaborated on Quake 4) "are working together to take advantage of all the graphic capabilities that the Xbox 360 has to offer, and what we're doing with Wolfenstein is creating this one, large empire that is seamlessly loaded to the player as he explores his world."
This will mark the first time that Id will develop a Wolfenstein away from the PC, but developer John Carmack is keen to put gamers at ease, claiming that "the Xbox 360 is the first console that I've ever worked with that actually has development tools that are better for games than what we've got for the PC."
Cloud added that the new Wolfenstein "is really a way of redefining the way first person games are experienced." Bold words, but with the release date of the game on the distant horizon we'll have to wait to see if Wolfenstein can truly evolve this over-populated genre.
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November 16th, 2006, 17:17 Posted By: wraggster
After the hype surrounding Gears of War, and positive reviews, Microsoft expects the title to shift one million copies worldwide by Christmas.
Chris Lewis, regional VP E&D said: "Gears of War is a title we know will deliver on all of its promises, and we expect the game to reach 1 million copies faster than any new titles for Xbox.
"This Christmas is an extremely important one for the entire industry... We've put an enormous emphasis on bringing new and exciting titles to market, and Gears of War is a key example of Microsoft's commitment to developing original and immersive titles for gamers everywhere."
The question is, will it be the biggest next-gen game this Christmas, with Nintendo about to unleash the Wii and Legend of Zelda: Twilight Princess to millions of eager fans this Christmas? Will they all be able to get a console? We'll see.
Epic's Mark Rein has also confirmed that more Gears multiplayer content is in the pipeline, but he couldn't (or wouldn't) reveal when it's expected to hit Live.
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November 15th, 2006, 21:07 Posted By: Cranberry
Cranberry Publishing Ltd, a UK publisher specialising in emedia, recently launched 360Zine, the world's first free, interactive emagazine dedicated to XBox 360.
http://www.gamerzines.com/
The magazine has been written by well known games journalists from the UK, and the lead review on issue 1 is Gears of War, written by Kieron Gillen. Other highlights include a F.E.A.R. review, WWE SmackDown vs RAW, previews of The Darkness and Lost Planet as well as an interview with COD3 lead developer.
The emagazine runs to nearly 40 pages and is created in PDF format, so you only require Adobe Reader v6 or above. No registration is required and the emag is completely free to readers.
What's even better is the pages have been enhanced with multimedia, so you'll see videos and animated screenshots on the pages.
Hope you enjoy.
Dave Taylor
Publishing Director
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November 15th, 2006, 21:07 Posted By: wraggster
We think it's about time to feel the ground, folks, it may be a bit frigid. Blue Dragon -- Microsoft's latest answer on the big standardized test that is Japanese game market penetration -- is showing initial signs of acceptance. Not just regular "ho-hum" acceptance, but enough to turn some heads (assuming Microsoft didn't hire people to vote).
In a recent Famitsu poll, Blue Dragon somehow clawed its way up to #3 on the list of most anticipated titles. Blue Dragon managed to knock off big hitters like Metal Gear Solid 4 and Twilight Princess, #4 and #6 respectively. The big, white box also managed to pull another nod with Dead or Alive Xtreme 2, which fell in at #15.
Microsoft is getting some much needed help in boosting its image, especially now that the PS3 has finally landed (in limited quantities anyway) in the public's grubby hands. Of course, Blue Dragon's big push won't mean much if MS can't keep the Japanese-friendly games flowing; Japanese gamers are known for being fickle and trading in game machines after finishing a game.
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November 15th, 2006, 20:33 Posted By: wraggster
Via Engadget
Ok, we had a bit of a rough start after getting open the box and all, but we've given the Zune, and its software, sharing, wireless, etc. as good a looking over as we could hope to. We've got things we like, and things we don't; rough edges to go right along with the well thought-out niceties. We came away underwhelmed and not at all surprised -- and why? The expectations were for Microsoft to deliver a "Microsoft" player and system; maybe not too shabby looking, but not very usable, and definitely bug-ridden. But everyone hoped Microsoft had got it right this time, eschewed patterns of old and gotten a fresh start with new blood willing to think about things from outside the staid Microsoft culture. But that just wasn't the case. It's a Microsoft product (in the vernacular sense) through and through. Click on to find out why in our full review of the Zune, Zune player, and Zune marketplace.
Full review Here
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November 15th, 2006, 20:27 Posted By: wraggster
New from Divineo China
A low price cable to charge your Xbox 360 wireless controller with an indicator of charge level. It can be used while playing, and only requires 3 hours for a full reload!
- Fully compatible with Xbox 360 wireless controllers
- Only 3 hours for a full charge
- A LED on cable indicates charge load: Red while charging, Green when fully charged
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