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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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October 24th, 2007, 19:33 Posted By: Shrygue
via Games Industry
Toshiba has rubbished reports that it is currently working with Microsoft on an Xbox 360 with a built-in HD DVD drive.
Rumours surfaced last week, but an unnamed Toshiba exec has now stated that Toshiba is not involved in any such hardware developments.
"It's got nothing to do with us," said a spokesperson to gadget site Stuff. "But we know Microsoft doesn't want to include the HD DVD so as not to limit the user's experience."
Microsoft currently sells the HD DVD player as a separate peripheral for the Xbox 360, and offers various deals for users who want to upgrade their console to a hi-definition movie player.
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October 23rd, 2007, 20:29 Posted By: wraggster
New from SuccessHK
2.4GHz wireless technology with 30-foot range
Use up to four controllers simultaneously on one console
Integrated headset port for Xbox LIVE play
Adjustable vibration feedback for longer battery life
New left and right shoulder buttons are designed for ease of use
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October 23rd, 2007, 20:17 Posted By: Shrygue
via Computer and Video Games
Microsoft sends word that continuing on from last week's brilliant releases (E4 and Speedball II) on Xbox Live Arcade, this week sees the excellent Exit and slightly less exciting Battlestar Galactica arrive on Xbox 360.
Taito's Exit was originally released on PSP with 220 levels of puzzle escaping fun. Now, it's looking even prettier on XBLA and is yours for 800 Microsoft points (£6.80). This one's not to be missed.
Battlestar Galactica meanwhile has you leading a squadron through fast-action multiplayer space combat, as well as a single-player campaign based on episodes of the cult telly program. This one's 800 points - somebody let us know if its any good.
Both games will be available from this morning.
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October 23rd, 2007, 20:15 Posted By: Shrygue
via Eurogamer
EA has eased a Need For Speed ProStreet demo onto the Live Marketplace starting grid.
It is light and speedy at 655MB and - good grief the girl on the website is rather attractive - should let you in on what is new in the illegal street racing scene this year.
We can help you a bit there, too, hopefully. The biggest new feature is the ability to actually modify how your car performs, not just scribble rubbish patterns on the outside. EA wants you to spend ages tinkering with your creations so you can head online and show them off, you see.
Your speedsters will also pick up lasting damage that will further help personalise your ride, as you wear dents and scratches like battle scars.
There has been lots of tidying up and work done across the board as well, like lots of fresh game modes, better visuals, new courses, more cars to pick from and better overall performance.
Need For Speed ProStreet will be released for PS3, 360, PC, PS2 and DS on 23rd November. A Wii version will follow on 30th November, and a PSP offering should join it some time next month.
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October 23rd, 2007, 20:14 Posted By: Shrygue
via Eurogamer
Atari has whipped a new demo for Eternal Sonata up onto Xbox Live, so that those of you who were unsure about buying it last Friday can try it out.
You will be able to have a go at an early part of the adventure, following musical characters Polka, Allegretto and Beat as they make their way to Tenuto Village and Heaven's Mirror Forest.
The idea is that you will hopefully be captivated by the really rather lovely cartoon-inspired graphics, unusual but satisfying combat system, and wonderful score played by a Russian chap who can really tickle the ivories.
Eternal Sonata revolves around the legend that famous composer Frederic Chopin entered a dream world hours before he died of Tuberculosis. Here he apparently encountered lots of other people suffering from incurable diseases and embarked on a wonderful adventure.
It hit all the right notes with us, although more variety would have elevated it into the realms of an instant classic. Pop over to our Eternal Sonata review to find out why.
Eternal Sonata will also be coming out on PS3 in 2008.
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October 23rd, 2007, 20:07 Posted By: Shrygue
via Eurogamer
Mutant Storm Empire will be released on Xbox Live Arcade next Wednesday, 31st October, PomPom has told Eurogamer.
It's going to cost 800 Microsoft points, which is about GBP 6.80 / EUR 9.30 in old money, and will of course have a demo along with it.
You may remember Mutant Storm Reloaded as one of Xbox Live Arcade's better earlier shooters. Those with even longer memories may remember the original Mutant Storm's popular presence on Xbox Live Arcade for Xbox 1.
The new one, Empire, is similar but enjoyably different. Using two-stick shooter controls, it tasks you with blasting your way through 16 levels, full of "beasties" who need to be blown away to make progress.
Its strength lies in the quality of the increasingly devious level design, which changes pace and style often enough to keep you guessing, despite maintaining a sensible difficulty curve.
You can tackle things alone in one of two ways - Adventure mode is a straightforward trek through all 16 levels, with a high score awarded for your best streaks between the loss of the six lives you get per level, and the ability to restart on any unlocked level.
Then on top of that you've got Tally mode, which tasks you with trying to set a top score for each individual level, and then builds an overall score for the entire game out of your best efforts.
There are of course leaderboards, not to mention co-operative modes offline and over Xbox Live, and 12 fairly tricky Achievements to unlock.
So, lots to look forward to. Look out for our verdict nearer release next week.
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October 23rd, 2007, 18:22 Posted By: wraggster
If you're a cheater or an online trouble-maker in Halo 3, Bungie has it in for you. Last Friday they posted a message--more of a threat, really--saying that they know who you are, and they're not happy.
"There are those of you doing things you shouldn't be in Halo 3. Some of you have gotten a little too famous for your own good. This ain't a church and there is no redemption or salvation once you have been judged. Apologies are now officially too late to save you.
The storm approaches.
Love, Bungie"
http://arstechnica.com/journals/thum...n-hammer-ready
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October 23rd, 2007, 18:21 Posted By: wraggster
According to a just-issued press release from Paramount, the HD DVD edition of 'Transformers' sold over 100,000 units in its first day of release, and went on to sell an additional 90,000 units over next six days, making it the fastest and best-selling week one release on either high definition format, as well as the best selling HD DVD ever.
The standard-def version of 'Transformers' also made news, moving over 8.3 million units in its first week, and 4.5 million copies on day one, a new record for the year 2007.
http://www.highdefdigest.com/news/sh...s_Records/1093
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October 23rd, 2007, 18:19 Posted By: wraggster
via xboxscene
The XIR has been around for several years now.
It is not a make once and forget project. Continually being updated to meet the demands of the users and increase functionality.
Version 2.5 adds a much requested feature, the ability to turn on the xbox via the Eject button.
The previous revision allowed users to eject the dvd tray, but this allows modchip control.
This means that users with modchips that are enabled/disabled via the eject button can now be fully controlled by the XIR.
The XIR is now 100% able to control 3rd+ generation modchips without soldering a single wire.
The second addition is the that of a simplified USB Programming cable, no more serial cables, no more jumpers.
Installs in no time and uses the latest plug and play features of USB.
Do remember the Programming Cable is only need to change the default settings.
As always I stand by my product and will continue to offer free upgrades for all existing customers.
All new V2 orders as of October 19th will be shipping with the new V2.5 Firmware.
Thanks again to the great xbox community.
http://xir.us/
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October 23rd, 2007, 07:36 Posted By: wraggster
Oh our god you guys, Microsoft totally just blew our minds and officially announced this new version the Xbox called the Xbox 360 Arcade. It's like the Core, right? Except now it comes bundled with five arcade style games (Pac-Man, Boom Boom Rocket, Feeding Frenzy, Luxor 2, and Uno), a wireless controller, HDMI, and a 256MB memory card for $280. (But like the Core, there's still no hard drive.) We so had no clue this was coming, Microsoft just completely, totally blindsided us. Damn you, Redmond, for being so very clever.
http://www.engadget.com/2007/10/23/m...xbox-360-core/
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October 23rd, 2007, 00:19 Posted By: wraggster
Newly released at Play Asia
features
pages: 352
Platform: PC, Sony PlayStation 3 and X-Box 360
Multiplayer Strategy: Attack and defend strategies for every map, detailed strategy for each load-out, and tricks to dismantling the most difficult opponent.
Labeled Maps: Detailed maps showing every pathway, all available equipment/weapons, every puzzle, and hidden item.
Walkthroughs: Step-by-step strategies to defeating the toughest enemies and the most complicated puzzle.
Art Section: Art section dedicated to showcasing all of the beautiful artwork fans of the series have come to love.
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October 23rd, 2007, 00:05 Posted By: wraggster
Newly released at Play Asia
Region Free Gaming
features
Experience the visceral fun of interacting with a theme park you create.
Build and ride your own creations, talk and joke with all your guests, and play dozens of minigames.
Visit 15 themed areas, like Battleville, Winterville, Spaceville and Aeroville, all spread throughout five new parks.
Distinguish your rides even more with enhanced customization options. Attach animatronics, flowers and flaming hoops to all of your coasters and rides.
Smarter guests, better dialogue, and more focused two-way conversation make Thrillville's socialization aspects even more amusing than before.
Conversation more directly impacts the story than in the original Thrillville.
description
Thrillville™: Off the Rails™ amps up the family-friendly mix of gameplay that made Thrillville the best-selling original children's intellectual property of 2006 with some of the most outlandish roller-coaster concepts ever imagined, as well as new ways to talk to park guests and a new array of carnival games.
Off the Rails lives up to its name with 20 death-defying rides so outrageous, they inspire the same word from every park visitor who sees them: "WHOA!" Players build these incredible "WHOA Coasters" to leap from one track to another, launch through the air like cannonballs, blast through a burning rings of fire and more.
A new lighthearted story ties together more than 100 missions, complete with 34 playable multiplayer theme-park games and social interaction with park guests that's better than ever. The in-depth conversations both advance the plot and suggest better ways to manage the park. But is every guest to be trusted?...
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October 23rd, 2007, 00:03 Posted By: wraggster
Newly released at Play Asia
description
In the 14th century a quarrel over English succession to the French throne escalated into what history would call the Hundred Years’ War. This ongoing war had exhausted the standing armies of both sides and there was a growing dependence on mercenary soldiers.
Now, take charge as a mercenary leader and contract your army to the English and French. With arrows raining from above, knights charging on horseback, and cannoniers firing volleys at heavy infantry, armies will collide in unprecedented scale and startling chaos on the battlefield.
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October 23rd, 2007, 00:02 Posted By: wraggster
Newly released at Play Asia
features
Rolling in 720P - Katamari leaps into the next generation with an upgrade into the HD era with increased visual depth and seamless Katamari growth.
All new soundtrack - Pick up items at your leisure to a brand new catchy soundtrack.
New Levels - New levels and objects present the player with more craziness to conquer like keeping your cool and collecting frosty items in the Ice House!
New characters - New cousins join the fun to bring the total to over 50 playable characters, each with their own quirky animations and style.
Offline multiplayer - Share the experience with another player as you race to collect more objects than each other.
Online multiplayer - For the first time ever, the Katamari franchise rolls into the online world.
Downloadable content - The world’s ever changing as your game will continue to give you joy through downloadable content ready to give you a fresh experience every time you fire up your system.
description
The King of All Cosmos and the Prince have returned in amazing Next Generation brilliance! The game that took the video game world by storm is set to continue rolling with new stages, cousins, and visual style.
Play as the Prince or one of the cousins, new and old, to roll up objects in all-new stages and missions as you explore this brand new creative exploration. With this new era, the hit style of gameplay is able to present an experience only hinted at in previous versions. Seamless katamari growing and animated presents add to the experience that has captivated hardcore and casual gamers everywhere.
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October 22nd, 2007, 21:57 Posted By: wraggster
Via xboxscene
As of right now, only nforce and VIA chipsets are supported in 100% software read/write of the BenQ drive with DosFlash(info). Success varies dependent upon which motherboard you have (intel (ICH) seems to be problematic combined with VIA)
- BenQ optimization in unlocking the flash chip, it should now be possible to read/write/erase the flash without any soldering or wire tricks, the drive is polled for the correct mtk unlocking status after power on, this only works for VIA cards and NForce boards atm
- DosFlash32 has one additional parameter, if you start it with the parameter "EnableDrives" all the DVD-ROMs are enabled in device manager after flashing, this could give BSOD on some systems, therefor you need to create a DosFlash32 link and add that parameter manual to use it
- DosFlash16 has one additional parameter "Send ATAPI Device Reset" in manual mode, this could give better chances for soft flashing on some VIA - motherboard combinations
- better support of Intel chipsets, drives can now be flashed if the controller is not set to native mode in the BIOS
- the following controller list includes vendor and device IDs that are hardcoded to identify the controller type (IDE or SATA), this is needed if the BIOS uses IDE ports like 0x01F0 or 0x0170 as SATA and not as IDE channels, this list is NOT related to soft flashing
NOTE: This is a *BETA*. It is being released to help fix any problems within the program, and to hopefully increase compatibility. Your *constructive* feedback is wanted! So please post in either the XBH or the X-S threads below with your success/failure and specific steps. Use at your own risk!!!
Also, there is NO 'xtreme' firmwares for this drive yet, so as of right now this tool is only useful for getting your key, and using a different drive as a replacement. ixtreme for benq is nearly complete, and in testing stages. No ETA given for release.
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October 22nd, 2007, 21:55 Posted By: wraggster
An Australian website has reported Toshiba as saying Microsoft will release an Xbox 360 with a built-in HD DVD drive by the end of next year.
As with every 'Microsoft to add HD DVD to 360' rumour - currently at about one a month - Microsoft is dismissing the claims. But so is Toshiba.
A spokesperson for Tosh told us: 'It's got nothing to do with us. But we know Microsoft doesn't want to include the HD DVD drive so as not to limit the user's experience.'
http://uk.news.yahoo.com/stuff/20071...d-6017cbb.html
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October 22nd, 2007, 21:53 Posted By: wraggster
During the Assassin's Creed demo down at the Australian Maritime Museum today, creative director Patrice Desilets commented on remarks he made two weeks ago on cramming all the game's data onto the Xbox 360's puny DVD format, and into the PS3's questionable memory density.
According to Desilets, his boss called him the day after the comments were made and they exchanged a few words. All Desilets was willing to say today on the Xbox 360 issue was:
"There's no problem anymore. It's gone."
http://www.kotaku.com.au/games/2007/...ssues_fix.html
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October 22nd, 2007, 20:37 Posted By: Shrygue
via Computer and Video Games
Despite the FIFA Street series only receiving a mediocre reception to date EA has chosen to plough ahead and deliver a third game in the football-for-rude-boys series.
A first trailer from FIFA Street 3 is viewable now in our video player on the right. Watch in awe - or, like us, in our chairs - as Ronaldinho pulls off some ball tricks and, for some reason, a bit of dancing. It also shows the new art style for the sequel.
FIFA Street's all about over-exaggerated tricks and non-realism in five-a-side footie on the, er, streets. The new game is supposed to feature a revised control system making it easier to pull off OTT moves.
We'll have a hands-on report with you soon.
FIFA Street 3 is in development for Xbox 360 and PS3.
Screenshots
Trailer
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October 22nd, 2007, 20:33 Posted By: Shrygue
via Computer and Video Games
In a recent interview with Next-Gen, Harmonix head Alex Rigopulos assured us that his studio will deliver individual instrument controllers for the upcoming Rock Band post-haste.
"The highest priority is to make sure that as many people as possible can have the multi-instrument band experience this holiday," he said. "We are working diligently to get individual instruments into the channel as soon as humanly possible and we have a huge effort in place to make this happen."
Although he didn't give a specific time frame as to when individual instruments will be shipping, Rigopulos hoped to ease worries among anxious gamers that they'll have to wait for an extended period of time for non-bundled instruments.
Rock Band, published by MTV Games, will launch in November as a $169 bundle for Xbox 360 and PS3, which includes the game, a guitar, microphone and a drum kit (and a USB hub for the wired Xbox 360 version). The PS2 version will retail for $159.
"Also, note that standalone software will be available at launch," Rigopulos added. "Harmonix supports open platform standards in our game design, so people will most likely be able to use their existing peripherals with Rock Band. Furthermore, we know that many, many friends are planning to purchase a Rock Band bundle together, along with extra copies of the software, and then share the individual instruments among them."
No prices for the separate instruments have been announced. The game allows for a bassist, guitarist, singer and drummer to play simultaneously. Rigopulos' statements are part of a Next-Gen interview running this week.
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