Posted By: Shrygue
via Computer and Video Games
The port house behind the Xbox Live Arcade releases of Banjo-Kazooie and it sequel says it'd "love" to bring more of Rare's N64 classics to the 360 download service.
Speaking to fan site MundoRare, 4J Studios co-founder Paddy Burns said he's got his "fingers crossed" that more Rare port jobs are offered to the stuidio.
"We'd love to keep working with MGS and Rare so I guess just keep your fingers crossed along with us," he said. Killer Instinct, Jet Force Gemini, Perfect Dark and Blast Corps then, please.
Elsewhere in the chat Burns assures fans that the long-discussed Stop 'n' Swop feature reincorporated into Banjo-Tooie XBLA (which has been dated for April 29) will be the "original plan" for the canned '64 feature.
"The Stop 'n' Swop legend is a monster amongst fans of the series; so, with that in mind, we hope people will enjoy and appreciate what has been done", he said.
"We have implemented, under MGS and Rare guidance, the gameplay that completes the SnS journey; it is, as much as anyone can say, the 'original plan', and everyone involved thinks it's cool.
"It's certainly more than a reward system. Bearing in mind we cannot create new areas, gameplay or content, it wasn't trivial to implement either.
"It does mean that XBLA Tooie is different to the N64 version, for those who know the original game, we couldn't give you the 'original plan' if the eggs and ice key remained from the N64! If you don't have Banjo-Kazooie you'll never see them, just like you wouldn't have 10 years ago..."
Banjo-Tooie will cost you 1200 Microsoft Points (£10.20).