EA says the issues affecting Battlefield 3's online component since its launch last week are all but fixed.
As we reported last week, the Xbox 360 version was the hardest hit, with server connectivity problems when the game launched in North America last Tuesday and again following the game's midnightlaunch in Europe on Friday.
"We are happy to report that PS3 and PC players experienced server stability all weekend, and Xbox 360 servers are at 95 per cent and climbing," an EA spokesperson told Kotaku. "There were a number of different factors that impacted server connectivity across the platforms.
"Regardless of the cause or platform, our online teams are standing by to identify the issues and address them as they arise. We will not rest until we're at 100 per cent.
"[The Xbox 360 has] a particularly complex server architecture and we continue to work with Microsoft to improve connectivity. We are gamers, too, and understand how frustrating it is not to be able to play the game without interruption. We appreciate their patience, and promise it will be worth the wait."
The spokesperson insisted that issues with Origin - that saw some PC players unable to authenticate, and therefore unable to play - were far from widespread and have now been stabilised.