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December 15th, 2008, 21:01 Posted By: Shrygue
via Joystiq
Generally, DLC is an honest and reasonable way to expand the longevity of a title. But "A": Gears of War 2 is barely a month old. Who's thinking about longevity at this point? (Hint: the one guy whose job is to see the future -- and no one else.) And "B": The game has sold more than 3 million copies. Is it reasonable to assume Epic is posing above a curbed-stomped economy? (Yeah, at least Cliff is.) So this brings us to "C": Being honest. Three new maps that didn't quite make the deadline for last month's "re-emergence" day? Three new maps for 800 [Microsoft Points] ($10)? Is that good business? Is that the holiday spirit?
Maybe it's us. Maybe we're the ones feeling Scroogey with our wallets. But how can Epic try to sell us more maps when online matchmaking is still broken? We suggest you preview the Combustible Map Pack before you buy. There's an image gallery below, and map descriptions and a video preview after the break. Let us know what you decide.
Combustible Map Pack official map descriptions:- Flood is a very tight map that's made extra snug when the environmental hazard of Imulsion begins creeping up around the edges. As the playing field closes in, the firefight will intensify as combat is forced to the center of the map. Teams skilled at flanking their opponents will have a powerful edge.
- Gold Rush takes place in an old Imulsion refinery that now serves as a hotly contested battleground. Players must survive heavy crossfire as they infiltrate the factory and navigate multiple tiers. Breakable glass allows for a clean shot at those who make a dash for the Longshot rifle while bolder players make their run for the heavy weapon. In the right hands, the Mortar can be devastating on this map, so keep those smoke grenades armed as the concussive effect comes in very handy.
- Fuel Station is situated in a desolate area marked by an abandoned fossil fuel station. The team that secures and controls the station is likely to be the side that wins the match. An especially strategic location on this map is the rooftop, as there are only two points of entry -- the main elevator and a staircase on the back side of the building. Heavy weaponry is situated right in front, which presents a high risk to reward ratio in this level. Lugging the Mulcher around, deploying it and revving it up can keep an entire team at bay, and unleashing hell from the rooftops is always an excellent tactic.
Screenshots and trailer at Joystiq
For more information and downloads, click here!
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