Lantus released a port of SDL for LibXenon and a to show of the progress he also released a port of SDL-Quake. This is for libXenon-homebrew Xbox360 consoles:
[QUOTE]
* I’ve been working on a full fledged port of SDL for LibXenon and its at a stage where its good enough be released.
the repository is located here
Currently the following features are implemented in SDL
- Graphics
- Audio (some audio formats are probably still buggy)
- Joysticks (all 4 are supported)
- Threads (hasn’t really been tested)
* As a testbed, ive ported SDLQuake in parallel with libSDLXenon