The RGLoader-dev Group has released an update to RGLoader to support kernel 16202.
Well, here we go again this release intended to satisfy 16202 demand while we work on the next great thing and of course because the "Cool Kids" started taking tydye's incomplete patch release, merging fs, and calling it their own version of rgloader, and lastly because it was long past due anyway
————————— NOTICE —————————-
IF THE LAUNCHER CRASHES ON YOU, UPDATE TO .NET 4.5! This usually happens for non-english language packages. Compatibility
-Xenon Jtag 16MB
-Zephyr Jtag/RGH/RGH2 16MB
-Falcon Jtag/RGH/RGH2 16MB
-Jasper Jtag/RGH/RGH2 16MB
-Trinity RGH 16MB
-Corona RGH 16MB Usage
You will need .NET Framework 4.0 or 4.5 installed. May also work with Mono.
-Copy rgloader.ini and bootanim.wmv to the root of the hard drive.
-Copy the contents of hdd-filesystems to 'Hdd:\Filesystems\'
-Extract the 0v300 builder rar to a folder.
-Copy 'filesystems' and 'loaders' to the 0v300 builder folder overwriting files/folders.
-Run the launcher and build your nand
-Open the RGBuild Launcher and type in your CPU_Key and select your build options.
-Click the NAND button to browse for your source nand image.
-Click "RGBuilder" button to start the process.
-Output will be next to this file named: Image._____.bin
-Flash this with whatever flash tool you wish.
———– Prototype NAND Image Editor ———–
Click "RGLoader" button in the launcher, or run rgbuild.exe /ui to open the rgbuild UI, which is a prototype NAND image editor similar to 360 flash tool.
The GUI is still very beta, but should be very functional now. Please reports bugs to #rgloader @ EFNet! Features
===================Custom Boot Animations=======================
Set 'Boot_Animation_Path = \SystemRoot\RGL_bootanim.xex' in rgloader.ini on your hard drive root, and place a bootanimation wmv on the hard drive root
named bootanim.wmv and it will play this movie file when the xbox boots.