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April 12th, 2014, 01:06 Posted By: wraggster
A new version of Dash Launch has been released to allow support for 360 kernel version 16747
This version also includes some additions and bug fixes.
ChangeLog
V3.12
•default behaviour of live block is now to use strong block rules (at least until ini is loaded)
•fix compatibility issues with dashes created before AP25 was deployed (spoof the AP functions on older versions)
•limit fakelive/autofake to 14717+ kernels
•add export so plugins can find out where they were loaded from during dllMain() (it's volatile, copy it in Main() if you need it!)
•update 16547 patches to delay network bringup in xam until launch.xex loads
•add trinity internal usb to hddkeepalive (for those that have a usb hdd hooked up there)
•add 16747
Known Issues:
- *** WARNING ***
One of the testers observed a console reaching out to live despite liveblock only when fakelive or autofake was enabled. If you intend a keyvault to not get banned, do not use it on a glitch/jtag machine!
•Autologin pop-up blob does not display properly... live with it.
Currently the project is missing the following supported translations:
•Japanese, Korean, Chinese Simplified, Chinese traditional
Currently supplied translations:
•English, French, Portuguese, Russian, Spanish, German, Italian, Polish
The skin pack includes the sources used to skin dash launch as well as the string files if anyone wishes to create a translation to one of the above languages (including English, as I know my explanations are not always easy to understand.) Also included is a c# based editor for the string files to assist in translation.
External fonts, background image and skins may be used by this, simply place skin.xzp and/or font.ttf and/or background.png (1020x720) beside default.xex. If neither location has a font file supplied the system font on flash will be used.
Overview
•It will launch a XeX or CON file from the path you specified in launch.ini as long as it's valid
•Depending on the button you hold when the xbox is trying to load the NXE, it will divert to the xex/con tied to that button or return to default as defined in launch.ini
•At boot time it is possible to subvert default item and/or NXE loading, but you must wait until the controller syncs to do so
•Depending which button is held when closing miniblade in NXE (use Y button to close, release then hold a QL button) it will quick launch a CON or XEX from your ini file allows one to patch kernel/xam at bootup with a freeBOOT patch style bin file from usb or hdd (in that order) must be in root of the device and be named "kxam.patch" and be no larger than 0x4000 bytes.
•Again, kxam.patch binary format is the same as a compiled freeboot patch bin, but uses real virtual addresses rather than offsets - as of 2.22 the first 32bit value must instead be the version of the kernel the patches apply to - with the included patch set,
•launch.xex acts as a helper to detect when xbox1 emulator loads, allowing memory unlock patch and xbox1 emulator to function together
http://www.xbox-scene.com/xbox1data/...VVbKcxEnGj.php
For more information and downloads, click here!
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