Nes6502 released a new version of ZsnexBox, a port of the Zsnes Super Nintendo emulator to Xbox
What's new
* Added Xbox Lightgun support for Super Scope games. The buttons are mapped to the lightgun A (the trigger) and B Buttons.
* Added lightgun support without having to flash the screen in white. So when you fire the lightgun, there will be no (distracting in my opinion) screen flash. I don't think the Super Scope makes this flash on a real SNES, so this way should be more accurate.
* Added Lightgun calibration for 480i, 480p, 720p, and 1080i. The calibration settings are saved to the Xbox hard drive in the TDATA folder. On my Xbox it is the E:\TDATA\00000000 folder. I haven't tested the lightgun in HD modes, but it should work fine. If not, please post what happens, and I will look into fixing it.
* Added support for the lightgun in any of the 4 Xbox controller ports.
* Added option to use the crosshair with the lightgun.
* Added option to enable/disable force feedback for the lightgun. This is connected to the trigger.
* Added options to control the Lightgun rumble strength and time
* Added support for 10x11 pixel aspect ratio for the GUI and the emulation
* Added a loading screen for switching skins.