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August 24th, 2006, 01:16 Posted By: wraggster
Today at the Leipzig Games Convention, Microsoft made all sorts of bold pledges about PC support - and announced the Windows Wireless Gaming Receiver, which will allow PC users to play games using Xbox 360 wireless peripherals.
Up to now, we've had to make do using a wired 360 controller, but before the end of the year the new Receiver, priced EUR 49.99, will sort that out for us. There'll also be a headset option, Microsoft said.
Microsoft's also planning to re-release the Intellimouse Explorer 3.0, thanks to widespread demand, and introduced the new HABU Laser Gaming Mouse, made in association with game peripheral specialist Razer.
During a packed conference, Microsoft also showed off some of the tools that make up a part of the PC XNA development suite, with which gamers will be able to build their own 360 games. Using a drag-and-drop interface, MS' Chris Satchell produced a small side-scrolling shooter featuring an aeroplane, showing off how you can drag elements and then resize them and play the game immediately.
Satchell also showed off a small game called Culture, which is about killing weeds on a spherical world by surrounding them in flowers.
The platform-holder, keen to emphasise the importance of its Games for Windows brand, also dragged out a bunch of developers - including Bill Roper - to testify to the brilliance of Windows Vista and its DirectX 10 features. At one point, we were shown an image of DirectX 9 Flight Simulator X and then a mock-up of what a DX10 build would look like, with near-photorealistic water the most obvious thing.
XNA will also be added to the curriculums of several universities in Europe - three in the UK (Hull, Nottingham and Bradford) and two in Germany (Karlsruhe and Munich's Technical University) - the company said.
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