Fez programmer Renaud Bedard has provided an update on the patch meant to handle some "nasty" bugs in the XBLA puzzle platformer. Turns out the patch was submitted on May 17, entered certification on May 21 and failed four days later due to two critical issues.
Bedard was finally able to reproduce one of the issues on June 8 and the patch is back at Microsoft for certification. He estimates it'll take another two weeks for the update to hit – you know, unless there's another hiccup. He notes on thePolytron blog, "Many apologies for the delays. It was a tricky one."