Sound and music not up-to-spec for next-gen launch game, says Microsoft
An Xbox One launch title has had its audio completely redone after Microsoft Studios audio leads decided it was not up to standard.
Microsoft Studios audio director Paul Lipson let slip the comment during a discussion about how platform holders are handling sound production for the next generation.
“We did the full lobotomy,” he told the audience at Game Music Connect in London, which Develop was part of.
Lipson would not be drawn on which launch title specifically he was referring to, but emphasised that Microsoft’s internal audio team has had to step in to rescue the title.
Lipson’s job at Microsoft involves hiring and managing teams of composers and sound experts for its first-party studios and external third-party studios worldwide.