The cycle of brief campaigns and endless multiplayer mayhem continues this year with Black Ops 2, the sequel to Treyarch's 2010 pre-Christmas blockbuster and the latest addition to Bobby Kotick's pension fund. From what we've seen so far Black Ops 2 continues the gritty tone of espionage, psychological warfare and end-of-the-world crises that made the original game a hit. Despite the familiarity of the overused basic premise, the teaser trailer that hit the web last week unveiled some impressive scenes of death and destruction. It also established a firm focus on technological warfare in the future and the trouble encountered when your weaponised toys are turned against you, Black Ops 2 looks set to keep the saturated FPS-fire alive for just...one...more...year. So what do we want from Black Ops2? We've seen the same ideas churned out every 12 months for a while now, so we're desperate for something, not least to keep Activision's cash cow at the top of its game, the pressure is on for Treyarch. Here's some of our ideas... http://www.computerandvideogames.com...e-want-to-see/