While Community Games has launched without a hitch, the situation is more troublesome behind the scenes, Community Games developers told MTV Multiplayer, speaking on the condition of anonymity.
The root of the problem: we know as much as developers do about how games have been selling. Official Xbox Live evangelist Major Nelson has released several top ten lists seemingly indicating Xbox 360 users would pay for quality indie games, but how many people are buying them? Our sources said those numbers haven't been disclosed to anyone outside of Microsoft, developers included.
Microsoft told MTV Multiplayer they are currently working on making sales data available to developers. "All Community Games developers will be able to access sales and download numbers through the [XNA Creators Club] Web site by March," said a company spokesperson in an e-mailed statement this morning.