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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
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June 18th, 2008, 14:36 Posted By: Darksaviour69
Take on the role of being the digruntled employee who just happens to be a mad scientist with the key to weather control in of Elements of Destruction coming to XBLA this Wednesday. Use your power to exact revenge on those who wrongfully terminated your employment through the use of earthquakes, tornadoes and lightning storms.
Elements of Destruction will be 800 Microsoft Points and is rated T for Teen by the ESRB.
If you're after something a little more calm, check out Sea Life Safari, also available this Wednesday on XBLA. Grab hold of your camera and dive deep into the oceans as you seek to capture shots of elusive sea creatures and follow secret routes to spots with hidden items.
Sea Life Safari is family friendly being rated E for Everyone by the ESRB and can be yours for 800 Microsoft Points.
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June 17th, 2008, 20:12 Posted By: Shrygue
via Eurogamer
The first footage of the next instalment in the Call of Duty series will be shown exclusively on Xbox LIVE this weekend.
Call Of Duty World At War is being developed by Treyarch whilst Modern Warfare's creators, Infinity Ward, presumably take a well earned rest. It's purported to be a darker, grittier game, swapping some of the 'Boy's Own Adventure' stylings of the previous games for a sense of real endangerment. In fact, according to Treyarch head Mark Lamir, "This is a scarier Call of Duty than we've ever seen."
Speaking to Official Xbox Magazine, Lamir also talked about the changes they'd made to the AI system to reflect the battlefield tactics of the Imperial Japanese army. Apparently there will be less hiding in trenches and flanking manoeuvres, more hiding in trees and suicidal sword charges.
The game will use an improved version of the engine which powers the truly excellent CoD4, with lighting and physics getting a facelift. A fire propagation model features too, allowing the new flamethrower weapon to toast all and sundry.
World At War has had a significantly longer development time than CoD3, being boiled on the ideas hob for twice as long as its elder cousin. Everyone is being a bit coy about details so far, especially as World At War is somewhat optimistically scheduled for this Christmas, but we do know that vehicles will feature again and that co-op campaigning has been introduced. Local co-op will be a 2 person split-screen affair, whilst online will be a hairy foursome.
World At War will be available on 360, PS3, PC and Wii.
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June 17th, 2008, 19:40 Posted By: JKKDARK
via Eurogamer
SEGA Europe has told Eurogamer that The Crucible: Evil Within is not the game Silicon Knights is making for it.
This was another of the leaks from the Intellisponse market research, which contained a video supposedly showing footage from an action-adventure many believed to be made by the Too Human developer.
"I can confirm that SK are not working on The Crucible for SEGA," a spokesperson told us, unable to shed any light on what the developer is making, then.
However, comments made by a US SEGA representative suggest more news is "coming soon"; E3 soon, perhaps.
SEGA signed the talents of Silicon Knights three years ago now, but the fruits of the partnership have yet to be seen.
This could, of course, be the psychological action thriller Silicon Knights is spending its government grant of CAD 500,000 (GBP 251,583) on, aiming for a release in 2010.
Too Human, incidentally, is out exclusively on Xbox 360 on 29th August.
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June 16th, 2008, 20:23 Posted By: Shrygue
via Computer and Video Games
A behind the scenes video of Fight Night Round 4 has seemingly turned up on You Tube, giving series fans their first look at EA's Mike Tyson.
You can watch it over there, and see EA Chicago's wonderfully Essex artist show off her work on the Tyson model, which erm, looks just like Tyson. Yeah.
Fight Night Round 4 will be the first time that Tyson has appeared in a game since 2002's abysmally-reviewed Mike Tyson Heavyweight Boxing for PS2.
EA says this version of Fight Night will be the most realistic yet, thanks in part to a new physics-based animation system that "allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting". No word on any of the other stuff Tyson's now known for though.
It's out in 2009 for PlayStation 3 and Xbox 360.
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June 16th, 2008, 20:09 Posted By: Shrygue
via Computer and Video Games
Forza Motorsport 3 could include over 400 cars and 100 tracks, brand new race modes and take up so much space it requires two DVDs.
That's according to information leaked as part of the gigantic Intellisponse breach this weekend, rounded up by X3F. Intellisponse is a market research firm, and it looks like naughtier sections of the Internet have been rifling through its bins.
Forza 3, which Microsoft has not officially announced, is detailed in a slideshow that also mentions extensive plans for downloadable content and a VIP service for letting people subscribe to access everything for a one-off fee. Presumably the idea was to get a section of the public's feedback on specific pricing scenarios. Well, that's certainly going to happen now.
Those new race modes we mentioned include "drag, drift, oval, point to point racing, etc", and there's talk of "near limitless customisation options for car tuning and custom artwork" and a "powerful assist system" to help idiots learn to drive. Forza 2 had those things, obviously, so we'll assume they are now bigger and better, if not more badass.
"Assume that new cars and tracks would be released on Xbox Live shortly after the launch of Forza 3 and continuing on each month," the slides continue, preparing to test the group's reactions. "For example, every month you might see a new pack of 10 cars for [GBP 3.40 / USD 4.99 - there are US and UK slides] and every three months, a real-world race track for [GBP 3.40 / USD 4.99]." There could also be larger expansions - perhaps 30 cars and a new track for GBP 13.60 / USD 19.99 - a few months after release.
More interesting is talk of a VIP membership option for GBP 13.60 / USD 19.99, which would sign you up to download everything that's released for the game on Xbox Live, entrance into exclusive online events, and other perks like "VIP status on Forza Auction House and Community boards, extra server space for photos and videos, and a free month of Live".
There could also be a Collector's Edition of the game featuring unique content. "This could be anything from authentic racing gear (gloves, helmets, etc) to specially created automobile manufacture gear (branded jackets, etc) to VIP motorsport event tickets"
Finally, there's talk of a special 2010 edition of Forza Motorsport 3 to launch a year after release rounding up all the previous 12 months' DLC and adding 30 new cars, a new real-world racing track and 2010 liveries for each existing vehicle, along with the top 20 user-generated car skins and tuning set-ups. This would then slot in at a mid-range price.
At this point, Microsoft has yet to officially comment on anything Forza 3-related. It's also worth reiterating that the information smuggled out of Intellisponse is not secret squirrel blueprints for Forza 3, but rather possible scenarios to test responses.
Speaking of which, it will be interesting to see how those involved in this impressive Internet meltdown go about cleaning it up.
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June 16th, 2008, 19:26 Posted By: Shrygue
via Eurogamer
MTV has lined-up "Doolittle" by The Pixies as the third downloadable album for Rock Band.
It'll be out next Tuesday on Xbox Live Marketplace, and a couple of days later on the PlayStation Store - in the US, where the game is actually out on PS3.
Grab it for Xbox 360 and it'll cost 1520 Microsoft Points (GBP 13 / EUR 18). The PS3 version should be a similar price.
Also worth noting that "Wave of Mutilation" is missing from the album as it already appears in Rock Band.
The 14-song (master-recorded) album is as follows:
"Crackity Jones"
"Dead"
"Debaser"
"Gouge Away"
"Here Comes Your Man"
"Hey"
"I Bleed"
"La la Love You"
"Monkey Gone To Heaven"
"Mr Grieves"
"No 13 Baby"
"Silver"
"Tame"
"There Goes My Gun"
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June 16th, 2008, 19:21 Posted By: Shrygue
via Games Industry
EEDAR analyst Jesse Divnich, in a note to investors following the release of NPD sales data for May, has stated his belief that Microsoft will cut the price of the Xbox 360 in the US at E3 this year.
"With E3 around the corner, we can expect Microsoft to make some type of announcement regarding a hardware price cut, the introductory of a new hardware SKU with new features, or both," he said.
And he added that if a price cut did happen he would expect Sony to follow suit within a two-month window.
Additionally Divnich expects the PlayStation 3 to continue to outpace the Xbox 360 in terms of sales, as in May, thanks to the release of Metal Gear Solid 4 - a much-anticipated exclusive to the Sony platform.
Meanwhile he notes that Nintendo seems to be doing a better job of meeting demand for the Wii console in the US, with the decline in gray market prices from a 40 per cent mark-up to 10 per cent - although supply for Wii Fit continues to be a problem, with gray market prices for that title averaging around a 62 per cent mark-up.
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June 16th, 2008, 15:47 Posted By: Darksaviour69
SEGA has confirmed to Eurogamer that Happy Tree Friends: False Alarm will be on Xbox Live Arcade next Wednesday.
This is the Lemmings-like take on the Happy Tree Friends cartoon, which is all about cute and cuddly animals causing lots of bloody carnage.
The idea is to find and rescue trapped friends and guide them to safety by laying down fire or explosives or freezing stuff or by generally interacting with things.
There are 10 levels to clear in total, but sadly no multiplayer to stretch things out.
Developer Stainless has made the game with help from the cartoon makers, so everything will be very authentic. Plus, there will even be an exclusive episode of the series included. And it's based on videogames.
"If you like cute, cuddly animals meeting grisly deaths," creator Kenn Navarro told XCN, "then you should play something else.
"Our game is all about helping, sharing and giving with the occasional spinning saw blade accident or electro shock mishap. There's only as much blood in Happy Tree Friends: False Alarm as there is in your local butcher shop. And hopefully more comedy."
SEGA is yet to mention a price.
Via Eurogamer
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June 16th, 2008, 09:48 Posted By: pibs
And now, the last of the leaked MS/Acti news items for the day. Included in Intellisponse's marketing/survey data was some information on Microsoft's User Generated Games program, which is what they were calling the service we know better as "Community Games On LIVE". The material says that it's a “new destination” for Xbox Live customers, offering “hundreds” of inexpensive games. Buying one “looks and feels just like buying anything else from Xbox Live”, but most importantly, will be “most likely less expensive” than the “typical Xbox Live game”. Hrm. If Microsoft wrote/approved that, it's a peculiar choice of words. For user-generated content on shoestring budgets (if a budget at all), shouldn't they be "definitely less expensive"?
Source: http://kotaku.com
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June 16th, 2008, 09:00 Posted By: pibs
Well, well, well, what have we here? Looks like we're finally getting some real evidence that Microsoft really does have some sort of response to Nintendo's Miis on the way. It's been rumored for some time now and the above shot of the linked flash page seems to portend the end of the rumors. Giving the rumor more credibility is that the information contained in the image, supposedly taken from an online survey, conforms to details recently given to Joystiq by a trusted source. These "Xbox Avatars" certainly look to do everything that Miis do and more.
Taking into account that Microsoft doesn't seem too troubled by the rest of the year, this, along with the rumored "Newton" controller, could possibly be what they're betting the farm on.
source: http://www.xbox360fanboy.com
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June 13th, 2008, 22:26 Posted By: Shrygue
via Computer and Video Games
Newly-promoted Microsoft bods Shane Kim and Phil Spencer have shared their daring predictions for Xbox 360 in 2008, going as far as stating that it could top last year's spectacular Halo 3-BioShock-Call of Duty triple hit.
"I think the platform is just as strong, if not stronger [than last year]" said Shane Kim, now corporate VP of strategy and business development, told CVG's suit and tie-wearing cousin Next-Gen.biz.
"That's hard to say, because we had incredible titles last year with BioShock, Halo 3, Mass Effect and Call of Duty 4. ... Especially when you look at Halo 3, which was a phenomenal industry event, it's easy to look back and go 'you can't possibly be as strong.'
"But if you look at the initial success of Grand Theft Auto IV on Xbox 360," Kim continued, "that's been super, and we have exclusive [DLC] content coming too. Gears of War 2 is going to be huge, Fable 2 is going to be huge.
"So I don't know. I believe that we're going to have just as big of a year in terms of content on Xbox 360. Maybe we don't have a particular exclusive that's as big as Halo 3, but I do think that Gears 2 and Fable 2 will be really big hits."
But of course like the man says, after the mammoth entertainment launch that was Halo 3, many of us will scoff at the thought of MS rolling in and topping that in 2008. When asked how the chances were of MGS ever creating a franchise as big as (or bigger than) Halo, Kim replied:
"Really good. And I'll tell you why. We've got the talent, we've got people who are always on the lookout for new ideas and talent, and most importantly we have the commitment and the will to create those hits. Those are not easy tasks. There would've been lots of people in the past that would've not stuck with various projects that have turned out to be very successful for us.
"In no way would I say that Halo, or what we know of Halo today, is the peak of what's possible. Far from it. It's another benchmark, another milestone to exceed in the future."
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June 13th, 2008, 19:37 Posted By: Shrygue
via Joystiq
Silicon Knight's controversy-fuelled Too Human is nearly finished, as company president Denis Dyack confirms on his IGN blog that the game "is likely just days away" from being completed. Writes Dyack, the team is currently working to squelch a pair of "rare crash bugs" before sending the long-in-development sci-fi Norse action game off for final approval.
The exec also notes that "there will be plenty of time for press to critique Too Human as they will receive evaluation copies well in advance of the release date." This means that when scores come rolling in this August they should not be based on rushed play throughs to meet unrealistic deadlines, at least that's the theory. We admit that part of us will miss the roller coaster ride that has been Too Human's road to retail, though we can't help but wonder what Dyack will be up to next.
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June 12th, 2008, 20:15 Posted By: Shrygue
via Computer and Video Games
A note inside Midway's press release for the European release date of Unreal Tournament III on 360 has revealed what we can expect to see from the exclusive Gears of War 2 video included on the disc.
In addition to the actual UTIII game, the disc will feature an exclusive video preview of Gears of War 2. The video "will include never-before-seen footage of the game's multiplayer modes featuring new maps, new modes, new weapons and new gameplay elements. The video is narrated by design director, Cliff Bleszinski, and producer, Rod Fergusson."
Just in case you missed it, Unreal Tournament III will ship on July 4 across Europe and July 7 in the US.
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June 12th, 2008, 19:50 Posted By: Shrygue
via Computer and Video Games
Microsoft has named the games that'll appear at its booth at this year's E3 in Los Angeles next month, and there aren't any surprises. Or are there?
Banjo-Kazooie, Fable 2, Gears of War 2, Halo Wars, Too Human, Viva Piñata: Trouble in Paradise are all set to appear at the July 15 event, but as anonymous tipsters revealed to CVG last month the company could be revealing two "top" titles that'll also be available before Christmas.
Microsoft is expected to bolster its line-up of ever-lucrative casual or "core" demographic games at the show, including a second instalment of quiz game Scene It? and perhaps even an appearance from that long rumoured motion controller. Our bets are that any announcements made at E3 will be in this area.
E3 runs from July 15 to 17. Check back next month for the goods.
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June 12th, 2008, 17:16 Posted By: Darksaviour69
For the week ending June 7, Microsoft’s Xbox 360 sold 23,484 units in the UK. That total pushes it to lifetime sales of 2,320,543 units in the UK. The original Xbox sold 2,320,384 units in the UK from its launch in March of 2002 through March of 2007, a period of almost exactly five years. Xbox 360 has performed much better in the UK than its predecessor. From December 2, 2005 to June 7, 2008, a period just over 2.5 years Xbox 360 has topped its predecessor in the UK.
Via vgchartz
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June 12th, 2008, 14:32 Posted By: Darksaviour69
Once Microsoft Game Studios Europe signs a game, they will never cancel it says business development manager Peter Zetterberg.
"Maybe we sometimes announce them earlier than we should, but we stick with them, we have our resources team work with them as much as we can," he told GamesIndustry.biz
"It's crunch time down in Guildford now and we have people working their butts off to make Fable 2 happen. We do not, we shall not cancel games."
Zetterberg says that he sees around 600 game concepts a year, ranging from a piece of paper to a full-blown presentation with a demo, video and concept documents.
Of those submissions, about thirty go into a discussion meeting to be evaluated - and of those, perhaps five might go into a greenlight process. MGS may sign three of those.
Microsoft Game Studio Europe has the autonomy to greenlight a project, but when it commits to large, franchise developments it obviously needs the entire MGS approval Zetterberg said.
MGS Europe has a slightly different role than the team in the US - genre diversity and local values.
"We need to find games that are globally accepted, that people love on a global basis," Zetterberg said.
"Like music or singing, things that we all love. Then we can nail the local values to it."
In Europe, local values are more important because there are 25 countries, 20 languages and so many different cultures so we have to learn to think small while having the games that have global relevance.
"There's a reason why Microsoft hasn't been that successful in the past on the continent because they sit in Redmond and it's hard to understand how to make fifteen games for a smaller European market," Zetterberg said.
Having MGS Europe is a great opportunity to find globally great games with locally relevant content, he said - something that Microsoft has needed to improve upon.
"We've always moved on a global basis and this means that sometimes we have missed out on the smaller things. If you look at World of Goo or Crayon Physics, these can be easily overlooked by a large corporation that thinks global."
Via Gamesindustry
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June 11th, 2008, 23:42 Posted By: pibs
Via: Xbox 360 Fanboy
Over on the ScoreHero forums, Pengwyns noticed that during a Rock Band commercial, one that's airing on MTV promoting the latest round of MTV2 Rock Band DLC, they accidentally reveal a few DLC songs that we've never heard about. During said commercial, they quickly scroll through a set list and on it there are four songs with a "NOT READY TO TEST" label including DLC tracks from Nirvana,
Machine Head and Nine Inch Nails. Check the newly discovered DLC tracks below and cross those gaming fingers in hopes of seeing another NIN track pack.
- "Aesthetics of Hate" by Machine Head
- "Afterlife" by Avenged Sevenfold
- "Breed" by Nirvana
- "Burn" by Nine Inch Nails
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June 11th, 2008, 22:08 Posted By: Shrygue
via IGN
The Xbox Originals pipeline just keeps on flowing. Today, Microsoft announced that Xbox games The Legend of Spyro: A New Beginning and Guilty Gear X2 #Reload will be available for download to your Xbox 360 on June 16.
The Legend of Spyro was developed by Krome Studios and published by Sierra in October 2006. Guilty Gear X2 #Reload, a fighting game featuring online play with head-over Xbox Live, was developed by ARC System Works and released in 2004.
Both games will cost 1,200 MS points ($15).
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