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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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October 19th, 2007, 21:02 Posted By: wraggster
* A new XCM 360 replacement case with HDMI port will be released soon, the first 3 colors will be Christmas joy pack (bundle with Sexy Red wireless controller pad shell) , Black Knight with X logo and White.
* XCM 360 Air tube (Chameleon) will be released soon
XCM 360 Airtube wind tunnel, match perfectly with our XCM 360 replacement case ,and come with a light system that changes between various colors (6 colors in rotation).
http://www.teamxtender.com/
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October 19th, 2007, 20:40 Posted By: wraggster
A pretty convincing rumor reports that Microsoft is teaming up with Toshiba to make a new Xbox 360 to compete with Sony's HD-enticing Blu-ray PS3. Here are the potential proposed specs that would come standard in the new device:
- HD DVD
- 1080p w/HDMI (doesn't sound much different)
- Wireless Networking
- dual HD tuners with program guide (no dvr?)
- MP3 player dock (possibly a new open standard ala ipod...won't happen, Zune is USB)
- Toshiba is also exploring a 40-inch TV that can dock the 360
- This same TV dock could allow for more hard drive or component swappability
- Expected in late 2008 or CES 2009
http://kotaku.com/gaming/rumor/toshi...360-312930.php
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October 19th, 2007, 19:28 Posted By: Shrygue
via Computer and Video Games
A report has appeared on a technology website that claims Microsoft and Toshiba are working on a new Xbox.
Insiders at Toshiba (owner of the HD-DVD patents) claim that Microsoft is working on a new Xbox that will incorporate a HD-DVD drive, a larger hard drive and new entertainment software.
The device is apparently being developed in response to "the PS3 driving sales of games software and Blu-ray content in several countries." A recent Sony study conducted in the UK, Australia, France Germany and Spain revealed that a big factor why consumers are buying a PS3 is because of the Blu-ray player.
This new Xbox device will be positioned as an entertainment hub that includes gaming and extensive wireless networking capabilities as well as 1080p playback. Games will also be played on it too.
It's all rumour and speculation at the moment and it doesn't take a genius to work out what Microsoft would say. Read the full report here.
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October 19th, 2007, 19:26 Posted By: Shrygue
via Games Industry
Speaking to the Financial Times, Microsoft's Robbie Bach has confirmed the Xbox 360 Arcade console.
"Arcade becomes [for us] the ability to bring in a new set of audiences," he said. "They're probably a little bit more casually focused, they're looking for a new family experience, or they're more price focused."
The Arcade model will retail for USD 279, and will include a wireless controller and a 256MB memory card. The console will have HDMI output.
The package will also contain five Xbox Live Arcade games, hence the title, but it is unclear whether these are full versions or merely demos. Since the system does not have a hard drive, the arcade titles are likely to come on a separate disc.
While the Xbox 360 Arcade console had been widely rumoured, Bach's statement marks the first time that Microsoft has confirmed its existence.
It is expected that the Arcade console will replace the current Core unit.
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October 19th, 2007, 19:25 Posted By: Shrygue
via Computer and Video Games
You have come to this page to feast your eyes on no less that 30 new screenshots from Sega's Virtua Fighter 5 on Xbox 360, so go ahead and get eating.
VF5's already released on PS3 of course and we recently captured footage of both versions for visual comparison.
Screenshots here
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October 18th, 2007, 21:01 Posted By: wraggster
I can't figure out which I find more disconcerting. The sheer overwhelming fuglatude of these shoes or the fact that just don't make any sense what so ever. What the hell was going through their minds when they came up with this?
Brent: I know, let's take a pair of sneakers and slap the gutted remains of an Xbox 360 controller to the sole.
Frasier: Wow, grand slam Brent! Now, lets go roll around in the pool of money we made off of kids who like to skate on the back heels of their shoes.
http://kotaku.com/gaming/shoes/heely...ver-312114.php
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October 18th, 2007, 20:59 Posted By: wraggster
Hello fellow artists and creative folk! Blackbolt here sending out a message to everyone who has created skins for MC360 or is wanting to get their work available on the MC360 theme download service.
This weekend, Sunday 21st October 2007 at 11.59pm PDT will be the cut-off time for submittions to our forum. All skins will be judged by myself and then made available for download by MC360 the following day. These skins will only be available via the download service within the updated MC360 Live Place, not via the website.
So if you think you've already got a great skin, post a link in the official showcase thread and let me know about (no PMs!!!!) or if you've nearly finished an excellent skin, then hurry and get it uploaded!! Theres no limit to the number of skins that will be added, it could be 10, it could be 50, who knows, only me thats who! Just make sure your skin is online and still downloadable after sunday evening.
So get cracking guys!
http://blackbolt.x-scene.com/index.php?post=1192493096
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October 18th, 2007, 20:58 Posted By: wraggster
Show of hands who had their Halo 3 bonus disc all scratched up by the crummy tin box. One, two, three...OK, thousands of you.
The replacement discs have started turning up at homes, and while the new soft, beige packaging might not be as easy on the eye as a dark metal tin, it has done a better job of delivering functioning game discs to your 360 console.
http://kotaku.com/gaming/halo-3/excu...ere-312221.php
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October 18th, 2007, 19:58 Posted By: Shrygue
via Computer and Video Games
Microsoft Entertainment and Devices boss Robbie Bach has been talking freely about the Xbox 360 Arcade pack that's set to target the casual market.
The $279 Arcade pack will include a wireless controller and a number of casual titles including Pac-Man, Uno (pictured) and Luxor 2, and will be released in time for the crucial holiday season sales period, the Financial Times reports.
The Xbox 360 Arcade, Microsoft hopes, will largely appeal to the family-friendly market currently gravitating towards Nintendo's Wii, which retails for $250.
"Arcade becomes [for us] the ability to bring in a new set of audiences," said Bach. "They're probably a little bit more casually focused, they're looking for a new family experience or they're more price focused."
While the launch of the Arcade Xbox 360 has long been rumored, with photos of the new SKU in stores even showing up recently, Bach's comments offer the first official confirmation of its existence. According to retailer listings the console will be available in the US later this month.
Next-Gen contacted Microsoft to clarify whether the Arcade 360 would be launching in Europe only to be met with a stiff "no comment."
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October 18th, 2007, 19:56 Posted By: Shrygue
via Computer and Video Games
The unfortunately named 'slutmaster chip' proved today that some people really do need a license and a few lessons in how to use the mighty Spartan Laser in Halo 3.
Or perhaps someone needs to tell him you can't shoot through the shield doors?
Trailer here
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October 18th, 2007, 19:53 Posted By: Shrygue
via IGN
Another one bites the dust - this time, the bloodthirsty Soldier of Fortune: Pay Back, part of Activision's early 2008 line up, has been refused classification by the OFLC. This comes off the back of an initial delay for the game to separate it from the impending release of Call of Duty 4 in Australia. We contacted Activision on the classification refusal. They refused to comment on the classification itself, but reiterated that the initial delay had nothing to do with the OFLC's refusal.
They offered this explanation for the now-moot delay:
"We decided to move Soldier of Fortune: Payback to early 2008, in order to give the title a more opportunistic launch window. We're currently working at 110% in getting our Q4 titles to market with the likes of Call of Duty 4: Modern Warfare and Guitar Hero 3: Legends of Rock, and therefore moving Soldier of Fortune: Payback puts it in a less cluttered launch window and allows the Activision Australia marketing team to focus the attention to it that it deserves for a successful launch. We apologise to Australian gamers for the delay."
Again, Activision declined to comment directly on the classification refusal.
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October 18th, 2007, 19:29 Posted By: Shrygue
via Eurogamer
Llamasoft will be tinkering with Space Giraffe later this week, and the results will be free to download.
You will no longer be allowed to indefinitely hold the power zone at its maximum on a given level, for starters, and enemies have wised up to being juggled and will not let you do it any more. And so they should; bullies.
Because of this, the leaderboards and start level bonuses will be refreshed, although you will still have all of your unlocked content available.
Space Giraffe is a tale of a safari animal that flew to the moon, as interpreted by the psychedelic mind of Jeff Minter. Like, but also not the same as, his older creation Tempest 2000, the idea is to navigate a grid-like area and blast enemies to rack-up a great big score.
We took a while to come around to it. Initially we found it confusing and bewildering, but after spending more time at its mercy found it to be addictive and satisfying.
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October 17th, 2007, 21:46 Posted By: wraggster
To bag your free five DVDs, first you need the Xbox 360 HD DVD Player - you can buy one now. Then print out this form, pick your DVDs from our great selection and send it off. Easy. Already got the Xbox 360 HD DVD Player? If you bought it after 1/10/07 and kept the receipt then you're laughing all the way to the post box.
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October 17th, 2007, 21:42 Posted By: wraggster
While Nintendo and the Wii have been credited with expanding the gamer audience over the last year and bringing in more casual players, it's actually Microsoft's Xbox 360 that may prevail during this crucial holiday season, according to Janco Partners analyst Mike Hickey.
As part of an investor note for Electronic Arts, Hickey commented that this holiday may see more of a hardcore focus. "We believe the recent release of killer content (Halo 3 - BioShock), lower hardware price points, and limited Wii (hardware/software) supply could shift market focus from Wii casual to 360 hardcore this holiday," he said.
http://biz.gamedaily.com/industry/feature/?id=17791
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October 17th, 2007, 19:44 Posted By: Shrygue
via Computer and Video Games
If you like a bit more strategy in your shooter you'll be pleased to hear that Ubisoft plans to release the GRAW 2 Co-Op Collection on Xbox Live late next month, bolstering its tactical blaster with a shed-load of new content.
The pack includes five brand new campaign missions continuing the story from GRAW 2 and nine adversarial maps for online play. Seven of those nine are remakes from Ghost Recons past (Caves, Railroad Bridge, Battlefield, Plantation, Swamp Airfield, Prison and Castle), leaving two that are totally new (Business Park and Rooftop).
And if this study's anything to go by, sales and review scores will no-doubt see a boost from the extra Achievements, offering an addition 125 gamerpoints for your efforts.
More details including pricing are due from Ubisoft later today.
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October 17th, 2007, 19:43 Posted By: Shrygue
via Eurogamer
Ken Levine has been dropping hints about the direction 2K Boston might take with BioShock's downloadable content.
Speaking to Games for Windows Magazine in Americaland, Levine cited Diablo II as "a great model for an expansion, because it enhanced the original game, but also extended the game, too".
As you might imagine, he's not keen on the idea of dumping in new levels, and admits he's "confused as far as how to expand the narrative experience", and says instead that he's a fan of "enhancing the original experience and adding replayability to that experience".
So, new plasmids then? Could be. We'd like a post-completion toggle to help us find all the diary recordings, personally. What about you, Eurogamers?
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October 17th, 2007, 19:22 Posted By: Shrygue
via Eurogamer
Eidos has said that the Xbox 360 version of Tomb Raider: Anniversary will be in European shops next Friday.
But, if you don't want to move, then you can wait until November when you will be able to download it from Xbox Live in two episodic instalments for a total of 2400 points (GBP 20 / EUR 28).
Each of these will have two chapters and the mansion level bundled in, but you will need to be an owner of the Tomb Raider: Legend disc to be able to download them.
Anniversary is a remake of the very first game responsible for rocketing Tomb Raider to worldwide success, which eventually prompted Hollywood to make a film based around it starring big-lips Jolie.
The PlayStation 2 and PC version came out back in May, and bowled us over with its back-to-its-roots approach, restating why most of us fell in love with Lara in the first place.
Those of you with a 360 will likely enjoy slightly polished-up graphics, as well as some picture packs and other Live guffery to go with it.
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October 16th, 2007, 21:13 Posted By: wraggster
New from SuccessHK
Skate anything you can see!
Sneak into spots only you can find - use ladders, ledges and wires to skate secret spots, find rooftop ledges, secret pools and hidden sewer tunnels
Avoid security guards who will toss you out of the choice locations.
Use skate checking on jerks that get in your way
Compete in races and impress skaters!
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October 16th, 2007, 20:03 Posted By: wraggster
Last Thursday in San Francisco, Cadence held a roundtable discussion with high-level staff responsible for some of the most crucial processors in the gaming space.
According to AMD's Feldstein, who led the design for the Xbox 360 GPU, "The great thing about game console chips is that you're not bound by the linear path the PC has to take -- the dictators who say where the PC is going, like Microsoft." Feldstein even said Microsoft behaves differently when it comes to the 360. "You're also looking at a longer time. You're looking at something that has to live for years rather than months. It's a closed environment, you don't have the open factors of PC. It's a great place to prototype and design."
Setting the tone for his comments throughout the session, Intel's Randy Stude, whose company has no current console products since the cease in production of the original Xbox, argued that consoles do not help with innovation. "Throw Moore's Law out of the window when you talk about consoles -- except every five or ten years when one comes out. Moore's Law applies to the PC industry."
However, IBM's Jim Kahle, chief architect of the Cell project which resulted in the processor for the PS3, disagreed totally. "Moore's Law is about density, and density applies to cost. On consoles you're trying to get the cost down."
Peddie then posed the question that Stude argued earlier -- can consoles be considered a place for innovation in processing?
Feldstein said, "360 is where we got our 'go forward' architecture. You can make interesting tradeoffs in these convergence devices. If you don't oversize your system you have a system that attacks the problem -- especially in the game consoles, more entertainment."
Feldstein suggests that since game development has made a major shift to consoles, so too does chip innovation. "If you talk to [software] developers today, their prime target is the console first. This is almost universal. Then they spread it out to the PC. I don't think it was this way five years ago. This year they're starting to go to the consoles first, because it's a more consistent place to play games."
Feldstein talked practicals. "Cost downs are a real pain if you were Intel or AMD doing new processors, because you can't change anything." As processors shrink, "significant parts change. If you're doing an Xbox or a Sony, everything has to be consistent, the last game has to [run] the same as the first game that was bought. NVIDIA and AMD, we're so hell-bent to do the performance and the density and you have to restrain yourself because things have to stay the same." However, when questioned about the AMD GPU's role in the Xbox 360's billion-dollar unreliability issues, Feldstein demurred comment.
http://www.gamasutra.com/php-bin/new...hp?story=15861
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