A team of researchers at Washington University School of Medicine, St Louis, has adapted a gaming system to help radiographers improve the quality of X-rays. The technology, originally developed for Microsoft Kinect, has been amended to provide a useful tool for measuring the thickness of body parts and monitor movement and positioning in the X-ray field of vision before imaging. The goal of the technology is to aid in the production of high-quality X-rays at low radiation, without the need to repeat the image. Although the technology is expected to benefit all patients, the researchers believe it could be particularly practical for use in children – who are much more sensitive to radiation and vary in body size, from premature babies through to teens.
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