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November 8th, 2013, 20:50 Posted By: wraggster
The Xbox One has eyes and ears in the living room, more observant and more attuned to the human voice than ever before. Its Kinect camera can track multiple skeletons (usually inside people) and study your face for a post-workout pulse. It will understand you when you talk to it, and stop listening if you wish. And yes, you can unplug it.
The new Kinect camera is not so sophisticated, however, as to detect the tinge of awkwardness that comes with press demos – this one in a San Francisco loft reserved for demonstrating the Xbox One as a platform. I sit on a couch between Xbox's Corporate VP, Marc Whitten, and Chief Marketing and Strategy Officer Yusuf Mehdi, who will show me a product intended for a living room, quite unlike the cold approximation we find ourselves in. I face a giant television as they walk me through the system's standout features, never wavering in politeness and concision. They probably wince invisibly the few times a vocal command fails to register, because goddammit that's probably going into the article, isn't it?
The Kinect quickly recognizes Whitten by his face and signs him into his Xbox profile. It does the same for Mehdi, and now they're both signed in on the system. Either one can summon their personal content by speaking, and the Xbox One will know which items to roll out without having to ask, "Sorry, which one of you said that?"
http://www.joystiq.com/2013/11/08/xb...nding-forza-5/
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