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Xbox News is a site that brings you the very latest Original Xbox, Xbox 360 and Xbox One news, the latest games and releases, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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June 11th, 2004, 01:31 Posted By: wraggster
XPort has once more updated his X68000 emulator for the Xbox, heres whats new:[br][br]* Added missing keyboard keys[br]* Mouse support[br]There were a number of keys that were not correctly mapped or not mapped at all (e.g. the shift keys). This is fixed. There are 9 keys that I have labelled as "Unknown" because I do not know what they are called on the X68000. Furthermore, I know that some of the labels assigned to keys are the names of the Windows key instead of the X68000 key. For instance, the Left/Right Alt keys are mapped to one of the XF1-5 keys on an X68000. If anyone definitely knows the correct labels for the unknown keys or the windows-labelled keys, please let me know and I'll update the labels accordingly.[br][br]More info Here
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June 10th, 2004, 20:20 Posted By: vinnysabs
My buddy just recently came across an xbox that has all the evolution and games and software on it. We were wondering if at all possible how to copy games onto the hard drive since there are some on there already?
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June 10th, 2004, 08:18 Posted By: wraggster
XPort has updated his port of the X68000 emulator for the Xbox with this update:[br][br]What's New:[br][br] - Save states[br][br]The save state files that are generated can be large...close to 4MB in size. The only thing that may not work is saving states with D88 disk image types. This is probably not much concern because I have yet to come across any of those disk types (which is why I cannot say whether or not it works). Most games are XDF types or hard drive images.[br][br]More information Here
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June 10th, 2004, 00:02 Posted By: wraggster
Reaper527 has ported the game Atom to the Xbox, heres some info:[br][br]Information: AtomX v1 [br]*In this version* [br]Game Runs [br]2 player support [br]identifiers for the cells [br]controls working [br]graphics working [br][br]More info Here
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June 9th, 2004, 23:44 Posted By: wraggster
Reaper527 has ported to the Xbox an SDL game called PIG X, heres some info :[br][br]Pig-X is a fun little game with a twirling pig that stomps things.[br][br]More info Here
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June 6th, 2004, 10:56 Posted By: popley
hi, i just orderd a Solderless Xenium mod chip, its the nestest one i guess. anyways, what do i need to do to be able to play emulators on it? after i intall the modchip should i be able to play them, or do i have to get some kind of bio thingy? (newbie at xbox), if this is agaist the rules im sorry, if someone could pm me, i will be greatful.
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June 6th, 2004, 03:19 Posted By: wraggster
Gogo Ackman has again updated his port of Final Burn to the Xbox, heres whats new:[br][br] * fixed : cps1 sound bug (sorry for this)[br]* fixed : menu was always booting to cps1 menu on boot[br]* fixed : sound option now saves correctly[br]* fixed : removed screenshot function on left thumb stick, the function is now in the ingame menu[br]* fixed : autounibios now is automatically desactivated when playing a sma protected rom, this was causing white grill, these roms still can have bugs when setting AES in dipswitches (but you can switch to unibios) [br][br]More info and screenshots Here
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May 29th, 2004, 14:22 Posted By: Shakey
Hi i live in the UK at the moment but will shortly be moving to America. I know there is a device called Freeloader that will enable me to play my UK games on an American console for the GameCube.
I have looked and there doesn't seem to be a Freeloader for X-box. ??? If anyone knows of something similar it would be greatly appreciated.
Thanks
Jack
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May 21st, 2004, 17:25 Posted By: xboxlord
So do you lot think that the xbox is a good consel and which order would you put these three in:
(1) XBOX - Microsoft
(2) PS2 - Sony
(3) GAMECUBE - Nintendo
(4) DREAMCAST - Sega
(5) N-Gage - Nokia
That is the order I would put it in, but what do you lot say?
I expect their will be many points of view...........
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May 11th, 2004, 21:01 Posted By: wraggster
The capabilities of the Xbox Live service are set to be extended once again later this year, with new video chat functionality and the ability to download arcade style games being announced at Microsoft's pre-E3 conference.
The new abilities were announced by Microsoft vice president J Allard at the conference, and are expected to be rolled out on the service later this year - although exact timescales aren't known, and it took almost a year for the new Xbox Live features discussed at last year's E3 to appear in the form of the Xbox Live 3.0 "Tsunami" upgrade.
Xbox Live video chat is a similar idea to Sony's recently announced Eye Toy: Chat system, and will allow video conferencing over the service using USB cameras, along with a number of fun features such as the ability to send music. It's not clear whether the USB camera will also be used in games, as Eye Toy is, or if it's solely designed for video conferencing.
The Xbox Live Arcade, perhaps more interestingly, will be the first time that players will be able to download standalone game content from the Live service - with small games such as arcade classics Galaxian and Dig Dug, card games including Poker and Bridge and popular web games like Bejeweled being made available to Live users.
The Xbox Live Arcade is being backed by major players in the "small game" market including PopCap, GarageGames and uWink, but once again, details are thin on the ground - most notably, it's not clear how much these games will cost. More information should emerge ahead of the launch of the Arcade service in autumn.
The bulk of the discussion at Microsoft's conference was all about Live - from EA's support of the service, through these new features and demonstrations of the Live multiplayer in Halo 2. The company is focusing heavily on its strength in the online arena - the conference opened with a video lampooning Sony's efforts in the online gaming space - a risky move, given that only a small fraction of console users are playing online games, but one which the Redmond-based giant seems determined to see through to its conclusion.
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May 11th, 2004, 20:17 Posted By: wraggster
News From Lik Sang
Easily Xbox's most anticipated game, Halo 2 is the sequel to Halo - the best-selling Xbox game to date.
Halo, the original has sold more than 4 million copies worldwide, with over ½ a million of those just last Christmas season alone, and now the sequel is confirmed to arrive later this year.
Pushing the Xbox hardware to its very limits and utilizing Xbox Live in a way that Bungie believes will redefine online play, "Halo 2" will expand on everything that made the original game great. At its heart a compelling and captivating story, "Halo 2" makes revolutionary advances in design and technology.
Super solider Master Chief and his AI computer clone of a human, Cortana, are taking on the Covenant once again, but this time the battlefield is planet Earth. A quick run down of reported Halo 2 features include Xbox Live with new multiplayer games like Assault mode, having teams plant bombs at enemy camps, new weapons, including the ability to hold two different weapons at once, new vehicles, including flying units in multiplayer, new enemies, partly destructible environments, a whole new graphics engine, and much more already spilling out of E3 2004. Vehicles for example are totally destructible, and get harder to drive the more damaged they are, and multiplayer matches have been spiced up by letting players choose between master chief or a covenant alien. The Warthog has also been upgraded to include a rocket-launcher on-board.
While many of us have been frustrated with the wait, it’s important to remember the original Halo was so rushed that some parts weren’t even designed to be in the final game. “The Library” level is a great example, which was originally created just for Bungie’s testers. Well they are taking their sweet time with Halo 2 to ensure that everything aspect of the game is perfect before Halo 2 releases in early November.
No doubt this weeks E3 expo will blow the lid off a lot more, and bring anticipation for Halo 2 to an explosive point. Even at our offices, we are already planning a special LAN party for the release night!
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May 10th, 2004, 23:22 Posted By: wraggster
Market watchers in the United States expect the Xbox to have outsold Sony's PS2 in monthly sales for the first time ever in April's sales figures, as the effects of Microsoft's recent price cut continue to boost the console.
Just as Nintendo's GameCube saw a huge sales boost towards the end of last year when the company slashed the price of the console, Microsoft's price-cut at the end of March has driven sales of the Xbox to new heights in the USA.
If, as expected, it did outsell the PS2 in April, this would be the first time since the system launched in late 2001 that it has managed to surpass Sony's sales on a month to month basis - a significant milestone for Microsoft, even if it took a significant price drop, and as such a revenue hit, to achieve it.
The sales rankings are likely to return to normal in May, however; Sony is expected to follow Microsoft's lead and cut the price of the PlayStation 2 this week, with an announcement expected at the E3 show in Los Angeles.
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May 10th, 2004, 08:22 Posted By: wraggster
Lantus has just released another port of a classic game to the Xbox, heres the news from the read me file:
One of my favorite Amiga games in the 90's was Another World.
raw is a re-implementation of the engine used in the game Another World. This game, released under the name Out Of This World in non-European countries, was written by Eric Chahi at the beginning of the '90s.
Check out the info and screenshots here --> http://xhomebrew.netfirms.com/rawx.shtml (no downloads made with xdk)
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May 9th, 2004, 00:59 Posted By: Akademiks9
Whats an Xbox emulater and how does it work... Also whats the thingy called were you have to get a larger hardrive to save and play games on the Xbox...
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May 8th, 2004, 10:48 Posted By: wraggster
News From http://xhomebrew.netfirms.com
Both Nintendo and Microsoft have admitted that Sony's head start this generation has given Sony an almost unfair advantage with the PS2. Both companies have openly admitted that they will not let Sony launch before them as next generation approaches. Said Microsoft's Xbox boss, Robert J. Bach, in a recent interview: "We'll be there when Sony is there." Looks as if "there" may be sooner than we all think.
BusinessWeek today claims that they have learned that Microsoft plans on launching their next generation console during the summer of 2005. The new console, code named Xenon, would break the typical five-year life cycle that console typically follow. According to Sony, PlayStation3 (PS3) is scheduled to launch around the same time, however, Sony has not really finalized key technical details. Game developers claim that without those details they can not begin making games, which takes at least 18 months. For this reason game developer believe that Sony plans on launching the PS3 in Japan during the Spring of 2006 and approximately six months after in North America. This would give Microsoft a year lead on it's biggest rival, Sony.
If this news does turn out to be true, Microsoft's new console may be too appealing for developers to pass on. Many developers claim that having a full year jump on Sony will make Xenon more attractive simply because the user base will be bigger from the beginning. Second, Microsoft is actively attempting to make game development easier with new software. Said one developer "We can't believe this is Microsoft."
Could we see something from Microsoft at E3 next week? If BusinessWeek is correct Xenon could very well be there.
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May 6th, 2004, 23:42 Posted By: wraggster
Whats the best xbox emulator or Homebrew game released so far for the Xbox, which is the one emulator or game you would like to see ported or cloned to the Xbox.
Which emulator would you most like to see updated on the xbox.
tell us here
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May 6th, 2004, 08:51 Posted By: wraggster
Some Fantastic news that 2 coders PeteGabe and SHiZNO are working on a Star Wars First Person Shooter for the Xbox, heres whats known so far:
first project is a Star Wars FPS based on Episode 4 (the trench), will be release this month (May) on Xbox platform (game is 95% finished, just need final sounds). Game will feature short story mode, and with a deathmatch mode (ffa or team) with up to 8 players (bots or 4 player split screen).
- future project will be coming...and will be bigger/better
Sounds Excellent, check out the screenshots here --> http://xhomebrew.netfirms.com/starwarsfps.shtml
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